Add widget state support.
This commit is contained in:
parent
19091a0e80
commit
8536908eab
19 changed files with 385 additions and 46 deletions
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@ -25,6 +25,11 @@ public:
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std::string toString() const;
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void setAlpha(float alpha)
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{
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mAlpha = static_cast<double>(alpha);
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}
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bool operator==(const Color& rhs) const
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{
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return (mR == rhs.mR)
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@ -50,4 +50,14 @@ namespace ntk {
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{
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return mBottomLeft;
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}
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double Rectangle::getRadius() const
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{
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return mRadius;
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}
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void Rectangle::setRadius(double radius)
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{
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mRadius = radius;
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}
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}
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@ -19,12 +19,17 @@ public:
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Type getType() const override;
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double getRadius() const;
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void setRadius(double radius);
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void sample(SparseGrid<bool>* grid) const override;
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private:
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Point mBottomLeft;
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double mWidth{0};
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double mHeight{0};
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double mRadius{ 0.0 };
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};
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}
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@ -33,6 +33,11 @@ double RectangleNode::getHeight() const
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return mHeight;
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}
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double RectangleNode::getRadius() const
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{
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return mRadius;
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}
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void RectangleNode::setWidth(double width)
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{
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if (mWidth != width)
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@ -51,20 +56,42 @@ void RectangleNode::setHeight(double height)
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}
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}
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void RectangleNode::setRadius(double radius)
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{
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if (mRadius != radius)
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{
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mGeometryIsDirty = true;
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mRadius = radius;
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}
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}
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void RectangleNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
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{
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if (sceneInfo->mSupportsGeometryPrimitives)
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if (!mBackgroundItem)
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{
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auto rect = std::make_unique<ntk::Rectangle>(Point{ 0, 0 }, 1, 1);
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mBackgroundItem = std::make_unique<SceneModel>(std::move(rect));
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if (sceneInfo->mSupportsGeometryPrimitives)
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{
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auto rect = std::make_unique<ntk::Rectangle>(Point{ 0, 0 }, 1, 1);
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rect->setRadius(mRadius);
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mBackgroundItem = std::make_unique<SceneModel>(std::move(rect));
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}
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else
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{
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auto mesh = MeshPrimitives::buildRectangleAsTriMesh();
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mBackgroundItem = std::make_unique<SceneModel>(std::move(mesh));
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}
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mBackgroundItem->setName(mName + "_Model");
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}
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else
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{
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auto mesh = MeshPrimitives::buildRectangleAsTriMesh();
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mBackgroundItem = std::make_unique<SceneModel>(std::move(mesh));
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if (sceneInfo->mSupportsGeometryPrimitives)
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{
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auto rect = std::make_unique<ntk::Rectangle>(Point{ 0, 0 }, 1, 1);
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rect->setRadius(mRadius);
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mBackgroundItem->updateGeometry(std::move(rect));
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}
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}
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mBackgroundItem->setName(mName + "_Model");
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}
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void RectangleNode::updateTransform()
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@ -14,15 +14,19 @@ public:
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double getWidth() const;
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double getHeight() const;
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double getRadius() const;
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void setWidth(double width);
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void setHeight(double height);
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void setRadius(double radius);
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private:
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void createOrUpdateGeometry(SceneInfo* sceneInfo) override;
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void updateTransform() override;
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double mWidth{1};
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double mHeight{1};
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double mRadius{ 0.0 };
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};
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using RectangleNodePtr = std::unique_ptr<RectangleNode>;
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@ -29,6 +29,15 @@ void MaterialNode::setHasStrokeColor(bool hasStroke)
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}
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}
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void MaterialNode::setHasFillColor(bool hasFill)
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{
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if (mHasFillColor != hasFill)
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{
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mHasFillColor = hasFill;
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mMaterialIsDirty = true;
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}
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}
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void MaterialNode::setFillColor(const Color& color)
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{
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mHasFillColor = true;
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@ -13,6 +13,7 @@ public:
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const Color& getStrokeColor() const;
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void setHasStrokeColor(bool hasStroke);
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void setHasFillColor(bool hasFill);
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void setFillColor(const Color& color);
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void setStrokeColor(const Color& color);
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@ -42,22 +42,79 @@ void Button::setLabel(const std::string& text)
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}
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}
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void Button::setState(ButtonData::State state)
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{
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if (mStyle.mState != state)
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{
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mStyle.mState = state;
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mStateDirty = true;
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}
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}
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void Button::setEnabled(bool isEnabled)
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{
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if (mEnabled != isEnabled)
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{
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mEnabled = isEnabled;
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if (mStyle.mState == ButtonData::State::Disabled)
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{
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setState(ButtonData::State::Enabled);
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}
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}
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}
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void Button::updateState()
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{
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setBackground(mStyle.getContainerColor());
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}
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void Button::onMyMouseEvent(const MouseEvent* event)
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{
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MLOG_INFO("Widget mouse event");
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if(event->getAction() == MouseEvent::Action::Pressed)
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if (!mEnabled)
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{
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mStyle.mState = ButtonData::State::Pressed;
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setBackground(mStyle.getContainerColor());
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if(mClickFunc)
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return;
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}
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if (event->getAction() == MouseEvent::Action::Pressed)
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{
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setState(ButtonData::State::Pressed);
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}
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else if (event->getAction() == MouseEvent::Action::Released)
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{
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resetState();
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if (mClickFunc)
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{
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mClickFunc(this);
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}
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}
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else if(event->getAction() == MouseEvent::Action::Released)
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else if (event->getAction() == MouseEvent::Action::Enter)
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{
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mStyle.mState = ButtonData::State::Enabled;
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setBackground(mStyle.getContainerColor());
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resetState();
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}
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else if (event->getAction() == MouseEvent::Action::Leave)
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{
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resetState();
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}
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}
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void Button::resetState()
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{
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if (mHasFocus)
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{
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setState(ButtonData::State::Focused);
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}
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else if (mContainsMouse)
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{
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setState(ButtonData::State::Hovered);
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}
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else if (mEnabled)
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{
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setState(ButtonData::State::Enabled);
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}
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else
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{
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setState(ButtonData::State::Disabled);
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}
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}
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@ -24,6 +24,8 @@ public:
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void setLabel(const std::string& text);
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void setEnabled(bool isEnabled);
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void setOnClickFunction(clickFunc func);
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protected:
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@ -34,6 +36,10 @@ protected:
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void updateLabel(const PaintEvent* event);
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void setState(ButtonData::State state);
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void resetState();
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void updateState() override;
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private:
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ButtonData mStyle;
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@ -42,6 +48,8 @@ private:
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std::unique_ptr<TextNode> mTextNode;
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bool mContentDirty{true};
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bool mEnabled{ true };
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};
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using ButtonUPtr = std::unique_ptr<Button>;
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@ -11,7 +11,10 @@ public:
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enum class Action
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{
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Pressed,
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Released
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Released,
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Move,
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Enter,
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Leave
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};
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public:
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@ -16,7 +16,7 @@ std::unique_ptr<UiEvent> UiEvent::Create()
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return std::make_unique<UiEvent>();
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}
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UiEvent::Type UiEvent::GetType() const
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UiEvent::Type UiEvent::getType() const
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{
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return mType;
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}
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@ -5,26 +5,38 @@
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class UiEvent
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{
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public:
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enum class Type{
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enum class Type {
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Unknown,
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Paint,
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Mouse,
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Keyboard,
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Resize
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Resize,
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Focus
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};
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protected:
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UiEvent::Type mType;
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public:
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UiEvent();
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virtual ~UiEvent();
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static std::unique_ptr<UiEvent> Create();
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Type GetType() const;
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Type getType() const;
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protected:
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UiEvent::Type mType;
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};
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using UiEventUPtr = std::unique_ptr<UiEvent>;
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class FocusEvent : public UiEvent
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{
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public:
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FocusEvent()
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: UiEvent()
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{
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};
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virtual ~FocusEvent() = default;
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};
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@ -64,8 +64,6 @@ TransformNode* Widget::getRootNode() const
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return mRootNode.get();
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}
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void Widget::setBackground(Theme::Sys::Color token)
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{
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if (mBackground != token)
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@ -75,6 +73,42 @@ void Widget::setBackground(Theme::Sys::Color token)
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}
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}
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void Widget::setBackgroundOpacity(float opacity)
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{
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if (mBackgroundOpacity != opacity)
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{
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mBackgroundOpacity = opacity;
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mMaterialDirty = true;
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}
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}
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void Widget::setOutlineThickness(double thickness)
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{
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if (mBorderThickness != thickness)
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{
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mBorderThickness = thickness;
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mMaterialDirty = true;
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}
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}
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void Widget::setOutline(Theme::Sys::Color token)
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{
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if (mBorder != token)
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{
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mBorder = token;
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mMaterialDirty = true;
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}
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}
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void Widget::setRadius(double radius)
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{
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if (mRadius != radius)
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{
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mRadius = radius;
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mGeometryDirty = true;
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}
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}
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void Widget::setVisible(bool visible)
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{
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if (mVisible != visible)
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@ -92,7 +126,7 @@ void Widget::setVisible(bool visible)
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bool Widget::isDirty() const
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{
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return mTransformDirty || mMaterialDirty || mVisibilityDirty || mPendingChildNodes.size() > 0;
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return mStateDirty || mGeometryDirty || mTransformDirty || mMaterialDirty || mVisibilityDirty || mPendingChildNodes.size() > 0;
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}
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bool Widget::needsUpdate() const
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@ -111,6 +145,11 @@ bool Widget::needsUpdate() const
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return false;
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}
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void Widget::updateState()
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{
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}
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void Widget::doPaint(const PaintEvent* event)
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{
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updateBackground(event);
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@ -127,16 +166,19 @@ void Widget::onPaintEvent(const PaintEvent* event)
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{
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mRootNode->setName(mName + "_RootNode");
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if (mStateDirty)
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{
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updateState();
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mStateDirty = false;
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}
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doPaint(event);
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if (mVisibilityDirty)
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{
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mRootNode->setIsVisible(mVisible);
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mVisibilityDirty = false;
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}
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mTransformDirty = false;
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mMaterialDirty = false;
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mVisibilityDirty = false;
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}
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for (auto node : mPendingChildNodes)
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@ -212,9 +254,96 @@ bool Widget::onMouseEvent(const MouseEvent* event)
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return true;
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}
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bool Widget::onFocusInEvent(const FocusEvent* event)
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{
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bool inChild = false;
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for (const auto& child : mChildren)
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{
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if (child->onFocusInEvent(event))
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{
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inChild = true;
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break;
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}
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}
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if (inChild)
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{
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return true;
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}
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else if (mAcceptsFocus)
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{
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setFocus(true);
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return true;
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}
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return false;
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}
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void Widget::setFocus(bool hasFocus)
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{
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if (mHasFocus != hasFocus)
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{
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mHasFocus = hasFocus;
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mStateDirty = true;
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}
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}
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void Widget::onMyMouseEvent(const MouseEvent* event)
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{
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MLOG_INFO("Widget mouse event");
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}
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void Widget::createOrUpdateGeometry()
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{
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if (!mBackgroundNode)
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{
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unsigned locX = mLocation.getX() + mMargin.mLeft;
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unsigned locY = mLocation.getY() + mMargin.mTop;
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unsigned deltaX = mSize.mWidth - mMargin.mLeft - mMargin.mRight;
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unsigned deltaY = mSize.mHeight - mMargin.mTop - mMargin.mBottom;
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mBackgroundNode = std::make_unique<RectangleNode>(DiscretePoint(locX, locY), deltaX, deltaY);
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mBackgroundNode->setName(mName + "_BackgroundNode");
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mRootNode->addChild(mBackgroundNode.get());
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}
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else
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{
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mBackgroundNode->setRadius(mRadius);
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}
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}
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void Widget::updateTransform()
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{
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unsigned locX = mLocation.getX() + mMargin.mLeft;
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unsigned locY = mLocation.getY() + mMargin.mTop;
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unsigned deltaX = mSize.mWidth - mMargin.mLeft - mMargin.mRight;
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unsigned deltaY = mSize.mHeight - mMargin.mTop - mMargin.mBottom;
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mBackgroundNode->setWidth(deltaX);
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mBackgroundNode->setHeight(deltaY);
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mBackgroundNode->setLocation(DiscretePoint(locX, locY));
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}
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void Widget::updateMaterial(const PaintEvent* event)
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{
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if (mBackground != Theme::Sys::Color::None)
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{
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auto background_color = event->getThemesManager()->getColor(mBackground);
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background_color.setAlpha(mBackgroundOpacity);
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mBackgroundNode->setFillColor(background_color);
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}
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else
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{
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mBackgroundNode->setHasFillColor(false);
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}
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if (mBorder != Theme::Sys::Color::None)
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{
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mBackgroundNode->setStrokeColor(event->getThemesManager()->getColor(mBorder));
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mBackgroundNode->setStrokeThickness(mBorderThickness);
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}
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else
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{
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mBackgroundNode->setHasStrokeColor(false);
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}
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}
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void Widget::updateBackground(const PaintEvent* event)
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@ -233,16 +362,13 @@ void Widget::updateBackground(const PaintEvent* event)
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if (mTransformDirty)
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{
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mBackgroundNode->setWidth(deltaX);
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mBackgroundNode->setHeight(deltaY);
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mBackgroundNode->setLocation(DiscretePoint(locX, locY));
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updateTransform();
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mTransformDirty = false;
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}
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if (mMaterialDirty)
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{
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mBackgroundNode->setFillColor(event->getThemesManager()->getColor(mBackground));
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mBackgroundNode->setStrokeColor(event->getThemesManager()->getColor(mBorder));
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mBackgroundNode->setStrokeThickness(mBorderThickness);
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updateMaterial(event);
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}
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if (mVisibilityDirty)
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@ -4,6 +4,7 @@
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#include "ITheme.h"
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#include "WidgetState.h"
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#include "BoxGeometry.h"
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#include "TransformNode.h"
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#include <memory>
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#include <vector>
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@ -12,6 +13,7 @@
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class MouseEvent;
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class KeyboardEvent;
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class PaintEvent;
|
||||
class FocusEvent;
|
||||
|
||||
class AbstractVisualNode;
|
||||
class TransformNode;
|
||||
|
@ -47,8 +49,18 @@ public:
|
|||
|
||||
virtual bool onKeyboardEvent(const KeyboardEvent* event);
|
||||
|
||||
virtual bool onFocusInEvent(const FocusEvent* event);
|
||||
|
||||
void setBackgroundOpacity(float opacity);
|
||||
|
||||
void setBackground(Theme::Sys::Color token);
|
||||
|
||||
void setOutlineThickness(double thickness);
|
||||
|
||||
void setOutline(Theme::Sys::Color token);
|
||||
|
||||
void setRadius(double radius);
|
||||
|
||||
void setVisible(bool visible);
|
||||
|
||||
void setName(const std::string& name);
|
||||
|
@ -60,6 +72,14 @@ protected:
|
|||
|
||||
virtual void onMyMouseEvent(const MouseEvent* event);
|
||||
|
||||
virtual void createOrUpdateGeometry();
|
||||
|
||||
virtual void updateMaterial(const PaintEvent* event);
|
||||
|
||||
virtual void updateTransform();
|
||||
|
||||
virtual void updateState();
|
||||
|
||||
virtual void updateBackground(const PaintEvent* event);
|
||||
|
||||
virtual void doPaint(const PaintEvent* event);
|
||||
|
@ -68,6 +88,8 @@ protected:
|
|||
|
||||
virtual bool isDirty() const;
|
||||
|
||||
void setFocus(bool hasFocus);
|
||||
|
||||
void setParent(Widget* parent);
|
||||
|
||||
Widget* getParent() const;
|
||||
|
@ -77,16 +99,26 @@ protected:
|
|||
std::unique_ptr<TransformNode> mRootNode;
|
||||
std::vector<std::unique_ptr<Widget> > mChildren;
|
||||
|
||||
unsigned mBorderThickness{0};
|
||||
Theme::Sys::Color mBackground;
|
||||
Theme::Sys::Color mBorder;
|
||||
double mBorderThickness{0};
|
||||
|
||||
Theme::Sys::Color mBackground;
|
||||
float mBackgroundOpacity{ 1.0 };
|
||||
|
||||
bool mVisible{true};
|
||||
double mRadius{ 0.0 };
|
||||
|
||||
std::unique_ptr<RectangleNode> mBackgroundNode;
|
||||
|
||||
bool mStateDirty{ true };
|
||||
bool mMaterialDirty{true};
|
||||
bool mVisibilityDirty{true};
|
||||
bool mGeometryDirty{ true };
|
||||
|
||||
bool mAcceptsFocus{ false };
|
||||
bool mHasFocus{ false };
|
||||
|
||||
bool mContainsMouse{ false };
|
||||
|
||||
std::string mName;
|
||||
std::vector<TransformNode*> mPendingChildNodes;
|
||||
|
|
|
@ -62,7 +62,7 @@ void DesktopManager::onMouseEvent(const MouseEvent* event)
|
|||
void DesktopManager::onUiEvent(UiEventUPtr eventUPtr)
|
||||
{
|
||||
const auto event = mEventManager->AddEvent(std::move(eventUPtr));
|
||||
switch (event->GetType())
|
||||
switch (event->getType())
|
||||
{
|
||||
case (UiEvent::Type::Paint):
|
||||
{
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
add_subdirectory(test_utils)
|
||||
|
||||
add_subdirectory(ui_controls)
|
||||
|
||||
file(COPY data/ DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/test_data)
|
||||
|
||||
set(TEST_MODULES
|
||||
|
|
|
@ -25,8 +25,6 @@ public:
|
|||
mDrawingContext = std::make_unique<DrawingContext>(mSurface.get());
|
||||
}
|
||||
|
||||
|
||||
|
||||
Scene* getScene() const
|
||||
{
|
||||
return mSurface->getScene();
|
||||
|
|
11
test/ui_controls/CMakeLists.txt
Normal file
11
test/ui_controls/CMakeLists.txt
Normal file
|
@ -0,0 +1,11 @@
|
|||
set(MODULE_NAME ui_controls)
|
||||
|
||||
list(APPEND UNIT_TEST_FILES
|
||||
TestButton.cpp
|
||||
)
|
||||
|
||||
set(UNIT_TEST_TARGET_NAME ${MODULE_NAME}_unit_tests)
|
||||
|
||||
add_executable(${UNIT_TEST_TARGET_NAME} ${CMAKE_SOURCE_DIR}/test/test_runner.cpp ${UNIT_TEST_FILES})
|
||||
target_link_libraries(${UNIT_TEST_TARGET_NAME} PUBLIC test_utils ui_controls)
|
||||
set_property(TARGET ${UNIT_TEST_TARGET_NAME} PROPERTY FOLDER test/${MODULE_NAME})
|
29
test/ui_controls/TestButton.cpp
Normal file
29
test/ui_controls/TestButton.cpp
Normal file
|
@ -0,0 +1,29 @@
|
|||
#include "TestFramework.h"
|
||||
#include "TestUtils.h"
|
||||
#include "TestRenderUtils.h"
|
||||
|
||||
#include "ThemeManager.h"
|
||||
#include "PaintEvent.h"
|
||||
|
||||
#include "Button.h"
|
||||
|
||||
TEST_CASE(TestButton_Elevated, "ui_controls")
|
||||
{
|
||||
auto theme_manager = std::make_unique<ThemeManager>();
|
||||
|
||||
auto paint_event = PaintEvent::Create(theme_manager.get(), nullptr);
|
||||
|
||||
Button button(ButtonData::Component::Elevated);
|
||||
button.setLabel("Enabled");
|
||||
|
||||
button.onPaintEvent(paint_event.get());
|
||||
|
||||
auto node = button.getRootNode();
|
||||
|
||||
TestRenderer renderer;
|
||||
renderer.getScene()->addNode(node);
|
||||
|
||||
renderer.writeSvg(TestUtils::getTestOutputDir(__FILE__) / "Elevated_Enabled.svg");
|
||||
renderer.write(TestUtils::getTestOutputDir(__FILE__) / "Elevated_Enabled.png");
|
||||
|
||||
};
|
Loading…
Reference in a new issue