#include "TextNode.h" #include "Color.h" TextNode::TextNode(const std::string& content, const DiscretePoint& loc) : AbstractVisualNode(loc), mContent(content), mFontLabel("fixed"), mFillColor(Color(255, 255, 255)), mStrokeColor(Color(0, 0, 0)) { // https://en.wikipedia.org/wiki/Fixed_(typeface)#:~:text=misc%2Dfixed%20is%20a%20collection,to%20a%20single%20font%20family. } TextNode::~TextNode() { } std::unique_ptr TextNode::Create(const std::string& content, const DiscretePoint& loc) { return std::make_unique(content, loc); } const Color& TextNode::getFillColor() const { return mFillColor; } const Color& TextNode::getStrokeColor() const { return mStrokeColor; } std::string TextNode::getFontLabel() const { return mFontLabel; } std::string TextNode::getContent() const { return mContent; } void TextNode::setContent(const std::string& content) { mContent = content; } void TextNode::setFillColor(const Color& color) { mFillColor = color; } void TextNode::setStrokeColor(const Color& color) { mStrokeColor = color; }