Clean opengl rendering.
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4849d83fcf
commit
798cb365d7
19 changed files with 483 additions and 274 deletions
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@ -16,16 +16,20 @@ void TriMesh::populate(VecNodes& nodes, VecEdges& edges, VecFaces& faces)
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mFaces = std::move(faces);
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}
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std::vector<std::vector<Point> > TriMesh::getFaceVertices() const
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std::vector<unsigned> TriMesh::getFaceNodeIds() const
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{
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std::vector<std::vector<Point> > verts(mFaces.size());
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unsigned nodes_per_face = 3;
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std::vector<unsigned> ids(nodes_per_face*mFaces.size());
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for(std::size_t idx=0; idx<mFaces.size(); idx++)
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{
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const auto nodeIds = mFaces[idx]->getNodeIds();
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verts[idx] = {mNodes[nodeIds[0]]->getPoint(), mNodes[nodeIds[1]]->getPoint(), mNodes[nodeIds[2]]->getPoint()};
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for(std::size_t jdx=0; jdx<nodes_per_face; jdx++)
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{
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ids[nodes_per_face*idx + jdx] = nodeIds[jdx];
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}
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}
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return verts;
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return ids;
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}
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std::vector<std::vector<double> > TriMesh::getFaceVectorAttributes(const std::string& tag)
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@ -45,3 +49,34 @@ void TriMesh::addConstantFaceVectorAttribute(const std::string& tag, const std::
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face->addVectorAttribute(tag, values);
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}
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}
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void TriMesh::addConstantNodeVectorAttribute(const std::string& tag, const std::vector<double>& values)
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{
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}
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std::vector<std::vector<double> > TriMesh::getNodeVectorAttributes(const std::string& tag)
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{
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std::vector<std::vector<double> > attribs(mNodes.size());
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return attribs;
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}
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void TriMesh::addVectorAttribute(const std::string& tag, const std::vector<double>& values)
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{
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mVectorAttributes[tag] = values;
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}
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bool TriMesh::hasVectorAttribute(const std::string& tag) const
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{
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return mVectorAttributes.find(tag) != mVectorAttributes.end();
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}
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std::vector<double> TriMesh::getVectorAttribute(const std::string& tag) const
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{
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auto iter = mVectorAttributes.find(tag);
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if (iter != mVectorAttributes.end())
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{
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return iter->second;
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}
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return {};
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}
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