stuff-from-scratch/plugins/circuits/test/TestElectronicCircuit.cpp

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#include "TestFramework.h"
#include "TestUtils.h"
#include "TestRenderUtils.h"
#include "ElectronicCircuit.h"
#include "ElectronicCircuitNode.h"
#include "BasicLogicGates.h"
TEST_CASE(TestElectronicCircuit, "circuits")
{
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TestRenderer renderer(800, 800);
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auto circuit = std::make_unique<ElectronicCircuit>();
// Add three labelled terminals (two in, one out)
auto input0 = std::make_unique<Terminal>(Terminal::TerminalType::INPUT, "p");
auto input1 = std::make_unique<Terminal>(Terminal::TerminalType::INPUT, "q");
auto input2 = std::make_unique<Terminal>(Terminal::TerminalType::INPUT, "r");
auto output = std::make_unique<Terminal>(Terminal::TerminalType::OUTPUT, "s");
// Add gates
auto and_gate = std::make_unique<AndLogicGate>();
auto or_gate = std::make_unique<OrLogicGate>();
// Add wires
auto wire0 = std::make_unique<Wire>(input0.get(), and_gate.get());
auto wire1 = std::make_unique<Wire>(input1.get(), and_gate.get());
auto wire2 = std::make_unique<Wire>(and_gate.get(), or_gate.get());
auto wire3 = std::make_unique<Wire>(input2.get(), or_gate.get());
auto wire4 = std::make_unique<Wire>(or_gate.get(), output.get());
// Join wires
and_gate->setInput0(wire0.get());
and_gate->setInput1(wire1.get());
and_gate->setOutput(wire2.get());
or_gate->setInput0(wire2.get());
or_gate->setInput1(wire3.get());
or_gate->setOutput(wire4.get());
input0->setConnection(wire0.get());
input1->setConnection(wire1.get());
input2->setConnection(wire3.get());
output->setConnection(wire4.get());
// Add to circuit
circuit->addWire(std::move(wire0));
circuit->addWire(std::move(wire1));
circuit->addWire(std::move(wire2));
circuit->addWire(std::move(wire3));
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circuit->addWire(std::move(wire4));
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circuit->addInputTerminal(std::move(input0));
circuit->addInputTerminal(std::move(input1));
circuit->addInputTerminal(std::move(input2));
circuit->addOutputTerminal(std::move(output));
circuit->addLogicGate(std::move(and_gate));
circuit->addLogicGate(std::move(or_gate));
auto circuit_node = std::make_unique<ElectronicCircuitNode>(Transform());
circuit_node->setContent(circuit.get());
renderer.getScene()->addNode(circuit_node.get());
renderer.writeSvg(TestUtils::getTestOutputDir(__FILE__) / "circuit.svg");
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renderer.write(TestUtils::getTestOutputDir(__FILE__) / "circuit.png");
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}