#include "WaylandInterface.h" #include "Window.h" #include "FileLogger.h" #include "GuiApplication.h" int main() { FileLogger::GetInstance().Open(); auto app = std::make_unique(); //app->setUiInterfaceBackend(UiInterfaceFactory::Backend::WAYLAND); app->setUiInterfaceBackend(UiInterfaceFactory::Backend::WAYLAND_RASTER); app->run(); return 0; }