stuff-from-scratch/src/visual_elements/Scene.h

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2022-11-14 11:19:51 +00:00
#pragma once
#include <vector>
class VisualLayer;
class Scene
{
public:
Scene() = default;
void setLayers(const std::vector<VisualLayer*>& layers)
{
mLayers = layers;
}
const std::vector<VisualLayer*>& getLayers() const
{
return mLayers;
}
private:
std::vector<VisualLayer*> mLayers;
};