First opengl/x11/window integration.
This commit is contained in:
parent
7c6a92f4ec
commit
cea3d2c39f
30 changed files with 254 additions and 72 deletions
|
@ -6,9 +6,16 @@ Point::Point(double x, double y)
|
|||
{
|
||||
}
|
||||
|
||||
Point::Point(const DiscretePoint& point)
|
||||
: mX(point.GetX()),
|
||||
mY(point.GetY())
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
Point::Point(const Point& reference, double offSetX, double offSetY)
|
||||
: mX(reference.getX() + offSetX),
|
||||
mY(reference.getX() + offSetY)
|
||||
mY(reference.getY() + offSetY)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue