Fix windows compilation.

This commit is contained in:
jmsgrogan 2022-11-30 20:53:17 +00:00
parent b45385e8c7
commit b17ba8b3a7
23 changed files with 85 additions and 53 deletions

View file

@ -2,18 +2,19 @@
#include <Windows.h>
Win32UIInterface::Win32UIInterface()
: mWindowInterface(std::make_unique<Win32WindowInterface>())
Win32UIInterface::Win32UIInterface(DesktopManager* desktopManager, std::unique_ptr<FontsManager> fontsManager, bool useHardware)
: AbstractUIInterface(desktopManager, std::move(fontsManager), useHardware),
mWindowInterface(std::make_unique<Win32WindowInterface>())
{
}
void Win32UIInterface::Initialize(DesktopManager* desktopManager)
void Win32UIInterface::initialize()
{
}
void Win32UIInterface::Loop(DesktopManager* desktopManager)
void Win32UIInterface::loop()
{
// Run the message loop.
MSG msg = { };
@ -24,17 +25,17 @@ void Win32UIInterface::Loop(DesktopManager* desktopManager)
}
}
void Win32UIInterface::ShutDown()
void Win32UIInterface::shutDown()
{
}
void Win32UIInterface::ShowWindow(mt::Window* window)
void Win32UIInterface::showWindow(mt::Window* window)
{
mWindowInterface->Show(window);
}
void Win32UIInterface::AddWindow(mt::Window* window, DesktopManager* desktopManager)
void Win32UIInterface::addWindow(mt::Window* window)
{
mWindowInterface->Add(window, desktopManager);
mWindowInterface->Add(window, mDesktopManager);
}

View file

@ -3,25 +3,26 @@
#include "Window.h"
#include "Win32WindowInterface.h"
#include "AbstractUiInterface.h"
class DesktopManager;
class Win32UIInterface
class Win32UIInterface : public AbstractUIInterface
{
public:
Win32UIInterface();
Win32UIInterface(DesktopManager* desktopManager, std::unique_ptr<FontsManager> fontsManager, bool useHardware = false);
~Win32UIInterface() = default;
void Initialize(DesktopManager* desktopManager);
void initialize() override;
void Loop(DesktopManager* desktopManager);
void loop() override;
void ShutDown();
void shutDown() override;
void ShowWindow(mt::Window* window);
void showWindow(mt::Window* window) override;
void AddWindow(mt::Window* window, DesktopManager* desktopManager);
void addWindow(mt::Window* window) override;
private:

View file

@ -11,14 +11,15 @@
LRESULT CALLBACK FreeWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
Win32Window::Win32Window()
Win32Window::Win32Window(mt::Window* window)
: IPlatformWindow(window)
{
}
std::unique_ptr<Win32Window> Win32Window::Create()
std::unique_ptr<Win32Window> Win32Window::Create(mt::Window* window)
{
return std::make_unique<Win32Window>();
return std::make_unique<Win32Window>(window);
}
HWND Win32Window::GetHandle() const
@ -85,11 +86,11 @@ LRESULT CALLBACK Win32Window::WindowProc(UINT message, WPARAM wParam, LPARAM lPa
case WM_CHAR:
{
auto key_event = std::make_unique<KeyboardEvent>();
key_event->SetAction(KeyboardEvent::Action::Pressed);
key_event->setAction(KeyboardEvent::Action::Pressed);
auto keyChar = (wchar_t)wParam;
key_event->SetKeyString(StringUtils::convert(std::wstring(1, keyChar)));
mDesktopManager->OnUiEvent(std::move(key_event));
key_event->setKeyString(StringUtils::convert(std::wstring(1, keyChar)));
mDesktopManager->onUiEvent(std::move(key_event));
}
case WM_PAINT:

View file

@ -9,10 +9,10 @@ class DesktopManager;
class Win32Window : public IPlatformWindow
{
public:
Win32Window();
Win32Window(mt::Window* window);
virtual ~Win32Window() = default;
static std::unique_ptr<Win32Window> Create();
static std::unique_ptr<Win32Window> Create(mt::Window* window);
LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
@ -35,6 +35,24 @@ public:
void CreateNative(Win32ApplicationContext* context, DesktopManager* desktopManager);
void show() {};
void map() {};
void clear() {};
void onResize(unsigned width, unsigned height) {};
void beforePaint(mt::Screen* screen)
{
}
void afterPaint(mt::Screen* screen)
{
}
private:
HWND mHandle{ 0 };
int mCmdShow{ 0 };

View file

@ -5,6 +5,7 @@
#include <Windows.h>
#include "DesktopManager.h"
#include "DrawingContext.h"
#include "FileLogger.h"
@ -15,18 +16,18 @@ Win32WindowInterface::Win32WindowInterface()
void Win32WindowInterface::Show(mt::Window* window)
{
auto platformWindow = dynamic_cast<Win32Window*>(window->GetPlatformWindow());
auto platformWindow = dynamic_cast<Win32Window*>(window->getPlatformWindow());
MLOG_INFO("Showing platform window: " << platformWindow->GetHandle());
::ShowWindow(platformWindow->GetHandle(), platformWindow->GetCmdShow());
}
void Win32WindowInterface::Add(mt::Window* window, DesktopManager* desktopManager)
{
auto context = dynamic_cast<Win32ApplicationContext*>(desktopManager->GetMainApp()->GetApplicationContext());
auto context = dynamic_cast<Win32ApplicationContext*>(desktopManager->getMainApp()->GetApplicationContext());
auto win32_window = Win32Window::Create();
auto win32_window = Win32Window::Create(window);
win32_window->CreateNative(context, desktopManager);
win32_window->SetCmdShow(context->nCmdShow);
window->SetPlatformWindow(std::move(win32_window));
window->setPlatformWindow(std::move(win32_window), nullptr, DrawingMode::GRAPH);
}

View file

@ -8,6 +8,7 @@
#include <memory>
class DesktopManager;
class FontsManager;
class Win32ApplicationContext : public IApplicationContext
{