stuff-from-scratch/apps/notes_tk/text_editor/TextEditorController.h

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#pragma once
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#include "Pointer.h"
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#include <filesystem>
#include "TextEditorModel.h"
class TextEditorController
{
public:
TextEditorController();
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static Ptr<TextEditorController> Create();
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void OnSave();
void OnClear();
void OnLoad();
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String GetContent() const;
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void SetContent(const String& content);
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void SetSavePath(const std::filesystem::path& path);
void SetLoadPath(const std::filesystem::path& path);
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private:
TextEditorModelUPtr mModel;
std::filesystem::path mSavePath;
std::filesystem::path mLoadPath;
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};
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using TextEditorControllerUPtr = Ptr<TextEditorController>;