stuff-from-scratch/test/graphics/TestTextRendering.cpp

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#include "TestFramework.h"
#include "TestUtils.h"
#include "TestRenderUtils.h"
#include "TextNode.h"
TEST_CASE(TestTextRendeing_WithBoundingBoxes, "graphics")
{
TestRenderer renderer(800, 800);
auto loc = Point(10, 10);
TextNode text_node("abcdefgh", Transform(loc));
text_node.setRenderNodeBounds(true);
text_node.setRenderTextBounds(true);
auto scene = renderer.getScene();
scene->addNode(&text_node);
renderer.writeSvg(TestUtils::getTestOutputDir(__FILE__) / "text_with_bounding_box.svg");
renderer.write(TestUtils::getTestOutputDir(__FILE__) / "text_with_bounding_box.png");
};