Start adding grid

This commit is contained in:
James Grogan 2022-11-17 17:33:48 +00:00
parent 9301769d58
commit f04d86e0ad
37 changed files with 709 additions and 211 deletions

View file

@ -3,10 +3,10 @@
#include "Edge.h"
TriFace::TriFace(Edge* edge0, Edge* edge1, Edge* edge2, unsigned id)
: mEdge0(edge0),
mEdge1(edge1),
mEdge2(edge2),
mId(id)
: AbstractFace(id),
mEdge0(edge0),
mEdge1(edge1),
mEdge2(edge2)
{
}
@ -25,18 +25,3 @@ std::vector<unsigned> TriFace::getNodeIds() const
{
return {mEdge0->getNode0Id(), mEdge0->getNode1Id(), mEdge1->getNode1Id()};
}
void TriFace::addVectorAttribute(const std::string& tag, const std::vector<double>& values)
{
mVectorAttributes[tag] = values;
}
std::vector<double> TriFace::getVectorAttribute(const std::string& tag) const
{
auto iter = mVectorAttributes.find(tag);
if (iter != mVectorAttributes.end())
{
return iter->second;
}
return {};
}