Add bezier rendering.

This commit is contained in:
jmsgrogan 2023-01-11 08:26:08 +00:00
parent b7f75f903e
commit 1eeaebd0a9
3 changed files with 65 additions and 33 deletions

View file

@ -1,21 +1,22 @@
#include "FontGlyph.h"
void GlyphRunOutlines::addToFeature(const Point& point)
void GlyphRunOutlines::addSegment(const GlyphRunSegment& segment)
{
mFeatures[mFeatures.size() - 1].mPoints.push_back(point);
mFeatures[mFeatures.size() - 1].mSegments.push_back(segment);
}
void GlyphRunOutlines::startFeature(const Point& point, bool isFilled)
{
GlyphRunOutline feature;
GlyphRunFeature feature;
feature.mFilled = isFilled;
feature.mPoints.push_back(point);
mFeatures.push_back(feature);
}
const std::vector<GlyphRunOutline> GlyphRunOutlines::getFeatures() const
{
return mFeatures;
GlyphRunSegment segment;
segment.mType = GlyphRunSegment::Type::POINT;
segment.mPoints.push_back(point);
feature.mSegments.push_back(segment);
mFeatures.push_back(feature);
}
std::string GlyphRunOutlines::toPostScriptPath()
@ -23,15 +24,31 @@ std::string GlyphRunOutlines::toPostScriptPath()
std::string path;
for (const auto& feature : mFeatures)
{
if (feature.mPoints.empty())
if (feature.mSegments.empty())
{
continue;
}
auto last_point = feature.mPoints[0];
path += "M" + std::to_string(last_point.getX()) + " " + std::to_string(last_point.getY()) + " ";
for (std::size_t idx = 1; idx < feature.mPoints.size(); idx++)
auto start_point = feature.mSegments[0].mPoints[0];
path += "M" + std::to_string(start_point.getX()) + " " + std::to_string(start_point.getY()) + " ";
for (std::size_t idx = 1; idx < feature.mSegments.size(); idx++)
{
path += "L" + std::to_string(feature.mPoints[idx].getX()) + " " + std::to_string(feature.mPoints[idx].getY()) + " ";
if (feature.mSegments[idx].mType == GlyphRunSegment::Type::LINE)
{
for (const auto& point : feature.mSegments[idx].mPoints)
{
path += "L" + std::to_string(point.getX()) + " " + std::to_string(point.getY()) + " ";
}
}
else if (feature.mSegments[idx].mType == GlyphRunSegment::Type::BEZIER)
{
path += "C";
for (const auto& point : feature.mSegments[idx].mPoints)
{
path += std::to_string(point.getX()) + " " + std::to_string(point.getY()) + " ";
}
}
}
path += "z ";
}

View file

@ -7,23 +7,33 @@
#include <vector>
#include <string>
struct GlyphRunOutline
struct GlyphRunSegment
{
enum class Type
{
POINT,
LINE,
BEZIER
};
std::vector<Point> mPoints;
Type mType{ Type::LINE };
};
struct GlyphRunFeature
{
bool mFilled{ true };
std::vector<Point> mPoints;
std::vector<GlyphRunSegment> mSegments;
};
class GlyphRunOutlines
{
public:
void addToFeature(const Point& point);
void addSegment(const GlyphRunSegment& point);
void startFeature(const Point& point, bool isFilled);
const std::vector<GlyphRunOutline> getFeatures() const;
std::string toPostScriptPath();
private:
std::vector<GlyphRunOutline> mFeatures;
std::vector<GlyphRunFeature> mFeatures;
};
class FontGlyph

View file

@ -56,59 +56,64 @@ ULONG __stdcall GlyphOutlineGeometrySink::Release()
void __stdcall GlyphOutlineGeometrySink::SetFillMode(D2D1_FILL_MODE fillMode)
{
MLOG_INFO("SetFillMode: " << bool(fillMode == D2D1_FILL_MODE_ALTERNATE));
//MLOG_INFO("SetFillMode: " << bool(fillMode == D2D1_FILL_MODE_ALTERNATE));
}
void __stdcall GlyphOutlineGeometrySink::SetSegmentFlags(D2D1_PATH_SEGMENT vertexFlags)
{
MLOG_INFO("SetSegmentFlags");
if (vertexFlags == D2D1_PATH_SEGMENT_NONE)
{
MLOG_INFO("D2D1_PATH_SEGMENT_NONE");
}
else if (vertexFlags == D2D1_PATH_SEGMENT_FORCE_UNSTROKED)
{
MLOG_INFO("D2D1_PATH_SEGMENT_FORCE_UNSTROKED");
}
else if (vertexFlags == D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN)
{
MLOG_INFO("D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN");
}
else if (vertexFlags == D2D1_PATH_SEGMENT_FORCE_DWORD)
{
MLOG_INFO("D2D1_PATH_SEGMENT_FORCE_DWORD");
}
else
{
MLOG_INFO("UKNOWN");
}
}
void __stdcall GlyphOutlineGeometrySink::BeginFigure(D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin)
{
MLOG_INFO("BeginFigure, is filled: " << bool(figureBegin == D2D1_FIGURE_BEGIN_FILLED));
mGlyphRunOutline->startFeature(Point(startPoint.x, startPoint.y), figureBegin == D2D1_FIGURE_BEGIN_FILLED);
}
void __stdcall GlyphOutlineGeometrySink::AddLines(_In_reads_(pointsCount) CONST D2D1_POINT_2F* points, UINT32 pointsCount)
{
MLOG_INFO("AddLines");
GlyphRunSegment segment;
segment.mType = GlyphRunSegment::Type::LINE;
for (UINT32 idx = 0; idx < pointsCount; idx++)
{
auto point = points[idx];
MLOG_INFO("Adding point: " << point.x << " " << point.y);
mGlyphRunOutline->addToFeature(Point(point.x, point.y));
segment.mPoints.push_back(Point(point.x, point.y));
}
mGlyphRunOutline->addSegment(segment);
}
void __stdcall GlyphOutlineGeometrySink::AddBeziers(_In_reads_(beziersCount) CONST D2D1_BEZIER_SEGMENT* beziers, UINT32 beziersCount)
{
MLOG_INFO("AddBeziers");
for (UINT32 idx = 0; idx < beziersCount; idx++)
{
GlyphRunSegment segment;
segment.mType = GlyphRunSegment::Type::BEZIER;
auto bezier = beziers[idx];
segment.mPoints.push_back(Point(bezier.point1.x, bezier.point1.y));
segment.mPoints.push_back(Point(bezier.point2.x, bezier.point2.y));
segment.mPoints.push_back(Point(bezier.point3.x, bezier.point3.y));
mGlyphRunOutline->addSegment(segment);
}
}
void __stdcall GlyphOutlineGeometrySink::EndFigure(D2D1_FIGURE_END figureEnd)
{
MLOG_INFO("EndFigure");
}
HRESULT __stdcall GlyphOutlineGeometrySink::Close()