Fix linux compilation.
This commit is contained in:
parent
ec57e3b534
commit
990cde402b
28 changed files with 245 additions and 161 deletions
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@ -23,6 +23,11 @@ ImageEditorView::ImageEditorView()
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addWidget(std::move(hSpacer));
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addWidget(std::move(hSpacer));
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}
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}
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ImageEditorView::~ImageEditorView()
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{
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}
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std::unique_ptr<ImageEditorView> ImageEditorView::Create()
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std::unique_ptr<ImageEditorView> ImageEditorView::Create()
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{
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{
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return std::make_unique<ImageEditorView>();
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return std::make_unique<ImageEditorView>();
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@ -8,6 +8,8 @@ public:
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ImageEditorView();
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ImageEditorView();
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virtual ~ImageEditorView();
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static std::unique_ptr<ImageEditorView> Create();
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static std::unique_ptr<ImageEditorView> Create();
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};
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};
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@ -11,6 +11,11 @@ ImageViewWidget::ImageViewWidget()
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mName = "ImageViewWidget";
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mName = "ImageViewWidget";
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}
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}
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ImageViewWidget::~ImageViewWidget()
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{
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}
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void ImageViewWidget::doPaint(const PaintEvent* event)
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void ImageViewWidget::doPaint(const PaintEvent* event)
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{
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{
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if (!mVisible)
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if (!mVisible)
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@ -9,6 +9,8 @@ class ImageViewWidget : public Widget
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public:
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public:
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ImageViewWidget();
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ImageViewWidget();
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virtual ~ImageViewWidget();
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private:
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private:
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void doPaint(const PaintEvent* event) override;
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void doPaint(const PaintEvent* event) override;
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unsigned mNumX{5};
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unsigned mNumX{5};
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@ -10,6 +10,11 @@ ElectronicCircuitNode::ElectronicCircuitNode(const Transform& transform)
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}
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}
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ElectronicCircuitNode::~ElectronicCircuitNode()
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{
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}
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void ElectronicCircuitNode::setContent(ElectronicCircuit* content)
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void ElectronicCircuitNode::setContent(ElectronicCircuit* content)
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{
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{
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mContent = content;
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mContent = content;
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@ -13,6 +13,8 @@ class ElectronicCircuitNode : public AbstractVisualNode
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public:
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public:
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ElectronicCircuitNode(const Transform& transform);
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ElectronicCircuitNode(const Transform& transform);
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virtual ~ElectronicCircuitNode();
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void setContent(ElectronicCircuit* content);
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void setContent(ElectronicCircuit* content);
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void update(SceneInfo* sceneInfo);
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void update(SceneInfo* sceneInfo);
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@ -13,6 +13,11 @@ LogicGateNode::LogicGateNode(const Transform& transform)
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}
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}
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LogicGateNode::~LogicGateNode()
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{
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}
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void LogicGateNode::setContent(LogicGate* content)
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void LogicGateNode::setContent(LogicGate* content)
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{
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{
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mContent = content;
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mContent = content;
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@ -2,15 +2,18 @@
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#include "AbstractVisualNode.h"
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#include "AbstractVisualNode.h"
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#include "CircleNode.h"
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class LogicGate;
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class LogicGate;
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class PathNode;
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class PathNode;
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class CircleNode;
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class LogicGateNode : public AbstractVisualNode
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class LogicGateNode : public AbstractVisualNode
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{
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{
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public:
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public:
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LogicGateNode(const Transform& transform);
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LogicGateNode(const Transform& transform);
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virtual ~LogicGateNode();
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void setContent(LogicGate* content);
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void setContent(LogicGate* content);
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void update(SceneInfo* sceneInfo);
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void update(SceneInfo* sceneInfo);
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@ -5,6 +5,11 @@ void AbstractMesh::addConstantNodeVectorAttribute(const std::string& tag, const
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}
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}
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AbstractMesh::~AbstractMesh()
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{
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}
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std::vector<std::vector<double> > AbstractMesh::getNodeVectorAttributes(const std::string& tag)
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std::vector<std::vector<double> > AbstractMesh::getNodeVectorAttributes(const std::string& tag)
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{
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{
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std::vector<std::vector<double> > attribs(mNodes.size());
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std::vector<std::vector<double> > attribs(mNodes.size());
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@ -20,7 +20,7 @@ public:
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QUAD
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QUAD
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};
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};
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virtual ~AbstractMesh() = default;
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virtual ~AbstractMesh();
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void addVectorAttribute(const std::string& tag, const std::vector<double>& values);
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void addVectorAttribute(const std::string& tag, const std::vector<double>& values);
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@ -14,6 +14,11 @@ CircleNode::CircleNode(const Transform& transform, double radius)
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mMinorRadius = mRadius;
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mMinorRadius = mRadius;
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}
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}
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CircleNode::~CircleNode()
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{
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}
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CircleNode::Type CircleNode::getType()
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CircleNode::Type CircleNode::getType()
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{
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{
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return Type::Circle;
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return Type::Circle;
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@ -10,6 +10,8 @@ class CircleNode : public GeometryNode
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public:
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public:
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CircleNode(const Transform& transform, double radius);
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CircleNode(const Transform& transform, double radius);
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virtual ~CircleNode();
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Type getType() override;
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Type getType() override;
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double getRadius() const;
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double getRadius() const;
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@ -9,6 +9,11 @@ GridNode::GridNode(const Transform& transform)
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}
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}
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GridNode::~GridNode()
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{
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}
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void GridNode::setNumX(std::size_t numX)
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void GridNode::setNumX(std::size_t numX)
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{
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{
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if (mNumberX != numX)
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if (mNumberX != numX)
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@ -10,6 +10,8 @@ class GridNode : public MaterialNode
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public:
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public:
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GridNode(const Transform& transform);
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GridNode(const Transform& transform);
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virtual ~GridNode();
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void setNumX(std::size_t numX);
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void setNumX(std::size_t numX);
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void setNumY(std::size_t numY);
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void setNumY(std::size_t numY);
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@ -8,6 +8,11 @@ MaterialNode::MaterialNode(const Transform& transform)
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}
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}
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MaterialNode::~MaterialNode()
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{
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}
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const Color& MaterialNode::getFillColor() const
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const Color& MaterialNode::getFillColor() const
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{
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{
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return mFillColor;
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return mFillColor;
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@ -8,6 +8,7 @@ class MaterialNode : public AbstractVisualNode
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{
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{
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public:
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public:
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MaterialNode(const Transform& transform);
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MaterialNode(const Transform& transform);
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virtual ~MaterialNode();
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const Color& getFillColor() const;
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const Color& getFillColor() const;
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const Color& getStrokeColor() const;
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const Color& getStrokeColor() const;
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@ -9,6 +9,28 @@ MeshNode::MeshNode(const Transform& transform)
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}
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}
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MeshNode::~MeshNode()
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{
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}
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SceneItem* MeshNode::getSceneItem(std::size_t idx) const
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{
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return mModel.get();
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}
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std::size_t MeshNode::getNumSceneItems() const
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{
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if (mWorkingMesh)
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{
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return 1;
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}
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else
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{
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return 0;
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}
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}
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void MeshNode::setWidth(double width)
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void MeshNode::setWidth(double width)
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{
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{
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if (mWidth != width)
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if (mWidth != width)
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@ -33,23 +55,6 @@ void MeshNode::setMesh(AbstractMesh* mesh)
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mMeshIsDirty = true;
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mMeshIsDirty = true;
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}
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}
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SceneItem* MeshNode::getSceneItem(std::size_t idx) const
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{
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return mModel.get();
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}
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std::size_t MeshNode::getNumSceneItems() const
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{
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if (mWorkingMesh)
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{
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return 1;
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}
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else
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{
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return 0;
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}
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}
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void MeshNode::update(SceneInfo* sceneInfo)
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void MeshNode::update(SceneInfo* sceneInfo)
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{
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{
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if (!mModel || mMeshIsDirty)
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if (!mModel || mMeshIsDirty)
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@ -9,6 +9,8 @@ class MeshNode : public MaterialNode
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{
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{
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public:
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public:
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MeshNode(const Transform& transform);
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MeshNode(const Transform& transform);
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virtual ~MeshNode();
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void setMesh(AbstractMesh* mesh);
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void setMesh(AbstractMesh* mesh);
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SceneItem* getSceneItem(std::size_t idx) const override;
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SceneItem* getSceneItem(std::size_t idx) const override;
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@ -5,6 +5,11 @@ SceneItem::SceneItem()
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}
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}
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SceneItem::~SceneItem()
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{
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}
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const Color& SceneItem::getFillColor() const
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const Color& SceneItem::getFillColor() const
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{
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{
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return mFillColor;
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return mFillColor;
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@ -20,6 +25,11 @@ const Transform& SceneItem::getTransform() const
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return mTransform;
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return mTransform;
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}
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}
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const std::string& SceneItem::getName() const
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{
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return mName;
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}
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double SceneItem::getOutlineThickness() const
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double SceneItem::getOutlineThickness() const
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{
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{
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return mOutlineThickness;
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return mOutlineThickness;
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mTransform = transform;
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mTransform = transform;
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}
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}
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}
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}
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void SceneItem::setName(const std::string& name)
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{
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mName = name;
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}
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SceneItem();
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SceneItem();
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virtual ~SceneItem() = default;
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virtual ~SceneItem();
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const Color& getFillColor() const;
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const Color& getFillColor() const;
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double getOutlineThickness() const;
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double getOutlineThickness() const;
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const std::string& getName() const;
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bool hasFillColor() const;
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bool hasFillColor() const;
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bool hasOutlineColor() const;
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bool hasOutlineColor() const;
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void setFillColor(const Color& color);
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void setFillColor(const Color& color);
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void setName(const std::string& name);
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void updateTransform(const Transform& transform);
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void updateTransform(const Transform& transform);
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void setName(const std::string& name)
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{
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mName = name;
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}
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const std::string& getName() const
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{
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return mName;
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}
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protected:
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protected:
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Transform mTransform;
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Transform mTransform;
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}
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}
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SceneModel::~SceneModel()
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{
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}
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SceneModel::SceneModel(std::unique_ptr<AbstractGeometricItem> geometry)
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SceneModel::SceneModel(std::unique_ptr<AbstractGeometricItem> geometry)
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: SceneItem(),
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: SceneItem(),
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mGeometry(std::move(geometry))
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mGeometry(std::move(geometry))
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@ -15,6 +15,8 @@ class SceneModel : public SceneItem
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{
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{
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public:
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public:
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SceneModel() = default;
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SceneModel() = default;
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virtual ~SceneModel();
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explicit SceneModel(std::unique_ptr<AbstractMesh> mesh);
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explicit SceneModel(std::unique_ptr<AbstractMesh> mesh);
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explicit SceneModel(std::unique_ptr<AbstractGeometricItem> geometry);
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explicit SceneModel(std::unique_ptr<AbstractGeometricItem> geometry);
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@ -9,6 +9,11 @@ BoxGeometry::BoxGeometry()
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}
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}
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BoxGeometry::~BoxGeometry()
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{
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}
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BoundedSize BoxGeometry::getSize() const
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BoundedSize BoxGeometry::getSize() const
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{
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{
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@ -51,7 +51,7 @@ class BoxGeometry
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public:
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public:
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BoxGeometry();
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BoxGeometry();
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virtual ~BoxGeometry() = default;
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virtual ~BoxGeometry();
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bool contains(const DiscretePoint& loc) const;
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bool contains(const DiscretePoint& loc) const;
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@ -13,7 +13,7 @@ std::unique_ptr<XcbEventInterface> XcbEventInterface::Create()
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return std::make_unique<XcbEventInterface>();
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return std::make_unique<XcbEventInterface>();
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}
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}
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std::unique_ptr<KeyboardEvent> XcbEventInterface::ConvertKeyPress(xcb_key_press_event_t* event, Keyboard* keyboard) const
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std::unique_ptr<KeyboardEvent> XcbEventInterface::convertKeyPress(xcb_key_press_event_t* event, Keyboard* keyboard) const
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{
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{
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auto ui_event = KeyboardEvent::Create();
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auto ui_event = KeyboardEvent::Create();
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ui_event->setAction(KeyboardEvent::Action::Pressed);
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ui_event->setAction(KeyboardEvent::Action::Pressed);
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@ -29,7 +29,7 @@ std::unique_ptr<KeyboardEvent> XcbEventInterface::ConvertKeyPress(xcb_key_press_
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return ui_event;
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return ui_event;
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}
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}
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std::unique_ptr<KeyboardEvent> XcbEventInterface::ConvertKeyRelease(xcb_key_press_event_t* event, Keyboard* keyboard) const
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std::unique_ptr<KeyboardEvent> XcbEventInterface::convertKeyRelease(xcb_key_press_event_t* event, Keyboard* keyboard) const
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{
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{
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auto ui_event = KeyboardEvent::Create();
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auto ui_event = KeyboardEvent::Create();
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ui_event->setAction(KeyboardEvent::Action::Released);
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ui_event->setAction(KeyboardEvent::Action::Released);
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@ -45,31 +45,31 @@ std::unique_ptr<KeyboardEvent> XcbEventInterface::ConvertKeyRelease(xcb_key_pres
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return ui_event;
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return ui_event;
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}
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}
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std::unique_ptr<MouseEvent> XcbEventInterface::ConvertButtonPress(xcb_button_press_event_t* event) const
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std::unique_ptr<MouseEvent> XcbEventInterface::convertButtonPress(xcb_button_press_event_t* event) const
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{
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{
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auto ui_event = MouseEvent::Create();
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auto ui_event = MouseEvent::Create();
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auto x = static_cast<unsigned>(event->event_x);
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auto x = static_cast<unsigned>(event->event_x);
|
||||||
auto y = static_cast<unsigned>(event->event_y);
|
auto y = static_cast<unsigned>(event->event_y);
|
||||||
ui_event->SetClientLocation(DiscretePoint(x, y));
|
ui_event->setClientLocation(DiscretePoint(x, y));
|
||||||
|
|
||||||
auto screen_x = static_cast<unsigned>(event->root_x);
|
auto screen_x = static_cast<unsigned>(event->root_x);
|
||||||
auto screen_y = static_cast<unsigned>(event->root_y);
|
auto screen_y = static_cast<unsigned>(event->root_y);
|
||||||
ui_event->SetScreenLocation(DiscretePoint(x, y));
|
ui_event->setScreenLocation(DiscretePoint(x, y));
|
||||||
ui_event->SetAction(MouseEvent::Action::Pressed);
|
ui_event->setAction(MouseEvent::Action::Pressed);
|
||||||
return ui_event;
|
return ui_event;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<MouseEvent> XcbEventInterface::ConvertButtonRelease(xcb_button_press_event_t* event) const
|
std::unique_ptr<MouseEvent> XcbEventInterface::convertButtonRelease(xcb_button_press_event_t* event) const
|
||||||
{
|
{
|
||||||
auto ui_event = MouseEvent::Create();
|
auto ui_event = MouseEvent::Create();
|
||||||
auto x = static_cast<unsigned>(event->event_x);
|
auto x = static_cast<unsigned>(event->event_x);
|
||||||
auto y = static_cast<unsigned>(event->event_y);
|
auto y = static_cast<unsigned>(event->event_y);
|
||||||
ui_event->SetClientLocation(DiscretePoint(x, y));
|
ui_event->setClientLocation(DiscretePoint(x, y));
|
||||||
|
|
||||||
auto screen_x = static_cast<unsigned>(event->root_x);
|
auto screen_x = static_cast<unsigned>(event->root_x);
|
||||||
auto screen_y = static_cast<unsigned>(event->root_y);
|
auto screen_y = static_cast<unsigned>(event->root_y);
|
||||||
ui_event->SetScreenLocation(DiscretePoint(x, y));
|
ui_event->setScreenLocation(DiscretePoint(x, y));
|
||||||
|
|
||||||
ui_event->SetAction(MouseEvent::Action::Released);
|
ui_event->setAction(MouseEvent::Action::Released);
|
||||||
return ui_event;
|
return ui_event;
|
||||||
}
|
}
|
||||||
|
|
|
@ -13,16 +13,15 @@ struct xcb_button_press_event_t;
|
||||||
class XcbEventInterface
|
class XcbEventInterface
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
static std::unique_ptr<XcbEventInterface> Create();
|
static std::unique_ptr<XcbEventInterface> Create();
|
||||||
|
|
||||||
std::unique_ptr<KeyboardEvent> ConvertKeyPress(xcb_key_press_event_t* event, Keyboard* keyboard) const;
|
std::unique_ptr<KeyboardEvent> convertKeyPress(xcb_key_press_event_t* event, Keyboard* keyboard) const;
|
||||||
|
|
||||||
std::unique_ptr<KeyboardEvent> ConvertKeyRelease(xcb_key_press_event_t* event, Keyboard* keyboard) const;
|
std::unique_ptr<KeyboardEvent> convertKeyRelease(xcb_key_press_event_t* event, Keyboard* keyboard) const;
|
||||||
|
|
||||||
std::unique_ptr<MouseEvent> ConvertButtonPress(xcb_button_press_event_t* event) const;
|
std::unique_ptr<MouseEvent> convertButtonPress(xcb_button_press_event_t* event) const;
|
||||||
|
|
||||||
std::unique_ptr<MouseEvent> ConvertButtonRelease(xcb_button_press_event_t* event) const;
|
std::unique_ptr<MouseEvent> convertButtonRelease(xcb_button_press_event_t* event) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
using XcbEventInterfacePtr = std::unique_ptr<XcbEventInterface>;
|
using XcbEventInterfacePtr = std::unique_ptr<XcbEventInterface>;
|
||||||
|
|
|
@ -182,7 +182,7 @@ void XcbInterface::addWindow(mt::Window* window)
|
||||||
|
|
||||||
void XcbInterface::onPaint()
|
void XcbInterface::onPaint()
|
||||||
{
|
{
|
||||||
mDesktopManager->onUiEvent(PaintEvent::Create());
|
mDesktopManager->onUiEvent(PaintEvent::Create(mDesktopManager->getThemeManager(), mDesktopManager->getFontsManager()));
|
||||||
|
|
||||||
auto mainWindow = mDesktopManager->getWindowManager()->getMainWindow();
|
auto mainWindow = mDesktopManager->getWindowManager()->getMainWindow();
|
||||||
auto defaultScreen = mDesktopManager->getDefaultScreen();
|
auto defaultScreen = mDesktopManager->getDefaultScreen();
|
||||||
|
@ -215,25 +215,25 @@ void XcbInterface::loop()
|
||||||
}
|
}
|
||||||
case XCB_KEY_PRESS: {
|
case XCB_KEY_PRESS: {
|
||||||
auto kp = reinterpret_cast<xcb_key_press_event_t*>(event);
|
auto kp = reinterpret_cast<xcb_key_press_event_t*>(event);
|
||||||
auto ui_event = mEventInterface->ConvertKeyPress(kp, mDesktopManager->getKeyboard());
|
auto ui_event = mEventInterface->convertKeyPress(kp, mDesktopManager->getKeyboard());
|
||||||
mDesktopManager->onUiEvent(std::move(ui_event));
|
mDesktopManager->onUiEvent(std::move(ui_event));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case XCB_KEY_RELEASE: {
|
case XCB_KEY_RELEASE: {
|
||||||
auto kr = reinterpret_cast<xcb_key_release_event_t*>(event);
|
auto kr = reinterpret_cast<xcb_key_release_event_t*>(event);
|
||||||
auto ui_event = mEventInterface->ConvertKeyRelease(kr, mDesktopManager->getKeyboard());
|
auto ui_event = mEventInterface->convertKeyRelease(kr, mDesktopManager->getKeyboard());
|
||||||
mDesktopManager->onUiEvent(std::move(ui_event));
|
mDesktopManager->onUiEvent(std::move(ui_event));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case XCB_BUTTON_PRESS: {
|
case XCB_BUTTON_PRESS: {
|
||||||
auto press = reinterpret_cast<xcb_button_press_event_t*>(event);
|
auto press = reinterpret_cast<xcb_button_press_event_t*>(event);
|
||||||
auto ui_event = mEventInterface->ConvertButtonPress(press);
|
auto ui_event = mEventInterface->convertButtonPress(press);
|
||||||
mDesktopManager->onUiEvent(std::move(ui_event));
|
mDesktopManager->onUiEvent(std::move(ui_event));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case XCB_BUTTON_RELEASE: {
|
case XCB_BUTTON_RELEASE: {
|
||||||
auto release = reinterpret_cast<xcb_button_release_event_t*>(event);
|
auto release = reinterpret_cast<xcb_button_release_event_t*>(event);
|
||||||
auto ui_event = mEventInterface->ConvertButtonRelease(release);
|
auto ui_event = mEventInterface->convertButtonRelease(release);
|
||||||
mDesktopManager->onUiEvent(std::move(ui_event));
|
mDesktopManager->onUiEvent(std::move(ui_event));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,20 +38,23 @@ public:
|
||||||
void showWindow(mt::Window* window) override;
|
void showWindow(mt::Window* window) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void initialize() override;
|
|
||||||
void onPaint();
|
|
||||||
void onExposeEvent(xcb_expose_event_t* event);
|
|
||||||
|
|
||||||
void initializeHardwareRendering() override;
|
|
||||||
void createGraphicsContext();
|
void createGraphicsContext();
|
||||||
|
|
||||||
void connect();
|
void connect();
|
||||||
void updateScreen();
|
|
||||||
|
uint32_t getEventMask();
|
||||||
|
|
||||||
|
void initialize() override;
|
||||||
|
void initializeHardwareRendering() override;
|
||||||
|
|
||||||
|
void onPaint();
|
||||||
|
void onExposeEvent(xcb_expose_event_t* event);
|
||||||
|
|
||||||
void mapWindow(mt::Window* window);
|
void mapWindow(mt::Window* window);
|
||||||
|
|
||||||
void shutDown() override;
|
void shutDown() override;
|
||||||
uint32_t getEventMask();
|
|
||||||
|
|
||||||
|
void updateScreen();
|
||||||
private:
|
private:
|
||||||
xcb_connection_t* mConnection{nullptr};
|
xcb_connection_t* mConnection{nullptr};
|
||||||
_XDisplay* mX11Display{nullptr};
|
_XDisplay* mX11Display{nullptr};
|
||||||
|
|
Loading…
Reference in a new issue