D2d offscreen rendering finish up.
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32 changed files with 288 additions and 64 deletions
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@ -131,7 +131,7 @@ void GridNode::update(SceneInfo* sceneInfo)
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if (mMaterialIsDirty)
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{
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mOutlineModel->updateUniformColor(mStrokeColor);
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mOutlineModel->setFillColor(mStrokeColor);
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mMaterialIsDirty = false;
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}
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