Turn on GPU render.
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e69da59cd8
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6 changed files with 5 additions and 2 deletions
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@ -5,6 +5,7 @@ def setup_renderer(engine="CYCLES"):
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# Set up and do the render
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# Set up and do the render
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if engine=="CYCLES":
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if engine=="CYCLES":
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bpy.context.scene.render.engine = 'CYCLES'
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bpy.context.scene.render.engine = 'CYCLES'
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bpy.context.scene.cycles.device = 'GPU'
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bpy.context.scene.cycles.samples = 12.0
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bpy.context.scene.cycles.samples = 12.0
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bpy.context.scene.cycles.caustics_reflective = False
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bpy.context.scene.cycles.caustics_reflective = False
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bpy.context.scene.cycles.caustics_refractive = False
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bpy.context.scene.cycles.caustics_refractive = False
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@ -16,4 +17,6 @@ def setup_renderer(engine="CYCLES"):
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bpy.data.scenes["Scene"].render.border_max_x = 0.65 # Set the border right at the image's right border
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bpy.data.scenes["Scene"].render.border_max_x = 0.65 # Set the border right at the image's right border
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bpy.context.scene.render.resolution_x = 600.0
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bpy.context.scene.render.resolution_x = 600.0
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bpy.context.scene.render.resolution_y = 600.0
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bpy.context.scene.render.resolution_y = 600.0
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bpy.context.scene.render.resolution_percentage = 50.0
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bpy.context.scene.render.tile_x = 32
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bpy.context.scene.render.tile_y = 32
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bpy.context.scene.render.resolution_percentage = 100.0
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@ -1 +1 @@
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{"color": [0.1, 0.1, 0.1], "radius": 0.5665623488444744, "shape": "cone", "height": 1.542497772868874}
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{"height": 2.23382656395708, "color": [0.1, 0.1, 0.1], "radius": 1.1783351658626844, "shape": "cone"}
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Before Width: | Height: | Size: 8.5 KiB After Width: | Height: | Size: 48 KiB |
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