Fix up build.

This commit is contained in:
jmsgrogan 2023-01-20 08:07:09 +00:00
parent f26ee2ebc4
commit b5f21900eb
16 changed files with 16 additions and 30 deletions

View file

@ -8,7 +8,6 @@ AudioEditorView::AudioEditorView()
{
auto label = Label::Create();
label->setLabel("audio Editor");
label->setBackground(ThemeToken::SystemToken::Primary);
label->setMargin(1);
addWidget(std::move(label));
}

View file

@ -15,7 +15,6 @@ CanvasCommandSelectorView::CanvasCommandSelectorView()
onCommandSelected(CanvasDrawCommand::CIRCLE);
};
circle_button->setLabel("Circle");
circle_button->setBackground(ThemeToken::SystemToken::Primary);
circle_button->setMargin(2);
circle_button->setOnClickFunction(on_circle_click);
@ -24,7 +23,6 @@ CanvasCommandSelectorView::CanvasCommandSelectorView()
};
auto line_button = Button::Create();
line_button->setLabel("Line");
line_button->setBackground(ThemeToken::SystemToken::Primary);
line_button->setMargin(2);
line_button->setOnClickFunction(on_line_click);

View file

@ -15,7 +15,7 @@ void CanvasDrawingArea::addShapeAt(unsigned x, unsigned y)
{
if (mActiveDrawingCommand == CanvasDrawCommand::CIRCLE)
{
auto circle = std::make_unique<CircleNode>(DiscretePoint(x, y), 5);
auto circle = std::make_unique<CircleNode>(Transform(DiscretePoint(x, y)), 5);
circle->setFillColor(Color(255, 0, 0));
circle->setName("CanvasDrawingArea_CircleNode");

View file

@ -36,11 +36,9 @@ void CanvasView::initialize()
{
auto label = Label::Create();
label->setLabel("Canvas");
label->setBackground(ThemeToken::SystemToken::Secondary);
label->setMargin(1);
auto controls = std::make_unique<CanvasCommandSelectorView>();
controls->setBackground(ThemeToken::SystemToken::Background);
controls->setMargin(1);
auto on_draw_command_changed = [this](CanvasDrawCommand command){
@ -49,7 +47,6 @@ void CanvasView::initialize()
controls->setCommandSelectedCallback(on_draw_command_changed);
auto drawing_area = std::make_unique<CanvasDrawingArea>();
drawing_area->setBackground(ThemeToken::SystemToken::Background);
drawing_area->setMargin(1);
mDrawingArea = drawing_area.get();
@ -77,17 +74,14 @@ std::unique_ptr<Widget> CanvasView::initializeCacheButtons()
{
auto saveButton = Button::Create();
saveButton->setLabel("Save");
saveButton->setBackground(ThemeToken::SystemToken::Primary);
saveButton->setMargin(2);
auto clearButton = Button::Create();
clearButton->setLabel("Clear");
clearButton->setBackground(ThemeToken::SystemToken::Primary);
clearButton->setMargin(2);
auto loadButton = Button::Create();
loadButton->setLabel("Load");
loadButton->setBackground(ThemeToken::SystemToken::Primary);
loadButton->setMargin(2);
auto buttonSpacer = VerticalSpacer::Create();

View file

@ -12,7 +12,6 @@ ImageEditorView::ImageEditorView()
{
auto label = Label::Create();
label->setLabel("Image Editor");
label->setBackground(ThemeToken::SystemToken::Primary);
label->setMargin(1);
auto image_widget = std::make_unique<ImageViewWidget>();

View file

@ -20,7 +20,7 @@ void ImageViewWidget::doPaint(const PaintEvent* event)
if (!mGridNode)
{
mGridNode = std::make_unique<GridNode>(mLocation);
mGridNode = std::make_unique<GridNode>(Transform(mLocation));
mGridNode->setName(mName + "_GridNode");
mGridNode->setNumX(mNumX);
mGridNode->setNumY(mNumY);
@ -35,7 +35,6 @@ void ImageViewWidget::doPaint(const PaintEvent* event)
if (mTransformDirty)
{
mGridNode->setLocation(mLocation);
mGridNode->setWidth(mSize.mWidth);
mGridNode->setHeight(mSize.mHeight);
}

View file

@ -23,7 +23,6 @@ MeshViewerView::~MeshViewerView()
MeshViewerView::MeshViewerView()
{
mName = "MeshViewerView";
mBackground = ThemeToken::SystemToken::Background;
}
void MeshViewerView::doPaint(const PaintEvent* event)
@ -35,7 +34,7 @@ void MeshViewerView::doPaint(const PaintEvent* event)
if (!mMeshNode)
{
mMeshNode = std::make_unique<MeshNode>(mLocation);
mMeshNode = std::make_unique<MeshNode>(Transform(mLocation));
mMeshNode->setName(mName + "_MeshNode");
mMeshNode->setWidth(mSize.mWidth);
@ -48,7 +47,6 @@ void MeshViewerView::doPaint(const PaintEvent* event)
if (mTransformDirty)
{
mMeshNode->setLocation(mLocation);
mMeshNode->setWidth(mSize.mWidth);
mMeshNode->setHeight(mSize.mHeight);
}

View file

@ -25,7 +25,6 @@ void TextEditorView::initialize()
{
auto label = Label::Create();
label->setLabel("Text Editor");
label->setBackground(ThemeToken::SystemToken::Secondary);
label->setMargin(1);
auto textBox = TextBox::Create();
@ -34,7 +33,7 @@ void TextEditorView::initialize()
auto saveButton = Button::Create();
saveButton->setLabel("Save");
saveButton->setBackground(ThemeToken::SystemToken::Primary);
saveButton->setBackground(Theme::Sys::Color::Primary);
saveButton->setMargin(2);
auto onSave = [this](Widget* self){
if(this && mController && mTextBox)
@ -47,7 +46,6 @@ void TextEditorView::initialize()
auto clearButton = Button::Create();
clearButton->setLabel("Clear");
clearButton->setBackground(ThemeToken::SystemToken::Primary);
clearButton->setMargin(2);
auto onClear = [this](Widget* self){
if(this && mController && mTextBox)
@ -60,7 +58,6 @@ void TextEditorView::initialize()
auto loadButton = Button::Create();
loadButton->setLabel("Load");
loadButton->setBackground(ThemeToken::SystemToken::Primary);
loadButton->setMargin(2);
auto onLoad = [this](Widget* self){
if(this && mController && mTextBox)

View file

@ -10,7 +10,6 @@ WebClientView::WebClientView()
{
auto label = Label::Create();
label->setLabel("Web Client");
label->setBackground(ThemeToken::SystemToken::Secondary);
label->setMargin(1);
addWidget(std::move(label));
}

View file

@ -18,6 +18,8 @@ list(APPEND platform_INCLUDES
server/win32/Win32WebResponse.cpp
server/win32/Win32Buffer.h
server/win32/Win32Buffer.cpp
client/win32/WinInetClient.h
client/win32/WinInetClient.cpp
)
list(APPEND platform_LIBS Httpapi.lib)
endif()
@ -43,6 +45,7 @@ target_include_directories(${MODULE_NAME} PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/sockets
${CMAKE_CURRENT_SOURCE_DIR}/web
${CMAKE_CURRENT_SOURCE_DIR}/server/win32
${CMAKE_CURRENT_SOURCE_DIR}/client/win32
)
set_target_properties( ${MODULE_NAME} PROPERTIES WINDOWS_EXPORT_ALL_SYMBOLS ON )
target_link_libraries( ${MODULE_NAME} PUBLIC core ${platform_LIBS})

View file

@ -167,9 +167,9 @@ void TextNode::update(SceneInfo* sceneInfo)
if (mTransformIsDirty)
{
//mTextItem->updateTransform({mLocation});
//mTextItem->setTextWidth(mWidth);
//mTextItem->setTextHeight(mHeight);
//mTransformIsDirty = false;
mTextItem->setTextWidth(mWidth);
mTextItem->setTextHeight(mHeight);
mTransformIsDirty = false;
}
if (mMaterialIsDirty)

View file

@ -220,7 +220,7 @@ void Button::updateLabel(const PaintEvent* event)
{
if (!mTextNode)
{
mTextNode = TextNode::Create(mLabel, Transform({ mSize.mWidth /2.0, mSize.mHeight / 2.0 }));
mTextNode = TextNode::Create(mLabel, Transform());
mTextNode->setName(mName + "_TextNode");
mTextNode->setContent(mLabel);
mTextNode->setWidth(mSize.mWidth);
@ -255,7 +255,7 @@ void Button::updateIcon(const PaintEvent* event)
{
if (!mIconNode && mIcon != Resource::Icon::Svg::NONE)
{
mIconNode = std::make_unique<IconNode>(Transform());
mIconNode = std::make_unique<IconNode>(Transform(Point(15.0, 8.0), 0.5, 0.5));
mIconNode->setName(mName + "_IconNode");
mIconNode->setSvgContent(MediaResourceManager::getSvgIconNode(mIcon));
mRootNode->addChild(mIconNode.get());

View file

@ -18,10 +18,10 @@ TEST_CASE(TestD2dRendering, "graphics")
auto gui_app = TestCaseRunner::getInstance().getTestApplication();
auto scene = gui_app->getMainWindowScene();
auto rect = std::make_unique<RectangleNode>(Point(10, 10), 200.0, 200.0);
auto rect = std::make_unique<RectangleNode>(Transform(Point(10, 10)), 200.0, 200.0);
scene->addNode(rect.get());
auto text_node = std::make_unique<TextNode>("Test2", Point(100, 100));
auto text_node = std::make_unique<TextNode>("Test2", Transform(Point(100, 100)));
scene->addNode(text_node.get());
scene->update();

View file

@ -25,11 +25,11 @@ TEST_CASE(TestDirectXRendering, "graphics")
auto scene = drawing_context->getScene();
auto mesh = MeshPrimitives::buildRectangleAsTriMesh();
auto mesh_node = std::make_unique<MeshNode>(DiscretePoint(0, 0));
auto mesh_node = std::make_unique<MeshNode>(Transform(DiscretePoint(0, 0)));
mesh_node->setMesh(mesh.get());
scene->addNode(mesh_node.get());
auto text_node = std::make_unique<TextNode>("Test", DiscretePoint(100, 100));
auto text_node = std::make_unique<TextNode>("Test", Transform(DiscretePoint(100, 100)));
scene->addNode(text_node.get());
scene->update();