set(MODULE_NAME ui_elements) list(APPEND LIB_INCLUDES desktop_elements/Keyboard.h desktop_elements/Keyboard.cpp desktop_elements/IPlatformScreen.h desktop_elements/Screen.h desktop_elements/Screen.cpp desktop_elements/IPlatformWindow.h desktop_elements/Window.h desktop_elements/Window.cpp ui_events/KeyboardEvent.h ui_events/KeyboardEvent.cpp ui_events/MouseEvent.h ui_events/MouseEvent.cpp ui_events/UiEvent.h ui_events/UiEvent.cpp ui_events/PaintEvent.h ui_events/PaintEvent.cpp ui_events/ResizeEvent.h ui_events/ResizeEvent.cpp widgets/Widget.h widgets/Widget.cpp widgets/BoxGeometry.h widgets/BoxGeometry.cpp widgets/WidgetState.h widgets/WidgetState.cpp style/ThemeManager.h style/ThemeManager.cpp style/ITheme.h style/LightTheme.h style/LightTheme.cpp style/ColorPalette.h style/ColorPalette.cpp style/FontTokens.h style/FontTokens.cpp style/ElevationTokens.h style/OpacityTokens.h IconNode.h IconNode.cpp ) add_library(${MODULE_NAME} SHARED ${LIB_INCLUDES}) target_include_directories(${MODULE_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/ ${CMAKE_CURRENT_SOURCE_DIR}/widgets ${CMAKE_CURRENT_SOURCE_DIR}/style ${CMAKE_CURRENT_SOURCE_DIR}/ui_events ${CMAKE_CURRENT_SOURCE_DIR}/desktop_elements ) target_link_libraries(${MODULE_NAME} PUBLIC core geometry graphics visual_elements image web) set_property(TARGET ${MODULE_NAME} PROPERTY FOLDER src/ui) set_target_properties( ${MODULE_NAME} PROPERTIES WINDOWS_EXPORT_ALL_SYMBOLS ON )