2023-01-05 16:40:27 +00:00
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#pragma once
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#include "GuiApplication.h"
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2023-01-12 11:54:08 +00:00
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#include "Scene.h"
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2023-01-05 16:40:27 +00:00
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#include <memory>
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class TestUiApplication : public GuiApplication
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{
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public:
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TestUiApplication(std::unique_ptr<CommandLineArgs> args = nullptr, std::unique_ptr<MainApplication> mainApp = nullptr);
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DesktopManager* getDesktopManager() const;
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2023-01-12 11:54:08 +00:00
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Scene* getMainWindowScene() const;
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2023-01-05 16:40:27 +00:00
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};
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