#include "WaylandInterface.h" #include "Window.h" #include "FileLogger.h" #include "DesktopManager.h" int main() { FileLogger::GetInstance().Open(); auto desktop_manager = DesktopManager::Create(); auto window = desktop_manager->GetWindowManager()->GetMainWindow(); window->SetSize(800, 600); WaylandInterface window_interface(desktop_manager.get()); window_interface.setUseHardwareRendering(true); window_interface.initialize(); window_interface.addWindow(window); window_interface.showWindow(window); window_interface.loop(); window_interface.shutDown(); return 0; }