Add simple keyboard handling for wayland.

This commit is contained in:
James Grogan 2022-11-10 16:29:59 +00:00
parent e2cc98e1fb
commit 918c1d3046
8 changed files with 175 additions and 28 deletions

View file

@ -0,0 +1,30 @@
#pragma once
#include "wayland-client.h"
#include <xkbcommon/xkbcommon.h>
class WaylandKeyboard
{
public:
WaylandKeyboard(wl_keyboard* keyboard);
~WaylandKeyboard();
private:
static void keyboardKeymapEvent(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size);
static void keyboardEnterEvent(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys);
static void keyboardPressedEvent(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state);
static void keyboardModifierEvent(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group);
void onKeyboardModifier(uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group);
void onKeymapEvent(struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size);
void onEnterEvent(struct wl_array *keys);
void onPressedEvent(uint32_t key, uint32_t state);
wl_keyboard* mKeyboard{nullptr};
xkb_state* mXkbState{nullptr};
xkb_context* mXkbContext{nullptr};
xkb_keymap* mXkbKeymap{nullptr};
wl_keyboard_listener mKeyboardListener;
};