stuff-from-scratch/README.md

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# MediaTool
This is a collection of tools and apps for working with various media (Web, Desktop Publishing, Video/Audio) on different platforms (Linux, Windows).
It tries to have low dependencies and lots of things are built from scratch.
This is a personal/hobby project - things will break/change a lot.
# Build Dependencies
## Linux
### Minimal
```bash
sudo apt-get install build-essential cmake
```
### Optional
#### Audio
```bash
sudo apt-get install libasound2-dev
```
#### Image Formats
```bash
sudo apt-get install libpng-dev
```
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#### Window rendering
```bash
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sudo apt-get install libwayland-dev wayland-protocols libx11-dev libxkbcommon-dev libx11-xcb-dev libxcb-image0-dev
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```
We need to generate suitable xdg shell c code for wayland:
```bash
mkdir $WORK_DIR
cd $WORK_DIR
wayland-scanner private-code < /usr/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml > xdg-shell-protocol.cpp
wayland-scanner client-header < /usr/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml > xdg-shell-client-protocol.h
export WAYLAND_EXTENSION_DIR=$WORK_DIR
```
In `xdg-shell-protocol.cpp` - we need access to `xdg_wm_base_interface` so export it also `extern const struct wl_interface xdg_wm_base_interface;` as per similar interface structs.
#### 3D Rendering
```bash
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sudo apt-get install libgl-dev libegl1-mesa-dev libglu1-mesa-dev
```
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#### fonts
```bash
sudo apt-get install libfreetype-dev
```
# Build from Source
## Linux
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```bash
mkdir build
cd build
cmake $PATH_TO_SOURCE
make
apps/$NAME_OF_APP
```