Fix up build.
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parent
f26ee2ebc4
commit
b5f21900eb
16 changed files with 16 additions and 30 deletions
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@ -8,7 +8,6 @@ AudioEditorView::AudioEditorView()
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{
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auto label = Label::Create();
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label->setLabel("audio Editor");
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label->setBackground(ThemeToken::SystemToken::Primary);
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label->setMargin(1);
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addWidget(std::move(label));
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}
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@ -15,7 +15,6 @@ CanvasCommandSelectorView::CanvasCommandSelectorView()
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onCommandSelected(CanvasDrawCommand::CIRCLE);
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};
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circle_button->setLabel("Circle");
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circle_button->setBackground(ThemeToken::SystemToken::Primary);
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circle_button->setMargin(2);
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circle_button->setOnClickFunction(on_circle_click);
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@ -24,7 +23,6 @@ CanvasCommandSelectorView::CanvasCommandSelectorView()
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};
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auto line_button = Button::Create();
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line_button->setLabel("Line");
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line_button->setBackground(ThemeToken::SystemToken::Primary);
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line_button->setMargin(2);
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line_button->setOnClickFunction(on_line_click);
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@ -15,7 +15,7 @@ void CanvasDrawingArea::addShapeAt(unsigned x, unsigned y)
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{
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if (mActiveDrawingCommand == CanvasDrawCommand::CIRCLE)
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{
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auto circle = std::make_unique<CircleNode>(DiscretePoint(x, y), 5);
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auto circle = std::make_unique<CircleNode>(Transform(DiscretePoint(x, y)), 5);
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circle->setFillColor(Color(255, 0, 0));
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circle->setName("CanvasDrawingArea_CircleNode");
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@ -36,11 +36,9 @@ void CanvasView::initialize()
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{
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auto label = Label::Create();
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label->setLabel("Canvas");
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label->setBackground(ThemeToken::SystemToken::Secondary);
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label->setMargin(1);
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auto controls = std::make_unique<CanvasCommandSelectorView>();
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controls->setBackground(ThemeToken::SystemToken::Background);
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controls->setMargin(1);
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auto on_draw_command_changed = [this](CanvasDrawCommand command){
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@ -49,7 +47,6 @@ void CanvasView::initialize()
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controls->setCommandSelectedCallback(on_draw_command_changed);
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auto drawing_area = std::make_unique<CanvasDrawingArea>();
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drawing_area->setBackground(ThemeToken::SystemToken::Background);
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drawing_area->setMargin(1);
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mDrawingArea = drawing_area.get();
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@ -77,17 +74,14 @@ std::unique_ptr<Widget> CanvasView::initializeCacheButtons()
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{
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auto saveButton = Button::Create();
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saveButton->setLabel("Save");
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saveButton->setBackground(ThemeToken::SystemToken::Primary);
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saveButton->setMargin(2);
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auto clearButton = Button::Create();
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clearButton->setLabel("Clear");
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clearButton->setBackground(ThemeToken::SystemToken::Primary);
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clearButton->setMargin(2);
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auto loadButton = Button::Create();
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loadButton->setLabel("Load");
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loadButton->setBackground(ThemeToken::SystemToken::Primary);
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loadButton->setMargin(2);
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auto buttonSpacer = VerticalSpacer::Create();
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@ -12,7 +12,6 @@ ImageEditorView::ImageEditorView()
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{
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auto label = Label::Create();
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label->setLabel("Image Editor");
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label->setBackground(ThemeToken::SystemToken::Primary);
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label->setMargin(1);
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auto image_widget = std::make_unique<ImageViewWidget>();
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@ -20,7 +20,7 @@ void ImageViewWidget::doPaint(const PaintEvent* event)
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if (!mGridNode)
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{
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mGridNode = std::make_unique<GridNode>(mLocation);
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mGridNode = std::make_unique<GridNode>(Transform(mLocation));
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mGridNode->setName(mName + "_GridNode");
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mGridNode->setNumX(mNumX);
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mGridNode->setNumY(mNumY);
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@ -35,7 +35,6 @@ void ImageViewWidget::doPaint(const PaintEvent* event)
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if (mTransformDirty)
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{
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mGridNode->setLocation(mLocation);
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mGridNode->setWidth(mSize.mWidth);
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mGridNode->setHeight(mSize.mHeight);
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}
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@ -23,7 +23,6 @@ MeshViewerView::~MeshViewerView()
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MeshViewerView::MeshViewerView()
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{
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mName = "MeshViewerView";
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mBackground = ThemeToken::SystemToken::Background;
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}
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void MeshViewerView::doPaint(const PaintEvent* event)
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@ -35,7 +34,7 @@ void MeshViewerView::doPaint(const PaintEvent* event)
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if (!mMeshNode)
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{
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mMeshNode = std::make_unique<MeshNode>(mLocation);
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mMeshNode = std::make_unique<MeshNode>(Transform(mLocation));
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mMeshNode->setName(mName + "_MeshNode");
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mMeshNode->setWidth(mSize.mWidth);
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@ -48,7 +47,6 @@ void MeshViewerView::doPaint(const PaintEvent* event)
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if (mTransformDirty)
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{
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mMeshNode->setLocation(mLocation);
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mMeshNode->setWidth(mSize.mWidth);
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mMeshNode->setHeight(mSize.mHeight);
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}
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@ -25,7 +25,6 @@ void TextEditorView::initialize()
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{
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auto label = Label::Create();
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label->setLabel("Text Editor");
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label->setBackground(ThemeToken::SystemToken::Secondary);
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label->setMargin(1);
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auto textBox = TextBox::Create();
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@ -34,7 +33,7 @@ void TextEditorView::initialize()
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auto saveButton = Button::Create();
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saveButton->setLabel("Save");
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saveButton->setBackground(ThemeToken::SystemToken::Primary);
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saveButton->setBackground(Theme::Sys::Color::Primary);
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saveButton->setMargin(2);
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auto onSave = [this](Widget* self){
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if(this && mController && mTextBox)
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@ -47,7 +46,6 @@ void TextEditorView::initialize()
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auto clearButton = Button::Create();
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clearButton->setLabel("Clear");
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clearButton->setBackground(ThemeToken::SystemToken::Primary);
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clearButton->setMargin(2);
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auto onClear = [this](Widget* self){
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if(this && mController && mTextBox)
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@ -60,7 +58,6 @@ void TextEditorView::initialize()
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auto loadButton = Button::Create();
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loadButton->setLabel("Load");
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loadButton->setBackground(ThemeToken::SystemToken::Primary);
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loadButton->setMargin(2);
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auto onLoad = [this](Widget* self){
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if(this && mController && mTextBox)
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@ -10,7 +10,6 @@ WebClientView::WebClientView()
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{
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auto label = Label::Create();
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label->setLabel("Web Client");
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label->setBackground(ThemeToken::SystemToken::Secondary);
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label->setMargin(1);
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addWidget(std::move(label));
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}
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@ -18,6 +18,8 @@ list(APPEND platform_INCLUDES
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server/win32/Win32WebResponse.cpp
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server/win32/Win32Buffer.h
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server/win32/Win32Buffer.cpp
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client/win32/WinInetClient.h
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client/win32/WinInetClient.cpp
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)
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list(APPEND platform_LIBS Httpapi.lib)
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endif()
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@ -43,6 +45,7 @@ target_include_directories(${MODULE_NAME} PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/sockets
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${CMAKE_CURRENT_SOURCE_DIR}/web
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${CMAKE_CURRENT_SOURCE_DIR}/server/win32
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${CMAKE_CURRENT_SOURCE_DIR}/client/win32
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)
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set_target_properties( ${MODULE_NAME} PROPERTIES WINDOWS_EXPORT_ALL_SYMBOLS ON )
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target_link_libraries( ${MODULE_NAME} PUBLIC core ${platform_LIBS})
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0
src/base/network/client/win32/WinInetClient.cpp
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src/base/network/client/win32/WinInetClient.cpp
Normal file
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src/base/network/client/win32/WinInetClient.h
Normal file
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src/base/network/client/win32/WinInetClient.h
Normal file
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@ -167,9 +167,9 @@ void TextNode::update(SceneInfo* sceneInfo)
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if (mTransformIsDirty)
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{
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//mTextItem->updateTransform({mLocation});
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//mTextItem->setTextWidth(mWidth);
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//mTextItem->setTextHeight(mHeight);
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//mTransformIsDirty = false;
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mTextItem->setTextWidth(mWidth);
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mTextItem->setTextHeight(mHeight);
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mTransformIsDirty = false;
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}
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if (mMaterialIsDirty)
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@ -220,7 +220,7 @@ void Button::updateLabel(const PaintEvent* event)
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{
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if (!mTextNode)
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{
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mTextNode = TextNode::Create(mLabel, Transform({ mSize.mWidth /2.0, mSize.mHeight / 2.0 }));
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mTextNode = TextNode::Create(mLabel, Transform());
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mTextNode->setName(mName + "_TextNode");
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mTextNode->setContent(mLabel);
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mTextNode->setWidth(mSize.mWidth);
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@ -255,7 +255,7 @@ void Button::updateIcon(const PaintEvent* event)
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{
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if (!mIconNode && mIcon != Resource::Icon::Svg::NONE)
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{
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mIconNode = std::make_unique<IconNode>(Transform());
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mIconNode = std::make_unique<IconNode>(Transform(Point(15.0, 8.0), 0.5, 0.5));
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mIconNode->setName(mName + "_IconNode");
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mIconNode->setSvgContent(MediaResourceManager::getSvgIconNode(mIcon));
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mRootNode->addChild(mIconNode.get());
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@ -18,10 +18,10 @@ TEST_CASE(TestD2dRendering, "graphics")
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auto gui_app = TestCaseRunner::getInstance().getTestApplication();
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auto scene = gui_app->getMainWindowScene();
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auto rect = std::make_unique<RectangleNode>(Point(10, 10), 200.0, 200.0);
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auto rect = std::make_unique<RectangleNode>(Transform(Point(10, 10)), 200.0, 200.0);
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scene->addNode(rect.get());
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auto text_node = std::make_unique<TextNode>("Test2", Point(100, 100));
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auto text_node = std::make_unique<TextNode>("Test2", Transform(Point(100, 100)));
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scene->addNode(text_node.get());
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scene->update();
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@ -25,11 +25,11 @@ TEST_CASE(TestDirectXRendering, "graphics")
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auto scene = drawing_context->getScene();
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auto mesh = MeshPrimitives::buildRectangleAsTriMesh();
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auto mesh_node = std::make_unique<MeshNode>(DiscretePoint(0, 0));
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auto mesh_node = std::make_unique<MeshNode>(Transform(DiscretePoint(0, 0)));
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mesh_node->setMesh(mesh.get());
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scene->addNode(mesh_node.get());
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auto text_node = std::make_unique<TextNode>("Test", DiscretePoint(100, 100));
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auto text_node = std::make_unique<TextNode>("Test", Transform(DiscretePoint(100, 100)));
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scene->addNode(text_node.get());
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scene->update();
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