Improve circuit plotting.
This commit is contained in:
parent
6274c41a80
commit
df450a7be0
17 changed files with 321 additions and 13 deletions
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@ -9,6 +9,7 @@ list(APPEND HEADERS
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gates/LogicGate.h
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gates/LogicGate.h
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gates/BasicLogicGates.h
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gates/BasicLogicGates.h
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visuals/ElectronicCircuitNode.h
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visuals/ElectronicCircuitNode.h
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visuals/CircuitElementNode.h
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visuals/WireNode.h
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visuals/WireNode.h
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visuals/TerminalNode.h
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visuals/TerminalNode.h
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visuals/LogicGateNode.h
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visuals/LogicGateNode.h
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@ -24,6 +25,7 @@ list(APPEND SOURCES
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gates/BasicLogicGates.cpp
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gates/BasicLogicGates.cpp
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gates/LogicGate.cpp
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gates/LogicGate.cpp
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visuals/ElectronicCircuitNode.cpp
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visuals/ElectronicCircuitNode.cpp
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visuals/CircuitElementNode.cpp
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visuals/WireNode.cpp
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visuals/WireNode.cpp
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visuals/TerminalNode.cpp
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visuals/TerminalNode.cpp
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visuals/LogicGateNode.cpp
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visuals/LogicGateNode.cpp
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@ -25,11 +25,21 @@ public:
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return mInputTerminals;
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return mInputTerminals;
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}
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}
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const std::vector<Terminal*>& getOutputTerminals() const
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{
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return mOutputTerminals;
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}
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const std::vector<LogicGate*>& getLogicGates() const
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const std::vector<LogicGate*>& getLogicGates() const
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{
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{
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return mLogicGates;
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return mLogicGates;
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}
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}
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const std::vector<Wire*>& getWires() const
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{
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return mWires;
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}
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private:
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private:
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std::vector<Terminal*> mInputTerminals;
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std::vector<Terminal*> mInputTerminals;
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std::vector<Terminal*> mOutputTerminals;
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std::vector<Terminal*> mOutputTerminals;
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@ -29,7 +29,7 @@ std::size_t NInMOutLogicGate::getNumInputs() const
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return mNumIn;
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return mNumIn;
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}
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}
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std::size_t NInMOutLogicGate::getNumOutputputs() const
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std::size_t NInMOutLogicGate::getNumOutputs() const
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{
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{
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return mNumOut;
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return mNumOut;
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}
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}
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@ -22,7 +22,7 @@ public:
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virtual std::size_t getNumInputs() const = 0;
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virtual std::size_t getNumInputs() const = 0;
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virtual std::size_t getNumOutputputs() const = 0;
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virtual std::size_t getNumOutputs() const = 0;
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virtual Wire* getInput(std::size_t idx) const = 0;
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virtual Wire* getInput(std::size_t idx) const = 0;
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@ -47,7 +47,7 @@ public:
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std::size_t getNumInputs() const override;
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std::size_t getNumInputs() const override;
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std::size_t getNumOutputputs() const override;
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std::size_t getNumOutputs() const override;
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Wire* getInput(std::size_t idx) const override;
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Wire* getInput(std::size_t idx) const override;
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12
plugins/circuits/src/visuals/CircuitElementNode.cpp
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12
plugins/circuits/src/visuals/CircuitElementNode.cpp
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@ -0,0 +1,12 @@
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#include "CircuitElementNode.h"
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CircuitElementNode::CircuitElementNode(const Transform& transform)
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: AbstractVisualNode(transform)
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{
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}
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CircuitElementNode::~CircuitElementNode()
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{
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}
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15
plugins/circuits/src/visuals/CircuitElementNode.h
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15
plugins/circuits/src/visuals/CircuitElementNode.h
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@ -0,0 +1,15 @@
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#pragma once
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#include "AbstractVisualNode.h"
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class Wire;
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class CircuitElementNode : public AbstractVisualNode
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{
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public:
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CircuitElementNode(const Transform& transform);
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virtual ~CircuitElementNode();
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virtual Point getConnectionLocation(Wire* wire) const = 0;
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};
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@ -4,6 +4,8 @@
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#include "WireNode.h"
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#include "WireNode.h"
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#include "LogicGateNode.h"
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#include "LogicGateNode.h"
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#include "FileLogger.h"
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ElectronicCircuitNode::ElectronicCircuitNode(const Transform& transform)
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ElectronicCircuitNode::ElectronicCircuitNode(const Transform& transform)
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: AbstractVisualNode(transform)
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: AbstractVisualNode(transform)
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{
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{
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@ -21,17 +23,48 @@ void ElectronicCircuitNode::setContent(ElectronicCircuit* content)
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mContentDirty = true;
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mContentDirty = true;
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}
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}
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void ElectronicCircuitNode::buildWireConnections()
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{
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mWireInputConnections.clear();
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mWireOutputConnections.clear();
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for (auto terminal : mContent->getInputTerminals())
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{
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mWireOutputConnections[terminal->getConnection()] = terminal;
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}
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for (auto gate : mContent->getLogicGates())
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{
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for (std::size_t idx = 0; idx < gate->getNumInputs(); idx++)
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{
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mWireInputConnections[gate->getInput(idx)] = gate;
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}
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for (std::size_t idx = 0; idx < gate->getNumOutputs(); idx++)
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{
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mWireOutputConnections[gate->getOutput(idx)] = gate;
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}
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}
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for (auto terminal : mContent->getOutputTerminals())
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{
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mWireInputConnections[terminal->getConnection()] = terminal;
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}
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}
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void ElectronicCircuitNode::createOrUpdateGeometry(SceneInfo*)
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void ElectronicCircuitNode::createOrUpdateGeometry(SceneInfo*)
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{
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{
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mInputTerminalNodes.clear();
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mInputTerminalNodes.clear();
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mWireNodes.clear();
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mWireNodes.clear();
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mLogicGateNodes.clear();
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mLogicGateNodes.clear();
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buildWireConnections();
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// Layout terminals
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// Layout terminals
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double terminal_vertical_spacing = 100;
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double terminal_vertical_spacing = 100;
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double terminal_left_margin = 10;
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double terminal_left_margin = 10;
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double terminal_y = 0;
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double terminal_y = 10;
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for (auto terminal : mContent->getInputTerminals())
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for (auto terminal : mContent->getInputTerminals())
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{
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{
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Point loc{ terminal_left_margin, terminal_y };
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Point loc{ terminal_left_margin, terminal_y };
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@ -40,6 +73,8 @@ void ElectronicCircuitNode::createOrUpdateGeometry(SceneInfo*)
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terminal_node->setContent(terminal);
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terminal_node->setContent(terminal);
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addChild(terminal_node.get());
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addChild(terminal_node.get());
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mNodesForContent[terminal] = terminal_node.get();
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mInputTerminalNodes.push_back(std::move(terminal_node));
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mInputTerminalNodes.push_back(std::move(terminal_node));
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terminal_y += terminal_vertical_spacing;
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terminal_y += terminal_vertical_spacing;
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@ -59,12 +94,48 @@ void ElectronicCircuitNode::createOrUpdateGeometry(SceneInfo*)
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gate_node->setContent(gate);
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gate_node->setContent(gate);
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addChild(gate_node.get());
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addChild(gate_node.get());
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mNodesForContent[gate] = gate_node.get();
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mLogicGateNodes.push_back(std::move(gate_node));
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mLogicGateNodes.push_back(std::move(gate_node));
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gate_x += logic_gate_vertical_spacing;
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gate_x += logic_gate_vertical_spacing;
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gate_y += logic_gate_horizontal_spacing;
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gate_y += logic_gate_horizontal_spacing;
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}
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}
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// Layout output terminals
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terminal_y = 10;
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double terminal_right_margin = 10;
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unsigned width = 500;
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for (auto terminal : mContent->getOutputTerminals())
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{
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Point loc{ width - terminal_right_margin, terminal_y };
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auto node = std::make_unique<TerminalNode>(Transform(loc));
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node->setContent(terminal);
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addChild(node.get());
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mNodesForContent[terminal] = node.get();
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mOutputTerminalNodes.push_back(std::move(node));
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terminal_y += terminal_vertical_spacing;
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}
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// Add wires
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for (auto wire : mContent->getWires())
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{
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auto start_node = mNodesForContent[mWireOutputConnections[wire]];
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auto end_node = mNodesForContent[mWireInputConnections[wire]];
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auto wire_node = std::make_unique<WireNode>(Transform());
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wire_node->setInputLocation(start_node->getConnectionLocation(wire));
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wire_node->setOutputLocation(end_node->getConnectionLocation(wire));
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addChild(wire_node.get());
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mWireNodes.push_back(std::move(wire_node));
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}
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}
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}
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void ElectronicCircuitNode::update(SceneInfo* sceneInfo)
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void ElectronicCircuitNode::update(SceneInfo* sceneInfo)
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@ -4,9 +4,13 @@
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#include "ElectronicCircuit.h"
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#include "ElectronicCircuit.h"
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#include <unordered_map>
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class WireNode;
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class WireNode;
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class TerminalNode;
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class TerminalNode;
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class LogicGateNode;
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class LogicGateNode;
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class Wire;
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class CircuitElementNode;
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class ElectronicCircuitNode : public AbstractVisualNode
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class ElectronicCircuitNode : public AbstractVisualNode
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{
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{
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private:
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private:
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void createOrUpdateGeometry(SceneInfo* sceneInfo);
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void createOrUpdateGeometry(SceneInfo* sceneInfo);
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void buildWireConnections();
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ElectronicCircuit* mContent{ nullptr };
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ElectronicCircuit* mContent{ nullptr };
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bool mContentDirty{ true };
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bool mContentDirty{ true };
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std::vector<std::unique_ptr<TerminalNode> > mInputTerminalNodes;
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std::vector<std::unique_ptr<TerminalNode> > mInputTerminalNodes;
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std::vector<std::unique_ptr<TerminalNode> > mOutputTerminalNodes;
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std::vector<std::unique_ptr<WireNode> > mWireNodes;
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std::vector<std::unique_ptr<WireNode> > mWireNodes;
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std::vector<std::unique_ptr<LogicGateNode> > mLogicGateNodes;
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std::vector<std::unique_ptr<LogicGateNode> > mLogicGateNodes;
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std::unordered_map<Wire*, CircuitElement*> mWireInputConnections;
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std::unordered_map<Wire*, CircuitElement*> mWireOutputConnections;
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std::unordered_map<CircuitElement*, CircuitElementNode*> mNodesForContent;
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};
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};
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@ -8,7 +8,7 @@
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#include "LogicGatePrimitiveShapes.h"
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#include "LogicGatePrimitiveShapes.h"
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LogicGateNode::LogicGateNode(const Transform& transform)
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LogicGateNode::LogicGateNode(const Transform& transform)
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: AbstractVisualNode(transform)
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: CircuitElementNode(transform)
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{
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{
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}
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}
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@ -18,6 +18,45 @@ LogicGateNode::~LogicGateNode()
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}
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}
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Point LogicGateNode::getConnectionLocation(Wire* wire) const
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{
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bool is_input{ false };
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std::size_t connection_id{ 0 };
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for (std::size_t idx = 0; idx < mContent->getNumInputs(); idx++)
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{
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if (mContent->getInput(idx) == wire)
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{
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is_input = true;
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connection_id = idx;
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break;
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}
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}
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for (std::size_t idx = 0; idx < mContent->getNumOutputs(); idx++)
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{
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if (mContent->getOutput(idx) == wire)
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{
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connection_id = idx;
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break;
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}
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}
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Point loc;
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if (mContent->getGateType() == LogicGate::GateType::AND)
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{
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loc = LogicGatePrimitiveShapes::getAndGateConnectionLocation(is_input, connection_id);
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}
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else if (mContent->getGateType() == LogicGate::GateType::OR)
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{
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loc = LogicGatePrimitiveShapes::getOrGateConnectionLocation(is_input, connection_id);
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}
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loc.move(mTransform.getLocation().getX(), mTransform.getLocation().getY());
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return loc;
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}
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void LogicGateNode::setContent(LogicGate* content)
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void LogicGateNode::setContent(LogicGate* content)
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{
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{
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mContent = content;
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mContent = content;
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#pragma once
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#pragma once
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#include "AbstractVisualNode.h"
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#include "CircuitElementNode.h"
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#include "CircleNode.h"
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#include "CircleNode.h"
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class LogicGate;
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class LogicGate;
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class PathNode;
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class PathNode;
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class LogicGateNode : public AbstractVisualNode
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class LogicGateNode : public CircuitElementNode
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{
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{
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public:
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public:
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LogicGateNode(const Transform& transform);
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LogicGateNode(const Transform& transform);
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virtual ~LogicGateNode();
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virtual ~LogicGateNode();
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Point getConnectionLocation(Wire* wire) const override;
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void setContent(LogicGate* content);
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void setContent(LogicGate* content);
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void update(SceneInfo* sceneInfo);
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void update(SceneInfo* sceneInfo);
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@ -5,7 +5,45 @@ std::string LogicGatePrimitiveShapes::getAndGateShape()
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return "M4 8 h24 a16 16 0 0 1 0 32 h-24Z";
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return "M4 8 h24 a16 16 0 0 1 0 32 h-24Z";
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}
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}
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Point LogicGatePrimitiveShapes::getAndGateConnectionLocation(bool isInput, std::size_t idx)
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{
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if (isInput)
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{
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if (idx == 0)
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{
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return { 4.0, 18.66 };
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}
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else
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{
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return { 4.0, 29.33 };
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}
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}
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else
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{
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return {44.0, 24.0};
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}
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}
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std::string LogicGatePrimitiveShapes::getOrGateShape()
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std::string LogicGatePrimitiveShapes::getOrGateShape()
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{
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{
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return "M4 8 h16 q16 2 24 16 q-12 16 -24 16 h-16 q12 -16 0 -32Z";
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return "M4 8 h16 q16 2 24 16 q-12 16 -24 16 h-16 q12 -16 0 -32Z";
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}
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}
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Point LogicGatePrimitiveShapes::getOrGateConnectionLocation(bool isInput, std::size_t idx)
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{
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if (isInput)
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{
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if (idx == 0)
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{
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return { 8.0, 18.66 };
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}
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else
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{
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return { 8.0, 29.33 };
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}
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}
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else
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{
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return { 44.0, 24.0 };
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}
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}
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#pragma once
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#pragma once
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|
|
||||||
|
#include "Point.h"
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class LogicGatePrimitiveShapes
|
class LogicGatePrimitiveShapes
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
static Point getAndGateConnectionLocation(bool isInput, std::size_t idx);
|
||||||
|
|
||||||
static std::string getAndGateShape();
|
static std::string getAndGateShape();
|
||||||
|
|
||||||
|
static Point getOrGateConnectionLocation(bool isInput, std::size_t idx);
|
||||||
|
|
||||||
static std::string getOrGateShape();
|
static std::string getOrGateShape();
|
||||||
};
|
};
|
|
@ -3,7 +3,7 @@
|
||||||
#include "CircleNode.h"
|
#include "CircleNode.h"
|
||||||
|
|
||||||
TerminalNode::TerminalNode(const Transform& transform)
|
TerminalNode::TerminalNode(const Transform& transform)
|
||||||
: AbstractVisualNode(transform)
|
: CircuitElementNode(transform)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,7 @@ void TerminalNode::createOrUpdateGeometry(SceneInfo*)
|
||||||
{
|
{
|
||||||
if (!mMarker)
|
if (!mMarker)
|
||||||
{
|
{
|
||||||
mMarker = std::make_unique<CircleNode>(Transform{}, 5);
|
mMarker = std::make_unique<CircleNode>(Transform{}, 3);
|
||||||
mMarker->setFillColor(Color(0, 0, 0));
|
mMarker->setFillColor(Color(0, 0, 0));
|
||||||
mMarker->setHasStrokeColor(false);
|
mMarker->setHasStrokeColor(false);
|
||||||
|
|
||||||
|
@ -33,3 +33,8 @@ void TerminalNode::update(SceneInfo* sceneInfo)
|
||||||
mContentDirty = false;
|
mContentDirty = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Point TerminalNode::getConnectionLocation(Wire*) const
|
||||||
|
{
|
||||||
|
return mTransform.getLocation();
|
||||||
|
}
|
||||||
|
|
|
@ -1,16 +1,18 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "AbstractVisualNode.h"
|
#include "CircuitElementNode.h"
|
||||||
|
|
||||||
#include "Terminal.h"
|
#include "Terminal.h"
|
||||||
|
|
||||||
class CircleNode;
|
class CircleNode;
|
||||||
|
|
||||||
class TerminalNode : public AbstractVisualNode
|
class TerminalNode : public CircuitElementNode
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
TerminalNode(const Transform& transform);
|
TerminalNode(const Transform& transform);
|
||||||
|
|
||||||
|
Point getConnectionLocation(Wire* wire) const override;
|
||||||
|
|
||||||
void setContent(Terminal* terminal);
|
void setContent(Terminal* terminal);
|
||||||
|
|
||||||
void update(SceneInfo* sceneInfo) override;
|
void update(SceneInfo* sceneInfo) override;
|
||||||
|
|
|
@ -0,0 +1,69 @@
|
||||||
|
#include "WireNode.h"
|
||||||
|
|
||||||
|
#include "LineNode.h"
|
||||||
|
|
||||||
|
WireNode::WireNode(const Transform& transform)
|
||||||
|
: AbstractVisualNode(transform)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void WireNode::setContent(Wire* wire)
|
||||||
|
{
|
||||||
|
mContent = wire;
|
||||||
|
mContentDirty = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void WireNode::setInputLocation(const Point& point)
|
||||||
|
{
|
||||||
|
if (mInputLocation != point)
|
||||||
|
{
|
||||||
|
mContentDirty = true;
|
||||||
|
mInputLocation = point;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void WireNode::setOutputLocation(const Point& point)
|
||||||
|
{
|
||||||
|
if (mOutputLocation != point)
|
||||||
|
{
|
||||||
|
mContentDirty = true;
|
||||||
|
mOutputLocation = point;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void WireNode::update(SceneInfo* sceneInfo)
|
||||||
|
{
|
||||||
|
if (mContentDirty)
|
||||||
|
{
|
||||||
|
createOrUpdateGeometry(sceneInfo);
|
||||||
|
mContentDirty = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void WireNode::createOrUpdateGeometry(SceneInfo*)
|
||||||
|
{
|
||||||
|
if (!mLine)
|
||||||
|
{
|
||||||
|
auto loc = mOutputLocation;
|
||||||
|
loc.move(-mInputLocation.getX(), -mInputLocation.getY(), -mInputLocation.getZ());
|
||||||
|
|
||||||
|
std::vector<Point> points;
|
||||||
|
|
||||||
|
if (loc.getY() == 0.0)
|
||||||
|
{
|
||||||
|
points = { loc };
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
auto join0 = Point(loc.getX() * 3.0 / 4.0, 0.0);
|
||||||
|
auto join1 = Point(loc.getX() * 3.0 / 4.0, loc.getY());
|
||||||
|
points = { join0, join1 , loc};
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
mLine = std::make_unique<LineNode>(Transform(mInputLocation), points);
|
||||||
|
|
||||||
|
addChild(mLine.get());
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,6 +1,30 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
class WireNode
|
#include "AbstractVisualNode.h"
|
||||||
{
|
|
||||||
|
|
||||||
|
#include "Wire.h"
|
||||||
|
|
||||||
|
class LineNode;
|
||||||
|
|
||||||
|
class WireNode : public AbstractVisualNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
WireNode(const Transform& transform);
|
||||||
|
|
||||||
|
void setContent(Wire* wire);
|
||||||
|
|
||||||
|
void setInputLocation(const Point& point);
|
||||||
|
|
||||||
|
void setOutputLocation(const Point& point);
|
||||||
|
|
||||||
|
void update(SceneInfo* sceneInfo);
|
||||||
|
private:
|
||||||
|
void createOrUpdateGeometry(SceneInfo* sceneInfo);
|
||||||
|
Wire* mContent{ nullptr };
|
||||||
|
bool mContentDirty{ true };
|
||||||
|
|
||||||
|
Point mInputLocation;
|
||||||
|
Point mOutputLocation;
|
||||||
|
|
||||||
|
std::unique_ptr<LineNode> mLine;
|
||||||
};
|
};
|
|
@ -52,6 +52,7 @@ TEST_CASE(TestElectronicCircuit, "circuits")
|
||||||
circuit->addWire(std::move(wire1));
|
circuit->addWire(std::move(wire1));
|
||||||
circuit->addWire(std::move(wire2));
|
circuit->addWire(std::move(wire2));
|
||||||
circuit->addWire(std::move(wire3));
|
circuit->addWire(std::move(wire3));
|
||||||
|
circuit->addWire(std::move(wire4));
|
||||||
|
|
||||||
circuit->addInputTerminal(std::move(input0));
|
circuit->addInputTerminal(std::move(input0));
|
||||||
circuit->addInputTerminal(std::move(input1));
|
circuit->addInputTerminal(std::move(input1));
|
||||||
|
|
Loading…
Reference in a new issue