Add win socket client and server.
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45 changed files with 1167 additions and 246 deletions
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@ -1,6 +1,7 @@
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#pragma once
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#include <memory>
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#include <string>
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class Socket;
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using SocketPtr = std::unique_ptr<Socket>;
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@ -11,12 +12,6 @@ public:
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ISocketInterface() = default;
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virtual ~ISocketInterface() = default;
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virtual void initializeSocket(const SocketPtr& socket, const std::string& address = {}) = 0;
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virtual void socketListen(const SocketPtr& socket) = 0;
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virtual void run(const SocketPtr& socket) = 0;
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virtual void socketWrite(const SocketPtr& socket, const std::string& message) = 0;
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};
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using ISocketInterfaceUPtr = std::unique_ptr<ISocketInterface>;
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