Add some widget layout and ability event handling.
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24 changed files with 285 additions and 31 deletions
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#pragma once
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#include "Widget.h"
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#include <vector>
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class HorizontalSpacer : public Widget
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{
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std::vector<double> mScales;
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public:
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HorizontalSpacer();
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static std::unique_ptr<HorizontalSpacer> Create();
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void AddWidget(WidgetUPtr widget) override;
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void AddWidgetWithScale(WidgetUPtr widget, double scale);
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void AddChildLayers(const PaintEvent* event) override;
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void OnPaintEvent(const PaintEvent* event) override;
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