Initial quantum compute and cleaning up win server.

This commit is contained in:
jmsgrogan 2023-01-09 17:31:13 +00:00
parent af50eea208
commit 5362b694e0
45 changed files with 884 additions and 429 deletions

View file

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#include "Win32WebResponse.h"
#include "HttpResponse.h"
Win32WebResponse::Win32WebResponse(const HttpResponse& response)
{
RtlZeroMemory((&mResponse), sizeof(*(&mResponse)));
mResponse.StatusCode = response.getStatusCode();
std::string reason = response.getResponseReason();
mResponse.pReason = reason.c_str();
mResponse.ReasonLength = (USHORT)strlen(reason.c_str());
const std::string content_type = "text / html";
mResponse.Headers.KnownHeaders[HttpHeaderContentType].pRawValue = content_type.c_str();
mResponse.Headers.KnownHeaders[HttpHeaderContentType].RawValueLength = (USHORT)strlen(content_type.c_str());
auto body = response.getBody();
if (!body.empty())
{
HTTP_DATA_CHUNK dataChunk;
dataChunk.DataChunkType = HttpDataChunkFromMemory;
dataChunk.FromMemory.pBuffer = body.data();
dataChunk.FromMemory.BufferLength = (ULONG)strlen(body.data());
mResponse.EntityChunkCount = 1;
mResponse.pEntityChunks = &dataChunk;
}
}
HTTP_RESPONSE& Win32WebResponse::getResponse()
{
return mResponse;
}