stuff-from-scratch/src/rendering/visual_elements/nodes/MaterialNode.cpp
2023-01-17 10:13:25 +00:00

52 lines
944 B
C++

#include "MaterialNode.h"
#include <iostream>
MaterialNode::MaterialNode(const Point& location)
: AbstractVisualNode(location),
mFillColor(Color(255, 255, 255)),
mStrokeColor(Color(0, 0, 0))
{
}
const Color& MaterialNode::getFillColor() const
{
return mFillColor;
}
const Color& MaterialNode::getStrokeColor() const
{
return mStrokeColor;
}
void MaterialNode::setHasStrokeColor(bool hasStroke)
{
if (mHasStrokeColor != hasStroke)
{
mHasStrokeColor = hasStroke;
mMaterialIsDirty = true;
}
}
void MaterialNode::setFillColor(const Color& color)
{
mHasFillColor = true;
if (mFillColor != color)
{
mMaterialIsDirty = true;
mFillColor = color;
}
}
void MaterialNode::setStrokeColor(const Color& color)
{
mHasStrokeColor = true;
if (mStrokeColor != color)
{
mMaterialIsDirty = true;
mStrokeColor = color;
}
}