First opengl/x11/window integration.
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30 changed files with 254 additions and 72 deletions
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@ -10,6 +10,7 @@
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#include <algorithm>
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#include <iterator>
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#include <iostream>
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Widget::Widget()
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: mLocation(DiscretePoint(0, 0)),
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@ -99,9 +100,9 @@ void Widget::setBounds(unsigned width, unsigned height)
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if (width != mSize.mWidth || height != mSize.mHeight)
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{
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mDirty = true;
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mSize.mWidth = width;
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mSize.mHeight = height;
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}
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mSize.mWidth = width;
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mSize.mHeight = height;
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}
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void Widget::setBackgroundColor(const Color& color)
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@ -273,9 +274,9 @@ void Widget::addBackground(const PaintEvent* event)
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unsigned deltaX = mSize.mWidth - mMargin.mLeft - mMargin.mRight;
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unsigned deltaY = mSize.mHeight - mMargin.mTop - mMargin.mBottom;
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auto shape = RectangleNode::Create(DiscretePoint(locX, locY), deltaX, deltaY);
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shape->setFillColor(mBackgroundColor);
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auto shapeLayer = VisualLayer::Create();
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shapeLayer->setShape(std::move(shape));
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mMyLayers.push_back(std::move(shapeLayer));
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auto node = RectangleNode::Create(DiscretePoint(locX, locY), deltaX, deltaY);
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node->setFillColor(mBackgroundColor);
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auto layer = VisualLayer::Create();
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layer->setShapeNode(std::move(node));
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mMyLayers.push_back(std::move(layer));
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}
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