Some meshing working.
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18 changed files with 164 additions and 4 deletions
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#pragma once
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#include <vector>
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#include <memory>
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class Node;
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class Edge;
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class TriFace;
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using NodePtr = std::unique_ptr<Node>;
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using EdgePtr = std::unique_ptr<Edge>;
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using TriFacePtr = std::unique_ptr<TriFace>;
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using VecNodes = std::vector<NodePtr>;
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using VecEdges = std::vector<EdgePtr>;
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using VecFaces = std::vector<TriFacePtr>;
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class TriMesh
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{
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TriMesh() = default;
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void populate(const VecNodes& nodes, const VecEdges& edges, const VecFaces& faces);
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private:
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std::vector<std::unique_ptr<Node> > mNodes;
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std::vector<std::unique_ptr<Edge> > mEdges;
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std::vector<std::unique_ptr<TriFace> > mFaces;
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};
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