Back with clickable button.
This commit is contained in:
parent
3e53bd9e00
commit
70891ce7b4
20 changed files with 107 additions and 50 deletions
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@ -57,10 +57,11 @@ void MediaTool::initializeViews()
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auto button = Button::Create();
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auto button = Button::Create();
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button->setLabel("Click!");
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button->setLabel("Click!");
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button->setBounds(100, 200);
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button->setBounds(100, 200);
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button->setBackgroundColor(Color(0, 0, 255, 0));
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button->setBackgroundColor(Color(255, 0, 255, 1));
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auto background_widget = Widget::Create();
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auto background_widget = Widget::Create();
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background_widget->setBackgroundColor(Color(0, 255, 255, 0));
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background_widget->setName("BackgroundWidget");
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background_widget->setBackgroundColor(Color(0, 255, 255, 1));
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auto horizontal_spacer = HorizontalSpacer::Create();
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auto horizontal_spacer = HorizontalSpacer::Create();
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horizontal_spacer->addWidgetWithScale(std::move(button), 1);
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horizontal_spacer->addWidgetWithScale(std::move(button), 1);
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@ -65,7 +65,7 @@ void OpenGlMeshPainter::paint(const std::vector<float>& verts, const std::vector
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int vertexColorLocation = glGetUniformLocation(mShaderProgram->getHandle(), "ourColor");
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int vertexColorLocation = glGetUniformLocation(mShaderProgram->getHandle(), "ourColor");
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glUniform4f(vertexColorLocation, float(color[0]), float(color[1]), float(color[2]), float(color[3]));
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glUniform4f(vertexColorLocation, float(color[0]), float(color[1]), float(color[2]), float(color[3]));
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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//glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
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glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
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glBindVertexArray(0);
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glBindVertexArray(0);
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}
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}
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@ -54,17 +54,17 @@ void OpenGlPainter::paint(DrawingContext* context)
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glClearColor(0.5, 0.5, 1.0, 0.0);
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glClearColor(0.5, 0.5, 1.0, 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT);
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for(unsigned idx=0; idx<context->getSurface()->getScene()->getNumItems(); idx++)
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auto scene = context->getSurface()->getScene();
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for(unsigned idx=0; idx<scene->getNumItems(); idx++)
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{
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{
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auto scene_item = context->getSurface()->getScene()->getItem(idx);
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auto scene_item = scene->getItem(idx);
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if (scene_item->getType() == SceneItem::Type::MODEL)
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if (scene_item->getType() == SceneItem::Type::MODEL)
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{
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{
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mMeshPainter->paint(dynamic_cast<SceneModel*>(scene_item), context);
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mMeshPainter->paint(dynamic_cast<SceneModel*>(scene_item), context);
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}
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}
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else
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else if (scene_item->getType() == SceneItem::Type::TEXT)
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{
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{
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mTextPainter->paint(dynamic_cast<SceneText*>(scene_item), context);
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mTextPainter->paint(dynamic_cast<SceneText*>(scene_item), context);
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break;
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}
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}
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}
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}
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@ -120,9 +120,10 @@ void Window::doPaint(mt::Screen* screen)
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{
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{
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mPlatformWindow->beforePaint(screen);
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mPlatformWindow->beforePaint(screen);
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if (mScene && mScene->getRootNode()->getNumChildren() == 0)
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auto scene = getScene();
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if (scene->getRootNode()->getNumChildren() == 0)
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{
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{
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mScene->getRootNode()->addChild(mWidget->getRootNode());
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scene->getRootNode()->addChild(mWidget->getRootNode());
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}
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}
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mDrawingContext->paint();
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mDrawingContext->paint();
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@ -139,4 +140,9 @@ void Window::clear()
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}
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}
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}
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}
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bool Window::isDirty() const
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{
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return mWidget->needsUpdate();
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}
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}
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}
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@ -59,6 +59,8 @@ public:
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void setSize(unsigned width, unsigned height) override;
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void setSize(unsigned width, unsigned height) override;
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bool isDirty() const;
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private:
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private:
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WidgetPtr mWidget {nullptr};
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WidgetPtr mWidget {nullptr};
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IPlatformWindowPtr mPlatformWindow {nullptr};
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IPlatformWindowPtr mPlatformWindow {nullptr};
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@ -15,7 +15,7 @@ Button::Button()
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mClickedColor(Color(180, 180, 180)),
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mClickedColor(Color(180, 180, 180)),
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mClickFunc()
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mClickFunc()
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{
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{
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mName = "Button";
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}
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}
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std::unique_ptr<Button> Button::Create()
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std::unique_ptr<Button> Button::Create()
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@ -73,6 +73,8 @@ void Button::updateLabel(const PaintEvent* event)
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if (!mTextNode)
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if (!mTextNode)
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{
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{
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mTextNode = TextNode::Create(mLabel, middle);
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mTextNode = TextNode::Create(mLabel, middle);
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mTextNode->setName(mName + "_TextNode");
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mTextNode->setContent(mLabel);
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mRootNode->addChild(mTextNode.get());
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mRootNode->addChild(mTextNode.get());
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}
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}
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@ -8,7 +8,7 @@ HorizontalSpacer::HorizontalSpacer()
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: Widget(),
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: Widget(),
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mScales()
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mScales()
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{
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{
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mName = "HorizontalSpacer";
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}
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}
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std::unique_ptr<HorizontalSpacer> HorizontalSpacer::Create()
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std::unique_ptr<HorizontalSpacer> HorizontalSpacer::Create()
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@ -26,7 +26,7 @@ Widget::Widget()
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mBorderColor(Color(0, 0, 0)),
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mBorderColor(Color(0, 0, 0)),
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mVisible(true)
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mVisible(true)
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{
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{
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mName = "Widget";
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}
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}
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Widget::~Widget()
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Widget::~Widget()
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@ -111,7 +111,7 @@ void Widget::setBackgroundColor(const Color& color)
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{
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{
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if (mBackgroundColor != color)
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if (mBackgroundColor != color)
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{
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{
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mBackgroundColor = std::move(color);
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mBackgroundColor = color;
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mMaterialDirty = true;
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mMaterialDirty = true;
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}
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}
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}
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}
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@ -169,6 +169,8 @@ void Widget::onPaintEvent(const PaintEvent* event)
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if (isDirty())
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if (isDirty())
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{
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{
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mRootNode->setName(mName);
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doPaint(event);
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doPaint(event);
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mTransformDirty = false;
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mTransformDirty = false;
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@ -284,6 +286,8 @@ void Widget::updateBackground(const PaintEvent* event)
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if (!mBackgroundNode)
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if (!mBackgroundNode)
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{
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{
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mBackgroundNode = std::make_unique<RectangleNode>(DiscretePoint(locX, locY), deltaX, deltaY);
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mBackgroundNode->setName(mName + "_BackgroundNode");
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mRootNode->addChild(mBackgroundNode.get());
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mRootNode->addChild(mBackgroundNode.get());
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}
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}
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@ -5,6 +5,7 @@
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#include <memory>
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#include <memory>
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#include <vector>
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#include <vector>
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#include <string>
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class MouseEvent;
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class MouseEvent;
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class KeyboardEvent;
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class KeyboardEvent;
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@ -103,6 +104,13 @@ public:
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void setVisible(bool visible);
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void setVisible(bool visible);
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void setName(const std::string& name)
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{
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mName = name;
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}
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bool needsUpdate() const;
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protected:
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protected:
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virtual bool onMyKeyboardEvent(const KeyboardEvent* event);
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virtual bool onMyKeyboardEvent(const KeyboardEvent* event);
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@ -114,11 +122,6 @@ protected:
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virtual void updateChildLocations();
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virtual void updateChildLocations();
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void addMyLayers();
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bool needsUpdate() const;
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protected:
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virtual bool isDirty() const;
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virtual bool isDirty() const;
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DiscretePoint mLocation;
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DiscretePoint mLocation;
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@ -139,6 +142,7 @@ protected:
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bool mMaterialDirty{true};
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bool mMaterialDirty{true};
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bool mVisibilityDirty{true};
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bool mVisibilityDirty{true};
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std::string mName;
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std::vector<TransformNode*> mPendingChildNodes;
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std::vector<TransformNode*> mPendingChildNodes;
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};
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};
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@ -13,8 +13,9 @@ class FontsManager;
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class AbstractVisualNode
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class AbstractVisualNode
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{
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{
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public:
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public:
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AbstractVisualNode(const DiscretePoint& location)
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AbstractVisualNode(const DiscretePoint& location, const std::string& name = {})
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: mLocation(location)
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: mLocation(location),
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mName(name)
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{
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{
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}
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}
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@ -61,6 +62,16 @@ public:
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return mChildren.size();
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return mChildren.size();
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}
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}
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void setName(const std::string& name)
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{
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mName = name;
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}
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const std::string& getName() const
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{
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return mName;
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}
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protected:
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protected:
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DiscretePoint mLocation;
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DiscretePoint mLocation;
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std::unique_ptr<SceneItem> mSceneItem;
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std::unique_ptr<SceneItem> mSceneItem;
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@ -70,4 +81,5 @@ protected:
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bool mIsVisible{true};
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bool mIsVisible{true};
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bool mTransformIsDirty{true};
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bool mTransformIsDirty{true};
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std::string mName;
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};
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};
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@ -1,5 +1,7 @@
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#include "MaterialNode.h"
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#include "MaterialNode.h"
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#include <iostream>
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MaterialNode::MaterialNode(const DiscretePoint& location)
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MaterialNode::MaterialNode(const DiscretePoint& location)
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: AbstractVisualNode(location),
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: AbstractVisualNode(location),
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mFillColor(Color(255, 255, 255)),
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mFillColor(Color(255, 255, 255)),
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@ -71,6 +71,7 @@ void RectangleNode::update(FontsManager* fontsManager)
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if (!mSceneItem)
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if (!mSceneItem)
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{
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{
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mSceneItem = std::make_unique<SceneModel>(std::move(mesh));
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mSceneItem = std::make_unique<SceneModel>(std::move(mesh));
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mSceneItem->setName(mName + "_Model");
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}
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}
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else
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else
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{
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{
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@ -4,10 +4,12 @@
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#include "FontsManager.h"
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#include "FontsManager.h"
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#include "SceneItem.h"
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#include "SceneItem.h"
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#include <iostream>
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Scene::Scene()
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Scene::Scene()
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: mRootNode(std::make_unique<RootNode>())
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: mRootNode(std::make_unique<RootNode>())
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{
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{
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mRootNode->setName("Scene_RootNode");
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}
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}
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void Scene::update(FontsManager* fontsManager)
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void Scene::update(FontsManager* fontsManager)
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}
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}
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node->update(fontsManager);
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node->update(fontsManager);
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mSceneItems.push_back(node->getSceneItem());
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if(auto item = node->getSceneItem())
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{
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mSceneItems.push_back(node->getSceneItem());
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}
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}
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}
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RootNode* Scene::getRootNode() const
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RootNode* Scene::getRootNode() const
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#include "Color.h"
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#include "Color.h"
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#include "Transform.h"
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#include "Transform.h"
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#include <string>
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class SceneItem
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class SceneItem
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{
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{
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public:
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public:
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enum class Type
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enum class Type
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{
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{
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UNSET,
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MODEL,
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MODEL,
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TEXT
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TEXT
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};
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};
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void updateTransform(const Transform& transform);
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void updateTransform(const Transform& transform);
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void setName(const std::string& name)
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{
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mName = name;
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}
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const std::string& getName() const
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{
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return mName;
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}
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protected:
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protected:
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Transform mTransform;
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Transform mTransform;
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Color mUniformColor;
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Color mUniformColor;
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bool mColorIsDirty{true};
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bool mColorIsDirty{true};
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bool mTransformIsDirty{true};
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bool mTransformIsDirty{true};
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bool mIsVisible{true};
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bool mIsVisible{true};
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std::string mName;
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};
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};
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#include "Color.h"
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#include "Color.h"
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#include <iostream>
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TextNode::TextNode(const std::string& content, const DiscretePoint& loc)
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TextNode::TextNode(const std::string& content, const DiscretePoint& loc)
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: MaterialNode(loc)
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: MaterialNode(loc)
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{
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{
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if (!mSceneItem)
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if (!mSceneItem)
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{
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{
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mSceneItem = std::make_unique<SceneText>();
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mSceneItem = std::make_unique<SceneText>();
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mSceneItem->setName(mName + "_SceneText");
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}
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}
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if (!mContentIsDirty)
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if (mContentIsDirty)
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{
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{
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dynamic_cast<SceneText*>(mSceneItem.get())->setContent(mContent);
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dynamic_cast<SceneText*>(mSceneItem.get())->setContent(mContent);
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mContentIsDirty = false;
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mContentIsDirty = false;
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@ -9,7 +9,6 @@ DesktopManager::DesktopManager(AbstractDesktopApp* application)
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mWindowManager(WindowManager::Create()),
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mWindowManager(WindowManager::Create()),
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mKeyboard(Keyboard::Create()),
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mKeyboard(Keyboard::Create()),
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mUiApplication(application),
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mUiApplication(application),
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mModified(false),
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mEventManager(EventManager::Create())
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mEventManager(EventManager::Create())
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{
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{
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@ -45,14 +44,8 @@ void DesktopManager::onMouseEvent(const MouseEvent* event)
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mWindowManager->onMouseEvent(event);
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mWindowManager->onMouseEvent(event);
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}
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}
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bool DesktopManager::isModified() const
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{
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return mModified;
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}
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void DesktopManager::onUiEvent(UiEventUPtr eventUPtr)
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void DesktopManager::onUiEvent(UiEventUPtr eventUPtr)
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{
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{
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mModified = false;
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const auto event = mEventManager->AddEvent(std::move(eventUPtr));
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const auto event = mEventManager->AddEvent(std::move(eventUPtr));
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switch (event->GetType())
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switch (event->GetType())
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{
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{
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@ -64,28 +57,18 @@ void DesktopManager::onUiEvent(UiEventUPtr eventUPtr)
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case (UiEvent::Type::Keyboard):
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case (UiEvent::Type::Keyboard):
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{
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{
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onKeyboardEvent(dynamic_cast<const KeyboardEvent*>(event));
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onKeyboardEvent(dynamic_cast<const KeyboardEvent*>(event));
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mModified = true;
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break;
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break;
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}
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}
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case (UiEvent::Type::Resize):
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case (UiEvent::Type::Resize):
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{
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{
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auto resize_event = dynamic_cast<const ResizeEvent*>(event);
|
auto resize_event = dynamic_cast<const ResizeEvent*>(event);
|
||||||
mWindowManager->onResizeEvent(resize_event);
|
mWindowManager->onResizeEvent(resize_event);
|
||||||
mModified = true;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case (UiEvent::Type::Mouse):
|
case (UiEvent::Type::Mouse):
|
||||||
{
|
{
|
||||||
auto mouseEvent = dynamic_cast<const MouseEvent*>(event);
|
auto mouseEvent = dynamic_cast<const MouseEvent*>(event);
|
||||||
onMouseEvent(mouseEvent);
|
onMouseEvent(mouseEvent);
|
||||||
if (mouseEvent->GetAction() == MouseEvent::Action::Pressed)
|
|
||||||
{
|
|
||||||
mModified = true;
|
|
||||||
}
|
|
||||||
else if(mouseEvent->GetAction() == MouseEvent::Action::Released)
|
|
||||||
{
|
|
||||||
mModified = true;
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
|
@ -93,11 +76,6 @@ void DesktopManager::onUiEvent(UiEventUPtr eventUPtr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DesktopManager::setIsModified(bool modified)
|
|
||||||
{
|
|
||||||
mModified = modified;
|
|
||||||
}
|
|
||||||
|
|
||||||
Keyboard* DesktopManager::getKeyboard() const
|
Keyboard* DesktopManager::getKeyboard() const
|
||||||
{
|
{
|
||||||
return mKeyboard.get();
|
return mKeyboard.get();
|
||||||
|
@ -136,3 +114,10 @@ WindowManager* DesktopManager::getWindowManager() const
|
||||||
{
|
{
|
||||||
return mWindowManager.get();
|
return mWindowManager.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DesktopManager::onLoopIteration()
|
||||||
|
{
|
||||||
|
auto defaultScreen = getDefaultScreen();
|
||||||
|
|
||||||
|
mWindowManager->onLoopIteration(defaultScreen);
|
||||||
|
}
|
||||||
|
|
|
@ -37,10 +37,6 @@ public:
|
||||||
|
|
||||||
mt::Screen* getDefaultScreen() const;
|
mt::Screen* getDefaultScreen() const;
|
||||||
|
|
||||||
bool isModified() const;
|
|
||||||
|
|
||||||
void setIsModified(bool modified);
|
|
||||||
|
|
||||||
void setKeyboard(KeyboardUPtr keyboard);
|
void setKeyboard(KeyboardUPtr keyboard);
|
||||||
|
|
||||||
void onUiEvent(UiEventUPtr event);
|
void onUiEvent(UiEventUPtr event);
|
||||||
|
@ -53,13 +49,14 @@ public:
|
||||||
|
|
||||||
void clearEvents();
|
void clearEvents();
|
||||||
|
|
||||||
|
void onLoopIteration();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::vector<ScreenPtr> mScreens;
|
std::vector<ScreenPtr> mScreens;
|
||||||
WindowManagerUPtr mWindowManager;
|
WindowManagerUPtr mWindowManager;
|
||||||
KeyboardUPtr mKeyboard;
|
KeyboardUPtr mKeyboard;
|
||||||
EventManagerUPtr mEventManager;
|
EventManagerUPtr mEventManager;
|
||||||
AbstractDesktopApp* mUiApplication;
|
AbstractDesktopApp* mUiApplication;
|
||||||
bool mModified;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
using DesktopManagerUPtr = std::unique_ptr<DesktopManager>;
|
using DesktopManagerUPtr = std::unique_ptr<DesktopManager>;
|
||||||
|
|
|
@ -1,5 +1,7 @@
|
||||||
#include "WindowManager.h"
|
#include "WindowManager.h"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
WindowManager::WindowManager()
|
WindowManager::WindowManager()
|
||||||
: mWindows()
|
: mWindows()
|
||||||
{
|
{
|
||||||
|
@ -60,3 +62,15 @@ mt::Window* WindowManager::getMainWindow() const
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void WindowManager::onLoopIteration(mt::Screen* screen)
|
||||||
|
{
|
||||||
|
for (auto& window : mWindows)
|
||||||
|
{
|
||||||
|
if (window->isDirty())
|
||||||
|
{
|
||||||
|
window->onPaint(nullptr);
|
||||||
|
window->doPaint(screen);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -42,6 +42,8 @@ public:
|
||||||
return mWindows[idx].get();
|
return mWindows[idx].get();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void onLoopIteration(mt::Screen* screen);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::vector<WindowUPtr> mWindows;
|
std::vector<WindowUPtr> mWindows;
|
||||||
};
|
};
|
||||||
|
|
|
@ -239,6 +239,7 @@ void XcbInterface::loop()
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
free(event);
|
free(event);
|
||||||
|
mDesktopManager->onLoopIteration();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue