Add path rendering.

This commit is contained in:
jmsgrogan 2023-01-19 14:25:58 +00:00
parent f2ab532005
commit 97afa782a0
39 changed files with 1148 additions and 131 deletions

View file

@ -14,6 +14,7 @@ list(APPEND HEADERS
path/Line.h
path/LineSegment.h
path/Path.h
path/PathPostScriptConverter.h
path/PathElement.h
points/Point.h
points/PointCollection.h
@ -34,6 +35,7 @@ list(APPEND SOURCES
path/Line.cpp
path/LineSegment.cpp
path/Path.cpp
path/PathPostScriptConverter.cpp
path/PathElement.cpp
points/Point.cpp
points/PointCollection.cpp

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@ -7,6 +7,81 @@ Line::Line(const Point& start, const PointCollection& points)
}
Line::Line(const Point& start, InputBufferType bufferType, const std::vector<double>& buffer)
: mStartPoint(start)
{
if (bufferType == InputBufferType::XY_REL)
{
for (std::size_t idx = 0; idx < buffer.size(); idx += 2)
{
const auto x = buffer[idx];
const auto y = buffer[idx + 1];
mPoints.addPoint(Point(mStartPoint.getX() + x, mStartPoint.getY() + y));
}
}
else if (bufferType == InputBufferType::XY_ABS)
{
for (std::size_t idx = 0; idx < buffer.size(); idx += 2)
{
const auto x = buffer[idx];
const auto y = buffer[idx + 1];
mPoints.addPoint(Point(x, y));
}
}
else if (bufferType == InputBufferType::HORIZONTAL_REL)
{
for (std::size_t idx = 0; idx < buffer.size(); idx ++)
{
const auto x = buffer[idx];
mPoints.addPoint(Point(mStartPoint.getX() + x, mStartPoint.getY()));
}
}
else if (bufferType == InputBufferType::HORIZONTAL_ABS)
{
for (std::size_t idx = 0; idx < buffer.size(); idx++)
{
const auto x = buffer[idx];
mPoints.addPoint(Point(x, mStartPoint.getY()));
}
}
else if (bufferType == InputBufferType::VERTICAL_REL)
{
for (std::size_t idx = 0; idx < buffer.size(); idx++)
{
const auto y = buffer[idx];
mPoints.addPoint(Point(mStartPoint.getX(), mStartPoint.getY() + y));
}
}
else if (bufferType == InputBufferType::VERTICAL_ABS)
{
for (std::size_t idx = 0; idx < buffer.size(); idx++)
{
const auto y = buffer[idx];
mPoints.addPoint(Point(mStartPoint.getX(), y));
}
}
}
std::string Line::toPostScriptString() const
{
std::string path = "L ";
for (const auto& point : mPoints.getPoints())
{
path += std::to_string(point.getX()) + " " + std::to_string(point.getY()) + " ";
}
return path;
}
Point Line::getFirstPoint() const
{
return getLocation();
}
Point Line::getEndPoint() const
{
return mPoints.getEndPoint();
}
const PointCollection& Line::getPoints() const
{
return mPoints;

View file

@ -4,12 +4,25 @@
#include "PointCollection.h"
#include <vector>
#include <string>
class Line : public PathElement
{
public:
enum class InputBufferType
{
HORIZONTAL_REL,
HORIZONTAL_ABS,
VERTICAL_REL,
VERTICAL_ABS,
XY_REL,
XY_ABS
};
Line(const Point& start, const PointCollection& points);
Line(const Point& start, InputBufferType bufferType, const std::vector<double>& buffer);
const PointCollection& getPoints() const;
Line::Type getType() const override;
@ -18,8 +31,14 @@ public:
Bounds getBounds() const override;
Point getFirstPoint() const override;
Point getEndPoint() const override;
void sample(SparseGrid<bool>* grid) const override {};
std::string toPostScriptString() const override;
private:
Point mStartPoint;
PointCollection mPoints;

View file

@ -32,6 +32,11 @@ void LineSegment::sample(SparseGrid<bool>* grid) const
}
std::string LineSegment::toPostScriptString() const
{
return "L " + std::to_string(mP1.getX()) + " " + std::to_string(mP1.getY());
}
Bounds LineSegment::getBounds() const
{
const auto minX = std::min(mP0.getX(), mP1.getX());
@ -47,3 +52,18 @@ const Point& LineSegment::getLocation() const
{
return mP0;
}
Point LineSegment::getFirstPoint() const
{
return getPoint0();
}
Point LineSegment::getEndPoint() const
{
return getPoint1();
}
LineSegment::Type LineSegment::getType() const
{
return AbstractGeometricItem::Type::LINE_SEGMENT;
}

View file

@ -2,6 +2,8 @@
#include "PathElement.h"
#include <string>
class LineSegment : public PathElement
{
public:
@ -21,6 +23,14 @@ public:
const Point& getLocation() const override;
Point getFirstPoint() const override;
Point getEndPoint() const override;
std::string toPostScriptString() const override;
Type getType() const override;
private:
Point mP0;
Point mP1;

View file

@ -1,11 +1,55 @@
#include "Path.h"
Path::~Path()
#include "StringUtils.h"
#include "FileLogger.h"
#include "Line.h"
#include "LineSegment.h"
#include "PathPostScriptConverter.h"
GeometryPath::~GeometryPath()
{
}
const std::vector<PathElementPtr>& Path::getElements() const
const std::vector<GeometryPathFeaturePtr>& GeometryPath::getFeatures() const
{
return mElements;
return mFeatures;
}
void GeometryPath::buildFromPostscript(const std::string& psString)
{
PathPostScriptConverter converter;
converter.fromPostScript(this, psString);
}
void GeometryPath::addFeature(GeometryPathFeaturePtr feature)
{
mFeatures.push_back(std::move(feature));
}
const Point& GeometryPath::getLocation() const
{
return mLocation;
}
Bounds GeometryPath::getBounds() const
{
return {};
}
GeometryPath::Type GeometryPath::getType() const
{
return GeometryPath::Type::PATH;
}
void GeometryPath::sample(SparseGrid<bool>* grid) const
{
}
std::string GeometryPath::getAsPostScript() const
{
PathPostScriptConverter converter;
return converter.toPostScript(this);
}

View file

@ -4,15 +4,60 @@
#include <vector>
#include <memory>
#include <string>
using PathElementPtr = std::unique_ptr<PathElement>;
class Path : public AbstractGeometricItem
class GeometryPathFeature
{
public:
~Path();
const std::vector<PathElementPtr>& getElements() const;
void addElement(PathElementPtr element)
{
if (mElements.empty())
{
mLocation = element->getFirstPoint();
}
mElements.push_back(std::move(element));
}
const Point& getLocation() const
{
return mLocation;
}
const std::vector<PathElementPtr>& getElements() const
{
return mElements;
}
private:
Point mLocation;
std::vector<PathElementPtr> mElements;
};
using GeometryPathFeaturePtr = std::unique_ptr<GeometryPathFeature>;
class GeometryPath : public AbstractGeometricItem
{
public:
~GeometryPath();
void addFeature(GeometryPathFeaturePtr feature);
void buildFromPostscript(const std::string& psString);
std::string getAsPostScript() const;
const Point& getLocation() const override;
Bounds getBounds() const override;
Type getType() const override;
const std::vector<GeometryPathFeaturePtr>& getFeatures() const;
void sample(SparseGrid<bool>* grid) const override;
private:
Point mLocation;
std::vector<GeometryPathFeaturePtr> mFeatures;
};

View file

@ -2,8 +2,16 @@
#include "AbstractGeometricItem.h"
#include <string>
class PathElement : public AbstractGeometricItem
{
public:
~PathElement();
virtual Point getFirstPoint() const = 0;
virtual Point getEndPoint() const = 0;
virtual std::string toPostScriptString() const = 0;
};

View file

@ -0,0 +1,235 @@
#include "PathPostScriptConverter.h"
#include "Path.h"
#include "StringUtils.h"
#include "FileLogger.h"
#include "Line.h"
#include "LineSegment.h"
void PathPostScriptConverter::fromPostScript(GeometryPath* targetPath, const std::string& postScriptPath)
{
mCurrentPoint = Point();
for (auto c : postScriptPath)
{
if (c == 'M' || c == 'm')
{
mLineState = LineState::IN_FIRST_POINT;
mPositionState = getPositionState(c);
mWorkingFeature = std::make_unique<GeometryPathFeature>();
}
else if (c == 'H' || c == 'h')
{
onNewElement(c);
mLineState = LineState::IN_HORIZONTAL;
}
else if (c == 'V' || c == 'v')
{
onNewElement(c);
mLineState = LineState::IN_VERTICAL;
}
else if (c == 'L' || c == 'l')
{
onNewElement(c);
mLineState = LineState::IN_LINE;
}
else if (c == 'C' || c == 'c')
{
onNewElement(c);
mLineState = LineState::IN_CUBIC_BEZIER;
}
else if (c == 'Q' || c == 'q')
{
onNewElement(c);
mLineState = LineState::IN_QUADRATIC_BEZIER;
}
else if (c == 'A' || c == 'a')
{
onNewElement(c);
mLineState = LineState::IN_ARC;
}
else if (c == 'Z' || c == 'z')
{
onNewElement(c);
mLineState = LineState::START;
targetPath->addFeature(std::move(mWorkingFeature));
mWorkingFeature = nullptr;
}
else if (std::isblank(c))
{
onNonNumeric();
}
else if (std::isalpha(c))
{
onNewElement(c);
mLineState = LineState::IN_UNSUPPORTED;
}
else
{
mBuffer.push_back(c);
}
}
}
void PathPostScriptConverter::onNewElement(char c)
{
onNonNumeric();
onElementEnd();
mPositionState = getPositionState(c);
}
void PathPostScriptConverter::onNonNumeric()
{
if (!mBuffer.empty())
{
mPointBuffer.push_back(std::stod(mBuffer));
mBuffer.clear();
}
}
PathPostScriptConverter::PositionState PathPostScriptConverter::getPositionState(char c) const
{
return std::isupper(c) ? PositionState::ABSOLUTE : PositionState::RELATIVE;
}
void PathPostScriptConverter::onElementEnd()
{
if (mPointBuffer.empty())
{
return;
}
PathElementPtr element;
if (mLineState == LineState::IN_HORIZONTAL)
{
element = onHorizontalLineTo();
}
else if (mLineState == LineState::IN_VERTICAL)
{
element = onVerticalLineTo();
}
else if (mLineState == LineState::IN_LINE)
{
element = onLineTo();
}
else if (mLineState == LineState::IN_FIRST_POINT)
{
onMoveTo();
}
if (element)
{
mCurrentPoint = element->getEndPoint();
mWorkingFeature->addElement(std::move(element));
}
mPointBuffer.clear();
}
void PathPostScriptConverter::onMoveTo()
{
if (mPointBuffer.size() != 2)
{
return;
}
if (mPositionState == PositionState::RELATIVE)
{
mCurrentPoint = Point(mCurrentPoint.getX() + mPointBuffer[0], mCurrentPoint.getY() + mPointBuffer[1]);
}
else
{
mCurrentPoint = Point(mPointBuffer[0], mPointBuffer[1]);
}
}
PathElementPtr PathPostScriptConverter::onHorizontalLineTo()
{
PathElementPtr element;
if (mPointBuffer.size() == 1)
{
if (mPositionState == PositionState::RELATIVE)
{
element = std::make_unique<LineSegment>(mCurrentPoint, Point(mCurrentPoint.getX() + mPointBuffer[0], mCurrentPoint.getY()));
}
else
{
element = std::make_unique<LineSegment>(mCurrentPoint, Point(mPointBuffer[0], mCurrentPoint.getY()));
}
}
else
{
Line::InputBufferType buffer_type = mPositionState == PositionState::RELATIVE ? Line::InputBufferType::HORIZONTAL_REL : Line::InputBufferType::HORIZONTAL_ABS;
element = std::make_unique<Line>(mCurrentPoint, buffer_type, mPointBuffer);
}
return element;
}
PathElementPtr PathPostScriptConverter::onVerticalLineTo()
{
PathElementPtr element;
if (mPointBuffer.size() == 1)
{
if (mPositionState == PositionState::RELATIVE)
{
element = std::make_unique<LineSegment>(mCurrentPoint, Point(mCurrentPoint.getX(), mCurrentPoint.getY() + mPointBuffer[0]));
}
else
{
element = std::make_unique<LineSegment>(mCurrentPoint, Point(mCurrentPoint.getX(), mPointBuffer[0]));
}
}
else
{
Line::InputBufferType buffer_type = mPositionState == PositionState::RELATIVE ? Line::InputBufferType::VERTICAL_REL : Line::InputBufferType::VERTICAL_ABS;
element = std::make_unique<Line>(mCurrentPoint, buffer_type, mPointBuffer);
}
return element;
}
PathElementPtr PathPostScriptConverter::onLineTo()
{
PathElementPtr element;
if (mPointBuffer.size() == 2)
{
if (mPositionState == PositionState::RELATIVE)
{
const auto next_point = Point(mCurrentPoint.getX() + mPointBuffer[0], mCurrentPoint.getY() + mPointBuffer[1]);
element = std::make_unique<LineSegment>(mCurrentPoint, next_point);
}
else
{
const auto next_point = Point(mPointBuffer[0], mPointBuffer[1]);
element = std::make_unique<LineSegment>(mCurrentPoint, next_point);
}
}
else
{
Line::InputBufferType buffer_type = mPositionState == PositionState::RELATIVE ? Line::InputBufferType::XY_REL : Line::InputBufferType::XY_ABS;
element = std::make_unique<Line>(mCurrentPoint, buffer_type, mPointBuffer);
}
return element;
}
std::string PathPostScriptConverter::toPostScript(const GeometryPath* targetPath)
{
std::string path;
for (const auto& feature : targetPath->getFeatures())
{
auto start_loc = feature->getLocation();
path += "M " + std::to_string(start_loc.getX()) + " " + std::to_string(start_loc.getY());
for (const auto& path_element : feature->getElements())
{
path += " " + path_element->toPostScriptString();
}
path += "Z ";
}
return path;
}

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@ -0,0 +1,61 @@
#pragma once
#include "PathElement.h"
#include "Point.h"
#include <memory>
#include <vector>
#include <string>
class GeometryPath;
using PathElementPtr = std::unique_ptr<PathElement>;
class GeometryPathFeature;
using GeometryPathFeaturePtr = std::unique_ptr<GeometryPathFeature>;
class PathPostScriptConverter
{
public:
void fromPostScript(GeometryPath* targetPath, const std::string& postScriptPath);
std::string toPostScript(const GeometryPath* targetPath);
private:
enum class LineState
{
START,
IN_FIRST_POINT,
IN_HORIZONTAL,
IN_VERTICAL,
IN_LINE,
IN_CUBIC_BEZIER,
IN_QUADRATIC_BEZIER,
IN_ARC,
IN_UNSUPPORTED
};
enum class PositionState
{
ABSOLUTE,
RELATIVE
};
PositionState getPositionState(char c) const;
void onNewElement(char c);
void onNonNumeric();
void onElementEnd();
void onMoveTo();
PathElementPtr onHorizontalLineTo();
PathElementPtr onVerticalLineTo();
PathElementPtr onLineTo();
LineState mLineState{ LineState::START };
PositionState mPositionState{ PositionState::ABSOLUTE };
std::string mBuffer;
std::vector<double> mPointBuffer;
GeometryPathFeaturePtr mWorkingFeature;
Point mCurrentPoint;
};

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@ -14,6 +14,11 @@ void PointCollection::apply(const Transform& transform)
}
}
void PointCollection::addPoint(const Point& point)
{
mPoints.push_back(point);
}
Bounds PointCollection::getBounds() const
{
Bounds bounds{0.0, 0.0, 0.0, 0.0};
@ -29,4 +34,21 @@ Bounds PointCollection::getBounds() const
bounds.includePoint(point.getX(), point.getY(), point.getZ());
}
return bounds;
}
Point PointCollection::getEndPoint() const
{
if (mPoints.empty())
{
return {};
}
else
{
return mPoints[mPoints.size() - 1];
}
}
const std::vector<Point>& PointCollection::getPoints() const
{
return mPoints;
}

View file

@ -9,10 +9,16 @@ class PointCollection
public:
PointCollection(const std::vector<Point> points = {});
void addPoint(const Point& point);
void apply(const Transform& transform);
Bounds getBounds() const;
Point getEndPoint() const;
const std::vector<Point>& getPoints() const;
private:
std::vector<Point> mPoints;
};

View file

@ -15,7 +15,6 @@ list(APPEND publishing_HEADERS
latex/LatexDocument.h
latex/LatexMathExpression.h
latex/LatexSymbols.h
svg/SvgPainter.h
DocumentConverter.h
)
@ -37,7 +36,6 @@ list(APPEND publishing_LIB_INCLUDES
plotting/PlotNode.cpp
plotting/EquationNode.cpp
DocumentConverter.cpp
svg/SvgPainter.cpp
)
add_library(publishing SHARED ${publishing_LIB_INCLUDES} ${publishing_INCLUDES} ${publishing_HEADERS})
@ -47,7 +45,6 @@ target_include_directories(publishing PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/pdf
${CMAKE_CURRENT_SOURCE_DIR}/plotting
${CMAKE_CURRENT_SOURCE_DIR}/latex
${CMAKE_CURRENT_SOURCE_DIR}/svg
)
set_target_properties( publishing PROPERTIES WINDOWS_EXPORT_ALL_SYMBOLS ON )
target_link_libraries( publishing PUBLIC core web graphics visual_elements)

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@ -1,9 +1,17 @@
#include "DirectX2dPainter.h"
#include "DirectX2dInterface.h"
#include "AbstractGeometricItem.h"
#include "Rectangle.h"
#include "Circle.h"
#include "Path.h"
#include "LineSegment.h"
#include "Line.h"
#include "Path.h"
#include "FileLogger.h"
#include "SceneModel.h"
@ -34,68 +42,148 @@ void DirectX2dPainter::paint(SceneModel* model)
if (model->getGeometry()->getType() == AbstractGeometricItem::Type::RECTANGLE)
{
auto rect = dynamic_cast<ntk::Rectangle*>(model->getGeometry());
const auto loc = model->getTransform().getLocation();
const auto scale_x = model->getTransform().getScaleX();
const auto scale_y = model->getTransform().getScaleY();
const auto min_x = static_cast<float>(loc.getX());
const auto max_x = static_cast<float>(loc.getX() + rect->getWidth()* scale_x);
const auto min_y = static_cast<float>(loc.getY());
const auto max_y = static_cast<float>(loc.getY() + rect->getHeight() * scale_y);
D2D1_RECT_F d2d_rect{ min_x, max_y, max_x, min_y };
if (rect->getRadius() == 0.0)
{
if (model->hasFillColor())
{
mSolidBrush->SetColor(toD2dColor(model->getFillColor()));
rt->FillRectangle(d2d_rect, mSolidBrush.Get());
}
if (model->hasOutlineColor())
{
mSolidBrush->SetColor(toD2dColor(model->getOutlineColor()));
rt->DrawRectangle(d2d_rect, mSolidBrush.Get(), 1.0f);
}
}
else
{
D2D1_ROUNDED_RECT rounded_rect{ d2d_rect , static_cast<float>(rect->getRadius()), static_cast<float>(rect->getRadius()) };
if (model->hasFillColor())
{
mSolidBrush->SetColor(toD2dColor(model->getFillColor()));
rt->FillRoundedRectangle(rounded_rect, mSolidBrush.Get());
}
if (model->hasOutlineColor())
{
mSolidBrush->SetColor(toD2dColor(model->getOutlineColor()));
rt->DrawRoundedRectangle(rounded_rect, mSolidBrush.Get(), 1.0f);
}
}
paintRect(model);
}
else if (model->getGeometry()->getType() == AbstractGeometricItem::Type::CIRCLE)
{
const auto loc = model->getTransform().getLocation();
const auto scale_x = model->getTransform().getScaleX();
const auto scale_y = model->getTransform().getScaleY();
paintCircle(model);
}
else if (model->getGeometry()->getType() == AbstractGeometricItem::Type::PATH)
{
paintPath(model);
}
}
auto circle = dynamic_cast<Circle*>(model->getGeometry());
const auto radius = circle->getRadius() * scale_x;
const auto radiusy = circle->getMinorRadius() * scale_y;
void DirectX2dPainter::paintRect(SceneModel* model)
{
auto rt = mD2dInterface->getRenderTarget();
D2D1_POINT_2F d2d_centre{ static_cast<float>(loc.getX()), static_cast<float>(loc.getY()) };
D2D1_ELLIPSE ellipse{ d2d_centre, static_cast<float>(radius), static_cast<float>(radiusy) };
auto rect = dynamic_cast<ntk::Rectangle*>(model->getGeometry());
const auto loc = model->getTransform().getLocation();
const auto scale_x = model->getTransform().getScaleX();
const auto scale_y = model->getTransform().getScaleY();
const auto min_x = static_cast<float>(loc.getX());
const auto max_x = static_cast<float>(loc.getX() + rect->getWidth() * scale_x);
const auto min_y = static_cast<float>(loc.getY());
const auto max_y = static_cast<float>(loc.getY() + rect->getHeight() * scale_y);
D2D1_RECT_F d2d_rect{ min_x, max_y, max_x, min_y };
if (rect->getRadius() == 0.0)
{
if (model->hasFillColor())
{
mSolidBrush->SetColor(toD2dColor(model->getFillColor()));
rt->FillRectangle(d2d_rect, mSolidBrush.Get());
}
if (model->hasOutlineColor())
{
mSolidBrush->SetColor(toD2dColor(model->getOutlineColor()));
rt->DrawEllipse(ellipse, mSolidBrush.Get(), 1.0f);
rt->DrawRectangle(d2d_rect, mSolidBrush.Get(), 1.0f);
}
}
else
{
D2D1_ROUNDED_RECT rounded_rect{ d2d_rect , static_cast<float>(rect->getRadius()), static_cast<float>(rect->getRadius()) };
if (model->hasFillColor())
{
mSolidBrush->SetColor(toD2dColor(model->getFillColor()));
rt->FillRoundedRectangle(rounded_rect, mSolidBrush.Get());
}
if (model->hasOutlineColor())
{
mSolidBrush->SetColor(toD2dColor(model->getOutlineColor()));
rt->DrawRoundedRectangle(rounded_rect, mSolidBrush.Get(), 1.0f);
}
}
}
void DirectX2dPainter::paintCircle(SceneModel* model)
{
auto rt = mD2dInterface->getRenderTarget();
const auto loc = model->getTransform().getLocation();
const auto scale_x = model->getTransform().getScaleX();
const auto scale_y = model->getTransform().getScaleY();
auto circle = dynamic_cast<Circle*>(model->getGeometry());
const auto radius = circle->getRadius() * scale_x;
const auto radiusy = circle->getMinorRadius() * scale_y;
D2D1_POINT_2F d2d_centre{ static_cast<float>(loc.getX()), static_cast<float>(loc.getY()) };
D2D1_ELLIPSE ellipse{ d2d_centre, static_cast<float>(radius), static_cast<float>(radiusy) };
if (model->hasFillColor())
{
mSolidBrush->SetColor(toD2dColor(model->getFillColor()));
rt->FillEllipse(ellipse, mSolidBrush.Get());
}
if (model->hasOutlineColor())
{
mSolidBrush->SetColor(toD2dColor(model->getOutlineColor()));
rt->DrawEllipse(ellipse, mSolidBrush.Get(), 1.0f);
}
}
D2D_POINT_2F DirectX2dPainter::toD2dPoint(const Point& point)
{
return D2D1::Point2F(static_cast<float>(point.getX()), static_cast<float>(point.getY()));
}
void DirectX2dPainter::paintPath(SceneModel* model)
{
Microsoft::WRL::ComPtr<ID2D1PathGeometry> path_geom;
mD2dInterface->getFactory()->CreatePathGeometry(&path_geom);
Microsoft::WRL::ComPtr<ID2D1GeometrySink> path_sink;
path_geom->Open(&path_sink);
auto path_item = dynamic_cast<GeometryPath*>(model->getGeometry());
for (const auto& feature : path_item->getFeatures())
{
const auto loc = feature->getLocation();
MLOG_INFO("Starting feature at: " << loc.getX() << " " << loc.getY());
path_sink->BeginFigure(toD2dPoint(loc), D2D1_FIGURE_BEGIN_FILLED);
for (const auto& element : feature->getElements())
{
if (element->getType() == AbstractGeometricItem::Type::LINE)
{
for (const auto& point : dynamic_cast<Line*>(element.get())->getPoints().getPoints())
{
MLOG_INFO("Adding line entry at: " << point.getX() << " " << point.getY());
path_sink->AddLine(toD2dPoint(point));
}
MLOG_INFO("Finished line");
}
else if (element->getType() == AbstractGeometricItem::Type::LINE_SEGMENT)
{
const auto loc = element->getEndPoint();
MLOG_INFO("Adding segment entry at: " << loc.getX() << " " << loc.getY());
path_sink->AddLine(toD2dPoint(loc));
}
}
path_sink->EndFigure(D2D1_FIGURE_END_CLOSED);
}
path_sink->Close();
auto rt = mD2dInterface->getRenderTarget();
if (model->hasFillColor())
{
mSolidBrush->SetColor(toD2dColor(model->getFillColor()));
rt->FillGeometry(path_geom.Get(), mSolidBrush.Get());
}
if (model->hasOutlineColor())
{
mSolidBrush->SetColor(toD2dColor(model->getOutlineColor()));
rt->DrawGeometry(path_geom.Get(), mSolidBrush.Get(), 1.0f);
}
}
void DirectX2dPainter::setD2dInterface(DirectX2dInterface* d2dIterface)
{
mD2dInterface = d2dIterface;

View file

@ -5,6 +5,7 @@
#include <wrl.h>
class SceneModel;
class Point;
class DirectX2dInterface;
struct ID2D1SolidColorBrush;
@ -13,6 +14,7 @@ namespace D2D1
{
class ColorF;
}
struct D2D_POINT_2F;
class DirectX2dPainter
{
@ -30,6 +32,14 @@ public:
private:
static D2D1::ColorF toD2dColor(const Color& color);
static D2D_POINT_2F toD2dPoint(const Point& point);
void paintRect(SceneModel* model);
void paintCircle(SceneModel* model);
void paintPath(SceneModel* model);
Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> mSolidBrush;
DirectX2dInterface* mD2dInterface{ nullptr };

View file

@ -21,6 +21,8 @@ list(APPEND visual_elements_LIB_INCLUDES
svg/SvgDocument.h
svg/SvgWriter.h
svg/SvgReader.h
svg/SvgPainter.h
svg/SvgPainter.cpp
svg/SvgShapeElement.h
svg/SvgElement.h
svg/SvgTextElement.h
@ -34,6 +36,8 @@ list(APPEND visual_elements_LIB_INCLUDES
svg/elements/SvgShapeElements.cpp
nodes/MaterialNode.h
nodes/MaterialNode.cpp
nodes/PathNode.h
nodes/PathNode.cpp
nodes/ImageNode.h
nodes/ImageNode.cpp
nodes/MeshNode.h

View file

@ -0,0 +1,59 @@
#include "PathNode.h"
#include "Path.h"
#include "SceneInfo.h"
PathNode::PathNode(const Point& loc, const std::string& psPath)
: GeometryNode(loc),
mPathString(psPath)
{
}
std::unique_ptr<PathNode> PathNode::Create(const Point& loc, const std::string& psPath)
{
return std::make_unique<PathNode>(loc, psPath);
}
GeometryNode::Type PathNode::getType()
{
return GeometryNode::Type::Path;
}
const std::string& PathNode::getPathString() const
{
return mPathString;
}
void PathNode::setPathString(const std::string& psPath)
{
mPathString = psPath;
}
void PathNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
{
if (!mBackgroundItem)
{
if (sceneInfo->mSupportsGeometryPrimitives)
{
auto path = std::make_unique<GeometryPath>();
path->buildFromPostscript(mPathString);
mBackgroundItem = std::make_unique<SceneModel>(std::move(path));
mBackgroundItem->setName(mName + "_Model");
}
}
else
{
if (sceneInfo->mSupportsGeometryPrimitives)
{
auto path = std::make_unique<GeometryPath>();
path->buildFromPostscript(mPathString);
mBackgroundItem->updateGeometry(std::move(path));
}
}
}
void PathNode::updateTransform()
{
mBackgroundItem->updateTransform({ mLocation });
}

View file

@ -0,0 +1,24 @@
#pragma once
#include "GeometryNode.h"
#include <memory>
class PathNode : public GeometryNode
{
public:
PathNode(const Point& loc, const std::string& psPath);
static std::unique_ptr<PathNode> Create(const Point& loc, const std::string& psPath);
GeometryNode::Type getType() override;
const std::string& getPathString() const;
void setPathString(const std::string& psPath);
private:
void createOrUpdateGeometry(SceneInfo* sceneInfo) override;
void updateTransform() override;
std::string mPathString;
};

View file

@ -1,7 +1,9 @@
#include "SvgNode.h"
#include "CircleNode.h"
#include "PathNode.h"
#include "SvgElement.h"
#include "SvgShapeElements.h"
SvgNode::SvgNode(const Point& location)
@ -39,26 +41,11 @@ void SvgNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
if (svg_element->getTagName() == "circle")
{
auto svg_circle = dynamic_cast<SvgCircle*>(svg_element.get());
auto loc = svg_circle->getLocation();
auto radius = svg_circle->getRadius();
auto minor_radius = radius;
if (svg_circle->getType() == SvgCircle::Type::ELLIPSE)
{
minor_radius = svg_circle->getMinorRadius();
}
if (svg_element->hasAttribute("transform"))
{
const auto transform = svg_circle->getTransform();
loc.move(transform.getLocation().getX(), transform.getLocation().getY());
radius *= transform.getScaleX();
minor_radius *= transform.getScaleY();
}
auto circle_node = std::make_unique<CircleNode>(loc, radius);
circle_node->setMinorRadius(minor_radius);
node = std::move(circle_node);
onCircle(svg_element.get(), node);
}
else if (svg_element->getTagName() == "path")
{
onPath(svg_element.get(), node);
}
if (!node)
@ -71,7 +58,6 @@ void SvgNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
addChild(raw_node);
}
}
void SvgNode::update(SceneInfo* sceneInfo)
@ -87,4 +73,38 @@ void SvgNode::update(SceneInfo* sceneInfo)
updateTransform();
mTransformIsDirty = false;
}
}
void SvgNode::onCircle(XmlElement* element, std::unique_ptr<AbstractVisualNode>& node)
{
auto svg_circle = dynamic_cast<SvgCircle*>(element);
auto loc = svg_circle->getLocation();
auto radius = svg_circle->getRadius();
auto minor_radius = radius;
if (svg_circle->getType() == SvgCircle::Type::ELLIPSE)
{
minor_radius = svg_circle->getMinorRadius();
}
if (element->hasAttribute("transform"))
{
const auto transform = svg_circle->getTransform();
loc.move(transform.getLocation().getX(), transform.getLocation().getY());
radius *= transform.getScaleX();
minor_radius *= transform.getScaleY();
}
auto circle_node = std::make_unique<CircleNode>(loc, radius);
circle_node->setMinorRadius(minor_radius);
node = std::move(circle_node);
}
void SvgNode::onPath(XmlElement* element, std::unique_ptr<AbstractVisualNode>& node)
{
auto svg_path = dynamic_cast<SvgPath*>(element);
Point loc;
auto path_node = std::make_unique<PathNode>(loc, svg_path->getPath());
node = std::move(path_node);
}

View file

@ -18,6 +18,9 @@ private:
void createOrUpdateGeometry(SceneInfo* sceneInfo);
void updateTransform();
void onCircle(XmlElement* element, std::unique_ptr<AbstractVisualNode>& node);
void onPath(XmlElement* element, std::unique_ptr<AbstractVisualNode>& node);
bool mContentDirty{ true };
std::vector<std::unique_ptr<AbstractVisualNode> > mManagedChildren;

View file

@ -14,6 +14,7 @@
#include "Circle.h"
#include "Rectangle.h"
#include "Path.h"
#include "SvgShapeElements.h"
#include "SvgTextElement.h"
@ -127,35 +128,62 @@ void SvgPainter::paintPrimitive(SvgDocument* document, SceneModel* model) const
{
if (model->getGeometry()->getType() == AbstractGeometricItem::Type::RECTANGLE)
{
auto model_rect = dynamic_cast<ntk::Rectangle*>(model->getGeometry());
auto rect = std::make_unique<SvgRectangle>();
rect->setWidth(model_rect->getWidth());
rect->setHeight(model_rect->getHeight());
if (model_rect->getRadius() > 0.0)
{
rect->setRadius(model_rect->getRadius());
}
setStyle(model, rect.get());
document->getRoot()->addChild(std::move(rect));
paintRect(document, model);
}
else if (model->getGeometry()->getType() == AbstractGeometricItem::Type::CIRCLE)
{
auto model_circle = dynamic_cast<Circle*>(model->getGeometry());
auto is_ellipse = model_circle->getMinorRadius() != model_circle->getRadius();
auto circle = std::make_unique<SvgCircle>(model_circle->isEllipse() ? SvgCircle::Type::ELLIPSE : SvgCircle::Type::REGULAR);
circle->setRadius(model_circle->getRadius());
if (model_circle->isEllipse())
{
circle->setMinorRadius(model_circle->getMinorRadius());
}
setStyle(model, circle.get());
document->getRoot()->addChild(std::move(circle));
paintCircle(document, model);
}
else if (model->getGeometry()->getType() == AbstractGeometricItem::Type::PATH)
{
paintPath(document, model);
}
}
void SvgPainter::paintRect(SvgDocument* document, SceneModel* model) const
{
auto model_rect = dynamic_cast<ntk::Rectangle*>(model->getGeometry());
auto rect = std::make_unique<SvgRectangle>();
rect->setWidth(model_rect->getWidth());
rect->setHeight(model_rect->getHeight());
if (model_rect->getRadius() > 0.0)
{
rect->setRadius(model_rect->getRadius());
}
setStyle(model, rect.get());
document->getRoot()->addChild(std::move(rect));
}
void SvgPainter::paintCircle(SvgDocument* document, SceneModel* model) const
{
auto model_circle = dynamic_cast<Circle*>(model->getGeometry());
auto is_ellipse = model_circle->getMinorRadius() != model_circle->getRadius();
auto circle = std::make_unique<SvgCircle>(model_circle->isEllipse() ? SvgCircle::Type::ELLIPSE : SvgCircle::Type::REGULAR);
circle->setRadius(model_circle->getRadius());
if (model_circle->isEllipse())
{
circle->setMinorRadius(model_circle->getMinorRadius());
}
setStyle(model, circle.get());
document->getRoot()->addChild(std::move(circle));
}
void SvgPainter::paintPath(SvgDocument* document, SceneModel* model) const
{
auto model_path = dynamic_cast<GeometryPath*>(model->getGeometry());
auto path_string = model_path->getAsPostScript();
auto svg_path = std::make_unique<SvgPath>();
svg_path->setPath(path_string);
setStyle(model, svg_path.get());
document->getRoot()->addChild(std::move(svg_path));
}
void SvgPainter::paintText(SvgDocument* document, SceneText* text) const
@ -163,7 +191,8 @@ void SvgPainter::paintText(SvgDocument* document, SceneText* text) const
auto svg_text = std::make_unique<SvgTextElement>();
svg_text->setContent(text->getTextData().mContent);
auto loc = text->getTransform().getLocation();
loc.move(0.0, text->getTextHeight());
loc.move(text->getTextWidth() / 2.0, text->getTextHeight()/2.0);
svg_text->setLocation(loc);
svg_text->setFontFamily(text->getTextData().mFont.getFaceName());

View file

@ -1,7 +1,5 @@
#pragma once
#include "AbstractPainter.h"
#include <memory>
class SvgDocument;
@ -24,6 +22,12 @@ private:
void paintPrimitive(SvgDocument* document, SceneModel* model) const;
void paintRect(SvgDocument* document, SceneModel* model) const;
void paintCircle(SvgDocument* document, SceneModel* model) const;
void paintPath(SvgDocument* document, SceneModel* model) const;
void paintText(SvgDocument* document, SceneText* model) const;
void setStyle(SceneModel* model, SvgShapeElement* element) const;

View file

@ -58,6 +58,10 @@ void SvgReader::onChild(XmlElement* element, XmlElement* svg_parent) const
{
new_svg = std::make_unique<SvgRectangle>();
}
else if (element->getTagName() == "path")
{
new_svg = std::make_unique<SvgPath>();
}
else
{
return;

View file

@ -7,7 +7,13 @@
SvgTextElement::SvgTextElement()
:SvgElement("text")
{
auto baseline = std::make_unique<XmlAttribute>("dominant-baseline");
baseline->setValue("middle");
addAttribute(std::move(baseline));
auto anchor = std::make_unique<XmlAttribute>("text-anchor");
anchor->setValue("middle");
addAttribute(std::move(anchor));
}
void SvgTextElement::setFillOpacity(float opacity)

View file

@ -181,6 +181,16 @@ SvgPath::SvgPath()
}
std::string SvgPath::getPath() const
{
std::string d;
if (auto attr = getAttribute("d"); attr)
{
d = attr->getValue();
}
return d;
}
void SvgPath::setPath(const std::string& mPath)
{
auto path = std::make_unique<XmlAttribute>("d");

View file

@ -68,6 +68,8 @@ class SvgPath : public SvgShapeElement
public:
SvgPath();
std::string getPath() const;
void setPath(const std::string& mPath);
void setFillRule(const std::string& fillRule);
};

View file

@ -3,12 +3,15 @@
#include "TextNode.h"
#include "GeometryNode.h"
#include "TransformNode.h"
#include "ThemeManager.h"
#include "PaintEvent.h"
#include "IconNode.h"
#include "FontTokens.h"
#include "ThemeManager.h"
#include "MediaResourceManager.h"
#include "PaintEvent.h"
#include "MouseEvent.h"
#include "FileLogger.h"
Button::Button(ButtonData::Component component)
@ -48,6 +51,15 @@ void Button::setLabel(const std::string& text)
}
}
void Button::setSvgIcon(Resource::Icon::Svg icon)
{
if (icon != mIcon)
{
mIcon = icon;
mContentDirty = true;
}
}
void Button::setState(ButtonData::State state)
{
if (mStyle.mState != state)
@ -170,6 +182,10 @@ void Button::doPaint(const PaintEvent* event)
{
updateBackground(event);
updateLabel(event);
updateIcon(event);
mContentDirty = false;
}
void Button::updateLabel(const PaintEvent* event)
@ -204,7 +220,6 @@ void Button::updateLabel(const PaintEvent* event)
if (mContentDirty)
{
mTextNode->setContent(mLabel);
mContentDirty = false;
}
if (mVisibilityDirty)
@ -212,3 +227,40 @@ void Button::updateLabel(const PaintEvent* event)
mTextNode->setIsVisible(mVisible);
}
}
void Button::updateIcon(const PaintEvent* event)
{
if (!mIconNode && mIcon != Resource::Icon::Svg::NONE)
{
mIconNode = std::make_unique<IconNode>(mLocation);
mIconNode->setName(mName + "_IconNode");
mIconNode->setContent(IconNode::IconType::Svg, MediaResourceManager::getSvgIconNode(mIcon));
mRootNode->addChild(mIconNode.get());
}
if (!mIconNode)
{
return;
}
if (mTransformDirty)
{
mIconNode->setLocation(mLocation);
}
if (mMaterialDirty)
{
auto icon_fill = event->getThemesManager()->getColor(mIconColor);
icon_fill.setAlpha(mIconOpacity);
}
if (mContentDirty)
{
mIconNode->setContent(IconNode::IconType::Svg, MediaResourceManager::getSvgIconNode(mIcon));
}
if (mVisibilityDirty)
{
mIconNode->setIsVisible(mVisible);
}
}

View file

@ -4,6 +4,8 @@
#include "Widget.h"
#include "Color.h"
#include "MediaResources.h"
#include <functional>
#include <string>
@ -23,6 +25,8 @@ public:
static std::unique_ptr<Button> Create(ButtonData::Component component = ButtonData::Component::Elevated);
void setSvgIcon(Resource::Icon::Svg icon);
void setLabel(const std::string& text);
void setEnabled(bool isEnabled);
@ -40,6 +44,7 @@ protected:
void setLabelTextTypescale(Theme::Sys::Typescale typescale);
void updateLabel(const PaintEvent* event);
void updateIcon(const PaintEvent* event);
void setState(ButtonData::State state);
void resetState();
@ -52,14 +57,16 @@ private:
Theme::Sys::Color mLabelTextColor;
Theme::Sys::Typescale mLabelTextTypescale;
float mLabelOpacity{ 1.0 };
clickFunc mClickFunc;
std::unique_ptr<TextNode> mTextNode;
bool mContentDirty{true};
Resource::Icon::Svg mIcon{ Resource::Icon::Svg::NONE};
Theme::Sys::Color mIconColor;
float mIconOpacity{ 1.0 };
std::unique_ptr<IconNode> mIconNode;
bool mContentDirty{ true };
clickFunc mClickFunc;
bool mEnabled{ true };
};

View file

@ -0,0 +1,14 @@
#include "IconNode.h"
IconNode::IconNode(const Point& loc)
: AbstractVisualNode(loc)
{
}
void IconNode::setContent(IconType type, std::unique_ptr<AbstractVisualNode> content)
{
mType = type;
mContent = std::move(content);
mContentDirty = true;
}

View file

@ -2,8 +2,23 @@
#include "AbstractVisualNode.h"
class IconNode
class IconNode : public AbstractVisualNode
{
public:
enum class IconType
{
Image,
Svg
};
IconNode(const Point& loc);
void setContent(IconType type, std::unique_ptr<AbstractVisualNode>);
private:
std::unique_ptr<AbstractVisualNode> mContent;
IconType mType{ IconType::Svg };
bool mContentDirty{ true };
};

View file

@ -0,0 +1,33 @@
#include "MediaResourceManager.h"
#include "SvgReader.h"
#include "SvgDocument.h"
#include "SvgNode.h"
const Path MediaResourceManager::mResourceLocation = "C:\\dev\\MediaResources";
Path MediaResourceManager::getSvgIconPath(Resource::Icon::Svg icon)
{
return mResourceLocation / MediaResources::getPath(icon);
}
std::unique_ptr<AbstractVisualNode> MediaResourceManager::getSvgIconNode(Resource::Icon::Svg icon)
{
const auto path = getSvgIconPath(icon);
if (path.empty())
{
return nullptr;
}
SvgReader svg_reader;
auto svg_doc = svg_reader.read(path);
if (!svg_doc)
{
return nullptr;
}
auto svg_node = std::make_unique<SvgNode>(Point(0.0, 0.0));
svg_node->setContent(std::move(svg_doc));
return std::move(svg_node);
}

View file

@ -0,0 +1,19 @@
#pragma once
#include "MediaResources.h"
#include "AbstractVisualNode.h"
#include <filesystem>
using Path = std::filesystem::path;
class MediaResourceManager
{
public:
static std::unique_ptr<AbstractVisualNode> getSvgIconNode(Resource::Icon::Svg icon);
static Path getSvgIconPath(Resource::Icon::Svg icon);
private:
static const Path mResourceLocation;
};

View file

@ -0,0 +1,12 @@
#include "MediaResources.h"
Path MediaResources::getPath(Resource::Icon::Svg icon)
{
switch (icon)
{
case Resource::Icon::Svg::HOME_MEDIUM:
return "svg/home_medium.svg";
default:
return "";
}
}

View file

@ -0,0 +1,23 @@
#pragma once
#include <filesystem>
using Path = std::filesystem::path;
namespace Resource
{
namespace Icon
{
enum class Svg
{
NONE,
HOME_MEDIUM
};
}
}
class MediaResources
{
public:
static Path getPath(Resource::Icon::Svg icon);
};

View file

@ -1,5 +1,6 @@
add_subdirectory(test_utils)
add_subdirectory(geometry)
add_subdirectory(ui_controls)
file(COPY data/ DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/test_data)
@ -11,7 +12,6 @@ set(TEST_MODULES
core
database
fonts
geometry
graphics
image
ipc

View file

@ -1,11 +1,13 @@
set(MODULE_NAME geometry)
set(GEOMETRY_UNIT_TEST_FILES
geometry/TestGeometryCollection.cpp
geometry/TestGrid.cpp
PARENT_SCOPE
)
list(APPEND UNIT_TEST_FILES
TestGeometryCollection.cpp
TestGrid.cpp
TestPath.cpp
)
set(GEOMETRY_UNIT_TEST_DEPENDENCIES
geometry
PARENT_SCOPE
)
set(UNIT_TEST_TARGET_NAME ${MODULE_NAME}_unit_tests)
add_executable(${UNIT_TEST_TARGET_NAME} ${CMAKE_SOURCE_DIR}/test/test_runner.cpp ${UNIT_TEST_FILES})
target_link_libraries(${UNIT_TEST_TARGET_NAME} PUBLIC test_utils geometry)
set_property(TARGET ${UNIT_TEST_TARGET_NAME} PROPERTY FOLDER test/${MODULE_NAME})

View file

@ -0,0 +1,10 @@
#include "TestFramework.h"
#include "TestUtils.h"
#include "Path.h"
TEST_CASE(TestPath, "geometry")
{
GeometryPath path;
path.buildFromPostscript("M11 39h7.5V26.5h11V39H37V19.5L24 9.75 11 19.5Zm-3 3V18L24 6l16 12v24H26.5V29.5h-5V42Zm16-17.65Z");
};

View file

@ -6,14 +6,16 @@
#include "SvgWriter.h"
#include "SvgNode.h"
#include "MediaResourceManager.h"
TEST_CASE(TestSvgToNodeConverter, "publishing")
TEST_CASE(TestSvgToNodeConverter_Circles, "publishing")
{
SvgReader svg_reader;
auto svg_doc = svg_reader.read(TestUtils::getTestDataDir() / "circles.svg");
SvgWriter svg_writer;
svg_writer.toFile(TestUtils::getTestOutputDir(__FILE__) / "TestSvgToNodeConverter.svg", svg_doc.get());
svg_writer.toFile(TestUtils::getTestOutputDir(__FILE__) / "TestSvgToNodeConverter_Circles.svg", svg_doc.get());
TestRenderer renderer;
@ -21,5 +23,21 @@ TEST_CASE(TestSvgToNodeConverter, "publishing")
svg_node->setContent(std::move(svg_doc));
renderer.getScene()->addNode(svg_node.get());
renderer.write(TestUtils::getTestOutputDir(__FILE__) / "TestSvgToNodeConverter.png");
renderer.write(TestUtils::getTestOutputDir(__FILE__) / "TestSvgToNodeConverter_Circles.png");
}
TEST_CASE(TestSvgToNodeConverter_Path, "publishing")
{
SvgReader svg_reader;
auto svg_doc = svg_reader.read(MediaResourceManager::getSvgIconPath(Resource::Icon::Svg::HOME_MEDIUM));
auto svg_node = std::make_unique<SvgNode>(Point(0.0, 0.0));
svg_node->setContent(std::move(svg_doc));
TestRenderer renderer;
renderer.getScene()->addNode(svg_node.get());
renderer.writeSvg(TestUtils::getTestOutputDir(__FILE__) / "TestSvgToNodeConverter_Path.svg");
renderer.write(TestUtils::getTestOutputDir(__FILE__) / "TestSvgToNodTestSvgToNodeConverter_PathConverter.png");
}

View file

@ -7,6 +7,7 @@
#include "MouseEvent.h"
#include "VerticalSpacer.h"
#include "MediaResources.h"
#include "Button.h"
@ -20,7 +21,9 @@ TEST_CASE(TestButton_Elevated, "ui_controls")
auto enabled_button = Button::Create(ButtonData::Component::Elevated);
enabled_button->setLabel("Enabled");
enabled_button->setSvgIcon(Resource::Icon::Svg::HOME_MEDIUM);
/*
auto disabled_button = Button::Create(ButtonData::Component::Elevated);
disabled_button->setEnabled(false);
disabled_button->setLabel("Disabled");
@ -28,9 +31,11 @@ TEST_CASE(TestButton_Elevated, "ui_controls")
auto pressed_button = Button::Create(ButtonData::Component::Elevated);
pressed_button->setLabel("Pressed");
*/
spacer.addWidget(std::move(enabled_button));
spacer.addWidget(std::move(disabled_button));
spacer.addWidget(std::move(pressed_button));
//spacer.addWidget(std::move(disabled_button));
//spacer.addWidget(std::move(pressed_button));
auto node = spacer.getRootNode();
@ -40,7 +45,7 @@ TEST_CASE(TestButton_Elevated, "ui_controls")
auto mouse_event = MouseEvent::Create();
mouse_event->setAction(MouseEvent::Action::Pressed);
mouse_event->setClientLocation({ 250, 20 });
spacer.onMouseEvent(mouse_event.get());
//spacer.onMouseEvent(mouse_event.get());
auto paint_event = PaintEvent::Create(theme_manager.get(), nullptr);
spacer.onPaintEvent(paint_event.get());