#include "Grid.h" Grid::Grid(const Bounds& bounds) : mBounds(bounds) { mValues = std::vector(mNumX*mNumY, 0.0); } const Bounds& Grid::getBounds() const { return mBounds; } double Grid::getXSpacing() const { const auto width = mBounds.mMaxX - mBounds.mMinX; return width/double(mNumX); } double Grid::getYSpacing() const { const auto height = mBounds.mMaxY - mBounds.mMinY; return height/double(mNumY); } const std::vector& Grid::getValues() const { return mValues; } void Grid::resetBounds(const Bounds& bounds) { mBounds = bounds; mValues = std::vector(mNumX*mNumY, 0.0); } void Grid::setValues(const std::vector& indices, double value) { for (auto index : indices) { mValues[index] = value; } }