2023-01-05 13:16:52 +00:00
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#include "TestCase.h"
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#include "TestCaseRunner.h"
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2023-01-05 16:40:27 +00:00
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#include "TestUiApplication.h"
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2023-01-05 13:16:52 +00:00
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#include "TestFramework.h"
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2023-01-05 16:40:27 +00:00
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#include "DesktopManager.h"
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#include "MeshPrimitives.h"
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#include "MeshNode.h"
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2023-01-05 16:57:46 +00:00
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#include "TextNode.h"
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2023-01-05 16:40:27 +00:00
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#include "Scene.h"
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#include "Widget.h"
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2023-01-05 13:16:52 +00:00
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#include <memory>
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#include <string>
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#include <iostream>
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TEST_CASE(TestDirectXRendering, "graphics")
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{
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auto gui_app = TestCaseRunner::getInstance().getTestApplication();
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2023-01-05 16:40:27 +00:00
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auto drawing_context = gui_app->getDesktopManager()->getWindowManager()->getMainWindow();
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auto scene = drawing_context->getScene();
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auto mesh = MeshPrimitives::buildRectangleAsTriMesh();
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auto mesh_node = std::make_unique<MeshNode>(DiscretePoint(0, 0));
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mesh_node->setMesh(mesh.get());
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scene->addNode(mesh_node.get());
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2023-01-05 16:57:46 +00:00
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auto text_node = std::make_unique<TextNode>("Test", DiscretePoint(100, 100));
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scene->addNode(text_node.get());
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2023-01-11 14:31:29 +00:00
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scene->update();
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2023-01-05 13:16:52 +00:00
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gui_app->run();
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};
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