Some meshing working.
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18 changed files with 164 additions and 4 deletions
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#include "TriMesh.h"
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void TriMesh::populate(const VecNodes& nodes, const VecEdges& edges, const VecFaces& faces)
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{
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mNodes = std::move(nodes);
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mEdges = std::move(edges);
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mFaces = std::move(faces);
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}
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