#include "TestFramework.h" #include "TestUtils.h" #include "TestRenderUtils.h" #include "BlochSphereNode.h" #include "CircleNode.h" #include "LineNode.h" #include "BlochSphere.h" TEST_CASE(TestBlochSphereNode, "quantum_computing") { TestRenderer renderer(100, 100); auto node = std::make_unique(Point(0.5, 0.5)); Qubit state({ 1.0, 0.0 }, { 0.0, 0.0 }); auto bloch_sphere = std::make_unique(state); node->setSize(100); node->setContent(bloch_sphere.get()); renderer.getScene()->addNode(node.get()); renderer.writeSvg(TestUtils::getTestOutputDir(__FILE__) / "bloch_sphere.svg"); }