#pragma once #include "Color.h" #include "FontItem.h" #include class TextData { public: bool operator==(const TextData& rhs) const { return (mContent == rhs.mContent) && (mLines == rhs.mLines) && (mFont == rhs.mFont); } bool operator!=(const TextData& rhs) const { return !operator==(rhs); } public: TextData() = default; std::string mContent; std::vector mLines; FontItem mFont; };