#include "DatabaseManager.h" DatabaseManager::DatabaseManager() : mDatabase(), mDatabaseInterface() { } DatabaseManager::~DatabaseManager() { } std::unique_ptr DatabaseManager::Create() { return std::make_unique(); } void DatabaseManager::openDatabase(const Path& path) { mDatabase = Database::Create(); mDatabase->setPath(path); mDatabaseInterface = SqliteInterface::Create(); mDatabaseInterface->open(mDatabase.get()); } void DatabaseManager::run(const std::string& statement) { mDatabaseInterface->run(statement); } void DatabaseManager::onShutDown() { if(mDatabaseInterface) { mDatabaseInterface->close(); } }