stuff-from-scratch/src/publishing/plotting/SvgConverter.h
2023-01-12 17:45:06 +00:00

30 lines
707 B
C++

#pragma once
#include <memory>
class SvgDocument;
class SvgShapeElement;
class XmlAttribute;
class Scene;
class SceneModel;
class SceneText;
class Transform;
class SvgConverter
{
public:
std::unique_ptr<SvgDocument> convert(Scene* scene, double width = 800.0, double height = 800.0) const;
private:
void convertMesh(SvgDocument* document, SceneModel* model, bool showOutline = false) const;
void convertPrimitive(SvgDocument* document, SceneModel* model) const;
void convertText(SvgDocument* document, SceneText* model) const;
void setStyle(SceneModel* model, SvgShapeElement* element) const;
std::unique_ptr<XmlAttribute> toTransform(const Transform& transform) const;
};