Add window support for Windows.
This commit is contained in:
parent
5d32592126
commit
c05b7b6315
27 changed files with 783 additions and 95 deletions
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@ -2,72 +2,66 @@
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#define UNICODE
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#endif
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#include "MainApplication.h"
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#include "GuiApplication.h"
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#include "CommandLineArgs.h"
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#include "Win32WindowInterface.h"
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#include "FileLogger.h"
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#include "StringUtils.h"
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#include "windows.h"
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LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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#include <iostream>
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#include <vector>
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#include <string>
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void initializeCommandLineArgs(CommandLineArgs* args)
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{
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int nArgs{ 0 };
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auto szArglist = CommandLineToArgvW(GetCommandLineW(), &nArgs);
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if (szArglist == nullptr)
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{
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return;
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}
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std::vector<std::string> windowsArgs(nArgs);
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for (int idx = 0; idx < nArgs; idx++)
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{
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windowsArgs[idx] = StringUtils::convert(szArglist[idx]);
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}
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LocalFree(szArglist);
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args->Process(windowsArgs);
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}
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int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow)
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{
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// Register the window class.
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const wchar_t CLASS_NAME[] = L"Sample Window Class";
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std::ofstream out("out.txt");
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std::cout.rdbuf(out.rdbuf());
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WNDCLASS wc = { };
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auto args = CommandLineArgs::CreateUnique();
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initializeCommandLineArgs(args.get());
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args->RecordLaunchPath();
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wc.lpfnWndProc = WindowProc;
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wc.hInstance = hInstance;
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wc.lpszClassName = CLASS_NAME;
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// Start the main app
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auto main_app = MainApplication::Create();
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RegisterClass(&wc);
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auto applicationContext = std::make_unique<Win32ApplicationContext>();
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applicationContext->hInstance = reinterpret_cast<void*>(hInstance);
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applicationContext->nCmdShow = nCmdShow;
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HWND hwnd = CreateWindowEx(
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0, // Optional window styles.
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CLASS_NAME, // Window class
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L"Learn to Program Windows", // Window text
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WS_OVERLAPPEDWINDOW, // Window style
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main_app->Initialize(std::move(args), std::move(applicationContext));
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// Size and position
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CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
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MLOG_INFO("Creating GUI Application");
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NULL, // Parent window
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NULL, // Menu
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hInstance, // Instance handle
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NULL // Additional application data
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);
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// Start the gui application
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auto gui_app = GuiApplication();
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gui_app.SetMainApplication(main_app);
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if (hwnd == NULL)
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{
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return 0;
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}
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ShowWindow(hwnd, nCmdShow);
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MLOG_INFO("Running GUI Application");
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gui_app.Run();
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// Run the message loop.
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MSG msg = { };
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while (GetMessage(&msg, NULL, 0, 0))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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main_app->ShutDown();
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return 0;
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}
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LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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switch (uMsg)
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{
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case WM_DESTROY:
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PostQuitMessage(0);
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return 0;
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case WM_PAINT:
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{
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PAINTSTRUCT ps;
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HDC hdc = BeginPaint(hwnd, &ps);
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FillRect(hdc, &ps.rcPaint, (HBRUSH)(COLOR_WINDOW + 1));
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EndPaint(hwnd, &ps);
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}
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}
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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@ -3,17 +3,24 @@ set(platform_HEADERS "")
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set(platform_INCLUDES "")
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if (UNIX)
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find_package(ALSA REQUIRED)
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list(APPEND platform_HEADERS
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audio_interfaces/AlsaInterface.h
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${ALSA_INCLUDE_DIRS}
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)
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list(APPEND platform_INCLUDES
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audio_interfaces/AlsaInterface.cpp
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)
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list(APPEND platform_LIBS
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${ALSA_LIBRARIES}
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)
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find_package(ALSA REQUIRED)
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list(APPEND platform_HEADERS
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audio_interfaces/AlsaInterface.h
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${ALSA_INCLUDE_DIRS}
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)
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list(APPEND platform_INCLUDES
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audio_interfaces/AlsaInterface.cpp
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)
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list(APPEND platform_LIBS
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${ALSA_LIBRARIES}
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)
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else()
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list(APPEND platform_HEADERS
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audio_interfaces/WasapiInterface.h
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)
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list(APPEND platform_INCLUDES
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audio_interfaces/WasapiInterface.cpp
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)
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endif (UNIX)
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list(APPEND audio_HEADERS
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207
src/audio/audio_interfaces/WasapiInterface.cpp
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207
src/audio/audio_interfaces/WasapiInterface.cpp
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#include "WasapiInterface.h"
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#include "FileLogger.h"
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#include "AudioSynth.h"
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#include <vector>
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#include <iostream>
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#include <Windows.h>
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#include <Audioclient.h>
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#include <mmdeviceapi.h>
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#include <Functiondiscoverykeys_devpkey.h>
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WasapiInterface::WasapiInterface()
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{
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}
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WasapiInterface::~WasapiInterface()
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{
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}
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std::unique_ptr<WasapiInterface> WasapiInterface::Create()
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{
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return std::make_unique<WasapiInterface>();
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}
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void WasapiInterface::OpenDevice(const AudioDevicePtr& device)
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{
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}
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void WasapiInterface::SetAccessType(const AudioDevicePtr& device)
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{
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}
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void WasapiInterface::SetSampleFormat(const AudioDevicePtr& device)
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{
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}
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void WasapiInterface::SetSampleRate(const AudioDevicePtr& device)
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{
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}
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void WasapiInterface::SetPeriod(const AudioDevicePtr& device)
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{
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}
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void WasapiInterface::SetBufferSize(const AudioDevicePtr& device)
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{
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}
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void WasapiInterface::SetChannelNumber(const AudioDevicePtr& device)
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{
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}
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// REFERENCE_TIME time units per second and per millisecond
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#define REFTIMES_PER_SEC 10000000
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#define REFTIMES_PER_MILLISEC 10000
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#define EXIT_ON_ERROR(hres) \
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if (FAILED(hres)) { goto Exit; }
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#define SAFE_RELEASE(punk) \
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if ((punk) != NULL) \
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{ (punk)->Release(); (punk) = NULL; }
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const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
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const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
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const IID IID_IAudioClient = __uuidof(IAudioClient);
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const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
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void WasapiInterface::Play(const AudioDevicePtr& device)
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{
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std::cout << "Into wasapi play" << std::endl;
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IMMDeviceEnumerator* pEnumerator = nullptr;
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auto hr = CoCreateInstance(CLSID_MMDeviceEnumerator,
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nullptr,
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CLSCTX_ALL,
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IID_IMMDeviceEnumerator,
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(void**)&pEnumerator);
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if (FAILED(hr))
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{
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std::cout << "Failed to create enumerator" << std::endl;
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return;
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}
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IMMDevice* pDevice = nullptr;
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hr = pEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &pDevice);
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if (FAILED(hr))
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{
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return;
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}
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std::cout << "Got default endpoint" << std::endl;
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IPropertyStore* pPropertyStore{ nullptr };
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hr = pDevice->OpenPropertyStore(STGM_READ, &pPropertyStore);
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DWORD propCount{ 0 };
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pPropertyStore->GetCount(&propCount);
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PROPVARIANT deviceName;
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PropVariantInit(&deviceName);
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// hr = pPropertyStore->GetValue(PKEY_Device_FriendlyName, &deviceName);
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hr = pPropertyStore->GetValue(PKEY_DeviceInterface_FriendlyName, &deviceName);
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//PKEY_Device_FriendlyName
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std::cout << "Device name: " << deviceName.pwszVal << std::endl;
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pPropertyStore->Release();
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IAudioClient* pAudioClient = nullptr;
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hr = pDevice->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, (void**)&pAudioClient);
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std::cout << "Activated audio device" << std::endl;
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if (FAILED(hr))
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{
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return;
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}
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WAVEFORMATEX* pwfx = nullptr;
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hr = pAudioClient->GetMixFormat(&pwfx);
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if (FAILED(hr))
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{
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return;
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}
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std::cout << "formatTag: " << pwfx->wFormatTag << std::endl;
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std::cout << "nChannels: " << pwfx->nChannels << std::endl;
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std::cout << "nSamplesPerSec: " << pwfx->nSamplesPerSec << std::endl;
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std::cout << "nAvgBytesPerSec: " << pwfx->nAvgBytesPerSec << std::endl; // nSamplesPerSec*nBlockAlign
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std::cout << "nBlockAlign: " << pwfx->nBlockAlign << std::endl; //nChannels *wBitsPerSample/8 (bytes)
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std::cout << "wBitsPerSample: " << pwfx->wBitsPerSample << std::endl;
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std::cout << "cbSize: " << pwfx->cbSize << std::endl;
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//REFERENCE_TIME hnsRequestedDuration = REFTIMES_PER_SEC;
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//hr = pAudioClient->Initialize(AUDCLNT_SHAREMODE_SHARED, 0,
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// hnsRequestedDuration,
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// 0, pwfx, nullptr);
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//if (FAILED(hr))
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//{
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// return;
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//}
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//// Tell the audio source which format to use.
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//// hr = pMySource->SetFormat(pwfx);
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//// Get the actual size of the allocated buffer.
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//UINT32 bufferFrameCount;
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//hr = pAudioClient->GetBufferSize(&bufferFrameCount);
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//IAudioRenderClient* pRenderClient = nullptr;
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//hr = pAudioClient->GetService(IID_IAudioRenderClient, (void**)&pRenderClient);
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//// Grab the entire buffer for the initial fill operation.
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//BYTE* pData;
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//hr = pRenderClient->GetBuffer(bufferFrameCount, &pData);
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//// Load the initial data into the shared buffer.
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//DWORD flags = 0;
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//// hr = pMySource->LoadData(bufferFrameCount, pData, &flags);
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//hr = pRenderClient->ReleaseBuffer(bufferFrameCount, flags);
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//// Calculate the actual duration of the allocated buffer.
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//auto hnsActualDuration = (double)REFTIMES_PER_SEC * bufferFrameCount / pwfx->nSamplesPerSec;
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//hr = pAudioClient->Start(); // Start playing.
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//// Each loop fills about half of the shared buffer.
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//while (flags != AUDCLNT_BUFFERFLAGS_SILENT)
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//{
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// // Sleep for half the buffer duration.
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// Sleep((DWORD)(hnsActualDuration / REFTIMES_PER_MILLISEC / 2));
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// // See how much buffer space is available.
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// UINT32 numFramesPadding;
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// hr = pAudioClient->GetCurrentPadding(&numFramesPadding);
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// auto numFramesAvailable = bufferFrameCount - numFramesPadding;
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// // Grab all the available space in the shared buffer.
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// hr = pRenderClient->GetBuffer(numFramesAvailable, &pData);
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// // Get next 1/2-second of data from the audio source.
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// // hr = pMySource->LoadData(numFramesAvailable, pData, &flags);
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// hr = pRenderClient->ReleaseBuffer(numFramesAvailable, flags);
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//}
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//
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//// Wait for last data in buffer to play before stopping.
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//Sleep((DWORD)(hnsActualDuration / REFTIMES_PER_MILLISEC / 2));
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//hr = pAudioClient->Stop(); // Stop playing.
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//CoTaskMemFree(pwfx);
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//SAFE_RELEASE(pEnumerator)
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//SAFE_RELEASE(pDevice)
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//SAFE_RELEASE(pAudioClient)
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//SAFE_RELEASE(pRenderClient)
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return;
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}
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36
src/audio/audio_interfaces/WasapiInterface.h
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36
src/audio/audio_interfaces/WasapiInterface.h
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#pragma once
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#include "IAudioInterface.h"
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#include "AudioDevice.h"
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#include <memory>
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class WasapiInterface : public IAudioInterface
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{
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public:
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WasapiInterface();
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~WasapiInterface();
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static std::unique_ptr<WasapiInterface> Create();
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void OpenDevice(const AudioDevicePtr& device) override;
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void SetAccessType(const AudioDevicePtr& device);
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void SetSampleFormat(const AudioDevicePtr& device);
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void SetSampleRate(const AudioDevicePtr& device);
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void SetPeriod(const AudioDevicePtr& device);
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void SetBufferSize(const AudioDevicePtr& device);
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void SetChannelNumber(const AudioDevicePtr& device);
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void Play(const AudioDevicePtr& device) override;
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};
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using AlsaInterfacePtr = std::shared_ptr<WasapiInterface>;
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#include "GuiApplication.h"
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#include "Widget.h"
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#ifdef __linux__
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#include "XcbInterface.h"
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#include "XcbKeyboard.h"
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#else
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#include "Win32UiInterface.h"
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#endif
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#include "Window.h"
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#include "TextElement.h"
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#include "WindowManager.h"
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#include "TopBar.h"
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#include "StatusBar.h"
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#include "HorizontalSpacer.h"
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#include "FileLogger.h"
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#include <iostream>
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@ -33,6 +38,7 @@ GuiApplication::~GuiApplication()
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void GuiApplication::SetMainApplication(MainApplicationPtr app)
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{
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mMainApplication = app;
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mDesktopManager->SetMainApp(app);
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}
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void GuiApplication::SetUpWidget()
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auto mainWindow = mDesktopManager->GetWindowManager()->GetMainWindow();
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SetUpWidget();
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#ifdef __linux__
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mDesktopManager->SetKeyboard(XcbKeyboard::Create());
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bool useOpenGl = true;
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@ -89,4 +96,17 @@ void GuiApplication::Run()
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}
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window_interface.Loop(mDesktopManager.get());
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window_interface.ShutDown();
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#else
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mDesktopManager->SetKeyboard(Keyboard::Create());
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MLOG_INFO("Creating Window Interface");
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Win32UIInterface window_interface;
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window_interface.AddWindow(mainWindow, mDesktopManager.get());
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window_interface.ShowWindow(mainWindow);
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window_interface.Loop(mDesktopManager.get());
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window_interface.ShutDown();
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MLOG_INFO("Window Interface Shut Down");
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#endif
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}
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@ -23,8 +23,13 @@ MainApplication::~MainApplication()
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}
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void MainApplication::Initialize(CommandLineArgsUPtr commandLineArgs)
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void MainApplication::Initialize(CommandLineArgsUPtr commandLineArgs, std::unique_ptr<IApplicationContext> applicationContext)
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{
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if (applicationContext)
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{
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mApplicationContext = std::move(applicationContext);
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}
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mCommandLineArgs = std::move(commandLineArgs);
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const auto launch_path = mCommandLineArgs->GetLaunchPath().string();
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@ -34,10 +39,13 @@ void MainApplication::Initialize(CommandLineArgsUPtr commandLineArgs)
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mDatabaseManager = DatabaseManager::Create();
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mDatabaseManager->CreateDatabase(launch_path + "/database.db");
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MLOG_INFO("Created DB");
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mNetworkManager = NetworkManager::Create();
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MLOG_INFO("Created Network Manager");
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mAudioManager = AudioManager::Create();
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MLOG_INFO("Created Audio Manager");
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}
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void MainApplication::Run()
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@ -3,28 +3,22 @@
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#include <memory>
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#include <filesystem>
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#include "AbstractApp.h"
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#include "AudioManager.h"
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#include "FileLogger.h"
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#include "DatabaseManager.h"
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#include "NetworkManager.h"
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#include "CommandLineArgs.h"
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class MainApplication
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class MainApplication : public AbstractApp
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{
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private:
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CommandLineArgsUPtr mCommandLineArgs;
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DatabaseManagerPtr mDatabaseManager;
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NetworkManagerUPtr mNetworkManager;
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AudioManagerUPtr mAudioManager;
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public:
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MainApplication();
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||||
~MainApplication();
|
||||
|
||||
void Initialize(CommandLineArgsUPtr commandLineArgs);
|
||||
void Initialize(CommandLineArgsUPtr commandLineArgs, std::unique_ptr<IApplicationContext> applicationContext=nullptr);
|
||||
|
||||
void Run();
|
||||
|
||||
|
@ -40,6 +34,11 @@ private:
|
|||
void PlayAudio();
|
||||
|
||||
void ConvertDocument(const std::string& inputPath, const std::string& outputPath);
|
||||
|
||||
CommandLineArgsUPtr mCommandLineArgs;
|
||||
DatabaseManagerPtr mDatabaseManager;
|
||||
NetworkManagerUPtr mNetworkManager;
|
||||
AudioManagerUPtr mAudioManager;
|
||||
};
|
||||
|
||||
using MainApplicationPtr = std::shared_ptr<MainApplication>;
|
||||
|
|
26
src/core/AbstractApp.h
Normal file
26
src/core/AbstractApp.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
class IApplicationContext
|
||||
{
|
||||
public:
|
||||
IApplicationContext() = default;
|
||||
virtual ~IApplicationContext() = default;
|
||||
};
|
||||
|
||||
class AbstractApp
|
||||
{
|
||||
public:
|
||||
AbstractApp() = default;
|
||||
|
||||
virtual ~AbstractApp() = default;
|
||||
IApplicationContext* GetApplicationContext() const
|
||||
{
|
||||
return mApplicationContext.get();
|
||||
}
|
||||
protected:
|
||||
std::unique_ptr<IApplicationContext> mApplicationContext{ nullptr };
|
||||
};
|
||||
|
||||
using AbstractAppPtr = std::unique_ptr<AbstractApp>;
|
|
@ -1,4 +1,5 @@
|
|||
list(APPEND core_HEADERS
|
||||
AbstractApp.h
|
||||
Event.h
|
||||
Color.h
|
||||
CommandLineArgs.h
|
||||
|
|
|
@ -30,6 +30,11 @@ void CommandLineArgs::Process(int argc, char *argv[])
|
|||
}
|
||||
}
|
||||
|
||||
void CommandLineArgs::Process(const std::vector<std::string>& args)
|
||||
{
|
||||
mArugments = args;
|
||||
}
|
||||
|
||||
std::size_t CommandLineArgs::GetNumberOfArgs() const
|
||||
{
|
||||
return mArugments.size();
|
||||
|
|
|
@ -21,6 +21,8 @@ public:
|
|||
|
||||
void Process(int argc, char *argv[]);
|
||||
|
||||
void Process(const std::vector<std::string>& args);
|
||||
|
||||
std::size_t GetNumberOfArgs() const;
|
||||
|
||||
std::string GetArg(std::size_t index) const;
|
||||
|
|
|
@ -2,6 +2,10 @@
|
|||
#include <locale>
|
||||
#include <algorithm>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "Windows.h"
|
||||
#endif
|
||||
|
||||
bool StringUtils::IsAlphaNumeric(char c)
|
||||
{
|
||||
std::locale loc;
|
||||
|
@ -21,3 +25,23 @@ std::string StringUtils::ToLower(const std::string& s)
|
|||
[](unsigned char c){ return std::tolower(c); });
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string StringUtils::convert(const std::wstring& input)
|
||||
{
|
||||
if (input.empty())
|
||||
{
|
||||
return std::string();
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto size = ::WideCharToMultiByte(CP_UTF8, 0, &input[0],
|
||||
(int)input.size(), nullptr, 0, nullptr, nullptr);
|
||||
|
||||
std::string result(size, 0);
|
||||
::WideCharToMultiByte(CP_UTF8, 0, &input[0], (int)input.size(),
|
||||
&result[0], size, nullptr, nullptr);
|
||||
return result;
|
||||
#else
|
||||
throw std::logic_error("Not implemented");
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -17,4 +17,5 @@ public:
|
|||
static bool IsAlphaNumeric(char c);
|
||||
static bool IsSpace(char c);
|
||||
static std::string ToLower(const std::string& s);
|
||||
static std::string convert(const std::wstring& input);
|
||||
};
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "FileLogger.h"
|
||||
#include <time.h>
|
||||
#include <iomanip>
|
||||
|
||||
#include <iostream>
|
||||
|
||||
FileLogger::~FileLogger()
|
||||
{
|
||||
|
@ -28,12 +28,12 @@ void FileLogger::Close()
|
|||
mFileStream.close();
|
||||
}
|
||||
|
||||
void FileLogger::LogLine(const std::string& line)
|
||||
void FileLogger::LogLine(const std::ostringstream& line)
|
||||
{
|
||||
mFileStream << line << std::endl;
|
||||
mFileStream << line.str() << std::endl;
|
||||
}
|
||||
|
||||
void FileLogger::LogLine(const std::string& logType, const std::string& line, const std::string& fileName, const std::string& functionName, int lineNumber)
|
||||
void FileLogger::LogLine(const std::string& logType, const std::ostringstream& line, const std::string& fileName, const std::string& functionName, int lineNumber)
|
||||
{
|
||||
std::time_t t = std::time(nullptr);
|
||||
const std::string cleanedFileName = fileName.substr(fileName.find_last_of("/\\") + 1);
|
||||
|
@ -43,5 +43,6 @@ void FileLogger::LogLine(const std::string& logType, const std::string& line, co
|
|||
#else
|
||||
gmtime_r(&t, &time_buf);
|
||||
#endif
|
||||
mFileStream << logType << "|" << std::put_time(&time_buf, "%T") << "|" << cleanedFileName << "::" << functionName << "::" << lineNumber << "|" << line << std::endl;
|
||||
std::cout << logType << "|" << std::put_time(&time_buf, "%T") << "|" << cleanedFileName << "::" << functionName << "::" << lineNumber << "|" << line.str() << std::endl;
|
||||
mFileStream << logType << "|" << std::put_time(&time_buf, "%T") << "|" << cleanedFileName << "::" << functionName << "::" << lineNumber << "|" << line.str() << std::endl;
|
||||
}
|
||||
|
|
|
@ -1,10 +1,16 @@
|
|||
#pragma once
|
||||
#define MLOG_INFO(msg) FileLogger::GetInstance().LogLine("Info", msg, __FILE__, __FUNCTION__, __LINE__);
|
||||
#define MLOG_ERROR(msg) FileLogger::GetInstance().LogLine("Error", msg, __FILE__, __FUNCTION__, __LINE__);
|
||||
|
||||
#define MLOG_ALL(msg, level) {std::ostringstream mt_logstream;\
|
||||
mt_logstream << msg; \
|
||||
FileLogger::GetInstance().LogLine(level, mt_logstream, __FILE__, __FUNCTION__, __LINE__);};
|
||||
|
||||
#define MLOG_INFO(msg) MLOG_ALL(msg, "Info");
|
||||
#define MLOG_ERROR(msg) MLOG_ALL(msg, "Error");
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
|
||||
class FileLogger
|
||||
{
|
||||
|
@ -41,9 +47,9 @@ public:
|
|||
|
||||
void Close();
|
||||
|
||||
void LogLine(const std::string& line);
|
||||
void LogLine(const std::ostringstream& line);
|
||||
|
||||
void LogLine(const std::string& logType, const std::string& line, const std::string& fileName = "", const std::string& functionName = "", int lineNumber=-1);
|
||||
void LogLine(const std::string& logType, const std::ostringstream& line, const std::string& fileName = "", const std::string& functionName = "", int lineNumber=-1);
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -8,6 +8,10 @@ list(APPEND ui_elements_LIB_INCLUDES
|
|||
ui_events/MouseEvent.cpp
|
||||
ui_events/UiEvent.cpp
|
||||
ui_events/PaintEvent.cpp
|
||||
ui_events/KeyboardEvent.h
|
||||
ui_events/MouseEvent.h
|
||||
ui_events/UiEvent.h
|
||||
ui_events/PaintEvent.h
|
||||
widgets/Widget.cpp
|
||||
widgets/Button.cpp
|
||||
widgets/Label.cpp
|
||||
|
|
|
@ -14,7 +14,16 @@ list(APPEND platform_INCLUDES
|
|||
ui_interfaces/x11/GlxInterface.cpp)
|
||||
|
||||
list(APPEND platform_LIBS
|
||||
X11 X11-xcb xcb )
|
||||
X11 X11-xcb xcb )
|
||||
else()
|
||||
list(APPEND platform_INCLUDES
|
||||
ui_interfaces/win32/Win32UIInterface.h
|
||||
ui_interfaces/win32/Win32UIInterface.cpp
|
||||
ui_interfaces/win32/Win32WindowInterface.h
|
||||
ui_interfaces/win32/Win32WindowInterface.cpp
|
||||
ui_interfaces/win32/Win32Window.h
|
||||
ui_interfaces/win32/Win32Window.cpp
|
||||
)
|
||||
endif()
|
||||
|
||||
list(APPEND windows_LIB_INCLUDES
|
||||
|
@ -29,6 +38,8 @@ target_include_directories(windows PUBLIC
|
|||
"${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/managers"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/ui_interfaces/x11"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/ui_interfaces/win32"
|
||||
"${PROJECT_SOURCE_DIR}/src/core"
|
||||
"${PROJECT_SOURCE_DIR}/src/geometry"
|
||||
"${PROJECT_SOURCE_DIR}/src/graphics"
|
||||
"${PROJECT_SOURCE_DIR}/src/ui_elements"
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "DesktopManager.h"
|
||||
|
||||
#include "FileLogger.h"
|
||||
|
||||
DesktopManager::DesktopManager()
|
||||
: mScreens(),
|
||||
mWindowManager(WindowManager::Create()),
|
||||
|
@ -28,6 +30,7 @@ void DesktopManager::ClearEvents()
|
|||
|
||||
void DesktopManager::OnKeyboardEvent(const KeyboardEvent* event)
|
||||
{
|
||||
MLOG_INFO("Got key event: " << event->GetKeyString());
|
||||
GetWindowManager()->OnKeyboardEvent(event);
|
||||
}
|
||||
|
||||
|
@ -97,14 +100,14 @@ void DesktopManager::SetKeyboard(KeyboardUPtr keyboard)
|
|||
mKeyboard = std::move(keyboard);
|
||||
}
|
||||
|
||||
void DesktopManager::SetMainApp(AbstractDesktopAppPtr mainApp)
|
||||
void DesktopManager::SetMainApp(std::shared_ptr<AbstractApp> mainApp)
|
||||
{
|
||||
mMainApplication = mainApp;
|
||||
}
|
||||
|
||||
AbstractDesktopAppPtr DesktopManager::GetMainApp()
|
||||
AbstractApp* DesktopManager::GetMainApp()
|
||||
{
|
||||
return mMainApplication;
|
||||
return mMainApplication.get();
|
||||
}
|
||||
|
||||
void DesktopManager::AddScreen(ScreenPtr screen)
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include "MouseEvent.h"
|
||||
#include "WindowManager.h"
|
||||
#include "UiEvent.h"
|
||||
#include "AbstractDesktopApp.h"
|
||||
#include "AbstractApp.h"
|
||||
#include "EventManager.h"
|
||||
|
||||
class DesktopManager
|
||||
|
@ -25,9 +25,9 @@ public:
|
|||
|
||||
void SetWindowManager(WindowManagerUPtr windowManager);
|
||||
|
||||
void SetMainApp(AbstractDesktopAppPtr mainApp);
|
||||
void SetMainApp(std::shared_ptr<AbstractApp> mainApp);
|
||||
|
||||
AbstractDesktopAppPtr GetMainApp();
|
||||
AbstractApp* GetMainApp();
|
||||
|
||||
WindowManager* GetWindowManager() const;
|
||||
|
||||
|
@ -58,7 +58,7 @@ private:
|
|||
WindowManagerUPtr mWindowManager;
|
||||
KeyboardUPtr mKeyboard;
|
||||
EventManagerUPtr mEventManager;
|
||||
AbstractDesktopAppPtr mMainApplication;
|
||||
std::shared_ptr<AbstractApp> mMainApplication;
|
||||
bool mModified;
|
||||
};
|
||||
|
||||
|
|
40
src/windows/ui_interfaces/win32/Win32UIInterface.cpp
Normal file
40
src/windows/ui_interfaces/win32/Win32UIInterface.cpp
Normal file
|
@ -0,0 +1,40 @@
|
|||
#include "Win32UIInterface.h"
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
Win32UIInterface::Win32UIInterface()
|
||||
: mWindowInterface(std::make_unique<Win32WindowInterface>())
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Win32UIInterface::Initialize(DesktopManager* desktopManager)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Win32UIInterface::Loop(DesktopManager* desktopManager)
|
||||
{
|
||||
// Run the message loop.
|
||||
MSG msg = { };
|
||||
while (::GetMessage(&msg, NULL, 0, 0))
|
||||
{
|
||||
::TranslateMessage(&msg);
|
||||
::DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
|
||||
void Win32UIInterface::ShutDown()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Win32UIInterface::ShowWindow(mt::Window* window)
|
||||
{
|
||||
mWindowInterface->Show(window);
|
||||
}
|
||||
|
||||
void Win32UIInterface::AddWindow(mt::Window* window, DesktopManager* desktopManager)
|
||||
{
|
||||
mWindowInterface->Add(window, desktopManager);
|
||||
}
|
29
src/windows/ui_interfaces/win32/Win32UIInterface.h
Normal file
29
src/windows/ui_interfaces/win32/Win32UIInterface.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#pragma once
|
||||
|
||||
#include "Window.h"
|
||||
|
||||
#include "Win32WindowInterface.h"
|
||||
|
||||
class DesktopManager;
|
||||
|
||||
class Win32UIInterface
|
||||
{
|
||||
public:
|
||||
Win32UIInterface();
|
||||
|
||||
~Win32UIInterface() = default;
|
||||
|
||||
void Initialize(DesktopManager* desktopManager);
|
||||
|
||||
void Loop(DesktopManager* desktopManager);
|
||||
|
||||
void ShutDown();
|
||||
|
||||
void ShowWindow(mt::Window* window);
|
||||
|
||||
void AddWindow(mt::Window* window, DesktopManager* desktopManager);
|
||||
|
||||
private:
|
||||
|
||||
Win32WindowInterfacePtr mWindowInterface;
|
||||
};
|
139
src/windows/ui_interfaces/win32/Win32Window.cpp
Normal file
139
src/windows/ui_interfaces/win32/Win32Window.cpp
Normal file
|
@ -0,0 +1,139 @@
|
|||
#include "Win32Window.h"
|
||||
|
||||
#include "Win32WindowInterface.h"
|
||||
|
||||
#include <WinUser.h>
|
||||
#include "FileLogger.h"
|
||||
#include "StringUtils.h"
|
||||
|
||||
#include "ui_events\KeyboardEvent.h"
|
||||
#include "DesktopManager.h"
|
||||
|
||||
LRESULT CALLBACK FreeWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
Win32Window::Win32Window()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
std::unique_ptr<Win32Window> Win32Window::Create()
|
||||
{
|
||||
return std::make_unique<Win32Window>();
|
||||
}
|
||||
|
||||
HWND Win32Window::GetHandle() const
|
||||
{
|
||||
return mHandle;
|
||||
}
|
||||
|
||||
void Win32Window::CreateNative(Win32ApplicationContext* context, DesktopManager* desktopManager)
|
||||
{
|
||||
mDesktopManager = desktopManager;
|
||||
|
||||
const char CLASS_NAME[] = "Sample Window Class";
|
||||
|
||||
auto hInstance = reinterpret_cast<HINSTANCE>(context->hInstance);
|
||||
WNDCLASS wc = { };
|
||||
wc.lpfnWndProc = FreeWindowProc;
|
||||
wc.hInstance = hInstance;
|
||||
wc.lpszClassName = CLASS_NAME;
|
||||
|
||||
RegisterClass(&wc);
|
||||
|
||||
MLOG_INFO("Request window create");
|
||||
mHandle = CreateWindowEx(
|
||||
0, // Optional window styles.
|
||||
CLASS_NAME, // Window class
|
||||
"Media Tool", // Window text
|
||||
WS_OVERLAPPEDWINDOW, // Window style
|
||||
|
||||
// Size and position
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
|
||||
nullptr, // Parent window
|
||||
nullptr, // Menu
|
||||
hInstance, // Instance handle
|
||||
this // Additional application data
|
||||
);
|
||||
|
||||
if (mHandle == nullptr)
|
||||
{
|
||||
LPVOID lpMsgBuf;
|
||||
auto dw = ::GetLastError();
|
||||
|
||||
::FormatMessage(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, dw,MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&lpMsgBuf, 0, NULL);
|
||||
|
||||
MLOG_INFO("Request window failed: " << dw);
|
||||
|
||||
LocalFree(lpMsgBuf);
|
||||
}
|
||||
MLOG_INFO("Request window create got handle: " << "0x" << mHandle);
|
||||
}
|
||||
|
||||
LRESULT CALLBACK Win32Window::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WM_DESTROY:
|
||||
{
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_CHAR:
|
||||
{
|
||||
auto key_event = std::make_unique<KeyboardEvent>();
|
||||
key_event->SetAction(KeyboardEvent::Action::Pressed);
|
||||
|
||||
auto keyChar = (wchar_t)wParam;
|
||||
key_event->SetKeyString(StringUtils::convert(std::wstring(1, keyChar)));
|
||||
mDesktopManager->OnUiEvent(std::move(key_event));
|
||||
}
|
||||
|
||||
case WM_PAINT:
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
HDC hdc = BeginPaint(mHandle, &ps);
|
||||
|
||||
FillRect(hdc, &ps.rcPaint, (HBRUSH)(COLOR_WINDOW + 1));
|
||||
|
||||
auto text = L"Hello World";
|
||||
auto val = DrawText(hdc, (LPCSTR)(&text[0]), -1, &ps.rcPaint, 0);
|
||||
|
||||
EndPaint(mHandle, &ps);
|
||||
}
|
||||
}
|
||||
return DefWindowProc(mHandle, message, wParam, lParam);
|
||||
}
|
||||
|
||||
static LRESULT CALLBACK FreeWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
Win32Window* window;
|
||||
|
||||
if (uMsg == WM_NCCREATE)
|
||||
{
|
||||
CREATESTRUCT* cs = (CREATESTRUCT*)lParam;
|
||||
window = (Win32Window*)cs->lpCreateParams;
|
||||
|
||||
SetLastError(0);
|
||||
if (::SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)window) == 0)
|
||||
{
|
||||
if (GetLastError() != 0)
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
window = (Win32Window*)GetWindowLongPtr(hwnd, GWLP_USERDATA);
|
||||
}
|
||||
|
||||
if (window)
|
||||
{
|
||||
window->SetHandle(hwnd);
|
||||
return window->WindowProc(uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
42
src/windows/ui_interfaces/win32/Win32Window.h
Normal file
42
src/windows/ui_interfaces/win32/Win32Window.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
#pragma once
|
||||
|
||||
#include "IPlatformWindow.h"
|
||||
#include <Windows.h>
|
||||
|
||||
class Win32ApplicationContext;
|
||||
class DesktopManager;
|
||||
|
||||
class Win32Window : public IPlatformWindow
|
||||
{
|
||||
public:
|
||||
Win32Window();
|
||||
virtual ~Win32Window() = default;
|
||||
|
||||
static std::unique_ptr<Win32Window> Create();
|
||||
|
||||
LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
HWND GetHandle() const;
|
||||
|
||||
void SetHandle(HWND handle)
|
||||
{
|
||||
mHandle = handle;
|
||||
}
|
||||
|
||||
int GetCmdShow() const
|
||||
{
|
||||
return mCmdShow;
|
||||
}
|
||||
|
||||
void SetCmdShow(int cmdShow)
|
||||
{
|
||||
mCmdShow = cmdShow;
|
||||
}
|
||||
|
||||
void CreateNative(Win32ApplicationContext* context, DesktopManager* desktopManager);
|
||||
|
||||
private:
|
||||
HWND mHandle{ 0 };
|
||||
int mCmdShow{ 0 };
|
||||
DesktopManager* mDesktopManager;
|
||||
};
|
32
src/windows/ui_interfaces/win32/Win32WindowInterface.cpp
Normal file
32
src/windows/ui_interfaces/win32/Win32WindowInterface.cpp
Normal file
|
@ -0,0 +1,32 @@
|
|||
#include "Win32WindowInterface.h"
|
||||
|
||||
#include "Win32Window.h"
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
#include "DesktopManager.h"
|
||||
|
||||
#include "FileLogger.h"
|
||||
|
||||
Win32WindowInterface::Win32WindowInterface()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Win32WindowInterface::Show(mt::Window* window)
|
||||
{
|
||||
auto platformWindow = dynamic_cast<Win32Window*>(window->GetPlatformWindow());
|
||||
MLOG_INFO("Showing platform window: " << platformWindow->GetHandle());
|
||||
::ShowWindow(platformWindow->GetHandle(), platformWindow->GetCmdShow());
|
||||
}
|
||||
|
||||
void Win32WindowInterface::Add(mt::Window* window, DesktopManager* desktopManager)
|
||||
{
|
||||
auto context = dynamic_cast<Win32ApplicationContext*>(desktopManager->GetMainApp()->GetApplicationContext());
|
||||
|
||||
auto win32_window = Win32Window::Create();
|
||||
win32_window->CreateNative(context, desktopManager);
|
||||
win32_window->SetCmdShow(context->nCmdShow);
|
||||
window->SetPlatformWindow(std::move(win32_window));
|
||||
}
|
||||
|
29
src/windows/ui_interfaces/win32/Win32WindowInterface.h
Normal file
29
src/windows/ui_interfaces/win32/Win32WindowInterface.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#pragma once
|
||||
|
||||
#include "Window.h"
|
||||
#include "AbstractApp.h"
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
class DesktopManager;
|
||||
|
||||
class Win32ApplicationContext : public IApplicationContext
|
||||
{
|
||||
public:
|
||||
void* hInstance{ nullptr };
|
||||
int nCmdShow{ 0 };
|
||||
};
|
||||
|
||||
class Win32WindowInterface
|
||||
{
|
||||
public:
|
||||
Win32WindowInterface();
|
||||
|
||||
void Add(mt::Window* window, DesktopManager* desktopManager);
|
||||
|
||||
void Show(mt::Window* window);
|
||||
};
|
||||
|
||||
using Win32WindowInterfacePtr = std::unique_ptr<Win32WindowInterface>;
|
|
@ -1,4 +1,4 @@
|
|||
add_library(test_utils SHARED
|
||||
add_library(test_utils STATIC
|
||||
test_utils/TestCase.h
|
||||
test_utils/TestCaseRunner.cpp
|
||||
)
|
||||
|
@ -18,7 +18,7 @@ list(APPEND TestNames
|
|||
TestOpenGlRendering)
|
||||
|
||||
foreach(TestFile TestName IN ZIP_LISTS TestFiles TestNames)
|
||||
add_executable(${TestName} ${TestFile})
|
||||
add_executable(${TestName} ${TestFile})
|
||||
target_link_libraries(${TestName} PUBLIC core network database geometry audio graphics web client test_utils)
|
||||
endforeach()
|
||||
|
||||
|
|
|
@ -1,12 +1,15 @@
|
|||
#include "AudioSample.h"
|
||||
#include "AudioSynth.h"
|
||||
#include "AudioWriter.h"
|
||||
#include "WasapiInterface.h"
|
||||
|
||||
#include "TestCase.h"
|
||||
#include "TestCaseRunner.h"
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <windows.h>
|
||||
#include <iostream>
|
||||
|
||||
class TestWriteWav : public TestCase
|
||||
{
|
||||
|
@ -24,11 +27,30 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
class TestAudioRender : public TestCase
|
||||
{
|
||||
public:
|
||||
bool Run() override
|
||||
{
|
||||
WasapiInterface audio_interface;
|
||||
auto device = AudioDevice::Create();
|
||||
audio_interface.Play(device);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
//int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow)
|
||||
int main()
|
||||
{
|
||||
CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
|
||||
|
||||
std::cout << "into entry point" << std::endl;
|
||||
TestCaseRunner runner;
|
||||
runner.AddTestCase("TestWriteNav", std::make_unique<TestWriteWav>());
|
||||
//runner.AddTestCase("TestWriteNav", std::make_unique<TestWriteWav>());
|
||||
runner.AddTestCase("TestAudioRender", std::make_unique<TestAudioRender>());
|
||||
|
||||
const auto testsPassed = runner.Run();
|
||||
return testsPassed ? 0 : -1;
|
||||
|
||||
CoUninitialize();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue