Switch to template types for vectors

This commit is contained in:
jmsgrogan 2023-01-30 14:53:49 +00:00
parent 9f036d6438
commit 8192ef78e8
105 changed files with 1614 additions and 1424 deletions

View file

@ -11,5 +11,5 @@ public:
virtual ~CircuitElementNode(); virtual ~CircuitElementNode();
virtual Point getConnectionLocation(Wire* wire) const = 0; virtual Point2 getConnectionLocation(Wire* wire) const = 0;
}; };

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@ -18,7 +18,7 @@ LogicGateNode::~LogicGateNode()
} }
Point LogicGateNode::getConnectionLocation(Wire* wire) const Point2 LogicGateNode::getConnectionLocation(Wire* wire) const
{ {
bool is_input{ false }; bool is_input{ false };
std::size_t connection_id{ 0 }; std::size_t connection_id{ 0 };
@ -42,7 +42,7 @@ Point LogicGateNode::getConnectionLocation(Wire* wire) const
} }
} }
Point loc; Point2 loc;
if (mContent->getGateType() == LogicGate::GateType::AND) if (mContent->getGateType() == LogicGate::GateType::AND)
{ {
loc = LogicGatePrimitiveShapes::getAndGateConnectionLocation(is_input, connection_id); loc = LogicGatePrimitiveShapes::getAndGateConnectionLocation(is_input, connection_id);
@ -52,7 +52,7 @@ Point LogicGateNode::getConnectionLocation(Wire* wire) const
loc = LogicGatePrimitiveShapes::getOrGateConnectionLocation(is_input, connection_id); loc = LogicGatePrimitiveShapes::getOrGateConnectionLocation(is_input, connection_id);
} }
loc.move(mTransform.getLocation().getX(), mTransform.getLocation().getY()); loc.moveBy(mTransform.getLocation().getX(), mTransform.getLocation().getY());
return loc; return loc;
} }

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@ -14,7 +14,7 @@ public:
virtual ~LogicGateNode(); virtual ~LogicGateNode();
Point getConnectionLocation(Wire* wire) const override; Point2 getConnectionLocation(Wire* wire) const override;
void setContent(LogicGate* content); void setContent(LogicGate* content);

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@ -5,7 +5,7 @@ std::string LogicGatePrimitiveShapes::getAndGateShape()
return "M4 8 h24 a16 16 0 0 1 0 32 h-24Z"; return "M4 8 h24 a16 16 0 0 1 0 32 h-24Z";
} }
Point LogicGatePrimitiveShapes::getAndGateConnectionLocation(bool isInput, std::size_t idx) Point2 LogicGatePrimitiveShapes::getAndGateConnectionLocation(bool isInput, std::size_t idx)
{ {
if (isInput) if (isInput)
{ {
@ -29,7 +29,7 @@ std::string LogicGatePrimitiveShapes::getOrGateShape()
return "M4 8 h16 q16 2 24 16 q-12 16 -24 16 h-16 q12 -16 0 -32Z"; return "M4 8 h16 q16 2 24 16 q-12 16 -24 16 h-16 q12 -16 0 -32Z";
} }
Point LogicGatePrimitiveShapes::getOrGateConnectionLocation(bool isInput, std::size_t idx) Point2 LogicGatePrimitiveShapes::getOrGateConnectionLocation(bool isInput, std::size_t idx)
{ {
if (isInput) if (isInput)
{ {

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@ -7,11 +7,11 @@
class LogicGatePrimitiveShapes class LogicGatePrimitiveShapes
{ {
public: public:
static Point getAndGateConnectionLocation(bool isInput, std::size_t idx); static Point2 getAndGateConnectionLocation(bool isInput, std::size_t idx);
static std::string getAndGateShape(); static std::string getAndGateShape();
static Point getOrGateConnectionLocation(bool isInput, std::size_t idx); static Point2 getOrGateConnectionLocation(bool isInput, std::size_t idx);
static std::string getOrGateShape(); static std::string getOrGateShape();
}; };

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@ -34,7 +34,7 @@ void TerminalNode::update(SceneInfo* sceneInfo)
} }
} }
Point TerminalNode::getConnectionLocation(Wire*) const Point2 TerminalNode::getConnectionLocation(Wire*) const
{ {
return mTransform.getLocation(); return { mTransform.getLocation().getX(), mTransform.getLocation().getY() };
} }

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@ -11,7 +11,7 @@ class TerminalNode : public CircuitElementNode
public: public:
TerminalNode(const Transform& transform); TerminalNode(const Transform& transform);
Point getConnectionLocation(Wire* wire) const override; Point2 getConnectionLocation(Wire* wire) const override;
void setContent(Terminal* terminal); void setContent(Terminal* terminal);

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@ -14,7 +14,7 @@ void WireNode::setContent(Wire* wire)
mContentDirty = true; mContentDirty = true;
} }
void WireNode::setInputLocation(const Point& point) void WireNode::setInputLocation(const Point2& point)
{ {
if (mInputLocation != point) if (mInputLocation != point)
{ {
@ -23,7 +23,7 @@ void WireNode::setInputLocation(const Point& point)
} }
} }
void WireNode::setOutputLocation(const Point& point) void WireNode::setOutputLocation(const Point2& point)
{ {
if (mOutputLocation != point) if (mOutputLocation != point)
{ {
@ -46,9 +46,9 @@ void WireNode::createOrUpdateGeometry(SceneInfo*)
if (!mLine) if (!mLine)
{ {
auto loc = mOutputLocation; auto loc = mOutputLocation;
loc.move(-mInputLocation.getX(), -mInputLocation.getY(), -mInputLocation.getZ()); loc.moveBy(-mInputLocation.getX(), -mInputLocation.getY(), -mInputLocation.getZ());
std::vector<Point> points; std::vector<Point2> points;
if (loc.getY() == 0.0) if (loc.getY() == 0.0)
{ {
@ -56,8 +56,8 @@ void WireNode::createOrUpdateGeometry(SceneInfo*)
} }
else else
{ {
auto join0 = Point(loc.getX() * 3.0 / 4.0, 0.0); auto join0 = Point2(loc.getX() * 3.0 / 4.0, 0.0);
auto join1 = Point(loc.getX() * 3.0 / 4.0, loc.getY()); auto join1 = Point2(loc.getX() * 3.0 / 4.0, loc.getY());
points = { join0, join1 , loc}; points = { join0, join1 , loc};
} }

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@ -13,9 +13,9 @@ public:
void setContent(Wire* wire); void setContent(Wire* wire);
void setInputLocation(const Point& point); void setInputLocation(const Point2& point);
void setOutputLocation(const Point& point); void setOutputLocation(const Point2& point);
void update(SceneInfo* sceneInfo); void update(SceneInfo* sceneInfo);
private: private:
@ -23,8 +23,8 @@ private:
Wire* mContent{ nullptr }; Wire* mContent{ nullptr };
bool mContentDirty{ true }; bool mContentDirty{ true };
Point mInputLocation; Point2 mInputLocation;
Point mOutputLocation; Point2 mOutputLocation;
std::unique_ptr<LineNode> mLine; std::unique_ptr<LineNode> mLine;
}; };

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@ -3,8 +3,8 @@
#include "CircleNode.h" #include "CircleNode.h"
#include "LineNode.h" #include "LineNode.h"
BlochSphereNode::BlochSphereNode(const Point& location) BlochSphereNode::BlochSphereNode(const Point2& location)
: AbstractVisualNode(location, "BlochSphereNode") : AbstractVisualNode(Transform(location))
{ {
} }
@ -40,8 +40,8 @@ void BlochSphereNode::update(SceneInfo*)
mOuterCircle = std::make_unique<CircleNode>(loc, mSize/2.0); mOuterCircle = std::make_unique<CircleNode>(loc, mSize/2.0);
const auto end_point_x = Point(loc.getX() + 1.2 * mSize / 2.0, loc.getY()); const auto end_point_x = Point2(loc.getX() + 1.2 * mSize / 2.0, loc.getY());
const std::vector<Point> points{end_point_x }; const std::vector<Point2> points{end_point_x };
mXAxis = std::make_unique<LineNode>(loc, points); mXAxis = std::make_unique<LineNode>(loc, points);
mCentreCircle = std::make_unique<CircleNode>(loc, mSize / 50.0); mCentreCircle = std::make_unique<CircleNode>(loc, mSize / 50.0);

View file

@ -11,7 +11,7 @@ class LineNode;
class BlochSphereNode : public AbstractVisualNode class BlochSphereNode : public AbstractVisualNode
{ {
public: public:
BlochSphereNode(const Point& location); BlochSphereNode(const Point2& location);
void setContent(BlochSphere* content); void setContent(BlochSphere* content);

View file

@ -11,5 +11,5 @@ public:
virtual ~QuantumCircuitElementNode(); virtual ~QuantumCircuitElementNode();
virtual Point getConnectionLocation(AbstractQuantumWire* wire) const = 0; virtual Point2 getConnectionLocation(AbstractQuantumWire* wire) const = 0;
}; };

View file

@ -123,7 +123,7 @@ void QuantumCircuitNode::createOrUpdateGeometry(SceneInfo*)
wire_node->setInputLocation(start_loc); wire_node->setInputLocation(start_loc);
auto end_loc = end_node->getConnectionLocation(wire); auto end_loc = end_node->getConnectionLocation(wire);
auto straight_end_loc = Point(end_loc.getX(), start_loc.getY()); auto straight_end_loc = Point2(end_loc.getX(), start_loc.getY());
wire_node->setOutputLocation(straight_end_loc); wire_node->setOutputLocation(straight_end_loc);
addChild(wire_node.get()); addChild(wire_node.get());

View file

@ -72,7 +72,7 @@ void QuantumGateNode::createOrUpdateGeometry(SceneInfo*)
} }
} }
Point QuantumGateNode::getConnectionLocation(AbstractQuantumWire* wire) const Point2 QuantumGateNode::getConnectionLocation(AbstractQuantumWire* wire) const
{ {
bool is_input{ false }; bool is_input{ false };
//std::size_t connection_id{ 0 }; //std::size_t connection_id{ 0 };
@ -96,16 +96,16 @@ Point QuantumGateNode::getConnectionLocation(AbstractQuantumWire* wire) const
} }
} }
Point loc; Point2 loc;
if (is_input) if (is_input)
{ {
loc = Point(0.0, mBodyHeight/2.0); loc = Point2(0.0, mBodyHeight/2.0);
} }
else else
{ {
loc = Point(mBodyWidth, mBodyHeight / 2.0); loc = Point2(mBodyWidth, mBodyHeight / 2.0);
} }
loc.move(mTransform.getLocation().getX(), mTransform.getLocation().getY()); loc.moveBy(mTransform.getLocation().getX(), mTransform.getLocation().getY());
return loc; return loc;
} }

View file

@ -14,7 +14,7 @@ public:
virtual ~QuantumGateNode(); virtual ~QuantumGateNode();
Point getConnectionLocation(AbstractQuantumWire* wire) const override; Point2 getConnectionLocation(AbstractQuantumWire* wire) const override;
void setContent(QuantumGate* gate); void setContent(QuantumGate* gate);

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@ -52,9 +52,9 @@ void QuantumTerminalNode::createOrUpdateGeometry(SceneInfo*)
} }
} }
Point QuantumTerminalNode::getConnectionLocation(AbstractQuantumWire*) const Point2 QuantumTerminalNode::getConnectionLocation(AbstractQuantumWire*) const
{ {
auto left = mTransform.getLocation(); auto left = mTransform.getLocation();
left.move(mWidth, mHeight/2.0); left.moveBy(mWidth, mHeight/2.0);
return left; return { left.getX(), left.getY() };
} }

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@ -11,7 +11,7 @@ class QuantumTerminalNode : public QuantumCircuitElementNode
public: public:
QuantumTerminalNode(const Transform& transform); QuantumTerminalNode(const Transform& transform);
Point getConnectionLocation(AbstractQuantumWire* wire) const override; Point2 getConnectionLocation(AbstractQuantumWire* wire) const override;
void setContent(QuantumTerminal* terminal); void setContent(QuantumTerminal* terminal);

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@ -20,7 +20,7 @@ void QuantumWireNode::setContent(QuantumWire* content)
mContentDirty = true; mContentDirty = true;
} }
void QuantumWireNode::setInputLocation(const Point& point) void QuantumWireNode::setInputLocation(const Point2& point)
{ {
if (mInputLocation != point) if (mInputLocation != point)
{ {
@ -29,7 +29,7 @@ void QuantumWireNode::setInputLocation(const Point& point)
} }
} }
void QuantumWireNode::setOutputLocation(const Point& point) void QuantumWireNode::setOutputLocation(const Point2& point)
{ {
if (mOutputLocation != point) if (mOutputLocation != point)
{ {
@ -52,9 +52,9 @@ void QuantumWireNode::createOrUpdateGeometry(SceneInfo*)
if (!mLine) if (!mLine)
{ {
auto loc = mOutputLocation; auto loc = mOutputLocation;
loc.move(-mInputLocation.getX(), -mInputLocation.getY(), -mInputLocation.getZ()); loc.moveBy(-mInputLocation.getX(), -mInputLocation.getY(), -mInputLocation.getZ());
std::vector<Point> points; std::vector<Point2> points;
if (loc.getY() == 0.0) if (loc.getY() == 0.0)
{ {
@ -62,8 +62,8 @@ void QuantumWireNode::createOrUpdateGeometry(SceneInfo*)
} }
else else
{ {
auto join0 = Point(loc.getX() * 3.0 / 4.0, 0.0); auto join0 = Point2(loc.getX() * 3.0 / 4.0, 0.0);
auto join1 = Point(loc.getX() * 3.0 / 4.0, loc.getY()); auto join1 = Point2(loc.getX() * 3.0 / 4.0, loc.getY());
points = { join0, join1 , loc }; points = { join0, join1 , loc };
} }

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@ -12,9 +12,9 @@ public:
virtual ~QuantumWireNode(); virtual ~QuantumWireNode();
void setInputLocation(const Point& point); void setInputLocation(const Point2& point);
void setOutputLocation(const Point& point); void setOutputLocation(const Point2& point);
void setContent(QuantumWire* content); void setContent(QuantumWire* content);
@ -26,8 +26,8 @@ private:
QuantumWire* mContent{ nullptr }; QuantumWire* mContent{ nullptr };
bool mContentDirty{ true }; bool mContentDirty{ true };
Point mInputLocation; Point2 mInputLocation;
Point mOutputLocation; Point2 mOutputLocation;
std::unique_ptr<LineNode> mLine; std::unique_ptr<LineNode> mLine;
}; };

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@ -11,7 +11,7 @@ TEST_CASE(TestBlochSphereNode, "quantum_computing")
{ {
TestRenderer renderer(100, 100); TestRenderer renderer(100, 100);
auto node = std::make_unique<BlochSphereNode>(Point(0.5, 0.5)); auto node = std::make_unique<BlochSphereNode>(Point2(0.5, 0.5));
Qubit state({ 1.0, 0.0 }, { 0.0, 0.0 }); Qubit state({ 1.0, 0.0 }, { 0.0, 0.0 });

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@ -1,10 +1,6 @@
#pragma once #pragma once
#include "Bounds.h" #include "Bounds.h"
#include "Point.h"
template<typename T>
class SparseGrid;
class AbstractGeometricItem class AbstractGeometricItem
{ {
@ -28,9 +24,5 @@ public:
virtual Bounds getBounds() const = 0; virtual Bounds getBounds() const = 0;
virtual const Point& getLocation() const = 0;
virtual void sample(SparseGrid<bool>* grid) const = 0;
virtual Type getType() const { return Type::UNKNOWN; }; virtual Type getType() const { return Type::UNKNOWN; };
}; };

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@ -16,7 +16,6 @@ list(APPEND HEADERS
path/Line.h path/Line.h
path/LineSegment.h path/LineSegment.h
path/Path.h path/Path.h
path/PathPostScriptConverter.h
path/PathElement.h path/PathElement.h
path/Arc.h path/Arc.h
path/QuadraticBezierCurve.h path/QuadraticBezierCurve.h
@ -43,7 +42,6 @@ list(APPEND SOURCES
path/Line.cpp path/Line.cpp
path/LineSegment.cpp path/LineSegment.cpp
path/Path.cpp path/Path.cpp
path/PathPostScriptConverter.cpp
path/PathElement.cpp path/PathElement.cpp
path/Arc.cpp path/Arc.cpp
path/QuadraticBezierCurve.cpp path/QuadraticBezierCurve.cpp

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@ -1,16 +1,16 @@
#include "Rotation.h" #include "Rotation.h"
Rotation::Rotation(double angle, Axis axis, const Point& loc, const Vector& customAxis) Rotation::Rotation(double angle, Axis axis, const Point3& loc, const Vector3& customAxis)
: mAngle(angle), : mAngle(angle),
mAxis(axis), mAxis(axis),
mPoint(loc), mPoint(loc),
mCustomAxis(customAxis), mCustomAxis(customAxis),
mMatrix(3, 3) mMatrix()
{ {
updateMatrix(); updateMatrix();
} }
const Matrix& Rotation::getMatrix() const const SquareMatrix3& Rotation::getMatrix() const
{ {
return mMatrix; return mMatrix;
} }

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@ -15,9 +15,9 @@ public:
USER USER
}; };
Rotation(double angle = 0.0, Axis axis = Axis::Z, const Point& loc = {}, const Vector& customAxis = {}); Rotation(double angle = 0.0, Axis axis = Axis::Z, const Point3& loc = {}, const Vector3& customAxis = {});
const Matrix& getMatrix() const; const SquareMatrix3& getMatrix() const;
bool isIdentity() const; bool isIdentity() const;
@ -38,8 +38,8 @@ private:
double mAngle{ 0 }; double mAngle{ 0 };
Axis mAxis{ Axis::Z }; Axis mAxis{ Axis::Z };
Point mPoint; Point3 mPoint;
Vector mCustomAxis; Vector3 mCustomAxis;
Matrix mMatrix; SquareMatrix3 mMatrix;
}; };

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@ -18,22 +18,22 @@ bool Scale::isEqual(const Scale& scale) const
return mX == scale.mX && mY == scale.mY && mZ == scale.mZ; return mX == scale.mX && mY == scale.mY && mZ == scale.mZ;
} }
Transform::Transform(const Point& location, const Scale& scale, const Rotation& rotation) Transform::Transform(const Point3& location, const Scale& scale, const Rotation& rotation)
: mLocation(location), : mLocation(location),
mScale(scale), mScale(scale),
mRotation(rotation), mRotation(rotation),
mMatrix(4, 4) mMatrix()
{ {
} }
void Transform::applyPre(const Transform& transform) void Transform::applyPre(const Transform& transform)
{ {
mLocation.move(transform.getLocation().getX(), transform.getLocation().getY(), transform.getLocation().getZ()); mLocation.moveBy(transform.getLocation().getX(), transform.getLocation().getY(), transform.getLocation().getZ());
mScale *= transform.getScale(); mScale *= transform.getScale();
} }
const Point& Transform::getLocation() const const Point3& Transform::getLocation() const
{ {
return mLocation; return mLocation;
} }
@ -58,7 +58,7 @@ bool Transform::isIdentityTransform() const
return mLocation.isAtOrigin() && mScale.isIdentity(); return mLocation.isAtOrigin() && mScale.isIdentity();
} }
void Transform::setLocation(const Point& loc) void Transform::setLocation(const Point3& loc)
{ {
if (mLocation != loc) if (mLocation != loc)
{ {

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@ -35,23 +35,23 @@ struct Scale
class Transform class Transform
{ {
public: public:
Transform(const Point& location = {}, const Scale& scale = {}, const Rotation& rotation = {}); Transform(const Point3& location = {}, const Scale& scale = {}, const Rotation& rotation = {});
void applyPre(const Transform& transform); void applyPre(const Transform& transform);
const Point& getLocation() const; const Point3& getLocation() const;
const Scale& getScale() const; const Scale& getScale() const;
const Rotation& getRotation() const; const Rotation& getRotation() const;
const Matrix& getMatrix() const; const SquareMatrix4& getMatrix() const;
bool isEqual(const Transform& transform) const; bool isEqual(const Transform& transform) const;
bool isIdentityTransform() const; bool isIdentityTransform() const;
void setLocation(const Point& loc); void setLocation(const Point3& loc);
void setScale(const Scale& scale); void setScale(const Scale& scale);
@ -70,8 +70,8 @@ public:
private: private:
void updateMatrix(); void updateMatrix();
Point mLocation; Point3 mLocation;
Scale mScale; Scale mScale;
Rotation mRotation; Rotation mRotation;
Matrix mMatrix; SquareMatrix4 mMatrix;
}; };

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@ -1,11 +1,8 @@
#include "Linalg.h" #include "Linalg.h"
double Linalg::dotProduct(const Vector& v0, const Vector& v1)
{
return v0.dotProduct(v1);
}
Vector Linalg::crossProduct(const Vector& v0, const Vector& v1) template<std::size_t DIM>
Vector<double, DIM> Linalg::crossProduct(const Vector<double, DIM>& v0, const Vector<double, DIM>& v1)
{ {
return v0.crossProduct(v1); return v0.crossProduct(v1);
} }

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@ -4,7 +4,6 @@
class Linalg class Linalg
{ {
static double dotProduct(const Vector& v0, const Vector& v1); template<std::size_t DIM>
static Vector<double, DIM> crossProduct(const Vector<double, DIM>& v0, const Vector<double, DIM>& v1);
static Vector crossProduct(const Vector& v0, const Vector& v1);
}; };

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@ -3,23 +3,86 @@
#include <string> #include <string>
#include <stdexcept> #include <stdexcept>
Matrix::Matrix(std::size_t numRows, std::size_t numColumns) template<typename T, std::size_t M, std::size_t N>
: mNumRows(numRows), Matrix<T, M, N>::Matrix(T value)
mNumColumns(numColumns)
{ {
mData = std::vector<double>(numRows * numColumns, 0.0); mData = std::vector<T>(M * N, value);
} }
bool Matrix::isIdentity() const template<typename T, std::size_t M, std::size_t N>
Matrix<T, M, N>::Matrix(T value, InputType inputType)
{
if (inputType == InputType::DIAGONAL)
{
mData = std::vector<T>(M * N, 0.0);
setDiagonals(value);
}
else
{
mData = std::vector<T>(M * N, value);
}
}
template<typename T, std::size_t M, std::size_t N>
void Matrix<T, M, N>::applyTo(Vector<T, N>& v) const
{
}
template<typename T, std::size_t M, std::size_t N>
void Matrix<T, M, N>::setDiagonals(T value)
{
if (!isSquare())
{
throw std::logic_error("Requested setting diagonals on non-square Matrix.");
}
for (std::size_t idx = 0; idx < M; idx++)
{
mData[getFlatIndex(idx, idx)] = value;
}
}
template<typename T, std::size_t M, std::size_t N>
void Matrix<T, M, N>::setDiagonals(const std::vector<T>& values)
{
if (!isSquare())
{
throw std::logic_error("Requested setting diagonals on non-square Matrix.");
}
for (std::size_t idx = 0; idx < values.size(); idx++)
{
if (idx >= M)
{
break;
}
mData[getFlatIndex(idx, idx)] = values[idx];
}
}
template<typename T, std::size_t M, std::size_t N>
void Matrix<T, M, N>::setItem(std::size_t rowId, std::size_t columnId, T value)
{
const auto index = getFlatIndex(rowId, columnId);
if (index >= mData.size())
{
throw std::range_error("Out of bounds array access: " + std::to_string(index) + " for size " + std::to_string(mData.size()));
}
mData[index] = value;
}
template<typename T, std::size_t M, std::size_t N>
bool Matrix<T, M, N>::isIdentity() const
{ {
if (!isSquare()) if (!isSquare())
{ {
return false; return false;
} }
for(std::size_t idx=0; idx<mNumRows; idx++) for(std::size_t idx=0; idx<M; idx++)
{ {
for(std::size_t jdx=0; jdx<mNumColumns; jdx++) for(std::size_t jdx=0; jdx<N; jdx++)
{ {
if (idx == jdx) if (idx == jdx)
{ {
@ -40,7 +103,8 @@ bool Matrix::isIdentity() const
return true; return true;
} }
double Matrix::getItem(std::size_t rowId, std::size_t columnId) const template<typename T, std::size_t M, std::size_t N>
T Matrix<T, M, N>::getItem(std::size_t rowId, std::size_t columnId) const
{ {
const auto index = getFlatIndex(rowId, columnId); const auto index = getFlatIndex(rowId, columnId);
if (index >= mData.size()) if (index >= mData.size())
@ -50,17 +114,27 @@ double Matrix::getItem(std::size_t rowId, std::size_t columnId) const
return mData[getFlatIndex(rowId, columnId)]; return mData[getFlatIndex(rowId, columnId)];
} }
bool Matrix::isSquare() const template<typename T, std::size_t M, std::size_t N>
bool Matrix<T, M, N>::isSquare() const
{ {
return mNumRows == mNumColumns; return M == N;
} }
bool Matrix::isEqual(const Matrix& matrix) const template<typename T, std::size_t M, std::size_t N>
bool Matrix<T, M, N>::isEqual(const Matrix<T, M, N>& matrix) const
{ {
return mData == matrix.mData; return mData == matrix.mData;
} }
std::size_t Matrix::getFlatIndex(std::size_t rowId, std::size_t columnId) const template<typename T, std::size_t M, std::size_t N>
std::size_t Matrix<T, M, N>::getFlatIndex(std::size_t rowId, std::size_t columnId) const
{ {
return columnId + rowId*mNumColumns; return columnId + rowId*N;
} }
template class Matrix<double, 2, 2>;
template class Matrix<double, 3, 3>;
template class Matrix<double, 4, 4>;
template class Matrix<std::complex<double>, 2, 2>;
template class Matrix<std::complex<double>, 3, 3>;

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@ -1,35 +1,63 @@
#pragma once #pragma once
#include "Vector.h" #include "Vector.h"
#include <vector>
#include <vector>
#include <complex>
template<typename T, std::size_t M = 3, std::size_t N = 3>
class Matrix class Matrix
{ {
public: public:
Matrix(std::size_t numRows, std::size_t numColumns); enum class InputType
{
UNIFORM,
DIAGONAL
};
Matrix(T value = 0.0);
Matrix(T value, InputType inputType);
void applyTo(Vector<T, N>& v) const;
std::size_t getFlatIndex(std::size_t rowId, std::size_t columnId) const; std::size_t getFlatIndex(std::size_t rowId, std::size_t columnId) const;
double getItem(std::size_t rowId, std::size_t columnId) const; T getItem(std::size_t rowId, std::size_t columnId) const;
bool isIdentity() const; bool isIdentity() const;
bool isSquare() const; bool isSquare() const;
bool isEqual(const Matrix& matrix) const; bool isEqual(const Matrix<T, M, N>& matrix) const;
bool operator==(const Matrix& rhs) const void setDiagonals(T value);
void setDiagonals(const std::vector<T>& values);
void setItem(std::size_t rowId, std::size_t columnId, T value);
bool operator==(const Matrix<T, M, N>& rhs) const
{ {
return isEqual(rhs); return isEqual(rhs);
} }
bool operator!=(const Matrix& rhs) const bool operator!=(const Matrix<T, M, N>& rhs) const
{ {
return !operator==(rhs); return !operator==(rhs);
} }
private: private:
std::size_t mNumRows{0}; std::vector<T> mData;
std::size_t mNumColumns{0};
std::vector<double> mData;
}; };
using Matrix3x3 = Matrix<double, 3, 3>;
using SquareMatrix3 = Matrix<double, 3, 3>;
using Matrix2x2 = Matrix<double, 2, 2>;
using SquareMatrix2 = Matrix<double, 2, 2>;
using SquareMatrix4 = Matrix<double, 4, 4>;
using ComplexMatrix3x3 = Matrix<std::complex<double>, 3, 3>;
using ComplexMatrix2x2 = Matrix<std::complex<double>, 3, 3>;

View file

@ -1,92 +1,156 @@
#include "Vector.h" #include "Vector.h"
#include <cmath> #include <cmath>
#include <algorithm>
#include <numeric>
#include <stdexcept> #include <stdexcept>
#include <functional>
Vector::Vector(Primitive p) template<typename T, std::size_t DIM>
Vector<T, DIM>::Vector(Primitive p)
{ {
mData = std::vector<T>(DIM, 0.0);
switch(p) switch(p)
{ {
case Primitive::UNIT_X: case Primitive::UNIT_X:
mX = 1.0; mData[0] = 1.0;
break; break;
case Primitive::UNIT_Y: case Primitive::UNIT_Y:
mY = 1.0; mData[1] = 1.0;
break; break;
case Primitive::UNIT_Z: case Primitive::UNIT_Z:
mZ = 1.0; mData[2] = 1.0;
break; break;
case Primitive::NEGATIVE_X: case Primitive::NEGATIVE_X:
mX = -1.0; mData[0] = -1.0;
break; break;
case Primitive::NEGATIVE_Y: case Primitive::NEGATIVE_Y:
mY = -1.0; mData[1] = -1.0;
break; break;
case Primitive::NEGATIVE_Z: case Primitive::NEGATIVE_Z:
mZ = -1.0; mData[2] = -1.0;
break; break;
} }
} }
Vector::Vector(double x, double y, double z) template<typename T, std::size_t DIM>
: mX(x), Vector<T, DIM>::Vector(const std::vector<T>& values)
mY(y),
mZ(z)
{ {
mData = std::vector<T>(DIM, 0.0);
if (values.empty())
{
return;
}
for (std::size_t idx = 0; idx < std::min(values.size(), DIM); idx++)
{
mData[idx] = values[idx];
}
} }
Vector::~Vector() template<typename T, std::size_t DIM>
Vector<T, DIM>::~Vector()
{ {
}; };
void Vector::reverseDirection() template<typename T, std::size_t DIM>
Vector<T, DIM> Vector<T, DIM>::add(const Vector<T, DIM>& v) const
{ {
(*this) *= -1.0; Vector<T, DIM> result = *this;
result.inPlaceAdd(v);
return result;
} }
double Vector::getX() const template<typename T, std::size_t DIM>
void Vector<T, DIM>::inPlaceAdd(const Vector<T, DIM>& v)
{ {
return mX; std::transform(mData.begin(), mData.end(), v.mData.begin(), mData.begin(), std::plus<T>());
} }
double Vector::getY() const template<typename T, std::size_t DIM>
bool Vector<T, DIM>::equals(const Vector<T, DIM>& v) const
{ {
return mY; return mData == v.mData;
} }
double Vector::getZ() const template<typename T, std::size_t DIM>
void Vector<T, DIM>::inPlaceMultiply(double v)
{ {
return mZ; //std::transform(mData.begin(), mData.end(), mData.begin(), std::bind(std::multiplies<double>(), std::placeholders::_1, v));
} }
double Vector::getLength() const template<typename T, std::size_t DIM>
Vector<T, DIM> Vector<T, DIM>::multiply(double v) const
{ {
return std::sqrt(mX * mX + mY * mY + mZ * mZ); Vector<T, DIM> result = *this;
result.inPlaceMultiply(v);
return result;
} }
double Vector::dotProduct(const Vector& v) const template<typename T, std::size_t DIM>
void Vector<T, DIM>::reverseDirection()
{ {
return mX * v.mX + mY * v.mY + mZ * v.mZ; inPlaceMultiply(-1.0);
} }
Vector Vector::crossProduct(const Vector& v) const template<typename T, std::size_t DIM>
T Vector<T, DIM>::getEntry(std::size_t idx) const
{ {
return Vector(v.mY * mZ - v.mZ * mY, v.mZ * mX - v.mX * mZ, v.mX * mY - v.mY * mX); if (idx >= DIM)
{
throw std::range_error("Out of bounds access for Vector");
}
return mData[idx];
} }
Vector Vector::getNormalized() const template<typename T, std::size_t DIM>
double Vector<T, DIM>::getLength() const
{
return std::sqrt(getSelfInnerProduct());
}
template<typename T, std::size_t DIM>
double Vector<T, DIM>::getSelfInnerProduct() const
{
return 0.0;
//return std::inner_product(mData.begin(), mData.end(), mData.begin(), 0.0);
}
template<typename T, std::size_t DIM>
double Vector<T, DIM>::innerPoduct(const Vector<T, DIM>& v) const
{
return 0.0;
//return std::inner_product(mData.begin(), mData.end(), v.mData.begin(), 0.0);
}
template<typename T, std::size_t DIM>
Vector<T, DIM> Vector<T, DIM>::crossProduct(const Vector<T, DIM>& v) const
{
return Vector<T, DIM>();
//return Vector(v.mY * mZ - v.mZ * mY, v.mZ * mX - v.mX * mZ, v.mX * mY - v.mY * mX);
}
template<typename T, std::size_t DIM>
Vector<T, DIM> Vector<T, DIM>::getNormalized() const
{ {
const auto length = getLength(); const auto length = getLength();
if (length == 0.0) if (length == 0.0)
{ {
throw std::logic_error("Divide by zero getting normalizing vector"); throw std::logic_error("Divide by zero getting normalizing vector");
} }
return Vector(mX / length, mY / length, mZ / length); return (*this).multiply(1.0 / length);
} }
void Vector::scale(double x, double y, double z) template<typename T, std::size_t DIM>
void Vector<T, DIM>::scale(const std::vector<double>& factors)
{ {
mX = x * mX; //std::transform(mData.begin(), mData.end(), factors.begin(), mData.begin(), std::multiplies<double>());
mY = y * mY;
mZ = z * mZ;
} }
template class Vector<double, 2>;
template class Vector<double, 3>;
template class Vector<double, 4>;
template class Vector<std::complex<double>, 2>;
template class Vector<std::complex<double>, 3>;

View file

@ -1,5 +1,9 @@
#pragma once #pragma once
#include <vector>
#include <complex>
template<typename T, std::size_t DIM = 3>
class Vector class Vector
{ {
public: public:
@ -15,56 +19,79 @@ public:
Vector(Primitive p); Vector(Primitive p);
Vector(double x = 0, double y = 0, double z = 0); Vector(const std::vector<T>& values = {});
~Vector(); ~Vector();
double dotProduct(const Vector& v) const; Vector<T, DIM> add(const Vector<T, DIM>& v) const;
Vector crossProduct(const Vector& v) const; void inPlaceAdd(const Vector<T, DIM>& v);
double innerPoduct(const Vector<T, DIM>& v) const;
Vector<T, DIM> crossProduct(const Vector<T, DIM>& v) const;
bool equals(const Vector<T, DIM>& v) const;
void reverseDirection(); void reverseDirection();
double getX() const; T getEntry(std::size_t idx) const;
double getY() const;
double getZ() const;
double getLength() const; double getLength() const;
Vector getNormalized() const; Vector<T, DIM> getNormalized() const;
void scale(double x, double y = 1.0, double z = 1.0); double getSelfInnerProduct() const;
void operator*=(double d) Vector<T, DIM> multiply(double s) const;
void inPlaceMultiply(double s);
void scale(const std::vector<double>& factors);
Vector<T, DIM> operator+(const Vector<T, DIM>& v) const
{ {
mX *= d; return add(v);
mY *= d;
mZ *= d;
} }
void operator+=(const Vector& vector) Vector<T, DIM> operator*(double s) const
{ {
mX += vector.mX; return multiply(s);
mY += vector.mY;
mZ += vector.mZ;
} }
bool operator==(const Vector& rhs) const void operator*=(double s)
{ {
return (mX == rhs.mX) inPlaceMultiply(s);
&& (mY == rhs.mY)
&& (mZ == rhs.mZ);
} }
bool operator!=(const Vector& rhs) const void operator+=(const Vector<T, DIM>& v)
{
add(v);
}
bool operator==(const Vector<T, DIM>& rhs) const
{
return equals(rhs);
}
bool operator!=(const Vector<T, DIM>& rhs) const
{ {
return !operator==(rhs); return !operator==(rhs);
} }
T operator[](std::size_t idx) const
{
return getEntry(idx);
}
private: private:
double mX{ 0 }; std::vector<T> mData;
double mY{ 0 };
double mZ{ 0 };
}; };
using Vector4 = Vector<double, 4>;
using Vector3 = Vector<double, 3>;
using Vector2 = Vector<double, 2>;
using ComplexVector3 = Vector<std::complex<double>, 3>;
using ComplexVector2 = Vector<std::complex<double>, 2>;

View file

@ -4,9 +4,8 @@
#include <sstream> #include <sstream>
namespace ntk { namespace ntk {
Arc::Arc(const Point& startPoint, const Point& endPoint, double rX, double rY, double rotation, bool largeArc, bool sweep) Arc::Arc(const Vector2& endoffset, double rX, double rY, double rotation, bool largeArc, bool sweep)
: mStartPoint(startPoint), : mEndOffset(endoffset),
mEndPoint(endPoint),
mRx(rX), mRx(rX),
mRy(rY), mRy(rY),
mRotation(rotation), mRotation(rotation),
@ -16,43 +15,9 @@ namespace ntk {
} }
Point Arc::getFirstPoint() const Vector2 Arc::getEndOffset() const
{ {
return mStartPoint; return mEndOffset;
}
Point Arc::getEndPoint() const
{
return mEndPoint;
}
std::string Arc::toPostScriptString(std::size_t precision) const
{
const auto large = mLargeArc ? "1" : "0";
const auto sweep = mSweep ? "1" : "0";
std::stringstream sstr;
if (precision > 0)
{
sstr.precision(precision);
}
if (mPostscriptPositioning == PostscriptPositioning::RELATIVE_TO)
{
sstr << "a";
}
else
{
sstr << "A";
}
sstr << mRx << " " << mRy << " " << mRotation << " " << large << " " << sweep << " ";
if (mPostscriptPositioning == PostscriptPositioning::RELATIVE_TO)
{
sstr << PointParser::toStringRelative(mEndPoint, mStartPoint, 2, " ", precision);
}
else
{
sstr << PointParser::toString(mEndPoint, 2, " ", precision);
}
return sstr.str();
} }
Bounds Arc::getBounds() const Bounds Arc::getBounds() const
@ -60,22 +25,7 @@ namespace ntk {
return {}; return {};
} }
const Point& Arc::getLocation() const CurveType Arc::getCurveType() const
{
return mStartPoint;
}
void Arc::sample(SparseGrid<bool>*) const
{
}
Arc::Type Arc::getType() const
{
return Type::CURVE;
}
Arc::CurveType Arc::getCurveType() const
{ {
return CurveType::ARC; return CurveType::ARC;
} }

View file

@ -1,24 +1,18 @@
#pragma once #pragma once
#include "Curve.h" #include "Curve.h"
#include "Point.h" #include "Vector.h"
namespace ntk{ namespace ntk{
class Arc : public Curve class Arc : public Curve<2>
{ {
public: public:
Arc(const Point& startPoint, const Point& endPoint, double rX, double rY, double rotation = 0, bool largeArc = false, bool sweep = false); Arc(const Vector2& endoffset, double rX, double rY, double rotation = 0, bool largeArc = false, bool sweep = false);
Point getFirstPoint() const override; Vector2 getEndOffset() const override;
Point getEndPoint() const override;
Bounds getBounds() const override; Bounds getBounds() const override;
const Point& getLocation() const override;
Type getType() const override;
CurveType getCurveType() const override; CurveType getCurveType() const override;
double getRx() const; double getRx() const;
@ -31,13 +25,8 @@ public:
bool getSweepParam() const; bool getSweepParam() const;
void sample(SparseGrid<bool>*) const override;
std::string toPostScriptString(std::size_t precision = 0) const override;
private: private:
Point mStartPoint; Vector2 mEndOffset;
Point mEndPoint;
double mRx{ 0.0 }; double mRx{ 0.0 };
double mRy{ 0.0 }; double mRy{ 0.0 };
double mRotation{ 0 }; double mRotation{ 0 };

View file

@ -1,75 +1,43 @@
#include "CubicBezierCurve.h" #include "CubicBezierCurve.h"
#include "PointParser.h" template<std::size_t DIM>
CubicBezierCurve<DIM>::CubicBezierCurve(const Vector<double, DIM>& endOffset, const Vector<double, DIM>& startControlOffset, const Vector<double, DIM>& endControlOffset)
CubicBezierCurve::CubicBezierCurve(const Point& startPoint, const Point& endPoint, const Point& startControlPoint, const Point& endControlPoint) : mEndOffset(endOffset),
: mStartPoint(startPoint), mStartControlOffset(startControlOffset),
mEndPoint(endPoint), mEndControlOffset(endControlOffset)
mStartControlPoint(startControlPoint),
mEndControlPoint(endControlPoint)
{ {
} }
Point CubicBezierCurve::getFirstPoint() const template<std::size_t DIM>
Vector<double, DIM> CubicBezierCurve<DIM>::getEndOffset() const
{ {
return mStartPoint; return mEndOffset;
} }
Point CubicBezierCurve::getEndPoint() const template<std::size_t DIM>
const Vector<double, DIM>& CubicBezierCurve<DIM>::getStartControlOffset() const
{ {
return mEndPoint; return mStartControlOffset;
} }
const Point& CubicBezierCurve::getStartControlPoint() const template<std::size_t DIM>
const Vector<double, DIM>& CubicBezierCurve<DIM>::getEndControlOffset() const
{ {
return mStartControlPoint; return mEndControlOffset;
} }
const Point& CubicBezierCurve::getEndControlPoint() const template<std::size_t DIM>
{ Bounds CubicBezierCurve<DIM>::getBounds() const
return mEndControlPoint;
}
std::string CubicBezierCurve::toPostScriptString(std::size_t precision) const
{
if (mPostscriptPositioning == PostscriptPositioning::RELATIVE_TO)
{
const auto start_control = PointParser::toStringRelative(mStartControlPoint, mStartPoint, 2, " ", precision);
const auto end_control = PointParser::toStringRelative(mEndControlPoint, mStartPoint, 2, " ", precision);
const auto end = PointParser::toStringRelative(mEndPoint, mStartPoint, 2, " ", precision);
return "c" + start_control + " " + end_control + " " + end;
}
else
{
const auto start_control = PointParser::toString(mStartControlPoint, 2, " ", precision);
const auto end_control = PointParser::toString(mEndControlPoint, 2, " ", precision);
const auto end = PointParser::toString(mEndPoint, 2, " ", precision);
return "C" + start_control + " " + end_control + " " + end;
}
}
Bounds CubicBezierCurve::getBounds() const
{ {
return {}; return {};
} }
const Point& CubicBezierCurve::getLocation() const template<std::size_t DIM>
{ CurveType CubicBezierCurve<DIM>::getCurveType() const
return mStartPoint;
}
void CubicBezierCurve::sample(SparseGrid<bool>*) const
{
}
CubicBezierCurve::Type CubicBezierCurve::getType() const
{
return Type::CURVE;
}
CubicBezierCurve::CurveType CubicBezierCurve::getCurveType() const
{ {
return CurveType::CUBIC_BEZIER; return CurveType::CUBIC_BEZIER;
} }
template class CubicBezierCurve<2>;
template class CubicBezierCurve<3>;

View file

@ -1,36 +1,26 @@
#pragma once #pragma once
#include "Curve.h" #include "Curve.h"
#include "Point.h" #include "Vector.h"
class CubicBezierCurve : public Curve template<std::size_t DIM>
class CubicBezierCurve : public Curve<DIM>
{ {
public: public:
CubicBezierCurve(const Point& startPoint, const Point& endPoint, const Point& startControlPoint, const Point& endControlPoint); CubicBezierCurve(const Vector<double, DIM>& endOffset, const Vector<double, DIM>& startControlOffset, const Vector<double, DIM>& endControlOffset);
Point getFirstPoint() const override; Vector<double, DIM> getEndOffset() const override;
Point getEndPoint() const override; const Vector<double, DIM>& getStartControlOffset() const;
const Point& getStartControlPoint() const; const Vector<double, DIM>& getEndControlOffset() const;
const Point& getEndControlPoint() const;
Bounds getBounds() const override; Bounds getBounds() const override;
const Point& getLocation() const override;
Type getType() const override;
CurveType getCurveType() const override; CurveType getCurveType() const override;
void sample(SparseGrid<bool>*) const override;
std::string toPostScriptString(std::size_t precision = 0) const override;
private: private:
Point mStartPoint; Vector<double, DIM> mEndOffset;
Point mEndPoint; Vector<double, DIM> mStartControlOffset;
Point mStartControlPoint; Vector<double, DIM> mEndControlOffset;
Point mEndControlPoint;
}; };

View file

@ -2,16 +2,22 @@
#include "PathElement.h" #include "PathElement.h"
class Curve : public PathElement enum class CurveType
{
ARC,
QUADRATIC_BEZIER,
CUBIC_BEZIER,
UNKNOWN
};
template<std::size_t DIM>
class Curve : public PathElement<DIM>
{ {
public: public:
enum class CurveType Curve::Type getType() const override
{ {
ARC, return Curve::Type::CURVE;
QUADRATIC_BEZIER, }
CUBIC_BEZIER,
UNKNOWN
};
virtual CurveType getCurveType() const = 0; virtual CurveType getCurveType() const = 0;
}; };

View file

@ -1,119 +1,66 @@
#include "Line.h" #include "Line.h"
#include "PointParser.h" template<std::size_t DIM>
Line<DIM>::Line(const PointCollection<DIM>& points)
Line::Line(const Point& start, const PointCollection& points) : mPoints(points)
: mStartPoint(start),
mPoints(points)
{ {
} }
Line::Line(const Point& start, InputBufferType bufferType, const std::vector<double>& buffer) template<std::size_t DIM>
: mStartPoint(start) Line<DIM>::Line(InputBufferType bufferType, const std::vector<double>& buffer)
{ {
if (bufferType == InputBufferType::XY_REL) if (bufferType == InputBufferType::XY)
{ {
for (std::size_t idx = 0; idx < buffer.size(); idx += 2) for (std::size_t idx = 0; idx < buffer.size(); idx += 2)
{ {
const auto x = buffer[idx]; const auto x = buffer[idx];
const auto y = buffer[idx + 1]; const auto y = buffer[idx + 1];
mPoints.addPoint(Point(mStartPoint.getX() + x, mStartPoint.getY() + y)); mPoints.addPoint(Point<DIM>(x, y));
} }
} }
else if (bufferType == InputBufferType::XY_ABS) else if (bufferType == InputBufferType::HORIZONTAL)
{
for (std::size_t idx = 0; idx < buffer.size(); idx += 2)
{
const auto x = buffer[idx];
const auto y = buffer[idx + 1];
mPoints.addPoint(Point(x, y));
}
}
else if (bufferType == InputBufferType::HORIZONTAL_REL)
{ {
for (std::size_t idx = 0; idx < buffer.size(); idx ++) for (std::size_t idx = 0; idx < buffer.size(); idx ++)
{ {
const auto x = buffer[idx]; mPoints.addPoint(Point<DIM>(buffer[idx], 0.0));
mPoints.addPoint(Point(mStartPoint.getX() + x, mStartPoint.getY()));
} }
} }
else if (bufferType == InputBufferType::HORIZONTAL_ABS) else if (bufferType == InputBufferType::VERTICAL)
{ {
for (std::size_t idx = 0; idx < buffer.size(); idx++) for (std::size_t idx = 0; idx < buffer.size(); idx++)
{ {
const auto x = buffer[idx]; mPoints.addPoint(Point<DIM>(0.0, buffer[idx]));
mPoints.addPoint(Point(x, mStartPoint.getY()));
}
}
else if (bufferType == InputBufferType::VERTICAL_REL)
{
for (std::size_t idx = 0; idx < buffer.size(); idx++)
{
const auto y = buffer[idx];
mPoints.addPoint(Point(mStartPoint.getX(), mStartPoint.getY() + y));
}
}
else if (bufferType == InputBufferType::VERTICAL_ABS)
{
for (std::size_t idx = 0; idx < buffer.size(); idx++)
{
const auto y = buffer[idx];
mPoints.addPoint(Point(mStartPoint.getX(), y));
} }
} }
} }
std::string Line::toPostScriptString(std::size_t precision) const template<std::size_t DIM>
Vector<double, DIM> Line<DIM>::getEndOffset() const
{ {
if (mPostscriptPositioning == PostscriptPositioning::ABSOLUTE_TO) return mPoints.getEndPoint().getOriginOffset();
{
std::string path = "L";
for (const auto& point : mPoints.getPoints())
{
path += PointParser::toString(point, 2, " ", precision) + " ";
}
return path;
}
else
{
std::string path = "l";
for (const auto& point : mPoints.getPoints())
{
path += PointParser::toStringRelative(point, mStartPoint, 2, " ", precision) + " ";
}
return path;
}
} }
Point Line::getFirstPoint() const template<std::size_t DIM>
{ const PointCollection<DIM>& Line<DIM>::getPoints() const
return getLocation();
}
Point Line::getEndPoint() const
{
return mPoints.getEndPoint();
}
const PointCollection& Line::getPoints() const
{ {
return mPoints; return mPoints;
} }
Line::Type Line::getType() const template<std::size_t DIM>
AbstractGeometricItem::Type Line<DIM>::getType() const
{ {
return Line::Type::LINE; return AbstractGeometricItem::Type::LINE;
} }
const Point& Line::getLocation() const template<std::size_t DIM>
{ Bounds Line<DIM>::getBounds() const
return mStartPoint;
}
Bounds Line::getBounds() const
{ {
auto bounds = mPoints.getBounds(); auto bounds = mPoints.getBounds();
bounds.includePoint(mStartPoint.getX(), mStartPoint.getY(), mStartPoint.getZ()); bounds.includePoint(0.0, 0.0, 0.0);
return bounds; return bounds;
} }
template class Line<2>;
template class Line<3>;

View file

@ -6,40 +6,31 @@
#include <vector> #include <vector>
#include <string> #include <string>
class Line : public PathElement template<std::size_t DIM>
class Line : public PathElement<DIM>
{ {
public: public:
enum class InputBufferType enum class InputBufferType
{ {
HORIZONTAL_REL, HORIZONTAL,
HORIZONTAL_ABS, VERTICAL,
VERTICAL_REL, XY
VERTICAL_ABS,
XY_REL,
XY_ABS
}; };
Line(const Point& start, const PointCollection& points); Line(const PointCollection<DIM>& points);
Line(const Point& start, InputBufferType bufferType, const std::vector<double>& buffer); Line(InputBufferType bufferType, const std::vector<double>& buffer);
const PointCollection& getPoints() const; const PointCollection<DIM>& getPoints() const;
Line::Type getType() const override; AbstractGeometricItem::Type getType() const override;
const Point& getLocation() const override;
Bounds getBounds() const override; Bounds getBounds() const override;
Point getFirstPoint() const override; Vector<double, DIM> getEndOffset() const override;
Point getEndPoint() const override;
void sample(SparseGrid<bool>*) const override {};
std::string toPostScriptString(std::size_t precision = 0) const override;
private: private:
Point mStartPoint; PointCollection<DIM> mPoints;
PointCollection mPoints;
}; };
using Line2 = Line<2>;

View file

@ -1,87 +1,51 @@
#include "LineSegment.h" #include "LineSegment.h"
#include "PointParser.h" template<std::size_t DIM>
LineSegment<DIM>::LineSegment(const Point<DIM>& p0, const Point<DIM>& p1)
LineSegment::LineSegment(const Point& p0, const Point& p1)
: mP0(p0), : mP0(p0),
mP1(p1) mP1(p1)
{ {
} }
std::unique_ptr<LineSegment> LineSegment::Create(const Point& p0, const Point& p1) template<std::size_t DIM>
std::unique_ptr<LineSegment<DIM> > LineSegment<DIM> ::Create(const Point<DIM>& p0, const Point<DIM>& p1)
{ {
return std::make_unique<LineSegment>(p0, p1); return std::make_unique<LineSegment<DIM> >(p0, p1);
} }
double LineSegment::getLength() const template<std::size_t DIM>
double LineSegment<DIM> ::getLength() const
{ {
return mP0.getDistance(mP1); return mP0.getDistance(mP1);
} }
const Point& LineSegment::getPoint0() const template<std::size_t DIM>
const Point<DIM>& LineSegment<DIM> ::getPoint0() const
{ {
return mP0; return mP0;
} }
const Point& LineSegment::getPoint1() const template<std::size_t DIM>
const Point<DIM>& LineSegment<DIM> ::getPoint1() const
{ {
return mP1; return mP1;
} }
void LineSegment::sample(SparseGrid<bool>*) const template<std::size_t DIM>
{ bool LineSegment<DIM>::isHorizontal() const
}
std::string LineSegment::toPostScriptString(std::size_t precision) const
{
if (isHorizontal())
{
if (mPostscriptPositioning == PostscriptPositioning::ABSOLUTE_TO)
{
return "H" + PointParser::toString(mP1.getX(), precision);
}
else
{
return "h" + PointParser::toString(mP0.getDeltaX(mP1), precision);
}
}
else if (isVertical())
{
if (mPostscriptPositioning == PostscriptPositioning::ABSOLUTE_TO)
{
return "V" + PointParser::toString(mP1.getY(), precision);
}
else
{
return "v" + PointParser::toString(mP0.getDeltaY(mP1), precision);
}
}
else
{
if (mPostscriptPositioning == PostscriptPositioning::ABSOLUTE_TO)
{
return "L" + PointParser::toString(mP1, 2, " ", precision);
}
else
{
return "l" + PointParser::toStringRelative(mP1, mP0, 2, " ", precision);
}
}
}
bool LineSegment::isHorizontal() const
{ {
return mP0.getDeltaY(mP1) == 0.0; return mP0.getDeltaY(mP1) == 0.0;
} }
bool LineSegment::isVertical() const template<std::size_t DIM>
bool LineSegment<DIM>::isVertical() const
{ {
return mP0.getDeltaX(mP1) == 0.0; return mP0.getDeltaX(mP1) == 0.0;
} }
Bounds LineSegment::getBounds() const template<std::size_t DIM>
Bounds LineSegment<DIM>::getBounds() const
{ {
const auto minX = std::min(mP0.getX(), mP1.getX()); const auto minX = std::min(mP0.getX(), mP1.getX());
const auto maxX = std::max(mP0.getX(), mP1.getX()); const auto maxX = std::max(mP0.getX(), mP1.getX());
@ -92,22 +56,23 @@ Bounds LineSegment::getBounds() const
return {minX, maxX, minY, maxY}; return {minX, maxX, minY, maxY};
} }
const Point& LineSegment::getLocation() const template<std::size_t DIM>
Vector<double, DIM> LineSegment<DIM>::getEndOffset() const
{ {
return mP0; return getPoint1().getOriginOffset();
} }
Point LineSegment::getFirstPoint() const template<std::size_t DIM>
{ AbstractGeometricItem::Type LineSegment<DIM>::getType() const
return getPoint0();
}
Point LineSegment::getEndPoint() const
{
return getPoint1();
}
LineSegment::Type LineSegment::getType() const
{ {
return AbstractGeometricItem::Type::LINE_SEGMENT; return AbstractGeometricItem::Type::LINE_SEGMENT;
} }
template<std::size_t DIM>
Vector<double, DIM> LineSegment<DIM>::asVector() const
{
return mP1.getDelta(mP0);
}
template class LineSegment<2>;
template class LineSegment<3>;

View file

@ -1,41 +1,37 @@
#pragma once #pragma once
#include "PathElement.h" #include "PathElement.h"
#include "Point.h"
#include <string> template<std::size_t DIM>
class LineSegment : public PathElement<DIM>
class LineSegment : public PathElement
{ {
public: public:
LineSegment(const Point& p0, const Point& p1); LineSegment(const Point<DIM>& p0, const Point<DIM>& p1);
static std::unique_ptr<LineSegment> Create(const Point& p0, const Point& p1); static std::unique_ptr<LineSegment<DIM> > Create(const Point<DIM>& p0, const Point<DIM>& p1);
double getLength() const; double getLength() const;
const Point& getPoint0() const; const Point<DIM>& getPoint0() const;
const Point& getPoint1() const; const Point<DIM>& getPoint1() const;
Bounds getBounds() const override; Bounds getBounds() const override;
const Point& getLocation() const override; Vector<double, DIM> asVector() const;
Point getFirstPoint() const override; Vector<double, DIM> getEndOffset() const override;
Point getEndPoint() const override; AbstractGeometricItem::Type getType() const override;
Type getType() const override;
bool isHorizontal() const; bool isHorizontal() const;
bool isVertical() const; bool isVertical() const;
void sample(SparseGrid<bool>*) const override;
std::string toPostScriptString(std::size_t precision = 0) const override;
private: private:
Point mP0; Point<DIM> mP0;
Point mP1; Point<DIM> mP1;
}; };
using LineSegment2 = LineSegment<2>;

View file

@ -1,12 +1,5 @@
#include "Path.h" #include "Path.h"
#include "StringUtils.h"
#include "FileLogger.h"
#include "Line.h"
#include "LineSegment.h"
#include "PathPostScriptConverter.h"
GeometryPath::~GeometryPath() GeometryPath::~GeometryPath()
{ {
@ -17,22 +10,12 @@ const std::vector<GeometryPathFeaturePtr>& GeometryPath::getFeatures() const
return mFeatures; return mFeatures;
} }
void GeometryPath::buildFromPostscript(const std::string& psString)
{
PathPostScriptConverter converter;
converter.fromPostScript(this, psString);
}
void GeometryPath::addFeature(GeometryPathFeaturePtr feature) void GeometryPath::addFeature(GeometryPathFeaturePtr feature)
{ {
mFeatures.push_back(std::move(feature)); mFeatures.push_back(std::move(feature));
} }
const Point& GeometryPath::getLocation() const
{
return mLocation;
}
Bounds GeometryPath::getBounds() const Bounds GeometryPath::getBounds() const
{ {
return {}; return {};
@ -42,14 +25,3 @@ GeometryPath::Type GeometryPath::getType() const
{ {
return GeometryPath::Type::PATH; return GeometryPath::Type::PATH;
} }
void GeometryPath::sample(SparseGrid<bool>*) const
{
}
std::string GeometryPath::getAsPostScript() const
{
PathPostScriptConverter converter;
return converter.toPostScript(this);
}

View file

@ -6,23 +6,24 @@
#include <memory> #include <memory>
#include <string> #include <string>
using PathElementPtr = std::unique_ptr<PathElement>; using PathElementPtr = std::unique_ptr<PathElement<2> >;
class GeometryPathFeature class GeometryPathFeature
{ {
public: public:
void setLocation(Vector2 offset)
{
mOffset = offset;
}
void addElement(PathElementPtr element) void addElement(PathElementPtr element)
{ {
if (mElements.empty())
{
mLocation = element->getFirstPoint();
}
mElements.push_back(std::move(element)); mElements.push_back(std::move(element));
} }
const Point& getLocation() const const Vector2& getOffset() const
{ {
return mLocation; return mOffset;
} }
const std::vector<PathElementPtr>& getElements() const const std::vector<PathElementPtr>& getElements() const
@ -30,8 +31,19 @@ public:
return mElements; return mElements;
} }
PathOffsetType getPathOffsetType() const
{
return mOffsetType;
}
void setPathOffsetType(PathOffsetType offsetType)
{
mOffsetType = offsetType;
}
private: private:
Point mLocation; Vector2 mOffset;
PathOffsetType mOffsetType{PathOffsetType::RELATIVE_TO};
std::vector<PathElementPtr> mElements; std::vector<PathElementPtr> mElements;
}; };
using GeometryPathFeaturePtr = std::unique_ptr<GeometryPathFeature>; using GeometryPathFeaturePtr = std::unique_ptr<GeometryPathFeature>;
@ -43,21 +55,12 @@ public:
void addFeature(GeometryPathFeaturePtr feature); void addFeature(GeometryPathFeaturePtr feature);
void buildFromPostscript(const std::string& psString);
std::string getAsPostScript() const;
const Point& getLocation() const override;
Bounds getBounds() const override; Bounds getBounds() const override;
Type getType() const override; Type getType() const override;
const std::vector<GeometryPathFeaturePtr>& getFeatures() const; const std::vector<GeometryPathFeaturePtr>& getFeatures() const;
void sample(SparseGrid<bool>*) const override;
private: private:
Point mLocation;
std::vector<GeometryPathFeaturePtr> mFeatures; std::vector<GeometryPathFeaturePtr> mFeatures;
}; };

View file

@ -1,6 +1,10 @@
#include "PathElement.h" #include "PathElement.h"
PathElement::~PathElement() template<std::size_t DIM>
PathElement<DIM>::~PathElement()
{ {
} }
template class PathElement<2>;
template class PathElement<3>;

View file

@ -1,31 +1,39 @@
#pragma once #pragma once
#include "AbstractGeometricItem.h" #include "AbstractGeometricItem.h"
#include "Vector.h"
#include <string> enum class PathOffsetType
{
RELATIVE_TO,
ABSOLUTE_TO
};
template<std::size_t DIM>
class PathElement : public AbstractGeometricItem class PathElement : public AbstractGeometricItem
{ {
public: public:
enum class PostscriptPositioning
{
RELATIVE_TO,
ABSOLUTE_TO
};
~PathElement(); ~PathElement();
virtual Point getFirstPoint() const = 0; virtual Vector<double, DIM> getEndOffset() const = 0;
virtual Point getEndPoint() const = 0; PathOffsetType getPathOffsetType() const
void setPostscriptPositioning(PostscriptPositioning positioning)
{ {
mPostscriptPositioning = positioning; return mOffsetType;
} }
virtual std::string toPostScriptString(std::size_t precision = 0) const = 0; bool isRelativeOffset() const
{
return mOffsetType == PathOffsetType::RELATIVE_TO;
}
protected: void setPathOffsetType(PathOffsetType offsetType)
PostscriptPositioning mPostscriptPositioning{ PostscriptPositioning::RELATIVE_TO}; {
mOffsetType = offsetType;
}
private:
PathOffsetType mOffsetType;
}; };
using PathElement2 = PathElement<2>;

View file

@ -1,333 +0,0 @@
#include "PathPostScriptConverter.h"
#include "Path.h"
#include "StringUtils.h"
#include "FileLogger.h"
#include "Line.h"
#include "LineSegment.h"
#include "Arc.h"
#include "QuadraticBezierCurve.h"
#include "CubicBezierCurve.h"
#include "PointParser.h"
void PathPostScriptConverter::fromPostScript(GeometryPath* targetPath, const std::string& postScriptPath)
{
mCurrentPoint = Point();
for (auto c : postScriptPath)
{
if (c == 'M' || c == 'm')
{
mLineState = LineState::IN_FIRST_POINT;
mPositionState = getPositionState(c);
mWorkingFeature = std::make_unique<GeometryPathFeature>();
}
else if (c == 'H' || c == 'h')
{
onNewElement(c);
mLineState = LineState::IN_HORIZONTAL;
}
else if (c == 'V' || c == 'v')
{
onNewElement(c);
mLineState = LineState::IN_VERTICAL;
}
else if (c == 'L' || c == 'l')
{
onNewElement(c);
mLineState = LineState::IN_LINE;
}
else if (c == 'C' || c == 'c')
{
onNewElement(c);
mLineState = LineState::IN_CUBIC_BEZIER;
}
else if (c == 'Q' || c == 'q')
{
onNewElement(c);
mLineState = LineState::IN_QUADRATIC_BEZIER;
}
else if (c == 'A' || c == 'a')
{
onNewElement(c);
mLineState = LineState::IN_ARC;
}
else if (c == 'Z' || c == 'z')
{
onNewElement(c);
mLineState = LineState::START;
targetPath->addFeature(std::move(mWorkingFeature));
mWorkingFeature = nullptr;
}
else if (std::isblank(c))
{
onNonNumeric();
}
else if (std::isalpha(c))
{
onNewElement(c);
mLineState = LineState::IN_UNSUPPORTED;
}
else
{
mBuffer.push_back(c);
}
}
}
void PathPostScriptConverter::onNewElement(char c)
{
onNonNumeric();
onElementEnd();
mPositionState = getPositionState(c);
}
void PathPostScriptConverter::onNonNumeric()
{
if (!mBuffer.empty())
{
mPointBuffer.push_back(std::stod(mBuffer));
mBuffer.clear();
}
}
PathPostScriptConverter::PositionState PathPostScriptConverter::getPositionState(char c) const
{
return std::isupper(c) ? PositionState::ABSOLUTE : PositionState::RELATIVE;
}
void PathPostScriptConverter::onElementEnd()
{
if (mPointBuffer.empty())
{
return;
}
PathElementPtr element;
if (mLineState == LineState::IN_HORIZONTAL)
{
element = onHorizontalLineTo();
}
else if (mLineState == LineState::IN_VERTICAL)
{
element = onVerticalLineTo();
}
else if (mLineState == LineState::IN_LINE)
{
element = onLineTo();
}
else if (mLineState == LineState::IN_ARC)
{
element = onArc();
}
else if (mLineState == LineState::IN_QUADRATIC_BEZIER)
{
element = onQuadraticBezier();
}
else if (mLineState == LineState::IN_CUBIC_BEZIER)
{
element = onCubicBezier();
}
else if (mLineState == LineState::IN_FIRST_POINT)
{
onMoveTo();
}
if (element)
{
const auto positioning = (mPositionState == PositionState::RELATIVE) ? PathElement::PostscriptPositioning::RELATIVE_TO : PathElement::PostscriptPositioning::ABSOLUTE_TO;
element->setPostscriptPositioning(positioning);
mCurrentPoint = element->getEndPoint();
mWorkingFeature->addElement(std::move(element));
}
mPointBuffer.clear();
}
void PathPostScriptConverter::onMoveTo()
{
if (mPointBuffer.size() != 2)
{
return;
}
if (mPositionState == PositionState::RELATIVE)
{
mCurrentPoint = Point(mCurrentPoint.getX() + mPointBuffer[0], mCurrentPoint.getY() + mPointBuffer[1]);
}
else
{
mCurrentPoint = Point(mPointBuffer[0], mPointBuffer[1]);
}
}
PathElementPtr PathPostScriptConverter::onHorizontalLineTo()
{
PathElementPtr element;
if (mPointBuffer.size() == 1)
{
if (mPositionState == PositionState::RELATIVE)
{
element = std::make_unique<LineSegment>(mCurrentPoint, Point(mCurrentPoint.getX() + mPointBuffer[0], mCurrentPoint.getY()));
}
else
{
element = std::make_unique<LineSegment>(mCurrentPoint, Point(mPointBuffer[0], mCurrentPoint.getY()));
}
}
else
{
Line::InputBufferType buffer_type = mPositionState == PositionState::RELATIVE ? Line::InputBufferType::HORIZONTAL_REL : Line::InputBufferType::HORIZONTAL_ABS;
element = std::make_unique<Line>(mCurrentPoint, buffer_type, mPointBuffer);
}
return element;
}
PathElementPtr PathPostScriptConverter::onVerticalLineTo()
{
PathElementPtr element;
if (mPointBuffer.size() == 1)
{
if (mPositionState == PositionState::RELATIVE)
{
element = std::make_unique<LineSegment>(mCurrentPoint, Point(mCurrentPoint.getX(), mCurrentPoint.getY() + mPointBuffer[0]));
}
else
{
element = std::make_unique<LineSegment>(mCurrentPoint, Point(mCurrentPoint.getX(), mPointBuffer[0]));
}
}
else
{
Line::InputBufferType buffer_type = mPositionState == PositionState::RELATIVE ? Line::InputBufferType::VERTICAL_REL : Line::InputBufferType::VERTICAL_ABS;
element = std::make_unique<Line>(mCurrentPoint, buffer_type, mPointBuffer);
}
return element;
}
PathElementPtr PathPostScriptConverter::onLineTo()
{
PathElementPtr element;
if (mPointBuffer.size() == 2)
{
if (mPositionState == PositionState::RELATIVE)
{
const auto next_point = Point(mCurrentPoint.getX() + mPointBuffer[0], mCurrentPoint.getY() + mPointBuffer[1]);
element = std::make_unique<LineSegment>(mCurrentPoint, next_point);
}
else
{
const auto next_point = Point(mPointBuffer[0], mPointBuffer[1]);
element = std::make_unique<LineSegment>(mCurrentPoint, next_point);
}
}
else
{
Line::InputBufferType buffer_type = mPositionState == PositionState::RELATIVE ? Line::InputBufferType::XY_REL : Line::InputBufferType::XY_ABS;
element = std::make_unique<Line>(mCurrentPoint, buffer_type, mPointBuffer);
}
return element;
}
PathElementPtr PathPostScriptConverter::onArc()
{
PathElementPtr element;
if (mPointBuffer.size() == 7)
{
double rx = mPointBuffer[0];
double ry = mPointBuffer[1];
double rotation = mPointBuffer[2];
bool large_arc = bool(mPointBuffer[3]);
bool sweep = bool(mPointBuffer[4]);
if (mPositionState == PositionState::RELATIVE)
{
const auto end_point = Point(mCurrentPoint.getX() + mPointBuffer[5], mCurrentPoint.getY() + mPointBuffer[6]);
element = std::make_unique<ntk::Arc>(mCurrentPoint, end_point, rx, ry, rotation, large_arc, sweep);
}
else
{
const auto end_point = Point(mPointBuffer[5], mPointBuffer[6]);
element = std::make_unique<ntk::Arc>(mCurrentPoint, end_point, rx, ry, rotation, large_arc, sweep);
}
}
return element;
}
PathElementPtr PathPostScriptConverter::onQuadraticBezier()
{
PathElementPtr element;
if (mPointBuffer.size() == 4)
{
double control_x = mPointBuffer[0];
double control_y = mPointBuffer[1];
double end_x = mPointBuffer[2];
double end_y = mPointBuffer[3];
if (mPositionState == PositionState::RELATIVE)
{
const auto control_point = Point(mCurrentPoint.getX() + control_x, mCurrentPoint.getY() + control_y);
const auto end_point = Point(mCurrentPoint.getX() + end_x, mCurrentPoint.getY() + end_y);
element = std::make_unique<QuadraticBezierCurve>(mCurrentPoint, end_point, control_point);
}
else
{
const auto control_point = Point(control_x, control_y);
const auto end_point = Point(end_x, end_y);
element = std::make_unique<QuadraticBezierCurve>(mCurrentPoint, end_point, control_point);
}
}
return element;
}
PathElementPtr PathPostScriptConverter::onCubicBezier()
{
PathElementPtr element;
if (mPointBuffer.size() == 6)
{
double control0_x = mPointBuffer[0];
double control0_y = mPointBuffer[1];
double control1_x = mPointBuffer[2];
double control1_y = mPointBuffer[3];
double end_x = mPointBuffer[4];
double end_y = mPointBuffer[5];
if (mPositionState == PositionState::RELATIVE)
{
const auto control_point0 = Point(mCurrentPoint.getX() + control0_x, mCurrentPoint.getY() + control0_y);
const auto control_point1 = Point(mCurrentPoint.getX() + control1_x, mCurrentPoint.getY() + control1_y);
const auto end_point = Point(mCurrentPoint.getX() + end_x, mCurrentPoint.getY() + end_y);
element = std::make_unique<CubicBezierCurve>(mCurrentPoint, end_point, control_point0, control_point1);
}
else
{
const auto control_point0 = Point(control0_x, control0_y);
const auto control_point1 = Point(control1_x, control1_y);
const auto end_point = Point(end_x, end_y);
element = std::make_unique<CubicBezierCurve>(mCurrentPoint, end_point, control_point0, control_point1);
}
}
return element;
}
std::string PathPostScriptConverter::toPostScript(const GeometryPath* targetPath)
{
std::string path;
for (const auto& feature : targetPath->getFeatures())
{
auto start_loc = feature->getLocation();
path += "M" + PointParser::toString(start_loc, 2, " ", mPrecision);
for (const auto& path_element : feature->getElements())
{
path += path_element->toPostScriptString(mPrecision);
}
path += "Z ";
}
return path;
}

View file

@ -1,63 +1,36 @@
#include "QuadraticBezierCurve.h" #include "QuadraticBezierCurve.h"
#include "PointParser.h" template<std::size_t DIM>
QuadraticBezierCurve<DIM>::QuadraticBezierCurve(const Vector<double, DIM>& endOffset, const Vector<double, DIM>& controlOffset)
QuadraticBezierCurve::QuadraticBezierCurve(const Point& startPoint, const Point& endPoint, const Point& controlPoint) : mEndOffset(endOffset),
: mStartPoint(startPoint), mControlOffset(controlOffset)
mEndPoint(endPoint),
mControlPoint(controlPoint)
{ {
} }
Point QuadraticBezierCurve::getFirstPoint() const template<std::size_t DIM>
Vector<double, DIM> QuadraticBezierCurve<DIM>::getEndOffset() const
{ {
return mStartPoint; return mEndOffset;
} }
Point QuadraticBezierCurve::getEndPoint() const template<std::size_t DIM>
const Vector<double, DIM>& QuadraticBezierCurve<DIM>::getControlOffset() const
{ {
return mEndPoint; return mControlOffset;
} }
Point QuadraticBezierCurve::getControlPoint() const template<std::size_t DIM>
{ Bounds QuadraticBezierCurve<DIM>::getBounds() const
return mControlPoint;
}
std::string QuadraticBezierCurve::toPostScriptString(std::size_t precision) const
{
if (mPostscriptPositioning == PostscriptPositioning::RELATIVE_TO)
{
return "q" + PointParser::toStringRelative(mControlPoint, mStartPoint, 2, " ", precision) + " " + PointParser::toStringRelative(mEndPoint, mStartPoint, 2, " ", precision);
}
else
{
return "Q" + PointParser::toString(mControlPoint, 2, " ", precision) + " " + PointParser::toString(mEndPoint, 2, " ", precision);
}
}
Bounds QuadraticBezierCurve::getBounds() const
{ {
return {}; return {};
} }
const Point& QuadraticBezierCurve::getLocation() const template<std::size_t DIM>
{ CurveType QuadraticBezierCurve<DIM>::getCurveType() const
return mStartPoint;
}
void QuadraticBezierCurve::sample(SparseGrid<bool>*) const
{
}
QuadraticBezierCurve::Type QuadraticBezierCurve::getType() const
{
return Type::CURVE;
}
QuadraticBezierCurve::CurveType QuadraticBezierCurve::getCurveType() const
{ {
return CurveType::QUADRATIC_BEZIER; return CurveType::QUADRATIC_BEZIER;
} }
template class QuadraticBezierCurve<2>;
template class QuadraticBezierCurve<3>;

View file

@ -3,31 +3,21 @@
#include "Curve.h" #include "Curve.h"
#include "Point.h" #include "Point.h"
class QuadraticBezierCurve : public Curve template<std::size_t DIM>
class QuadraticBezierCurve : public Curve<DIM>
{ {
public: public:
QuadraticBezierCurve(const Point& startPoint, const Point& endPoint, const Point& controlPoint); QuadraticBezierCurve(const Vector<double, DIM>& endOffset, const Vector<double, DIM>& controlOffset);
Point getFirstPoint() const override; const Vector<double, DIM>& getControlOffset() const;
Point getControlPoint() const; Vector<double, DIM> getEndOffset() const override;
Point getEndPoint() const override;
Bounds getBounds() const override; Bounds getBounds() const override;
const Point& getLocation() const override;
Type getType() const override;
CurveType getCurveType() const override; CurveType getCurveType() const override;
void sample(SparseGrid<bool>*) const override;
std::string toPostScriptString(std::size_t precision = 0) const override;
private: private:
Point mStartPoint; Vector<double, DIM> mEndOffset;
Point mEndPoint; Vector<double, DIM> mControlOffset;
Point mControlPoint;
}; };

View file

@ -2,51 +2,116 @@
#include "Transform.h" #include "Transform.h"
#include <algorithm>
#include <cmath> #include <cmath>
#include <numeric>
Point::Point(double x, double y, double z) template<std::size_t DIM>
: mX(x), Point<DIM>::Point(const Point<2>& p)
mY(y), : Point(p.getX(), p.getY())
mZ(z)
{
}
Point::Point(const DiscretePoint& point)
: mX(static_cast<double>(point.getX())),
mY(static_cast<double>(point.getY())),
mZ(0)
{ {
} }
Point::Point(const Point& reference, double offSetX, double offSetY, double offSetZ) template<std::size_t DIM>
: mX(reference.getX() + offSetX), Point<DIM>::Point(double x, double y, double z)
mY(reference.getY() + offSetY), {
mZ(reference.getZ() + offSetZ) mCoords = std::vector<double>(DIM);
if (DIM > 0)
{
mCoords[0] = x;
}
if (DIM > 1)
{
mCoords[1] = y;
}
if (DIM > 2)
{
mCoords[2] = z;
}
}
template<std::size_t DIM>
Point<DIM>::Point(const Vector<double, DIM>& v)
{
mCoords = std::vector<double>(DIM);
for (std::size_t idx = 0; idx < DIM; idx++)
{
mCoords[idx] = v.getEntry(idx);
}
}
template<std::size_t DIM>
Point<DIM>::Point(const DiscretePoint& point)
: Point(static_cast<double>(point.getX()), static_cast<double>(point.getY()), 0.0)
{ {
} }
Point::~Point() template<std::size_t DIM>
Point<DIM>::Point(const Point<DIM>& reference, double offSetX, double offSetY, double offSetZ)
{
mCoords = std::vector<double>(DIM);
if (DIM > 0)
{
mCoords[0] = reference.getX() + offSetX;
}
if (DIM > 1)
{
mCoords[1] = reference.getY() + offSetY;
}
if (DIM > 2)
{
mCoords[2] = reference.getZ() + offSetZ;
}
}
template<std::size_t DIM>
Point<DIM>::~Point()
{ {
}; };
double Point::getX() const template<std::size_t DIM>
double Point<DIM>::getX() const
{ {
return mX; if (DIM > 0)
{
return mCoords[0];
}
else
{
return 0.0;
}
} }
double Point::getY() const template<std::size_t DIM>
double Point<DIM>::getY() const
{ {
return mY; if (DIM > 1)
{
return mCoords[1];
}
else
{
return 0.0;
}
} }
double Point::getZ() const template<std::size_t DIM>
double Point<DIM>::getZ() const
{ {
return mZ; if (DIM > 2)
{
return mCoords[2];
}
else
{
return 0.0;
}
} }
double Point::getDistance(const Point& point) const template<std::size_t DIM>
double Point<DIM>::getDistance(const Point& point) const
{ {
const auto deltaX = getDeltaX(point); const auto deltaX = getDeltaX(point);
const auto deltaY = getDeltaY(point); const auto deltaY = getDeltaY(point);
@ -54,50 +119,97 @@ double Point::getDistance(const Point& point) const
return std::sqrt(deltaX* deltaX + deltaY* deltaY + deltaZ* deltaZ); return std::sqrt(deltaX* deltaX + deltaY* deltaY + deltaZ* deltaZ);
} }
Vector Point::getDelta(const Point& point) const template<std::size_t DIM>
Vector<double, DIM> Point<DIM>::getDelta(const Point<DIM>& point) const
{ {
return Vector(point.mX - mX, point.mY - mY, point.mZ - mZ); return Vector<double, DIM>({ point.getX() - getX(), point.getY() - getY(), point.getZ() - getZ() });
} }
double Point::getDeltaX(const Point& point) const template<std::size_t DIM>
double Point<DIM>::getDeltaX(const Point<DIM>& point) const
{ {
return point.getX() - mX; return point.getX() - getX();
} }
double Point::getDeltaY(const Point& point) const template<std::size_t DIM>
double Point<DIM>::getDeltaY(const Point<DIM>& point) const
{ {
return point.getY() - mY; return point.getY() - getY();
} }
double Point::getDeltaZ(const Point& point) const template<std::size_t DIM>
double Point<DIM>::getDeltaZ(const Point<DIM>& point) const
{ {
return point.getZ() - mZ; return point.getZ() - getZ();
} }
bool Point::isAtOrigin() const template<std::size_t DIM>
bool Point<DIM>::isAtOrigin() const
{ {
return mX == 0.0 && mY == 0.0 && mZ == 0.0; return std::accumulate(mCoords.begin(), mCoords.end(), 0.0) == 0.0;
} }
void Point::apply(const Transform& transform) template<std::size_t DIM>
Vector<double, DIM> Point<DIM>::getOriginOffset() const
{ {
mX -= transform.getLocation().getX(); return Vector<double, DIM>(mCoords);
mY -= transform.getLocation().getY();
mZ -= transform.getLocation().getZ();
mX *= transform.getScale().mX;
mY *= transform.getScale().mY;
mZ *= transform.getScale().mZ;
} }
void Point::move(double x, double y, double z) template<std::size_t DIM>
void Point<DIM>::apply(const Transform& transform)
{ {
mX += x; moveBy(-transform.getLocation().getX(), -transform.getLocation().getY(), -transform.getLocation().getZ());
mY += y; scale(transform.getScale().mX, transform.getScale().mY, transform.getScale().mZ);
mZ += z;
} }
void Point::move(const Vector& vector) template<std::size_t DIM>
void Point<DIM>::scale(double x, double y, double z)
{ {
move(vector.getX(), vector.getY(), vector.getZ()); if (DIM > 0)
{
mCoords[0] *= x;
}
if (DIM > 1)
{
mCoords[1] *= y;
}
if (DIM > 2)
{
mCoords[2] *= z;
}
} }
template<std::size_t DIM>
void Point<DIM>::moveBy(double x, double y, double z)
{
if (DIM > 0)
{
mCoords[0] += x;
}
if (DIM > 1)
{
mCoords[1] += y;
}
if (DIM > 2)
{
mCoords[2] += z;
}
}
template<std::size_t DIM>
void Point<DIM>::moveBy(const Vector<double, DIM>& vector)
{
for (std::size_t idx = 0; idx < DIM; idx++)
{
mCoords[idx] += vector.getEntry(idx);
}
}
template<std::size_t DIM>
bool Point<DIM>::isEqual(const Point<DIM>& rhs) const
{
return mCoords == rhs.mCoords;
}
template class Point<2>;
template class Point<3>;

View file

@ -7,14 +7,19 @@
class Transform; class Transform;
template<std::size_t DIM = 3>
class Point class Point
{ {
public: public:
Point(double x = 0, double y = 0, double z = 0); Point(double x = 0, double y = 0, double z = 0.0);
Point(const Vector<double, DIM>& v);
Point(const Point<2>& p);
Point(const DiscretePoint& point); Point(const DiscretePoint& point);
Point(const Point& reference, double offSetX, double offSetY, double offSetZ = 0); Point(const Point<DIM>& reference, double offSetX, double offSetY, double offSetZ = 0);
~Point(); ~Point();
@ -26,43 +31,56 @@ public:
double getZ() const; double getZ() const;
double getDistance(const Point& point) const; double getDistance(const Point<DIM>& point) const;
double getDeltaX(const Point& point) const; double getDeltaX(const Point<DIM>& point) const;
double getDeltaY(const Point& point) const; double getDeltaY(const Point<DIM>& point) const;
double getDeltaZ(const Point& point) const; double getDeltaZ(const Point<DIM>& point) const;
Vector getDelta(const Point& point) const; Vector<double, DIM> getOriginOffset() const;
Vector<double, DIM> getDelta(const Point<DIM>& point) const;
bool isAtOrigin() const; bool isAtOrigin() const;
void move(const Vector& vector); bool isEqual(const Point<DIM>& rhs) const;
void move(double x, double y = 0.0, double z = 0.0); void moveBy(const Vector<double, DIM>& vector);
void operator+=(const Vector& vector) void scale(double x, double y = 0.0, double z = 0.0);
void moveBy(double x, double y = 0.0, double z = 0.0);
Point<DIM> operator+(const Vector<double, DIM>& vector)
{ {
move(vector); Point<DIM> p(*this);
p += vector;
return p;
} }
bool operator==(const Point& rhs) const void operator+=(const Vector<double, DIM>& vector)
{ {
return (mX == rhs.mX) moveBy(vector);
&& (mY == rhs.mY)
&& (mZ == rhs.mZ);
} }
bool operator!=(const Point& rhs) const bool operator==(const Point<DIM>& rhs) const
{
return isEqual(rhs);
}
bool operator!=(const Point<DIM>& rhs) const
{ {
return !operator==(rhs); return !operator==(rhs);
} }
private: private:
double mX{0}; std::vector<double> mCoords;
double mY{0};
double mZ{0};
}; };
using PointPtr = std::unique_ptr<Point>; using Point3 = Point<3>;
using Point2 = Point<2>;
using PointPtr3 = std::unique_ptr<Point<3> >;
using PointPtr2 = std::unique_ptr<Point<2> >;

View file

@ -1,12 +1,14 @@
#include "PointCollection.h" #include "PointCollection.h"
PointCollection::PointCollection(const std::vector<Point> points) template<std::size_t DIM>
PointCollection<DIM>::PointCollection(const std::vector<Point<DIM> > points)
: mPoints(points) : mPoints(points)
{ {
} }
void PointCollection::apply(const Transform& transform) template<std::size_t DIM>
void PointCollection<DIM>::apply(const Transform& transform)
{ {
for (auto& point : mPoints) for (auto& point : mPoints)
{ {
@ -14,12 +16,14 @@ void PointCollection::apply(const Transform& transform)
} }
} }
void PointCollection::addPoint(const Point& point) template<std::size_t DIM>
void PointCollection<DIM>::addPoint(const Point<DIM>& point)
{ {
mPoints.push_back(point); mPoints.push_back(point);
} }
Bounds PointCollection::getBounds() const template<std::size_t DIM>
Bounds PointCollection<DIM>::getBounds() const
{ {
Bounds bounds{0.0, 0.0, 0.0, 0.0}; Bounds bounds{0.0, 0.0, 0.0, 0.0};
@ -36,7 +40,8 @@ Bounds PointCollection::getBounds() const
return bounds; return bounds;
} }
Point PointCollection::getEndPoint() const template<std::size_t DIM>
Point<DIM> PointCollection<DIM>::getEndPoint() const
{ {
if (mPoints.empty()) if (mPoints.empty())
{ {
@ -48,7 +53,11 @@ Point PointCollection::getEndPoint() const
} }
} }
const std::vector<Point>& PointCollection::getPoints() const template<std::size_t DIM>
const std::vector<Point<DIM> >& PointCollection<DIM>::getPoints() const
{ {
return mPoints; return mPoints;
} }
template class PointCollection<2>;
template class PointCollection<3>;

View file

@ -6,21 +6,22 @@
#include <vector> #include <vector>
template<std::size_t DIM>
class PointCollection class PointCollection
{ {
public: public:
PointCollection(const std::vector<Point> points = {}); PointCollection(const std::vector<Point<DIM> > points = {});
void addPoint(const Point& point); void addPoint(const Point<DIM>& point);
void apply(const Transform& transform); void apply(const Transform& transform);
Bounds getBounds() const; Bounds getBounds() const;
Point getEndPoint() const; Point<DIM> getEndPoint() const;
const std::vector<Point>& getPoints() const; const std::vector<Point<DIM> >& getPoints() const;
private: private:
std::vector<Point> mPoints; std::vector<Point<DIM> > mPoints;
}; };

View file

@ -2,49 +2,27 @@
#include <sstream> #include <sstream>
std::string PointParser::toString(const Point& p, std::size_t dimensions, const std::string& delimiter, std::size_t precision) std::string PointParser::toString(const Point2& p, const std::string& delimiter, std::size_t precision)
{ {
return toString(p.getX(), p.getY(), p.getZ(), dimensions, delimiter, precision); return toString(p.getX(), p.getY(), delimiter, precision);
} }
std::string PointParser::toStringRelative(const Point& p, const Point& relativeTo, std::size_t dimensions, const std::string& delimiter, std::size_t precision) std::string PointParser::toString(const Vector2& v, const std::string& delimiter, std::size_t precision)
{ {
return toString(relativeTo.getDeltaX(p), relativeTo.getDeltaY(p), relativeTo.getDeltaZ(p), dimensions, delimiter, precision); return toString(v.getEntry(0), v.getEntry(1), delimiter, precision);
} }
std::string PointParser::toString(double x, double y, double z, std::size_t dimensions, const std::string& delimiter, std::size_t precision) std::string PointParser::toString(double x, double y, const std::string& delimiter, std::size_t precision)
{ {
if (precision == 0) if (precision == 0)
{ {
if (dimensions == 1) return std::to_string(x) + delimiter + std::to_string(y);
{
return std::to_string(x);
}
else if (dimensions == 2)
{
return std::to_string(x) + delimiter + std::to_string(y);
}
else
{
return std::to_string(x) + delimiter + std::to_string(y) + delimiter + std::to_string(z);
}
} }
else else
{ {
std::stringstream sstr; std::stringstream sstr;
sstr.precision(precision); sstr.precision(precision);
if (dimensions == 1) sstr << x << delimiter << y;
{
sstr << x;
}
else if (dimensions == 2)
{
sstr << x << delimiter << y;
}
else
{
sstr << x << delimiter << y << delimiter << z;
}
return sstr.str(); return sstr.str();
} }
} }

View file

@ -7,12 +7,11 @@
class PointParser class PointParser
{ {
public: public:
static std::string toString(const Point2& p, const std::string& delimiter = " ", std::size_t precision = 0);
static std::string toString(const Point& p, std::size_t dimensions = 3, const std::string& delimiter = " ", std::size_t precision = 0); static std::string toString(const Vector2& v, const std::string& delimiter = " ", std::size_t precision = 0);
static std::string toStringRelative(const Point& p, const Point& relativeTo, std::size_t dimensions = 3, const std::string& delimiter = " ", std::size_t precision = 0); static std::string toString(double x, double y, const std::string& delimiter = " ", std::size_t precision = 0);
static std::string toString(double x, double y, double z, std::size_t dimensions = 3, const std::string& delimiter = " ", std::size_t precision = 0);
static std::string toString(double x, std::size_t precision = 0); static std::string toString(double x, std::size_t precision = 0);
}; };

View file

@ -1,18 +1,11 @@
#include "Circle.h" #include "Circle.h"
Circle::Circle(const Point& centre, double radius) Circle::Circle(double radius)
: mRadius(radius), : mRadius(radius)
mCentre(centre)
{ {
mMinorRadius = mRadius; mMinorRadius = mRadius;
} }
const Point& Circle::getLocation() const
{
return mCentre;
}
double Circle::getRadius() const double Circle::getRadius() const
{ {
return mRadius; return mRadius;
@ -28,11 +21,6 @@ void Circle::setMinorRadius(double radius)
mMinorRadius = radius; mMinorRadius = radius;
} }
void Circle::sample(SparseGrid<bool>*) const
{
}
bool Circle::isEllipse() const bool Circle::isEllipse() const
{ {
return mRadius != mMinorRadius; return mRadius != mMinorRadius;
@ -40,10 +28,10 @@ bool Circle::isEllipse() const
Bounds Circle::getBounds() const Bounds Circle::getBounds() const
{ {
double minX = mCentre.getX() - mRadius; double minX = -mRadius;
double maxX = mCentre.getX() + mRadius; double maxX = mRadius;
double minY = mCentre.getY() - mMinorRadius; double minY = -mMinorRadius;
double maxY = mCentre.getY() + mMinorRadius; double maxY = mMinorRadius;
return { minX, maxX, minY, maxY }; return { minX, maxX, minY, maxY };
} }

View file

@ -1,14 +1,11 @@
#pragma once #pragma once
#include "AbstractGeometricItem.h" #include "AbstractGeometricItem.h"
#include "Point.h"
class Circle : public AbstractGeometricItem class Circle : public AbstractGeometricItem
{ {
public: public:
Circle(const Point& centre, double radius = 0.5); Circle(double radius = 0.5);
const Point& getLocation() const override;
double getRadius() const; double getRadius() const;
@ -22,10 +19,7 @@ public:
void setMinorRadius(double radius); void setMinorRadius(double radius);
void sample(SparseGrid<bool>*) const override;
private: private:
double mMinorRadius{ 0.5 }; double mMinorRadius{ 0.5 };
double mRadius{ 0.5 }; double mRadius{ 0.5 };
Point mCentre;
}; };

View file

@ -1,38 +1,31 @@
#include "Polygon.h" #include "Polygon.h"
namespace ntk { namespace ntk {
Polygon::Polygon(const std::vector<Point>& points) template<std::size_t DIM>
Polygon<DIM>::Polygon(const std::vector<Point<DIM> >& points)
: AbstractGeometricItem() : AbstractGeometricItem()
{ {
if (points.size() > 0) mPoints = PointCollection<DIM>(points);
{
mStartPoint = points[0];
}
mPoints = PointCollection(points);
} }
const PointCollection& Polygon::getPoints() const template<std::size_t DIM>
const PointCollection<DIM>& Polygon<DIM>::getPoints() const
{ {
return mPoints; return mPoints;
} }
Bounds Polygon::getBounds() const template<std::size_t DIM>
Bounds Polygon<DIM>::getBounds() const
{ {
return mPoints.getBounds(); return mPoints.getBounds();
} }
const Point& Polygon::getLocation() const template<std::size_t DIM>
{ AbstractGeometricItem::Type Polygon<DIM>::getType() const
return mStartPoint;
}
void Polygon::sample(SparseGrid<bool>*) const
{
}
Polygon::Type Polygon::getType() const
{ {
return Polygon::Type::POLYGON; return Polygon::Type::POLYGON;
} }
template class Polygon<2>;
template class Polygon<3>;
} }

View file

@ -5,23 +5,21 @@
#include "PointCollection.h" #include "PointCollection.h"
namespace ntk{ namespace ntk{
template<std::size_t DIM>
class Polygon : public AbstractGeometricItem class Polygon : public AbstractGeometricItem
{ {
public: public:
Polygon(const std::vector<Point>& points); Polygon(const std::vector<Point<DIM> >& points);
const PointCollection& getPoints() const; const PointCollection<DIM>& getPoints() const;
Bounds getBounds() const override; Bounds getBounds() const override;
const Point& getLocation() const override; AbstractGeometricItem::Type getType() const override;
void sample(SparseGrid<bool>*) const override;
Type getType() const override;
private: private:
Point mStartPoint; PointCollection<DIM> mPoints;
PointCollection mPoints;
}; };
} }
using Polygon2 = ntk::Polygon<2>;

View file

@ -1,18 +1,9 @@
#include "Rectangle.h" #include "Rectangle.h"
namespace ntk { namespace ntk {
Rectangle::Rectangle(const Point& bottomLeft, const Point& topRight) Rectangle::Rectangle(double width, double height)
: mBottomLeft(bottomLeft) : mWidth(width),
{ mHeight(height)
mHeight = mBottomLeft.getDeltaY(topRight);
mWidth = mBottomLeft.getDeltaX(topRight);
}
Rectangle::Rectangle(const Point& bottomLeft, double width, double height)
: mBottomLeft(bottomLeft),
mWidth(width),
mHeight(height)
{ {
} }
@ -24,19 +15,14 @@ namespace ntk {
Bounds Rectangle::getBounds() const Bounds Rectangle::getBounds() const
{ {
const auto minX = mBottomLeft.getX(); const auto minX = 0.0;
const auto maxX = mBottomLeft.getX() + mWidth; const auto maxX = mWidth;
const auto minY = mBottomLeft.getY(); const auto minY = 0.0;
const auto maxY = mBottomLeft.getY() + mHeight; const auto maxY = mHeight;
return { minX , maxX , minY , maxY }; return { minX , maxX , minY , maxY };
} }
void Rectangle::sample(SparseGrid<bool>*) const
{
}
double Rectangle::getHeight() const double Rectangle::getHeight() const
{ {
return mHeight; return mHeight;
@ -47,11 +33,6 @@ namespace ntk {
return mWidth; return mWidth;
} }
const Point& Rectangle::getLocation() const
{
return mBottomLeft;
}
double Rectangle::getRadius() const double Rectangle::getRadius() const
{ {
return mRadius; return mRadius;

View file

@ -6,15 +6,12 @@ namespace ntk{
class Rectangle : public AbstractGeometricItem class Rectangle : public AbstractGeometricItem
{ {
public: public:
Rectangle(const Point& bottomLeft, const Point& topRight); Rectangle(double width, double height);
Rectangle(const Point& bottomLeft, double width, double height);
double getHeight() const; double getHeight() const;
double getWidth() const; double getWidth() const;
const Point& getLocation() const override;
Bounds getBounds() const override; Bounds getBounds() const override;
Type getType() const override; Type getType() const override;
@ -23,10 +20,7 @@ public:
void setRadius(double radius); void setRadius(double radius);
void sample(SparseGrid<bool>*) const override;
private: private:
Point mBottomLeft;
double mWidth{0}; double mWidth{0};
double mHeight{0}; double mHeight{0};
double mRadius{ 0.0 }; double mRadius{ 0.0 };

View file

@ -60,7 +60,7 @@ void EquationNode::addExpression(SceneInfo* sceneInfo, const LatexMathExpression
node->setFont(mDefaultFont); node->setFont(mDefaultFont);
addChild(node.get()); addChild(node.get());
mTextCursor.move(node->getContentWidth(sceneInfo), 0.0); mTextCursor.moveBy(node->getContentWidth(sceneInfo), 0.0);
mText.push_back(std::move(node)); mText.push_back(std::move(node));
} }
@ -70,19 +70,19 @@ void EquationNode::addExpression(SceneInfo* sceneInfo, const LatexMathExpression
if (expression->getExpressions().size() == 2) if (expression->getExpressions().size() == 2)
{ {
auto x_cache = mTextCursor.getX(); auto x_cache = mTextCursor.getX();
mTextCursor.move(0.0, -9.0); mTextCursor.moveBy(0.0, -9.0);
addExpression(sceneInfo, expression->getExpressions()[0].get()); addExpression(sceneInfo, expression->getExpressions()[0].get());
mTextCursor.move(x_cache - mTextCursor.getX(), 16.0); mTextCursor.moveBy(x_cache - mTextCursor.getX(), 16.0);
std::vector<Point> end_loc{ { 25.0, 0.0 } }; std::vector<Point2> end_loc{ { 25.0, 0.0 } };
auto dividing_line = std::make_unique<LineNode>(Transform(mTextCursor), end_loc); auto dividing_line = std::make_unique<LineNode>(Transform(mTextCursor), end_loc);
addChild(dividing_line.get()); addChild(dividing_line.get());
mLines.push_back(std::move(dividing_line)); mLines.push_back(std::move(dividing_line));
mTextCursor.move(0.0, 2.0); mTextCursor.moveBy(0.0, 2.0);
addExpression(sceneInfo, expression->getExpressions()[1].get()); addExpression(sceneInfo, expression->getExpressions()[1].get());
mTextCursor.move(0.0, -9.0); mTextCursor.moveBy(0.0, -9.0);
} }
} }
else if (expression->getType() == LatexMathExpression::Type::ENCLOSING) else if (expression->getType() == LatexMathExpression::Type::ENCLOSING)
@ -96,7 +96,7 @@ void EquationNode::addExpression(SceneInfo* sceneInfo, const LatexMathExpression
left_node->setFont(mDefaultFont); left_node->setFont(mDefaultFont);
addChild(left_node.get()); addChild(left_node.get());
mTextCursor.move(left_node->getContentWidth(sceneInfo), 0.0); mTextCursor.moveBy(left_node->getContentWidth(sceneInfo), 0.0);
mText.push_back(std::move(left_node)); mText.push_back(std::move(left_node));
addExpression(sceneInfo, expression->getExpressions()[0].get()); addExpression(sceneInfo, expression->getExpressions()[0].get());
@ -107,7 +107,7 @@ void EquationNode::addExpression(SceneInfo* sceneInfo, const LatexMathExpression
right_node->setFont(mDefaultFont); right_node->setFont(mDefaultFont);
addChild(right_node.get()); addChild(right_node.get());
mTextCursor.move(right_node->getContentWidth(sceneInfo), 0.0); mTextCursor.moveBy(right_node->getContentWidth(sceneInfo), 0.0);
mText.push_back(std::move(right_node)); mText.push_back(std::move(right_node));
} }

View file

@ -30,7 +30,7 @@ protected:
FontItem mDefaultFont{ "Cambria Math", 14 }; FontItem mDefaultFont{ "Cambria Math", 14 };
//FontItem mDefaultFont{ "Latin Modern Math", 14 }; //FontItem mDefaultFont{ "Latin Modern Math", 14 };
Point mTextCursor; Point2 mTextCursor;
LatexMathExpression* mContent{ nullptr }; LatexMathExpression* mContent{ nullptr };
bool mContentDirty{ true }; bool mContentDirty{ true };

View file

@ -54,14 +54,14 @@ public:
} }
void setData(const std::vector<Point>& data) void setData(const std::vector<Point2>& data)
{ {
mData = data; mData = data;
} }
private: private:
std::string mLabel; std::string mLabel;
std::vector<Point> mData; std::vector<Point2> mData;
}; };
class Plot class Plot

View file

@ -44,14 +44,14 @@ void PlotNode::createOrUpdateGeometry(SceneInfo*)
const double width = 100.0; const double width = 100.0;
Point x_axis_start{ 0.0, height }; Point x_axis_start{ 0.0, height };
std::vector<Point> x_axis_points = { Point(width, 0.0) }; std::vector<Point2> x_axis_points = { Point2(width, 0.0) };
mXAxis = std::make_unique<LineNode>(Transform(x_axis_start), x_axis_points); mXAxis = std::make_unique<LineNode>(Transform(x_axis_start), x_axis_points);
mXAxis->setEndEndStyle(mAxisEndStyle); mXAxis->setEndEndStyle(mAxisEndStyle);
addChild(mXAxis.get()); addChild(mXAxis.get());
Point y_axis_start{ 0.0, height }; Point y_axis_start{ 0.0, height };
std::vector<Point> y_axis_points = { Point(0.0, -height) }; std::vector<Point2> y_axis_points = { Point2(0.0, -height) };
mYAxis = std::make_unique<LineNode>(Transform(y_axis_start), y_axis_points); mYAxis = std::make_unique<LineNode>(Transform(y_axis_start), y_axis_points);
mYAxis->setEndEndStyle(mAxisEndStyle); mYAxis->setEndEndStyle(mAxisEndStyle);

View file

@ -5,7 +5,7 @@ void GlyphRunOutlines::addSegment(const GlyphRunSegment& segment)
mFeatures[mFeatures.size() - 1].mSegments.push_back(segment); mFeatures[mFeatures.size() - 1].mSegments.push_back(segment);
} }
void GlyphRunOutlines::startFeature(const Point& point, bool isFilled) void GlyphRunOutlines::startFeature(const Point2& point, bool isFilled)
{ {
GlyphRunFeature feature; GlyphRunFeature feature;
feature.mFilled = isFilled; feature.mFilled = isFilled;

View file

@ -15,7 +15,7 @@ struct GlyphRunSegment
LINE, LINE,
BEZIER BEZIER
}; };
std::vector<Point> mPoints; std::vector<Point2> mPoints;
Type mType{ Type::LINE }; Type mType{ Type::LINE };
}; };
@ -29,7 +29,7 @@ class GlyphRunOutlines
{ {
public: public:
void addSegment(const GlyphRunSegment& point); void addSegment(const GlyphRunSegment& point);
void startFeature(const Point& point, bool isFilled); void startFeature(const Point2& point, bool isFilled);
std::string toPostScriptPath(); std::string toPostScriptPath();
private: private:

View file

@ -80,7 +80,7 @@ void __stdcall GlyphOutlineGeometrySink::SetSegmentFlags(D2D1_PATH_SEGMENT verte
void __stdcall GlyphOutlineGeometrySink::BeginFigure(D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin) void __stdcall GlyphOutlineGeometrySink::BeginFigure(D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin)
{ {
mGlyphRunOutline->startFeature(Point(startPoint.x, startPoint.y), figureBegin == D2D1_FIGURE_BEGIN_FILLED); mGlyphRunOutline->startFeature(Point2(startPoint.x, startPoint.y), figureBegin == D2D1_FIGURE_BEGIN_FILLED);
} }
void __stdcall GlyphOutlineGeometrySink::AddLines(_In_reads_(pointsCount) CONST D2D1_POINT_2F* points, UINT32 pointsCount) void __stdcall GlyphOutlineGeometrySink::AddLines(_In_reads_(pointsCount) CONST D2D1_POINT_2F* points, UINT32 pointsCount)
@ -90,7 +90,7 @@ void __stdcall GlyphOutlineGeometrySink::AddLines(_In_reads_(pointsCount) CONST
for (UINT32 idx = 0; idx < pointsCount; idx++) for (UINT32 idx = 0; idx < pointsCount; idx++)
{ {
auto point = points[idx]; auto point = points[idx];
segment.mPoints.push_back(Point(point.x, point.y)); segment.mPoints.push_back(Point2(point.x, point.y));
} }
mGlyphRunOutline->addSegment(segment); mGlyphRunOutline->addSegment(segment);
} }
@ -103,9 +103,9 @@ void __stdcall GlyphOutlineGeometrySink::AddBeziers(_In_reads_(beziersCount) CON
segment.mType = GlyphRunSegment::Type::BEZIER; segment.mType = GlyphRunSegment::Type::BEZIER;
auto bezier = beziers[idx]; auto bezier = beziers[idx];
segment.mPoints.push_back(Point(bezier.point1.x, bezier.point1.y)); segment.mPoints.push_back(Point2(bezier.point1.x, bezier.point1.y));
segment.mPoints.push_back(Point(bezier.point2.x, bezier.point2.y)); segment.mPoints.push_back(Point2(bezier.point2.x, bezier.point2.y));
segment.mPoints.push_back(Point(bezier.point3.x, bezier.point3.y)); segment.mPoints.push_back(Point2(bezier.point3.x, bezier.point3.y));
mGlyphRunOutline->addSegment(segment); mGlyphRunOutline->addSegment(segment);
} }

View file

@ -73,8 +73,8 @@ void DirectX2dPainter::paintRect(SceneModel* model)
auto rect = dynamic_cast<ntk::Rectangle*>(model->getGeometry()); auto rect = dynamic_cast<ntk::Rectangle*>(model->getGeometry());
const auto loc = model->getTransform().getLocation(); const auto loc = model->getTransform().getLocation();
const auto scale_x = model->getTransform().getScaleX(); const auto scale_x = model->getTransform().getScale().mX;
const auto scale_y = model->getTransform().getScaleY(); const auto scale_y = model->getTransform().getScale().mY;
const auto min_x = static_cast<float>(loc.getX()); const auto min_x = static_cast<float>(loc.getX());
const auto max_x = static_cast<float>(loc.getX() + rect->getWidth() * scale_x); const auto max_x = static_cast<float>(loc.getX() + rect->getWidth() * scale_x);
@ -117,8 +117,8 @@ void DirectX2dPainter::paintRect(SceneModel* model)
void DirectX2dPainter::paintCircle(SceneModel* model) void DirectX2dPainter::paintCircle(SceneModel* model)
{ {
const auto loc = model->getTransform().getLocation(); const auto loc = model->getTransform().getLocation();
const auto scale_x = model->getTransform().getScaleX(); const auto scale_x = model->getTransform().getScale().mX;
const auto scale_y = model->getTransform().getScaleY(); const auto scale_y = model->getTransform().getScale().mY;
auto circle = dynamic_cast<Circle*>(model->getGeometry()); auto circle = dynamic_cast<Circle*>(model->getGeometry());
const auto radius = circle->getRadius() * scale_x; const auto radius = circle->getRadius() * scale_x;
@ -141,7 +141,7 @@ void DirectX2dPainter::paintCircle(SceneModel* model)
} }
} }
D2D_POINT_2F DirectX2dPainter::toD2dPoint(const Point& point) D2D_POINT_2F DirectX2dPainter::toD2dPoint(const Point<2>& point)
{ {
return D2D1::Point2F(static_cast<float>(point.getX()), static_cast<float>(point.getY())); return D2D1::Point2F(static_cast<float>(point.getX()), static_cast<float>(point.getY()));
} }
@ -155,9 +155,9 @@ void DirectX2dPainter::paintLine(SceneModel* model)
path_geom->Open(&path_sink); path_geom->Open(&path_sink);
auto line = dynamic_cast<Line*>(model->getGeometry()); auto line = dynamic_cast<Line<2>*>(model->getGeometry());
path_sink->BeginFigure(toD2dPoint(line->getFirstPoint()), D2D1_FIGURE_BEGIN_FILLED); path_sink->BeginFigure(toD2dPoint(line->getPoints().getPoints()[0]), D2D1_FIGURE_BEGIN_FILLED);
onLine(line, path_sink.Get()); onLine(line, path_sink.Get());
@ -194,9 +194,9 @@ void DirectX2dPainter::paintPolygon(SceneModel* model)
path_geom->Open(&path_sink); path_geom->Open(&path_sink);
auto polygon = dynamic_cast<ntk::Polygon*>(model->getGeometry()); auto polygon = dynamic_cast<ntk::Polygon<2>*>(model->getGeometry());
path_sink->BeginFigure(toD2dPoint(polygon->getLocation()), D2D1_FIGURE_BEGIN_FILLED); path_sink->BeginFigure(toD2dPoint(Point2(0.0, 0.0)), D2D1_FIGURE_BEGIN_FILLED);
bool first{ true }; bool first{ true };
for (const auto& point : polygon->getPoints().getPoints()) for (const auto& point : polygon->getPoints().getPoints())
@ -245,7 +245,7 @@ void DirectX2dPainter::paintPath(SceneModel* model)
auto path_item = dynamic_cast<GeometryPath*>(model->getGeometry()); auto path_item = dynamic_cast<GeometryPath*>(model->getGeometry());
for (const auto& feature : path_item->getFeatures()) for (const auto& feature : path_item->getFeatures())
{ {
const auto loc = feature->getLocation(); const auto loc = feature->getOffset();
path_sink->BeginFigure(toD2dPoint(loc), D2D1_FIGURE_BEGIN_FILLED); path_sink->BeginFigure(toD2dPoint(loc), D2D1_FIGURE_BEGIN_FILLED);
for (const auto& element : feature->getElements()) for (const auto& element : feature->getElements())
@ -260,16 +260,16 @@ void DirectX2dPainter::paintPath(SceneModel* model)
} }
else if (element->getType() == AbstractGeometricItem::Type::CURVE) else if (element->getType() == AbstractGeometricItem::Type::CURVE)
{ {
auto curve = dynamic_cast<Curve*>(element.get()); auto curve = dynamic_cast<Curve<2>*>(element.get());
if (curve->getCurveType() == Curve::CurveType::ARC) if (curve->getCurveType() == CurveType::ARC)
{ {
onArc(curve, path_sink.Get()); onArc(curve, path_sink.Get());
} }
else if (curve->getCurveType() == Curve::CurveType::CUBIC_BEZIER) else if (curve->getCurveType() == CurveType::CUBIC_BEZIER)
{ {
onCubicBezier(curve, path_sink.Get()); onCubicBezier(curve, path_sink.Get());
} }
else if (curve->getCurveType() == Curve::CurveType::QUADRATIC_BEZIER) else if (curve->getCurveType() == CurveType::QUADRATIC_BEZIER)
{ {
onQuadraticBezier(curve, path_sink.Get()); onQuadraticBezier(curve, path_sink.Get());
} }
@ -299,11 +299,11 @@ void DirectX2dPainter::paintPath(SceneModel* model)
rt->SetTransform(D2D1::Matrix3x2F::Identity()); rt->SetTransform(D2D1::Matrix3x2F::Identity());
} }
void DirectX2dPainter::onArc(Curve* element, ID2D1GeometrySink* sink) void DirectX2dPainter::onArc(Curve<2>* element, ID2D1GeometrySink* sink)
{ {
auto arc = dynamic_cast<ntk::Arc*>(element); auto arc = dynamic_cast<ntk::Arc*>(element);
const auto end = toD2dPoint(arc->getEndPoint()); const auto end = toD2dPoint(arc->getEndOffset());
D2D1_SIZE_F size{static_cast<float>(arc->getRx()), static_cast<float>(arc->getRx()) }; D2D1_SIZE_F size{static_cast<float>(arc->getRx()), static_cast<float>(arc->getRx()) };
const auto angle = static_cast<float>(arc->getRotation()); const auto angle = static_cast<float>(arc->getRotation());
D2D1_SWEEP_DIRECTION direction = arc->getSweepParam() ? D2D1_SWEEP_DIRECTION_CLOCKWISE : D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE; D2D1_SWEEP_DIRECTION direction = arc->getSweepParam() ? D2D1_SWEEP_DIRECTION_CLOCKWISE : D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE;
@ -313,31 +313,31 @@ void DirectX2dPainter::onArc(Curve* element, ID2D1GeometrySink* sink)
sink->AddArc(segment); sink->AddArc(segment);
} }
void DirectX2dPainter::onQuadraticBezier(Curve* element, ID2D1GeometrySink* sink) void DirectX2dPainter::onQuadraticBezier(Curve<2>* element, ID2D1GeometrySink* sink)
{ {
auto bezier = dynamic_cast<QuadraticBezierCurve*>(element); auto bezier = dynamic_cast<QuadraticBezierCurve<2>*>(element);
D2D1_QUADRATIC_BEZIER_SEGMENT segment{ toD2dPoint(bezier->getControlPoint()) , toD2dPoint(bezier->getEndPoint()) }; D2D1_QUADRATIC_BEZIER_SEGMENT segment{ toD2dPoint(bezier->getControlOffset()) , toD2dPoint(bezier->getEndOffset()) };
sink->AddQuadraticBezier(segment); sink->AddQuadraticBezier(segment);
} }
void DirectX2dPainter::onCubicBezier(Curve* element, ID2D1GeometrySink* sink) void DirectX2dPainter::onCubicBezier(Curve<2>* element, ID2D1GeometrySink* sink)
{ {
auto bezier = dynamic_cast<CubicBezierCurve*>(element); auto bezier = dynamic_cast<CubicBezierCurve<2>*>(element);
D2D1_BEZIER_SEGMENT segment{ toD2dPoint(bezier->getStartControlPoint()), toD2dPoint(bezier->getEndControlPoint()), toD2dPoint(bezier->getEndPoint()) }; D2D1_BEZIER_SEGMENT segment{ toD2dPoint(bezier->getStartControlOffset()), toD2dPoint(bezier->getEndControlOffset()), toD2dPoint(bezier->getEndOffset()) };
sink->AddBezier(segment); sink->AddBezier(segment);
} }
void DirectX2dPainter::onLine(PathElement* element, ID2D1GeometrySink* sink) void DirectX2dPainter::onLine(PathElement<2>* element, ID2D1GeometrySink* sink)
{ {
for (const auto& point : dynamic_cast<Line*>(element)->getPoints().getPoints()) for (const auto& point : dynamic_cast<Line<2>*>(element)->getPoints().getPoints())
{ {
sink->AddLine(toD2dPoint(point)); sink->AddLine(toD2dPoint(point));
} }
} }
void DirectX2dPainter::onLineSegment(PathElement* element, ID2D1GeometrySink* sink) void DirectX2dPainter::onLineSegment(PathElement<2>* element, ID2D1GeometrySink* sink)
{ {
const auto loc = element->getEndPoint(); const auto loc = element->getEndOffset();
sink->AddLine(toD2dPoint(loc)); sink->AddLine(toD2dPoint(loc));
} }

View file

@ -1,14 +1,18 @@
#pragma once #pragma once
#include "Color.h" #include "Color.h"
#include "PathElement.h"
#include <wrl.h> #include <wrl.h>
class SceneModel; class SceneModel;
template<std::size_t DIM>
class Point; class Point;
class DirectX2dInterface; class DirectX2dInterface;
class PathElement; template<std::size_t DIM>
class Curve; class Curve;
struct ID2D1SolidColorBrush; struct ID2D1SolidColorBrush;
@ -34,15 +38,15 @@ public:
void setD2dInterface(DirectX2dInterface* d2dIterface); void setD2dInterface(DirectX2dInterface* d2dIterface);
private: private:
void onLine(PathElement* element, ID2D1GeometrySink* sink); void onLine(PathElement<2>* element, ID2D1GeometrySink* sink);
void onLineSegment(PathElement* element, ID2D1GeometrySink* sink); void onLineSegment(PathElement<2>* element, ID2D1GeometrySink* sink);
void onArc(Curve* element, ID2D1GeometrySink* sink); void onArc(Curve<2>* element, ID2D1GeometrySink* sink);
void onQuadraticBezier(Curve* element, ID2D1GeometrySink* sink); void onQuadraticBezier(Curve<2>* element, ID2D1GeometrySink* sink);
void onCubicBezier(Curve* element, ID2D1GeometrySink* sink); void onCubicBezier(Curve<2>* element, ID2D1GeometrySink* sink);
void paintRect(SceneModel* model); void paintRect(SceneModel* model);
@ -56,7 +60,7 @@ private:
static D2D1::ColorF toD2dColor(const Color& color); static D2D1::ColorF toD2dColor(const Color& color);
static D2D_POINT_2F toD2dPoint(const Point& point); static D2D_POINT_2F toD2dPoint(const Point<2>& point);
Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> mSolidBrush; Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> mSolidBrush;

View file

@ -33,8 +33,8 @@ void DirectXMesh::update(DrawingContext* context, ID3D12Device* device)
{ {
for (const auto& loc : face->getNodeLocations(AbstractFace::Orientation::CW)) for (const auto& loc : face->getNodeLocations(AbstractFace::Orientation::CW))
{ {
auto x = loc.getX() * transform.getScaleX() + transform.getLocation().getX(); auto x = loc.getX() * transform.getScale().mX + transform.getLocation().getX();
auto y = loc.getY() * transform.getScaleY() + transform.getLocation().getY(); auto y = loc.getY() * transform.getScale().mY + transform.getLocation().getY();
x = 2 * x - 1; x = 2 * x - 1;
y = 2 * y - 1; y = 2 * y - 1;

View file

@ -35,7 +35,7 @@ public:
virtual std::vector<std::size_t> getEdgeIds() const = 0; virtual std::vector<std::size_t> getEdgeIds() const = 0;
virtual std::vector<Point> getNodeLocations(Orientation orientation = Orientation::CCW) const = 0; virtual std::vector<Point3> getNodeLocations(Orientation orientation = Orientation::CCW) const = 0;
virtual void replaceEdge(Edge* original, Edge* replacement) = 0; virtual void replaceEdge(Edge* original, Edge* replacement) = 0;

View file

@ -74,7 +74,7 @@ void AbstractMesh::translate(double offsetX, double offsetY, double offsetZ)
} }
} }
void AbstractMesh::translate(const Point& offset) void AbstractMesh::translate(const Point3& offset)
{ {
translate(offset.getX(), offset.getY(), offset.getZ()); translate(offset.getX(), offset.getY(), offset.getZ());
} }

View file

@ -52,7 +52,7 @@ public:
void scale(double scaleX, double scaleY); void scale(double scaleX, double scaleY);
void translate(const Point& offset); void translate(const Point3& offset);
void translate(double offsetX, double offsetY, double offsetZ = 0.0); void translate(double offsetX, double offsetY, double offsetZ = 0.0);

View file

@ -8,7 +8,7 @@
using EdgeIds = std::vector<std::pair<std::size_t, std::size_t> >; using EdgeIds = std::vector<std::pair<std::size_t, std::size_t> >;
using FaceIds = std::vector<std::vector<std::size_t> >; using FaceIds = std::vector<std::vector<std::size_t> >;
using VecPoints = std::vector<Point>; using VecPoints = std::vector<Point3>;
class MeshBuilder class MeshBuilder
{ {

View file

@ -1,6 +1,6 @@
#include "Node.h" #include "Node.h"
std::unique_ptr<Node> Node::Create(const Point& p, std::size_t index) std::unique_ptr<Node> Node::Create(const Point3& p, std::size_t index)
{ {
return std::make_unique<Node>(p, index); return std::make_unique<Node>(p, index);
} }
@ -10,7 +10,7 @@ Node::~Node()
} }
Node::Node(const Point& p, std::size_t index) Node::Node(const Point3& p, std::size_t index)
: mIndex(index), : mIndex(index),
mPoint(p) mPoint(p)
{ {
@ -42,7 +42,7 @@ std::vector<double> Node::getVectorAttribute(const std::string& tag) const
return {}; return {};
} }
const Point& Node::getPoint() const const Point3& Node::getPoint() const
{ {
return mPoint; return mPoint;
} }

View file

@ -17,9 +17,9 @@ public:
DIRTY DIRTY
}; };
Node(const Point& p, std::size_t index = 0); Node(const Point3& p, std::size_t index = 0);
static std::unique_ptr<Node> Create(const Point& p, std::size_t index = 0); static std::unique_ptr<Node> Create(const Point3& p, std::size_t index = 0);
~Node(); ~Node();
@ -45,7 +45,7 @@ public:
State getState() const; State getState() const;
const Point& getPoint() const; const Point3& getPoint() const;
std::vector<double> getVectorAttribute(const std::string& tag) const; std::vector<double> getVectorAttribute(const std::string& tag) const;
@ -60,7 +60,7 @@ public:
private: private:
std::unordered_map<std::string, std::vector<double> > mVectorAttributes; std::unordered_map<std::string, std::vector<double> > mVectorAttributes;
std::size_t mIndex{0}; std::size_t mIndex{0};
Point mPoint; Point3 mPoint;
std::vector<std::size_t> mAssociatedEdgeIds; std::vector<std::size_t> mAssociatedEdgeIds;
std::vector<std::size_t> mAssociatedFaceIds; std::vector<std::size_t> mAssociatedFaceIds;

View file

@ -75,7 +75,7 @@ void TriFace::associateWidthEdges()
mEdge2->associateFace(mId); mEdge2->associateFace(mId);
} }
std::vector<Point> TriFace::getNodeLocations(Orientation orientation) const std::vector<Point3> TriFace::getNodeLocations(Orientation orientation) const
{ {
if (orientation != getOrientation()) if (orientation != getOrientation())
{ {
@ -87,7 +87,7 @@ std::vector<Point> TriFace::getNodeLocations(Orientation orientation) const
} }
} }
Vector TriFace::getNormal() const Vector3 TriFace::getNormal() const
{ {
auto v0 = mEdge0->getNode0()->getPoint().getDelta(mEdge0->getNode1()->getPoint()); auto v0 = mEdge0->getNode0()->getPoint().getDelta(mEdge0->getNode1()->getPoint());
auto v1 = mEdge0->getNode0()->getPoint().getDelta(mEdge1->getNode1()->getPoint()); auto v1 = mEdge0->getNode0()->getPoint().getDelta(mEdge1->getNode1()->getPoint());
@ -96,8 +96,10 @@ Vector TriFace::getNormal() const
AbstractFace::Orientation TriFace::getOrientation() const AbstractFace::Orientation TriFace::getOrientation() const
{ {
Vector z_norm(0, 0, 1); return Orientation::CW;
if (z_norm.dotProduct(getNormal()) < 0.0) /*
Vector3 z_norm(0, 0, 1);
if (z_norm.innerProduct(getNormal()) < 0.0)
{ {
return Orientation::CW; return Orientation::CW;
} }
@ -105,4 +107,5 @@ AbstractFace::Orientation TriFace::getOrientation() const
{ {
return Orientation::CCW; return Orientation::CCW;
} }
*/
} }

View file

@ -27,9 +27,9 @@ public:
std::size_t getEdge2Id () const; std::size_t getEdge2Id () const;
std::vector<std::size_t> getEdgeIds() const override; std::vector<std::size_t> getEdgeIds() const override;
std::vector<Point> getNodeLocations(Orientation orientation = Orientation::CCW) const override; std::vector<Point3> getNodeLocations(Orientation orientation = Orientation::CCW) const override;
Vector getNormal() const; Vector3 getNormal() const;
AbstractFace::Orientation getOrientation() const; AbstractFace::Orientation getOrientation() const;

View file

@ -54,6 +54,10 @@ list(APPEND visual_elements_LIB_INCLUDES
nodes/GeometryNode.cpp nodes/GeometryNode.cpp
nodes/AbstractVisualNode.h nodes/AbstractVisualNode.h
nodes/AbstractVisualNode.cpp nodes/AbstractVisualNode.cpp
postscript/PostscriptReader.h
postscript/PostscriptReader.cpp
postscript/PostscriptWriter.h
postscript/PostscriptWriter.cpp
Material.h Material.h
BasicMaterial.h BasicMaterial.h
BasicMaterial.cpp BasicMaterial.cpp
@ -67,6 +71,7 @@ target_include_directories(${MODULE_NAME} PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/basic_shapes ${CMAKE_CURRENT_SOURCE_DIR}/basic_shapes
${CMAKE_CURRENT_SOURCE_DIR}/scene ${CMAKE_CURRENT_SOURCE_DIR}/scene
${CMAKE_CURRENT_SOURCE_DIR}/nodes ${CMAKE_CURRENT_SOURCE_DIR}/nodes
${CMAKE_CURRENT_SOURCE_DIR}/postscript
${CMAKE_CURRENT_SOURCE_DIR}/svg ${CMAKE_CURRENT_SOURCE_DIR}/svg
${CMAKE_CURRENT_SOURCE_DIR}/svg/elements ${CMAKE_CURRENT_SOURCE_DIR}/svg/elements
) )

View file

@ -1,8 +1,6 @@
#include "CircleNode.h" #include "CircleNode.h"
#include "SceneModel.h" #include "SceneModel.h"
#include "AbstractMesh.h"
#include "MeshPrimitives.h"
#include "SceneInfo.h" #include "SceneInfo.h"
#include "Circle.h" #include "Circle.h"
@ -47,43 +45,18 @@ void CircleNode::setMinorRadius(double radius)
} }
} }
std::unique_ptr<AbstractGeometricItem> CircleNode::createGeometryPrimitive() const void CircleNode::createOrUpdateGeometry(SceneInfo*)
{ {
auto circle = std::make_unique<Circle>(Point{ 0, 0 }, mRadius); auto circle = std::make_unique<Circle>(mRadius);
circle->setMinorRadius(mMinorRadius); circle->setMinorRadius(mMinorRadius);
return circle;
}
std::unique_ptr<AbstractMesh> CircleNode::createMeshPrimitive() const
{
return MeshPrimitives::buildCircleAsTriMesh();
}
void CircleNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
{
if (!mBackgroundItem) if (!mBackgroundItem)
{ {
if (sceneInfo->mSupportsGeometryPrimitives) mBackgroundItem = std::make_unique<SceneModel>(std::move(circle));
{
mBackgroundItem = std::make_unique<SceneModel>(createGeometryPrimitive());
}
else
{
mBackgroundItem = std::make_unique<SceneModel>(createMeshPrimitive());
mBackgroundItem->setMeshTransform(Transform({}, mRadius, mRadius));
}
mBackgroundItem->setName(mName + "_Model"); mBackgroundItem->setName(mName + "_Model");
} }
else else
{ {
if (sceneInfo->mSupportsGeometryPrimitives) mBackgroundItem->updateGeometry(std::move(circle));
{
mBackgroundItem->updateGeometry(createGeometryPrimitive());
}
else
{
mBackgroundItem->updateMesh(createMeshPrimitive());
mBackgroundItem->setMeshTransform(Transform({}, mRadius, mRadius));
}
} }
} }

View file

@ -20,9 +20,6 @@ public:
private: private:
void createOrUpdateGeometry(SceneInfo* sceneInfo) override; void createOrUpdateGeometry(SceneInfo* sceneInfo) override;
std::unique_ptr<AbstractGeometricItem> createGeometryPrimitive() const;
std::unique_ptr<AbstractMesh> createMeshPrimitive() const;
double mRadius{1.0}; double mRadius{1.0};
double mMinorRadius{ 1.0 }; double mMinorRadius{ 1.0 };
}; };

View file

@ -2,7 +2,7 @@
#include "SceneModel.h" #include "SceneModel.h"
LineNode::LineNode(const Transform& transform, const std::vector<Point>& points) LineNode::LineNode(const Transform& transform, const std::vector<Point2>& points)
: GeometryNode(transform), : GeometryNode(transform),
mPoints(points) mPoints(points)
{ {
@ -16,35 +16,32 @@ LineNode::Type LineNode::getType()
void LineNode::createOrUpdateGeometry(SceneInfo* sceneInfo) void LineNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
{ {
if (sceneInfo->mSupportsGeometryPrimitives) auto line = std::make_unique<Line2>(mPoints);
mBackgroundItem = std::make_unique<SceneModel>(std::move(line));
if (mStartEndStyle != LineEndNode::Style::NONE)
{ {
auto line = std::make_unique<Line>(Point{ 0, 0 }, mPoints); if (!mStartNode)
mBackgroundItem = std::make_unique<SceneModel>(std::move(line));
if (mStartEndStyle != LineEndNode::Style::NONE)
{ {
if (!mStartNode) mStartNode = std::make_unique<LineEndNode>();
{ addChild(mStartNode.get());
mStartNode = std::make_unique<LineEndNode>(Point{ 0, 0 });
addChild(mStartNode.get());
}
mStartNode->setStyle(mStartEndStyle);
mStartNode->setSize(mStartEndSize);
}
if (mEndEndStyle != LineEndNode::Style::NONE)
{
if (!mEndNode)
{
auto end_loc = mPoints[mPoints.size() - 1];
mEndNode = std::make_unique<LineEndNode>(end_loc);
addChild(mEndNode.get());
}
mEndNode->setStyle(mEndEndStyle);
mEndNode->setSize(mEndEndSize);
} }
mStartNode->setStyle(mStartEndStyle);
mStartNode->setSize(mStartEndSize);
} }
if (mEndEndStyle != LineEndNode::Style::NONE)
{
if (!mEndNode)
{
auto end_loc = mPoints[mPoints.size() - 1];
mEndNode = std::make_unique<LineEndNode>(Transform(end_loc));
addChild(mEndNode.get());
}
mEndNode->setStyle(mEndEndStyle);
mEndNode->setSize(mEndEndSize);
}
mBackgroundItem->setName(mName + "_Model"); mBackgroundItem->setName(mName + "_Model");
} }

View file

@ -11,7 +11,7 @@
class LineNode : public GeometryNode class LineNode : public GeometryNode
{ {
public: public:
LineNode(const Transform& transform, const std::vector<Point>& points); LineNode(const Transform& transform, const std::vector<Point2>& points);
Type getType() override; Type getType() override;
@ -28,7 +28,7 @@ private:
LineEndNode::Style mStartEndStyle{ LineEndNode::Style::NONE }; LineEndNode::Style mStartEndStyle{ LineEndNode::Style::NONE };
LineEndNode::Style mEndEndStyle{ LineEndNode::Style::NONE }; LineEndNode::Style mEndEndStyle{ LineEndNode::Style::NONE };
std::vector<Point> mPoints; std::vector<Point2> mPoints;
std::unique_ptr<LineEndNode> mStartNode; std::unique_ptr<LineEndNode> mStartNode;
std::unique_ptr<LineEndNode> mEndNode; std::unique_ptr<LineEndNode> mEndNode;

View file

@ -20,7 +20,7 @@ PolygonNode::Type PolygonNode::getType()
return Type::Polygon; return Type::Polygon;
} }
void PolygonNode::setPoints(const std::vector<Point>& points) void PolygonNode::setPoints(const std::vector<Point2>& points)
{ {
mPoints = points; mPoints = points;
mGeometryIsDirty = true; mGeometryIsDirty = true;
@ -28,26 +28,15 @@ void PolygonNode::setPoints(const std::vector<Point>& points)
void PolygonNode::createOrUpdateGeometry(SceneInfo* sceneInfo) void PolygonNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
{ {
auto polygon = std::make_unique<Polygon2>(mPoints);
if (!mBackgroundItem) if (!mBackgroundItem)
{ {
if (sceneInfo->mSupportsGeometryPrimitives) mBackgroundItem = std::make_unique<SceneModel>(std::move(polygon));
{
auto polygon = std::make_unique<ntk::Polygon>(mPoints);
mBackgroundItem = std::make_unique<SceneModel>(std::move(polygon));
}
else
{
//auto mesh = MeshPrimitives::buildRectangleAsTriMesh();
//mBackgroundItem = std::make_unique<SceneModel>(std::move(mesh));
}
mBackgroundItem->setName(mName + "_Model"); mBackgroundItem->setName(mName + "_Model");
} }
else else
{ {
if (sceneInfo->mSupportsGeometryPrimitives) mBackgroundItem->updateGeometry(std::move(polygon));
{
auto polygon = std::make_unique<ntk::Polygon>(mPoints);
mBackgroundItem->updateGeometry(std::move(polygon));
}
} }
} }

View file

@ -11,9 +11,9 @@ public:
Type getType() override; Type getType() override;
void setPoints(const std::vector<Point>& points); void setPoints(const std::vector<Point2>& points);
private: private:
void createOrUpdateGeometry(SceneInfo* sceneInfo) override; void createOrUpdateGeometry(SceneInfo* sceneInfo) override;
std::vector<Point> mPoints; std::vector<Point2> mPoints;
}; };

View file

@ -2,8 +2,6 @@
#include "Rectangle.h" #include "Rectangle.h"
#include "MeshPrimitives.h"
#include "SceneInfo.h" #include "SceneInfo.h"
#include "SceneModel.h" #include "SceneModel.h"
@ -67,31 +65,18 @@ void RectangleNode::setRadius(double radius)
} }
} }
void RectangleNode::createOrUpdateGeometry(SceneInfo* sceneInfo) void RectangleNode::createOrUpdateGeometry(SceneInfo*)
{ {
auto rect = std::make_unique<ntk::Rectangle>(mWidth, mHeight);
rect->setRadius(mRadius);
if (!mBackgroundItem) if (!mBackgroundItem)
{ {
if (sceneInfo->mSupportsGeometryPrimitives) mBackgroundItem = std::make_unique<SceneModel>(std::move(rect));
{
auto rect = std::make_unique<ntk::Rectangle>(Point{ 0, 0 }, mWidth, mHeight);
rect->setRadius(mRadius);
mBackgroundItem = std::make_unique<SceneModel>(std::move(rect));
}
else
{
auto mesh = MeshPrimitives::buildRectangleAsTriMesh();
mBackgroundItem = std::make_unique<SceneModel>(std::move(mesh));
}
mBackgroundItem->setName(mName + "_Model"); mBackgroundItem->setName(mName + "_Model");
} }
else else
{ {
if (sceneInfo->mSupportsGeometryPrimitives) mBackgroundItem->updateGeometry(std::move(rect));
{
auto rect = std::make_unique<ntk::Rectangle>(Point{ 0, 0 }, mWidth, mHeight);
rect->setRadius(mRadius);
mBackgroundItem->updateGeometry(std::move(rect));
}
} }
} }

View file

@ -34,9 +34,9 @@ void LineEndNode::createOrUpdateGeometry(SceneInfo*)
if (mStyle == Style::CLOSED_ARROW) if (mStyle == Style::CLOSED_ARROW)
{ {
auto polygon = std::make_unique<PolygonNode>(); auto polygon = std::make_unique<PolygonNode>();
auto p0 = Point(0.0, -mSize / 2.0); auto p0 = Point2(0.0, -mSize / 2.0);
auto p1 = Point(mSize, 0.0); auto p1 = Point2(mSize, 0.0);
auto p2 = Point(0.0, mSize / 2.0); auto p2 = Point2(0.0, mSize / 2.0);
polygon->setPoints({ p0, p1, p2 }); polygon->setPoints({ p0, p1, p2 });
polygon->setFillColor({ 0, 0, 0 }); polygon->setFillColor({ 0, 0, 0 });

View file

@ -30,7 +30,7 @@ private:
std::unique_ptr<GeometryNode> mContentNode; std::unique_ptr<GeometryNode> mContentNode;
Vector mDirection; Vector3 mDirection;
bool mContentDirty{ true }; bool mContentDirty{ true };
double mSize{ 5.0 }; double mSize{ 5.0 };

View file

@ -4,6 +4,7 @@
#include "SceneInfo.h" #include "SceneInfo.h"
#include "SceneModel.h" #include "SceneModel.h"
#include "PostscriptReader.h"
PathNode::PathNode(const Transform& transform, const std::string& psPath) PathNode::PathNode(const Transform& transform, const std::string& psPath)
: GeometryNode(transform), : GeometryNode(transform),
@ -34,23 +35,17 @@ void PathNode::setPathString(const std::string& psPath)
void PathNode::createOrUpdateGeometry(SceneInfo* sceneInfo) void PathNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
{ {
auto path = std::make_unique<GeometryPath>();
PostscriptReader reader;
reader.read(path.get(), mPathString);
if (!mBackgroundItem) if (!mBackgroundItem)
{ {
if (sceneInfo->mSupportsGeometryPrimitives) mBackgroundItem = std::make_unique<SceneModel>(std::move(path));
{ mBackgroundItem->setName(mName + "_Model");
auto path = std::make_unique<GeometryPath>();
path->buildFromPostscript(mPathString);
mBackgroundItem = std::make_unique<SceneModel>(std::move(path));
mBackgroundItem->setName(mName + "_Model");
}
} }
else else
{ {
if (sceneInfo->mSupportsGeometryPrimitives) mBackgroundItem->updateGeometry(std::move(path));
{
auto path = std::make_unique<GeometryPath>();
path->buildFromPostscript(mPathString);
mBackgroundItem->updateGeometry(std::move(path));
}
} }
} }

View file

@ -224,7 +224,7 @@ void TextNode::update(SceneInfo* sceneInfo)
if (mRenderNodeBounds) if (mRenderNodeBounds)
{ {
auto rect = std::make_unique<ntk::Rectangle>(Point(0.0, 0.0), mWidth, mHeight); auto rect = std::make_unique<ntk::Rectangle>(mWidth, mHeight);
mNodeBounds = std::make_unique<SceneModel>(); mNodeBounds = std::make_unique<SceneModel>();
mNodeBounds->updateGeometry(std::move(rect)); mNodeBounds->updateGeometry(std::move(rect));
@ -235,7 +235,7 @@ void TextNode::update(SceneInfo* sceneInfo)
if (mRenderTextBounds) if (mRenderTextBounds)
{ {
auto rect = std::make_unique<ntk::Rectangle>(Point(0.0, 0.0), mContentWidth, mContentHeight); auto rect = std::make_unique<ntk::Rectangle>(mContentWidth, mContentHeight);
mTextBounds = std::make_unique<SceneModel>(); mTextBounds = std::make_unique<SceneModel>();
mTextBounds->updateGeometry(std::move(rect)); mTextBounds->updateGeometry(std::move(rect));

View file

@ -0,0 +1,313 @@
#include "PostscriptReader.h"
#include "Path.h"
#include "StringUtils.h"
#include "FileLogger.h"
#include "Line.h"
#include "LineSegment.h"
#include "Arc.h"
#include "QuadraticBezierCurve.h"
#include "CubicBezierCurve.h"
#include "PointParser.h"
void PostscriptReader::read(GeometryPath* targetPath, const std::string& postScriptPath)
{
mCurrentPoint = Point2();
for (auto c : postScriptPath)
{
if (c == 'M' || c == 'm')
{
mLineState = LineState::IN_FIRST_POINT;
mPositionState = getPositionState(c);
mWorkingFeature = std::make_unique<GeometryPathFeature>();
}
else if (c == 'H' || c == 'h')
{
onNewElement(c);
mLineState = LineState::IN_HORIZONTAL;
}
else if (c == 'V' || c == 'v')
{
onNewElement(c);
mLineState = LineState::IN_VERTICAL;
}
else if (c == 'L' || c == 'l')
{
onNewElement(c);
mLineState = LineState::IN_LINE;
}
else if (c == 'C' || c == 'c')
{
onNewElement(c);
mLineState = LineState::IN_CUBIC_BEZIER;
}
else if (c == 'Q' || c == 'q')
{
onNewElement(c);
mLineState = LineState::IN_QUADRATIC_BEZIER;
}
else if (c == 'A' || c == 'a')
{
onNewElement(c);
mLineState = LineState::IN_ARC;
}
else if (c == 'Z' || c == 'z')
{
onNewElement(c);
mLineState = LineState::START;
targetPath->addFeature(std::move(mWorkingFeature));
mWorkingFeature = nullptr;
}
else if (std::isblank(c))
{
onNonNumeric();
}
else if (std::isalpha(c))
{
onNewElement(c);
mLineState = LineState::IN_UNSUPPORTED;
}
else
{
mBuffer.push_back(c);
}
}
}
void PostscriptReader::onNewElement(char c)
{
onNonNumeric();
onElementEnd();
mPositionState = getPositionState(c);
}
void PostscriptReader::onNonNumeric()
{
if (!mBuffer.empty())
{
mPointBuffer.push_back(std::stod(mBuffer));
mBuffer.clear();
}
}
PostscriptReader::PositionState PostscriptReader::getPositionState(char c) const
{
return std::isupper(c) ? PositionState::ABSOLUTE : PositionState::RELATIVE;
}
void PostscriptReader::onElementEnd()
{
if (mPointBuffer.empty())
{
return;
}
PathElementPtr element;
if (mLineState == LineState::IN_HORIZONTAL)
{
element = onHorizontalLineTo();
}
else if (mLineState == LineState::IN_VERTICAL)
{
element = onVerticalLineTo();
}
else if (mLineState == LineState::IN_LINE)
{
element = onLineTo();
}
else if (mLineState == LineState::IN_ARC)
{
element = onArc();
}
else if (mLineState == LineState::IN_QUADRATIC_BEZIER)
{
element = onQuadraticBezier();
}
else if (mLineState == LineState::IN_CUBIC_BEZIER)
{
element = onCubicBezier();
}
else if (mLineState == LineState::IN_FIRST_POINT)
{
onMoveTo();
}
if (element)
{
const auto positioning = (mPositionState == PositionState::RELATIVE) ? PathOffsetType::RELATIVE_TO : PathOffsetType::ABSOLUTE_TO;
element->setPathOffsetType(positioning);
mCurrentPoint += element->getEndOffset();
mWorkingFeature->addElement(std::move(element));
}
mPointBuffer.clear();
}
void PostscriptReader::onMoveTo()
{
if (mPointBuffer.size() != 2)
{
return;
}
if (mPositionState == PositionState::RELATIVE)
{
mCurrentPoint = Point2(mCurrentPoint.getX() + mPointBuffer[0], mCurrentPoint.getY() + mPointBuffer[1]);
}
else
{
mCurrentPoint = Point2(mPointBuffer[0], mPointBuffer[1]);
}
}
PathElementPtr PostscriptReader::onHorizontalLineTo()
{
PathElementPtr element;
if (mPointBuffer.size() == 1)
{
if (mPositionState == PositionState::RELATIVE)
{
element = std::make_unique<LineSegment2>(mCurrentPoint, Point2(mCurrentPoint.getX() + mPointBuffer[0], mCurrentPoint.getY()));
}
else
{
element = std::make_unique<LineSegment2>(mCurrentPoint, Point2(mPointBuffer[0], mCurrentPoint.getY()));
}
}
else
{
element = std::make_unique<Line2>(Line<2>::InputBufferType::HORIZONTAL, mPointBuffer);
}
return element;
}
PathElementPtr PostscriptReader::onVerticalLineTo()
{
PathElementPtr element;
if (mPointBuffer.size() == 1)
{
if (mPositionState == PositionState::RELATIVE)
{
//element = std::make_unique<LineSegment2>(Point2(mCurrentPoint.getX(), mCurrentPoint.getY() + mPointBuffer[0]));
}
else
{
//element = std::make_unique<LineSegment2>(Point2(mCurrentPoint.getX(), mPointBuffer[0]));
}
}
else
{
element = std::make_unique<Line2>(Line<2>::InputBufferType::VERTICAL, mPointBuffer);
}
return element;
}
PathElementPtr PostscriptReader::onLineTo()
{
PathElementPtr element;
if (mPointBuffer.size() == 2)
{
if (mPositionState == PositionState::RELATIVE)
{
const auto next_point = Point2(mCurrentPoint.getX() + mPointBuffer[0], mCurrentPoint.getY() + mPointBuffer[1]);
element = std::make_unique<LineSegment2>(mCurrentPoint, next_point);
}
else
{
const auto next_point = Point2(mPointBuffer[0], mPointBuffer[1]);
element = std::make_unique<LineSegment2>(mCurrentPoint, next_point);
}
}
else
{
element = std::make_unique<Line2>(Line2::InputBufferType::XY, mPointBuffer);
}
return element;
}
PathElementPtr PostscriptReader::onArc()
{
PathElementPtr element;
if (mPointBuffer.size() == 7)
{
double rx = mPointBuffer[0];
double ry = mPointBuffer[1];
double rotation = mPointBuffer[2];
bool large_arc = bool(mPointBuffer[3]);
bool sweep = bool(mPointBuffer[4]);
if (mPositionState == PositionState::RELATIVE)
{
const auto end_point = Vector2({ mCurrentPoint.getX() + mPointBuffer[5], mCurrentPoint.getY() + mPointBuffer[6] });
element = std::make_unique<ntk::Arc>(end_point, rx, ry, rotation, large_arc, sweep);
}
else
{
const auto end_point = Vector2({ mPointBuffer[5], mPointBuffer[6] });
element = std::make_unique<ntk::Arc>(end_point, rx, ry, rotation, large_arc, sweep);
}
}
return element;
}
PathElementPtr PostscriptReader::onQuadraticBezier()
{
PathElementPtr element;
if (mPointBuffer.size() == 4)
{
double control_x = mPointBuffer[0];
double control_y = mPointBuffer[1];
double end_x = mPointBuffer[2];
double end_y = mPointBuffer[3];
if (mPositionState == PositionState::RELATIVE)
{
const auto control_point = Vector2({ mCurrentPoint.getX() + control_x, mCurrentPoint.getY() + control_y });
const auto end_point = Vector2({ mCurrentPoint.getX() + end_x, mCurrentPoint.getY() + end_y });
element = std::make_unique<QuadraticBezierCurve<2> >(end_point, control_point);
}
else
{
const auto control_point = Vector2({ control_x, control_y });
const auto end_point = Vector2({ end_x, end_y });
element = std::make_unique<QuadraticBezierCurve<2> >(end_point, control_point);
}
}
return element;
}
PathElementPtr PostscriptReader::onCubicBezier()
{
PathElementPtr element;
if (mPointBuffer.size() == 6)
{
double control0_x = mPointBuffer[0];
double control0_y = mPointBuffer[1];
double control1_x = mPointBuffer[2];
double control1_y = mPointBuffer[3];
double end_x = mPointBuffer[4];
double end_y = mPointBuffer[5];
if (mPositionState == PositionState::RELATIVE)
{
const auto control_point0 = Vector2({ mCurrentPoint.getX() + control0_x, mCurrentPoint.getY() + control0_y });
const auto control_point1 = Vector2({ mCurrentPoint.getX() + control1_x, mCurrentPoint.getY() + control1_y });
const auto end_point = Vector2({ mCurrentPoint.getX() + end_x, mCurrentPoint.getY() + end_y });
element = std::make_unique<CubicBezierCurve<2> >(end_point, control_point0, control_point1);
}
else
{
const auto control_point0 = Vector2({ control0_x, control0_y });
const auto control_point1 = Vector2({ control1_x, control1_y });
const auto end_point = Vector2({ end_x, end_y });
element = std::make_unique<CubicBezierCurve<2> >(end_point, control_point0, control_point1);
}
}
return element;
}

View file

@ -8,17 +8,15 @@
#include <string> #include <string>
class GeometryPath; class GeometryPath;
using PathElementPtr = std::unique_ptr<PathElement>; using PathElementPtr = std::unique_ptr<PathElement<2> >;
class GeometryPathFeature; class GeometryPathFeature;
using GeometryPathFeaturePtr = std::unique_ptr<GeometryPathFeature>; using GeometryPathFeaturePtr = std::unique_ptr<GeometryPathFeature>;
class PathPostScriptConverter class PostscriptReader
{ {
public: public:
void fromPostScript(GeometryPath* targetPath, const std::string& postScriptPath); void read(GeometryPath* targetPath, const std::string& postScriptPath);
std::string toPostScript(const GeometryPath* targetPath);
private: private:
enum class LineState enum class LineState
@ -61,7 +59,7 @@ private:
std::vector<double> mPointBuffer; std::vector<double> mPointBuffer;
GeometryPathFeaturePtr mWorkingFeature; GeometryPathFeaturePtr mWorkingFeature;
Point mCurrentPoint; Point2 mCurrentPoint;
std::size_t mPrecision{ 3 }; std::size_t mPrecision{ 3 };
}; };

View file

@ -0,0 +1,217 @@
#include "PostscriptWriter.h"
#include "Arc.h"
#include "QuadraticBezierCurve.h"
#include "CubicBezierCurve.h"
#include "Line.h"
#include "LineSegment.h"
#include "PointParser.h"
#include "PathElement.h"
#include "Path.h"
void PostscriptWriter::setPrecision(std::size_t precision)
{
mPrecision = precision;
}
std::string PostscriptWriter::toString(GeometryPath* path)
{
std::string path_str;
mCursor = { 0.0, 0.0 };
for (const auto& feature : path->getFeatures())
{
auto start_offset = feature->getOffset();
if (feature->getPathOffsetType() == PathOffsetType::RELATIVE_TO)
{
mCursor += start_offset;
path_str += "m" + PointParser::toString(start_offset, " ", mPrecision);
}
else
{
mCursor = start_offset;
path_str += "M" + PointParser::toString(start_offset, " ", mPrecision);
}
for (const auto& path_element : feature->getElements())
{
path_str += toString(path_element.get());
}
path_str += "Z ";
}
return path_str;
}
std::string PostscriptWriter::toString(PathElement<2>* pathElement)
{
if (pathElement->getType() == AbstractGeometricItem::Type::CURVE)
{
if (auto curve = dynamic_cast<Curve<2>*>(pathElement); curve)
{
if (curve->getCurveType() == CurveType::ARC)
{
return toString(dynamic_cast<ntk::Arc*>(pathElement));
}
else if (curve->getCurveType() == CurveType::CUBIC_BEZIER)
{
return toString(dynamic_cast<CubicBezierCurve<2> *>(pathElement));
}
else if (curve->getCurveType() == CurveType::QUADRATIC_BEZIER)
{
return toString(dynamic_cast<QuadraticBezierCurve<2> *>(pathElement));
}
}
}
else if (pathElement->getType() == AbstractGeometricItem::Type::LINE)
{
if (auto line = dynamic_cast<Line<2>*>(pathElement); line)
{
return toString(line);
}
}
else if (pathElement->getType() == AbstractGeometricItem::Type::LINE_SEGMENT)
{
if (auto line = dynamic_cast<LineSegment<2>*>(pathElement); line)
{
return toString(line);
}
}
return {};
}
std::string PostscriptWriter::toString(QuadraticBezierCurve<2>* curve)
{
Vector2 end_offset = curve->getEndOffset();
std::string prefix = curve->isRelativeOffset() ? "q" : "Q";
std::string result = prefix + PointParser::toString(curve->getControlOffset(), " ", mPrecision) + " " + PointParser::toString(end_offset, " ", mPrecision);
if (curve->isRelativeOffset())
{
mCursor += end_offset;
}
else
{
mCursor = end_offset;
}
return result;
}
std::string PostscriptWriter::toString(ntk::Arc* arc)
{
const auto large = arc->getUseLargeArc() ? "1" : "0";
const auto sweep = arc->getSweepParam() ? "1" : "0";
std::stringstream sstr;
if (mPrecision > 0)
{
sstr.precision(mPrecision);
}
if (arc->isRelativeOffset())
{
sstr << "a";
}
else
{
sstr << "A";
}
sstr << arc->getRx() << " " << arc->getRy() << " " << arc->getRotation() << " " << large << " " << sweep << " ";
auto end_offset = arc->getEndOffset();
sstr << PointParser::toString(end_offset, " ", mPrecision);
if (arc->isRelativeOffset())
{
mCursor += end_offset;
}
else
{
mCursor = end_offset;
}
return sstr.str();
}
std::string PostscriptWriter::toString(CubicBezierCurve<2>* curve)
{
Vector2 end_offset = curve->getEndOffset();
std::string prefix = curve->isRelativeOffset() ? "c" : "C";
const auto start_control = curve->getStartControlOffset();
const auto end_control = curve->getStartControlOffset();
const auto start_control_str = PointParser::toString(start_control, " ", mPrecision);
const auto end_control_str = PointParser::toString(end_control, " ", mPrecision);
const auto end_str = PointParser::toString(end_offset, " ", mPrecision);
if (curve->isRelativeOffset())
{
mCursor += end_offset;
}
else
{
mCursor = end_offset;
}
return prefix + start_control_str + " " + end_control_str + " " + end_str;
}
std::string PostscriptWriter::toString(Line<2>* line)
{
std::string prefix = line->isRelativeOffset() ? "l" : "L";
std::string path = prefix;
for (const auto& point : line->getPoints().getPoints())
{
path += PointParser::toString(point, " ", mPrecision) + " ";
}
if (line->isRelativeOffset())
{
mCursor += line->getEndOffset();
}
else
{
mCursor = line->getEndOffset();
}
return path;
}
std::string PostscriptWriter::toString(LineSegment<2>* line)
{
if (line->isHorizontal())
{
double delta_x = line->isRelativeOffset() ? line->getPoint0().getDeltaX(line->getPoint1()) : line->getPoint1().getX();
if (line->isRelativeOffset())
{
mCursor.moveBy(delta_x, 0.0);
return "h" + PointParser::toString(delta_x, mPrecision);
}
else
{
mCursor = Vector2({ delta_x, 0.0 });
return "H" + PointParser::toString(delta_x, mPrecision);
}
}
else if (line->isVertical())
{
double delta_y = line->isRelativeOffset() ? line->getPoint0().getDeltaY(line->getPoint1()) : line->getPoint1().getY();
if (line->isRelativeOffset())
{
mCursor.moveBy(delta_y, 0.0);
return "v" + PointParser::toString(delta_y, mPrecision);
}
else
{
mCursor = Vector2({ 0.0, delta_y });
return "V" + PointParser::toString(delta_y, mPrecision);
}
}
else
{
if (line->isRelativeOffset())
{
mCursor += line->getEndOffset();
return "l" + PointParser::toString(line->asVector(), " ", mPrecision);
}
else
{
mCursor = line->getPoint1();
return "L" + PointParser::toString(line->getPoint1(), " ", mPrecision);
}
}
}

View file

@ -0,0 +1,50 @@
#pragma once
#include <Point.h>
#include <string>
namespace ntk
{
class Arc;
}
template<std::size_t DIM>
class QuadraticBezierCurve;
template<std::size_t DIM>
class CubicBezierCurve;
template<std::size_t DIM>
class Line;
template<std::size_t DIM>
class LineSegment;
template<std::size_t DIM>
class PathElement;
class GeometryPath;
class PostscriptWriter
{
public:
void setPrecision(std::size_t precision);
std::string toString(GeometryPath* path);
private:
std::string toString(PathElement<2>* pathElement);
std::string toString(Line<2>* line);
std::string toString(LineSegment<2>* line);
std::string toString(ntk::Arc* arc);
std::string toString(QuadraticBezierCurve<2>* curve);
std::string toString(CubicBezierCurve<2>* curve);
std::size_t mPrecision{ 3 };
Point2 mCursor;
};

View file

@ -125,12 +125,12 @@ void SvgNode::onCircle(XmlElement* element, std::unique_ptr<GeometryNode>& node)
if (element->hasAttribute("transform")) if (element->hasAttribute("transform"))
{ {
const auto transform = svg_circle->getTransform(); const auto transform = svg_circle->getTransform();
loc.move(transform.getLocation().getX(), transform.getLocation().getY()); loc.moveBy(transform.getLocation().getX(), transform.getLocation().getY());
radius *= transform.getScale().mX; radius *= transform.getScale().mX;
minor_radius *= transform.getScale().mY; minor_radius *= transform.getScale().mY;
} }
auto circle_node = std::make_unique<CircleNode>(loc, radius); auto circle_node = std::make_unique<CircleNode>(Transform(loc), radius);
circle_node->setMinorRadius(minor_radius); circle_node->setMinorRadius(minor_radius);
node = std::move(circle_node); node = std::move(circle_node);
} }

View file

@ -23,6 +23,8 @@
#include "SvgTextElement.h" #include "SvgTextElement.h"
#include "XmlAttribute.h" #include "XmlAttribute.h"
#include "PostscriptWriter.h"
std::unique_ptr<SvgDocument> SvgPainter::paint(Scene* scene, double width, double height) const std::unique_ptr<SvgDocument> SvgPainter::paint(Scene* scene, double width, double height) const
{ {
auto doc = std::make_unique<SvgDocument>(); auto doc = std::make_unique<SvgDocument>();
@ -65,7 +67,7 @@ void SvgPainter::paintMesh(SvgDocument* document, SceneModel* model, bool showOu
{ {
auto svg_tri = std::make_unique<SvgPolygon>(); auto svg_tri = std::make_unique<SvgPolygon>();
std::vector<Point> points(3); std::vector<Point2> points(3);
unsigned count = 0; unsigned count = 0;
auto face_locs = face->getNodeLocations(); auto face_locs = face->getNodeLocations();
@ -158,7 +160,7 @@ void SvgPainter::paintPrimitive(SvgDocument* document, SceneModel* model) const
void SvgPainter::paintPolygon(SvgDocument* document, SceneModel* model) const void SvgPainter::paintPolygon(SvgDocument* document, SceneModel* model) const
{ {
auto model_polygon = dynamic_cast<ntk::Polygon*>(model->getGeometry()); auto model_polygon = dynamic_cast<Polygon2*>(model->getGeometry());
auto svg_polygon = std::make_unique<SvgPolygon>(); auto svg_polygon = std::make_unique<SvgPolygon>();
svg_polygon->setPoints(model_polygon->getPoints().getPoints()); svg_polygon->setPoints(model_polygon->getPoints().getPoints());
@ -201,9 +203,9 @@ void SvgPainter::paintCircle(SvgDocument* document, SceneModel* model) const
void SvgPainter::paintLine(SvgDocument* document, SceneModel* model) const void SvgPainter::paintLine(SvgDocument* document, SceneModel* model) const
{ {
auto model_line = dynamic_cast<Line*>(model->getGeometry()); auto model_line = dynamic_cast<Line2*>(model->getGeometry());
auto svg_line = std::make_unique<SvgPolyline>(); auto svg_line = std::make_unique<SvgPolyline>();
svg_line->setPoints(model_line->getFirstPoint(), model_line->getPoints().getPoints()); svg_line->setPoints(model_line->getPoints().getPoints());
setStyle(model, svg_line.get()); setStyle(model, svg_line.get());
document->getRoot()->addChild(std::move(svg_line)); document->getRoot()->addChild(std::move(svg_line));
@ -211,8 +213,8 @@ void SvgPainter::paintLine(SvgDocument* document, SceneModel* model) const
void SvgPainter::paintLineSegment(SvgDocument* document, SceneModel* model) const void SvgPainter::paintLineSegment(SvgDocument* document, SceneModel* model) const
{ {
auto model_line = dynamic_cast<LineSegment*>(model->getGeometry()); auto model_line = dynamic_cast<LineSegment2*>(model->getGeometry());
auto svg_line = std::make_unique<SvgLine>(model_line->getFirstPoint(), model_line->getEndPoint()); auto svg_line = std::make_unique<SvgLine>(model_line->getPoint0(), model_line->getPoint1());
setStyle(model, svg_line.get()); setStyle(model, svg_line.get());
document->getRoot()->addChild(std::move(svg_line)); document->getRoot()->addChild(std::move(svg_line));
@ -222,7 +224,8 @@ void SvgPainter::paintPath(SvgDocument* document, SceneModel* model) const
{ {
auto model_path = dynamic_cast<GeometryPath*>(model->getGeometry()); auto model_path = dynamic_cast<GeometryPath*>(model->getGeometry());
auto path_string = model_path->getAsPostScript(); PostscriptWriter writer;
const auto path_string = writer.toString(model_path);
auto svg_path = std::make_unique<SvgPath>(); auto svg_path = std::make_unique<SvgPath>();
svg_path->setPath(path_string); svg_path->setPath(path_string);
@ -236,7 +239,7 @@ void SvgPainter::paintText(SvgDocument* document, SceneText* text) const
auto svg_text = std::make_unique<SvgTextElement>(); auto svg_text = std::make_unique<SvgTextElement>();
svg_text->setContent(text->getTextData().mContent); svg_text->setContent(text->getTextData().mContent);
Point centre(text->getTextWidth() / 2.0, text->getTextHeight() / 2.0); Point2 centre(text->getTextWidth() / 2.0, text->getTextHeight() / 2.0);
svg_text->setLocation(centre); svg_text->setLocation(centre);
svg_text->setFontFamily(text->getTextData().mFont.getFaceName()); svg_text->setFontFamily(text->getTextData().mFont.getFaceName());

View file

@ -73,11 +73,10 @@ std::string SvgShapeElement::getLabelledContent(const std::string& key, const st
return content.substr(key.size(), content.size() - key.size() - 2); return content.substr(key.size(), content.size() - key.size() - 2);
} }
Point SvgShapeElement::parsePoint(const std::string& pointString, double defaultVal) const Point2 SvgShapeElement::parsePoint(const std::string& pointString, double defaultVal) const
{ {
double x = defaultVal; double x = defaultVal;
double y = defaultVal; double y = defaultVal;
double z = defaultVal;
const auto split = StringUtils::split(pointString); const auto split = StringUtils::split(pointString);
for (std::size_t idx = 0; idx < split.size(); idx++) for (std::size_t idx = 0; idx < split.size(); idx++)
@ -90,12 +89,8 @@ Point SvgShapeElement::parsePoint(const std::string& pointString, double default
{ {
y = std::stod(split[idx]); y = std::stod(split[idx]);
} }
else if (idx == 2)
{
z = std::stod(split[idx]);
}
} }
return { x, y, z }; return { x, y };
} }
bool SvgShapeElement::hasTransform() const bool SvgShapeElement::hasTransform() const

View file

@ -30,5 +30,5 @@ protected:
private: private:
std::string getLabelledContent(const std::string& key, const std::string& content) const; std::string getLabelledContent(const std::string& key, const std::string& content) const;
Point parsePoint(const std::string& pointString, double defaultVal = 0.0) const; Point2 parsePoint(const std::string& pointString, double defaultVal = 0.0) const;
}; };

View file

@ -23,7 +23,7 @@ void SvgTextElement::setFillOpacity(float opacity)
addAttribute(std::move(attr)); addAttribute(std::move(attr));
} }
void SvgTextElement::setLocation(const Point& loc) void SvgTextElement::setLocation(const Point2& loc)
{ {
auto x = std::make_unique<XmlAttribute>("x"); auto x = std::make_unique<XmlAttribute>("x");
auto y = std::make_unique<XmlAttribute>("y"); auto y = std::make_unique<XmlAttribute>("y");

View file

@ -9,7 +9,7 @@ class SvgTextElement : public SvgElement
public: public:
SvgTextElement(); SvgTextElement();
void setLocation(const Point& loc); void setLocation(const Point2& loc);
void setContent(const std::string& content); void setContent(const std::string& content);

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