Convert visual layers to scene nodes.
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64 changed files with 863 additions and 551 deletions
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@ -3,5 +3,15 @@
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class AbstractMesh
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{
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public:
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enum class MeshType
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{
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LINE,
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TRI,
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QUAD
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};
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virtual ~AbstractMesh() = default;
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virtual MeshType getType() const = 0;
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};
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