D2d offscreen rendering finish up.

This commit is contained in:
jmsgrogan 2023-01-12 09:18:16 +00:00
parent 8c814ce89f
commit c63138c455
32 changed files with 288 additions and 64 deletions

View file

@ -43,7 +43,7 @@ std::unique_ptr<SvgDocument> SvgConverter::convert(Scene* scene)
count++;
}
svg_tri->setPoints(points);
svg_tri->setFill(item->getColor());
svg_tri->setFill(item->getFillColor());
doc->getRoot()->addChild(std::move(svg_tri));
if (scene->shouldShowMeshOutline())