Fix some window messaging bugs for dx.
This commit is contained in:
parent
55ed0e9299
commit
39422838b7
13 changed files with 237 additions and 68 deletions
|
@ -15,7 +15,7 @@ std::unique_ptr<DrawingSurface> DrawingSurface::Create()
|
||||||
return std::make_unique<DrawingSurface>();
|
return std::make_unique<DrawingSurface>();
|
||||||
}
|
}
|
||||||
|
|
||||||
void DrawingSurface::setSize(unsigned width, unsigned height)
|
void DrawingSurface::setSize(unsigned width, unsigned height, bool triggerResize)
|
||||||
{
|
{
|
||||||
mWidth = width;
|
mWidth = width;
|
||||||
mHeight = height;
|
mHeight = height;
|
||||||
|
|
|
@ -15,7 +15,7 @@ public:
|
||||||
|
|
||||||
static std::unique_ptr<DrawingSurface> Create();
|
static std::unique_ptr<DrawingSurface> Create();
|
||||||
|
|
||||||
virtual void setSize(unsigned width, unsigned height);
|
virtual void setSize(unsigned width, unsigned height, bool triggerResize = true);
|
||||||
|
|
||||||
unsigned getWidth() const;
|
unsigned getWidth() const;
|
||||||
|
|
||||||
|
|
|
@ -1,19 +1,23 @@
|
||||||
list(APPEND ui_elements_LIB_INCLUDES
|
list(APPEND ui_elements_LIB_INCLUDES
|
||||||
|
desktop_elements/Keyboard.h
|
||||||
desktop_elements/Keyboard.cpp
|
desktop_elements/Keyboard.cpp
|
||||||
desktop_elements/IPlatformScreen.h
|
desktop_elements/IPlatformScreen.h
|
||||||
|
desktop_elements/Screen.h
|
||||||
desktop_elements/Screen.cpp
|
desktop_elements/Screen.cpp
|
||||||
desktop_elements/IPlatformWindow.h
|
desktop_elements/IPlatformWindow.h
|
||||||
|
desktop_elements/Window.h
|
||||||
desktop_elements/Window.cpp
|
desktop_elements/Window.cpp
|
||||||
ui_events/KeyboardEvent.cpp
|
|
||||||
ui_events/MouseEvent.cpp
|
|
||||||
ui_events/UiEvent.cpp
|
|
||||||
ui_events/PaintEvent.cpp
|
|
||||||
ui_events/KeyboardEvent.h
|
ui_events/KeyboardEvent.h
|
||||||
|
ui_events/KeyboardEvent.cpp
|
||||||
ui_events/MouseEvent.h
|
ui_events/MouseEvent.h
|
||||||
|
ui_events/MouseEvent.cpp
|
||||||
ui_events/UiEvent.h
|
ui_events/UiEvent.h
|
||||||
|
ui_events/UiEvent.cpp
|
||||||
ui_events/PaintEvent.h
|
ui_events/PaintEvent.h
|
||||||
|
ui_events/PaintEvent.cpp
|
||||||
ui_events/ResizeEvent.h
|
ui_events/ResizeEvent.h
|
||||||
ui_events/ResizeEvent.cpp
|
ui_events/ResizeEvent.cpp
|
||||||
|
widgets/Widget.h
|
||||||
widgets/Widget.cpp
|
widgets/Widget.cpp
|
||||||
widgets/Button.cpp
|
widgets/Button.cpp
|
||||||
widgets/ButtonGroup.cpp
|
widgets/ButtonGroup.cpp
|
||||||
|
|
12
src/ui_elements/desktop_elements/DisplayState.h
Normal file
12
src/ui_elements/desktop_elements/DisplayState.h
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace WindowState
|
||||||
|
{
|
||||||
|
enum class Display
|
||||||
|
{
|
||||||
|
NORMAL,
|
||||||
|
MINIMIZED,
|
||||||
|
MAXIMIZED,
|
||||||
|
FULL_SCREEN
|
||||||
|
};
|
||||||
|
}
|
|
@ -43,14 +43,37 @@ std::unique_ptr<Window> Window::Create()
|
||||||
return std::make_unique<Window>();
|
return std::make_unique<Window>();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::setSize(unsigned width, unsigned height)
|
void Window::setIsSizingOnGoing(bool sizingOngoing)
|
||||||
{
|
{
|
||||||
|
mSizingOngoing = sizingOngoing;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Window::getIsSizingOnGoing() const
|
||||||
|
{
|
||||||
|
return mSizingOngoing;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::setSize(unsigned width, unsigned height, bool triggerResize)
|
||||||
|
{
|
||||||
|
if (width == mWidth && height == mHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
DrawingSurface::setSize(width, height);
|
DrawingSurface::setSize(width, height);
|
||||||
mWidget->setBounds(width, height);
|
if (triggerResize && !mSizingOngoing)
|
||||||
|
{
|
||||||
|
onResize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::onResize()
|
||||||
|
{
|
||||||
|
mWidget->setBounds(mWidth, mHeight);
|
||||||
|
|
||||||
if (mPlatformWindow)
|
if (mPlatformWindow)
|
||||||
{
|
{
|
||||||
mPlatformWindow->onResize(width, height);
|
mPlatformWindow->onResize(mWidth, mHeight);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -151,4 +174,47 @@ bool Window::isDirty() const
|
||||||
return mWidget->needsUpdate();
|
return mWidget->needsUpdate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Window::setDisplayState(WindowState::Display state)
|
||||||
|
{
|
||||||
|
mDisplayState = state;
|
||||||
|
}
|
||||||
|
|
||||||
|
WindowState::Display Window::getDisplayState() const
|
||||||
|
{
|
||||||
|
return mDisplayState;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::setTitle(const std::string& title)
|
||||||
|
{
|
||||||
|
mTitle = title;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::string& Window::getTitle() const
|
||||||
|
{
|
||||||
|
return mTitle;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::addPopup(std::unique_ptr<Widget> popupWidget)
|
||||||
|
{
|
||||||
|
if (mPopupFunc)
|
||||||
|
{
|
||||||
|
mPopupFunc(this, std::move(popupWidget));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::setPopupHandler(onPopupFunc func)
|
||||||
|
{
|
||||||
|
mPopupFunc = func;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::setParent(Window* parent)
|
||||||
|
{
|
||||||
|
mParent = parent;
|
||||||
|
}
|
||||||
|
|
||||||
|
Window* Window::getParent() const
|
||||||
|
{
|
||||||
|
return mParent;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "DrawingSurface.h"
|
#include "DrawingSurface.h"
|
||||||
|
#include "DisplayState.h"
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
@ -30,7 +31,6 @@ class Window : public DrawingSurface
|
||||||
{
|
{
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
using onPopupFunc = std::function<void(mt::Window* parent, std::unique_ptr<Widget> popup)>;
|
using onPopupFunc = std::function<void(mt::Window* parent, std::unique_ptr<Widget> popup)>;
|
||||||
|
|
||||||
Window();
|
Window();
|
||||||
|
@ -39,66 +39,55 @@ public:
|
||||||
|
|
||||||
static std::unique_ptr<Window> Create();
|
static std::unique_ptr<Window> Create();
|
||||||
|
|
||||||
void setWidget(WidgetPtr widget);
|
void addPopup(std::unique_ptr<Widget> popupWidget);
|
||||||
|
|
||||||
void onPaint(const PaintEvent* event);
|
|
||||||
|
|
||||||
void onMouseEvent(const MouseEvent* event);
|
|
||||||
|
|
||||||
void onKeyboardEvent(const KeyboardEvent* event);
|
|
||||||
|
|
||||||
IPlatformWindow* getPlatformWindow() const;
|
|
||||||
|
|
||||||
void setPlatformWindow(IPlatformWindowPtr window, FontsManager* fontsManager, DrawingMode drawingMode);
|
|
||||||
|
|
||||||
void map();
|
|
||||||
|
|
||||||
void show();
|
|
||||||
|
|
||||||
void doPaint(mt::Screen* screen);
|
|
||||||
|
|
||||||
void clear();
|
void clear();
|
||||||
|
|
||||||
void clearPlatformWindow();
|
void clearPlatformWindow();
|
||||||
|
|
||||||
void setSize(unsigned width, unsigned height) override;
|
void doPaint(mt::Screen* screen);
|
||||||
|
|
||||||
|
IPlatformWindow* getPlatformWindow() const;
|
||||||
|
|
||||||
|
const std::string& getTitle() const;
|
||||||
|
|
||||||
|
Window* getParent() const;
|
||||||
|
|
||||||
|
DrawingContext* getDrawingContent() const;
|
||||||
|
|
||||||
|
WindowState::Display getDisplayState() const;
|
||||||
|
|
||||||
|
bool getIsSizingOnGoing() const;
|
||||||
|
|
||||||
bool isDirty() const;
|
bool isDirty() const;
|
||||||
|
|
||||||
void setTitle(const std::string& title)
|
void map();
|
||||||
{
|
|
||||||
mTitle = title;
|
|
||||||
}
|
|
||||||
|
|
||||||
const std::string& getTitle() const
|
void onPaint(const PaintEvent* event);
|
||||||
{
|
|
||||||
return mTitle;
|
|
||||||
}
|
|
||||||
|
|
||||||
void addPopup(std::unique_ptr<Widget> popupWidget)
|
void onMouseEvent(const MouseEvent* event);
|
||||||
{
|
|
||||||
if (mPopupFunc)
|
|
||||||
{
|
|
||||||
mPopupFunc(this, std::move(popupWidget));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void setPopupHandler(onPopupFunc func)
|
void onResize();
|
||||||
{
|
|
||||||
mPopupFunc = func;
|
|
||||||
}
|
|
||||||
|
|
||||||
void setParent(Window* parent)
|
void onKeyboardEvent(const KeyboardEvent* event);
|
||||||
{
|
|
||||||
mParent = parent;
|
|
||||||
}
|
|
||||||
|
|
||||||
Window* getParent() const
|
void setPlatformWindow(IPlatformWindowPtr window, FontsManager* fontsManager, DrawingMode drawingMode);
|
||||||
{
|
|
||||||
return mParent;
|
|
||||||
}
|
|
||||||
|
|
||||||
DrawingContext* getDrawingContent() const;
|
void setPopupHandler(onPopupFunc func);
|
||||||
|
|
||||||
|
void setParent(Window* parent);
|
||||||
|
|
||||||
|
void show();
|
||||||
|
|
||||||
|
void setIsSizingOnGoing(bool sizingOngoing);
|
||||||
|
|
||||||
|
void setSize(unsigned width, unsigned height, bool triggerResize = true) override;
|
||||||
|
|
||||||
|
void setTitle(const std::string& title);
|
||||||
|
|
||||||
|
void setWidget(WidgetPtr widget);
|
||||||
|
|
||||||
|
void setDisplayState(WindowState::Display state);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
WidgetPtr mWidget {nullptr};
|
WidgetPtr mWidget {nullptr};
|
||||||
|
@ -108,6 +97,9 @@ private:
|
||||||
|
|
||||||
onPopupFunc mPopupFunc;
|
onPopupFunc mPopupFunc;
|
||||||
Window* mParent{nullptr};
|
Window* mParent{nullptr};
|
||||||
|
|
||||||
|
bool mSizingOngoing{ false };
|
||||||
|
WindowState::Display mDisplayState{ WindowState::Display::NORMAL };
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -104,10 +104,60 @@ LRESULT CALLBACK Win32Window::WindowProc(UINT message, WPARAM wParam, LPARAM lPa
|
||||||
auto keyChar = (wchar_t)wParam;
|
auto keyChar = (wchar_t)wParam;
|
||||||
key_event->setKeyString(StringUtils::convert(std::wstring(1, keyChar)));
|
key_event->setKeyString(StringUtils::convert(std::wstring(1, keyChar)));
|
||||||
mDesktopManager->onUiEvent(std::move(key_event));
|
mDesktopManager->onUiEvent(std::move(key_event));
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
case WM_PAINT:
|
case WM_PAINT:
|
||||||
{
|
{
|
||||||
onPaintMessage();
|
onPaintMessage();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case WM_SIZE:
|
||||||
|
{
|
||||||
|
auto width = LOWORD(lParam);
|
||||||
|
auto height = HIWORD(lParam);
|
||||||
|
MLOG_INFO("WM_SIZE: " << width << " | " << height);
|
||||||
|
|
||||||
|
mWindow->setSize(width, height, false);
|
||||||
|
if (wParam == SIZE_MINIMIZED)
|
||||||
|
{
|
||||||
|
mWindow->setDisplayState(WindowState::Display::MINIMIZED);
|
||||||
|
}
|
||||||
|
else if (wParam == SIZE_MAXIMIZED)
|
||||||
|
{
|
||||||
|
mWindow->setDisplayState(WindowState::Display::MAXIMIZED);
|
||||||
|
mWindow->onResize();
|
||||||
|
}
|
||||||
|
else if (wParam == SIZE_RESTORED)
|
||||||
|
{
|
||||||
|
if (mWindow->getDisplayState() == WindowState::Display::MINIMIZED)
|
||||||
|
{
|
||||||
|
mWindow->setDisplayState(WindowState::Display::NORMAL);
|
||||||
|
mWindow->onResize();
|
||||||
|
}
|
||||||
|
else if (mWindow->getDisplayState() == WindowState::Display::MAXIMIZED)
|
||||||
|
{
|
||||||
|
mWindow->setDisplayState(WindowState::Display::NORMAL);
|
||||||
|
mWindow->onResize();
|
||||||
|
}
|
||||||
|
else if (!mWindow->getIsSizingOnGoing())
|
||||||
|
{
|
||||||
|
mWindow->onResize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case WM_ENTERSIZEMOVE:
|
||||||
|
{
|
||||||
|
MLOG_INFO("WM_ENTERSIZEMOVE");
|
||||||
|
mWindow->setIsSizingOnGoing(true);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case WM_EXITSIZEMOVE:
|
||||||
|
{
|
||||||
|
MLOG_INFO("WM_EXITSIZEMOVE");
|
||||||
|
mWindow->setIsSizingOnGoing(false);
|
||||||
|
mWindow->onResize();
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return DefWindowProc(mHandle, message, wParam, lParam);
|
return DefWindowProc(mHandle, message, wParam, lParam);
|
||||||
|
@ -171,4 +221,12 @@ void Win32Window::afterPaint(mt::Screen* screen)
|
||||||
|
|
||||||
EndPaint(mHandle, &ps);
|
EndPaint(mHandle, &ps);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Win32Window::onResize(unsigned width, unsigned height)
|
||||||
|
{
|
||||||
|
if (mDxInterface)
|
||||||
|
{
|
||||||
|
mDxInterface->onResize();
|
||||||
|
}
|
||||||
}
|
}
|
|
@ -43,7 +43,7 @@ public:
|
||||||
|
|
||||||
void clear() {};
|
void clear() {};
|
||||||
|
|
||||||
void onResize(unsigned width, unsigned height) {};
|
void onResize(unsigned width, unsigned height);
|
||||||
|
|
||||||
void beforePaint(mt::Screen* screen);
|
void beforePaint(mt::Screen* screen);
|
||||||
|
|
||||||
|
|
|
@ -63,6 +63,9 @@ void DirectX2dIntegration::clearBuffers()
|
||||||
buffer.Reset();
|
buffer.Reset();
|
||||||
}
|
}
|
||||||
mD2dRenderTargets.clear();
|
mD2dRenderTargets.clear();
|
||||||
|
|
||||||
|
mDxInterface->getD2dContext()->SetTarget(nullptr);
|
||||||
|
mDxInterface->getD3d11DeviceContext()->Flush();
|
||||||
}
|
}
|
||||||
|
|
||||||
void DirectX2dIntegration::wrapBuffer(ID3D12Resource* renderTarget)
|
void DirectX2dIntegration::wrapBuffer(ID3D12Resource* renderTarget)
|
||||||
|
|
|
@ -2,6 +2,8 @@
|
||||||
|
|
||||||
#include "DirectXDescriptors.h"
|
#include "DirectXDescriptors.h"
|
||||||
|
|
||||||
|
#include "FileLogger.h"
|
||||||
|
|
||||||
#include <dxgi.h>
|
#include <dxgi.h>
|
||||||
#include <dxgi1_6.h>
|
#include <dxgi1_6.h>
|
||||||
#include <d3d12.h>
|
#include <d3d12.h>
|
||||||
|
@ -17,10 +19,17 @@ void DirectXBuffers::clear()
|
||||||
{
|
{
|
||||||
for (auto& buffer : mBackBuffers)
|
for (auto& buffer : mBackBuffers)
|
||||||
{
|
{
|
||||||
buffer.Reset();
|
auto count = buffer.Reset();
|
||||||
}
|
}
|
||||||
mBackBuffers.clear();
|
mBackBuffers.clear();
|
||||||
mDepthStencilBuffer.Reset();
|
mDepthStencilBuffer.Reset();
|
||||||
|
|
||||||
|
mInitialized = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DirectXBuffers::isInitialized()
|
||||||
|
{
|
||||||
|
return mInitialized;
|
||||||
}
|
}
|
||||||
|
|
||||||
UINT DirectXBuffers::getCurrentBackBufferIndex() const
|
UINT DirectXBuffers::getCurrentBackBufferIndex() const
|
||||||
|
@ -57,8 +66,11 @@ void DirectXBuffers::setupBackBuffers(ID3D12Device* device, IDXGISwapChain4* swa
|
||||||
|
|
||||||
swapChain->GetBuffer(i, IID_PPV_ARGS(&mBackBuffers[mBackBuffers.size()-1]));
|
swapChain->GetBuffer(i, IID_PPV_ARGS(&mBackBuffers[mBackBuffers.size()-1]));
|
||||||
device->CreateRenderTargetView(mBackBuffers[mBackBuffers.size() - 1].Get(), nullptr, rtv_heap_handle);
|
device->CreateRenderTargetView(mBackBuffers[mBackBuffers.size() - 1].Get(), nullptr, rtv_heap_handle);
|
||||||
|
|
||||||
rtv_heap_handle.Offset(1, descriptors->getRtvDescriptorSize());
|
rtv_heap_handle.Offset(1, descriptors->getRtvDescriptorSize());
|
||||||
|
|
||||||
}
|
}
|
||||||
|
mInitialized = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DirectXBuffers::setupDepthStencilHeap(ID3D12Device* device, unsigned width, unsigned height)
|
void DirectXBuffers::setupDepthStencilHeap(ID3D12Device* device, unsigned width, unsigned height)
|
||||||
|
|
|
@ -23,6 +23,8 @@ public:
|
||||||
|
|
||||||
ID3D12Resource* getDepthStencilBuffer() const;
|
ID3D12Resource* getDepthStencilBuffer() const;
|
||||||
|
|
||||||
|
bool isInitialized();
|
||||||
|
|
||||||
void setupBackBuffers(ID3D12Device* device, IDXGISwapChain4* swapChain, DirectXDescriptors* descriptors);
|
void setupBackBuffers(ID3D12Device* device, IDXGISwapChain4* swapChain, DirectXDescriptors* descriptors);
|
||||||
|
|
||||||
void setupDepthStencilHeap(ID3D12Device* device, unsigned width, unsigned height);
|
void setupDepthStencilHeap(ID3D12Device* device, unsigned width, unsigned height);
|
||||||
|
@ -32,6 +34,7 @@ public:
|
||||||
void updateBackbufferIndex(UINT index);
|
void updateBackbufferIndex(UINT index);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
bool mInitialized{ false };
|
||||||
UINT mFrameCount{ 2 };
|
UINT mFrameCount{ 2 };
|
||||||
UINT mBackBufferIndex{ 0 };
|
UINT mBackBufferIndex{ 0 };
|
||||||
std::vector<Microsoft::WRL::ComPtr<ID3D12Resource> > mBackBuffers;
|
std::vector<Microsoft::WRL::ComPtr<ID3D12Resource> > mBackBuffers;
|
||||||
|
|
|
@ -32,6 +32,6 @@ void DirectXCommandList::reset(ID3D12PipelineState* pso)
|
||||||
|
|
||||||
void DirectXCommandList::resetAllocator()
|
void DirectXCommandList::resetAllocator()
|
||||||
{
|
{
|
||||||
mCommandAllocator.Reset();
|
mCommandAllocator->Reset();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -46,6 +46,13 @@ void Win32DxWindowInterface::onRender()
|
||||||
{
|
{
|
||||||
if (!mIsValid)
|
if (!mIsValid)
|
||||||
{
|
{
|
||||||
|
MLOG_INFO("Invalid state - returning");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!mBuffers->isInitialized())
|
||||||
|
{
|
||||||
|
MLOG_INFO("Buffer not initialized - returning");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -89,8 +96,8 @@ void Win32DxWindowInterface::updateCommandList()
|
||||||
painter->paintMesh(mCommandList->get());
|
painter->paintMesh(mCommandList->get());
|
||||||
|
|
||||||
// Indicate that the back buffer will now be used to present. (Exclude as handled by D2D integration later)
|
// Indicate that the back buffer will now be used to present. (Exclude as handled by D2D integration later)
|
||||||
//barrier = CD3DX12_RESOURCE_BARRIER::Transition(mRenderTargets[mFrameIndex].Get(), D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_PRESENT);
|
//barrier = CD3DX12_RESOURCE_BARRIER::Transition(mBuffers->getCurrentBackBuffer(), D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_PRESENT);
|
||||||
//mCommandList->ResourceBarrier(1, &barrier);
|
//mCommandList->get()->ResourceBarrier(1, &barrier);
|
||||||
|
|
||||||
mCommandList->close();
|
mCommandList->close();
|
||||||
}
|
}
|
||||||
|
@ -102,6 +109,10 @@ bool Win32DxWindowInterface::initialize()
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
mInitialized = true;
|
mInitialized = true;
|
||||||
|
MLOG_INFO("D3D Win init");
|
||||||
|
|
||||||
|
mD2dIntegration = std::make_unique<DirectX2dIntegration>(mWindow, mDxInterface, FrameCount);
|
||||||
|
mBuffers = std::make_unique<DirectXBuffers>(FrameCount);
|
||||||
|
|
||||||
if (!createSwapChain())
|
if (!createSwapChain())
|
||||||
{
|
{
|
||||||
|
@ -115,8 +126,6 @@ bool Win32DxWindowInterface::initialize()
|
||||||
|
|
||||||
mDescriptors = std::make_unique<DirectXDescriptors>();
|
mDescriptors = std::make_unique<DirectXDescriptors>();
|
||||||
mDescriptors->setupDefaultDescriptorHeaps(mDxInterface->getD3dDevice());
|
mDescriptors->setupDefaultDescriptorHeaps(mDxInterface->getD3dDevice());
|
||||||
mD2dIntegration = std::make_unique<DirectX2dIntegration>(mWindow, mDxInterface, FrameCount);
|
|
||||||
mBuffers = std::make_unique<DirectXBuffers>(FrameCount);
|
|
||||||
|
|
||||||
onResize();
|
onResize();
|
||||||
|
|
||||||
|
@ -133,6 +142,9 @@ bool Win32DxWindowInterface::initialize()
|
||||||
|
|
||||||
void Win32DxWindowInterface::onResize()
|
void Win32DxWindowInterface::onResize()
|
||||||
{
|
{
|
||||||
|
MLOG_INFO("On resize");
|
||||||
|
mIsValid = false;
|
||||||
|
|
||||||
flushCommandQueue();
|
flushCommandQueue();
|
||||||
|
|
||||||
mCommandList->reset(getPipelineState());
|
mCommandList->reset(getPipelineState());
|
||||||
|
@ -150,12 +162,15 @@ void Win32DxWindowInterface::onResize()
|
||||||
flushCommandQueue();
|
flushCommandQueue();
|
||||||
|
|
||||||
updateViewport();
|
updateViewport();
|
||||||
|
|
||||||
|
mIsValid = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Win32DxWindowInterface::resizeSwapChain()
|
void Win32DxWindowInterface::resizeSwapChain()
|
||||||
{
|
{
|
||||||
const auto width = mWindow->getWidth();
|
const auto width = mWindow->getWidth();
|
||||||
const auto height = mWindow->getHeight();
|
const auto height = mWindow->getHeight();
|
||||||
|
MLOG_INFO("Resizing swap chain to: " << width << " | " << height);
|
||||||
mSwapChain->ResizeBuffers(FrameCount, width, height, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH);
|
mSwapChain->ResizeBuffers(FrameCount, width, height, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH);
|
||||||
updateBackbufferIndex(0);
|
updateBackbufferIndex(0);
|
||||||
}
|
}
|
||||||
|
@ -170,8 +185,8 @@ void Win32DxWindowInterface::updateViewport()
|
||||||
|
|
||||||
void Win32DxWindowInterface::clearBuffers()
|
void Win32DxWindowInterface::clearBuffers()
|
||||||
{
|
{
|
||||||
mBuffers->clear();
|
|
||||||
mD2dIntegration->clearBuffers();
|
mD2dIntegration->clearBuffers();
|
||||||
|
mBuffers->clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
ID3D12PipelineState* Win32DxWindowInterface::getPipelineState() const
|
ID3D12PipelineState* Win32DxWindowInterface::getPipelineState() const
|
||||||
|
@ -182,6 +197,7 @@ ID3D12PipelineState* Win32DxWindowInterface::getPipelineState() const
|
||||||
|
|
||||||
void Win32DxWindowInterface::populateBuffers()
|
void Win32DxWindowInterface::populateBuffers()
|
||||||
{
|
{
|
||||||
|
MLOG_INFO("Populating buffers");
|
||||||
auto d3d_device = mDxInterface->getD3dDevice();
|
auto d3d_device = mDxInterface->getD3dDevice();
|
||||||
mBuffers->setupBackBuffers(d3d_device, mSwapChain.Get(), mDescriptors.get());
|
mBuffers->setupBackBuffers(d3d_device, mSwapChain.Get(), mDescriptors.get());
|
||||||
for (UINT idx = 0; idx < FrameCount; idx++)
|
for (UINT idx = 0; idx < FrameCount; idx++)
|
||||||
|
@ -191,11 +207,14 @@ void Win32DxWindowInterface::populateBuffers()
|
||||||
|
|
||||||
const auto width = mWindow->getWidth();
|
const auto width = mWindow->getWidth();
|
||||||
const auto height = mWindow->getHeight();
|
const auto height = mWindow->getHeight();
|
||||||
mBuffers->setupDepthStencilHeap(mDxInterface->getD3dDevice(), width, height);
|
if (width > 0 and height > 0)
|
||||||
mBuffers->setupDepthStencilView(mDxInterface->getD3dDevice(), mDescriptors.get());
|
{
|
||||||
|
mBuffers->setupDepthStencilHeap(mDxInterface->getD3dDevice(), width, height);
|
||||||
|
mBuffers->setupDepthStencilView(mDxInterface->getD3dDevice(), mDescriptors.get());
|
||||||
|
|
||||||
auto barrier = CD3DX12_RESOURCE_BARRIER::Transition(mBuffers->getDepthStencilBuffer(), D3D12_RESOURCE_STATE_COMMON, D3D12_RESOURCE_STATE_DEPTH_WRITE);
|
auto barrier = CD3DX12_RESOURCE_BARRIER::Transition(mBuffers->getDepthStencilBuffer(), D3D12_RESOURCE_STATE_COMMON, D3D12_RESOURCE_STATE_DEPTH_WRITE);
|
||||||
mCommandList->get()->ResourceBarrier(1, &barrier);
|
mCommandList->get()->ResourceBarrier(1, &barrier);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Win32DxWindowInterface::createSwapChain()
|
bool Win32DxWindowInterface::createSwapChain()
|
||||||
|
|
Loading…
Reference in a new issue