Simple dx render example.

This commit is contained in:
jmsgrogan 2023-01-05 16:40:27 +00:00
parent 36515556b8
commit e0cad34d55
22 changed files with 339 additions and 60 deletions

View file

@ -1,6 +1,7 @@
#pragma once
#include "DiscretePoint.h"
#include "Vector.h"
#include <memory>
#include <cmath>
@ -27,25 +28,17 @@ public:
double getDistance(const Point& point) const;
double getDistance(Point* point) const;
double getDeltaX(const Point& point) const;
double getDeltaY(const Point& point) const;
void scale(double x, double y, double z = 1.0)
{
mX = x*mX;
mY = y*mY;
mZ = z*mZ;
}
double getDeltaZ(const Point& point) const;
void translate(double x, double y, double z = 0.0)
{
mX += x;
mY += y;
mZ += z;
}
Vector getDelta(const Point& point) const;
void scale(double x, double y, double z = 1.0);
void translate(double x, double y, double z = 0.0);
bool operator==(const Point& rhs) const
{