#ifndef UNICODE #define UNICODE #endif #include "MainApplication.h" #include "NotesTk.h" #include "CommandLineArgs.h" #include "Win32WindowInterface.h" #include "FileLogger.h" #include "StringUtils.h" #include "Widget.h" #include "windows.h" #include #include "Vector.h" #include "String.h" int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow) { std::ofstream out("out.txt"); std::cout.rdbuf(out.rdbuf()); auto args = CommandLineArgs::Create(); CommandLineArgs::initialize(args.get()); args->recordLaunchPath(); // Start the main app auto main_app = MainApplication::Create(); auto applicationContext = std::make_unique(); applicationContext->hInstance = reinterpret_cast(hInstance); applicationContext->nCmdShow = nCmdShow; main_app->initialize(std::move(args), std::move(applicationContext)); MLOG_INFO("Creating GUI Application"); // Start the gui application auto gui_app = NotesTk(nullptr, std::move(main_app)); MLOG_INFO("Running GUI Application"); gui_app.run(); return 0; }