55 lines
No EOL
1.2 KiB
C++
55 lines
No EOL
1.2 KiB
C++
#pragma once
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#include <wrl.h>
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#include <d3d11on12.h>
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#include <dxgi1_6.h>
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#include <memory>
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class DirectX2dInterface;
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struct ID3D12Device;
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struct IDXGIFactory7;
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struct IDXGIAdapter1;
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struct ID3D12CommandQueue;
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struct ID3D11DeviceContext;
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struct ID3D11On12Device;
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class DirectXInterface
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{
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public:
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DirectXInterface();
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IDXGIFactory7* getDxgiFactory() const;
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ID3D12Device* getD3dDevice() const;
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ID3D12CommandQueue* getCommandQueue() const;
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ID3D11On12Device* get11On12Device() const;
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ID3D11DeviceContext* getD3d11DeviceContext() const;
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DirectX2dInterface* getD2dInterface() const;
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void initialize();
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bool isValid() const;
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private:
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bool createD3dFactory();
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bool createD3dDevice(IDXGIAdapter1* ppAdapter);
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bool createCommandQueue();
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void getHardwareAdapter(IDXGIAdapter1** ppAdapter);
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bool initializeD11on12();
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bool mIsValid{ false };
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Microsoft::WRL::ComPtr<IDXGIFactory7> mDxgiFactory;
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Microsoft::WRL::ComPtr<ID3D12Device> mD3dDevice;
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Microsoft::WRL::ComPtr<ID3D12CommandQueue> mCommandQueue;
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Microsoft::WRL::ComPtr<ID3D11DeviceContext> mD3d11DeviceContext;
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Microsoft::WRL::ComPtr<ID3D11On12Device> mD3d11On12Device;
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std::unique_ptr<DirectX2dInterface> mD2dInterface;
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}; |