First opengl/x11/window integration.

This commit is contained in:
James Grogan 2022-11-14 13:07:11 +00:00
parent 7c6a92f4ec
commit cea3d2c39f
30 changed files with 254 additions and 72 deletions

View file

@ -74,10 +74,11 @@ void Button::onPaintEvent(const PaintEvent* event)
{
unsigned fontOffset = unsigned(mLabel.size()) * 4;
auto middle = DiscretePoint(mLocation.GetX() + mSize.mWidth/2 - fontOffset, mLocation.GetY() + mSize.mHeight/2 + 4);
auto textLayer = VisualLayer::Create();
auto textElement = TextNode::Create(mLabel, middle);
textElement->setFillColor(mBackgroundColor);
textLayer->setText(std::move(textElement));
auto node = TextNode::Create(mLabel, middle);
node->setFillColor(mBackgroundColor);
textLayer->setTextNode(std::move(node));
mMyLayers.push_back(std::move(textLayer));
}
mDirty = false;