Convert visual layers to scene nodes.
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64 changed files with 863 additions and 551 deletions
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src/visual_elements/Transform.cpp
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10
src/visual_elements/Transform.cpp
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#include "Transform.h"
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Transform::Transform(const Point& location, double scaleX, double scaleY, double scaleZ)
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: mLocation(location),
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mScaleX(scaleX),
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mScaleY(scaleY),
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mScaleZ(scaleZ)
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{
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}
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