52 lines
944 B
C++
52 lines
944 B
C++
#include "MaterialNode.h"
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#include <iostream>
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MaterialNode::MaterialNode(const Point& location)
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: AbstractVisualNode(location),
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mFillColor(Color(255, 255, 255)),
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mStrokeColor(Color(0, 0, 0))
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{
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}
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const Color& MaterialNode::getFillColor() const
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{
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return mFillColor;
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}
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const Color& MaterialNode::getStrokeColor() const
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{
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return mStrokeColor;
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}
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void MaterialNode::setHasStrokeColor(bool hasStroke)
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{
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if (mHasStrokeColor != hasStroke)
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{
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mHasStrokeColor = hasStroke;
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mMaterialIsDirty = true;
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}
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}
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void MaterialNode::setFillColor(const Color& color)
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{
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mHasFillColor = true;
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if (mFillColor != color)
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{
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mMaterialIsDirty = true;
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mFillColor = color;
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}
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}
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void MaterialNode::setStrokeColor(const Color& color)
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{
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mHasStrokeColor = true;
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if (mStrokeColor != color)
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{
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mMaterialIsDirty = true;
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mStrokeColor = color;
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}
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}
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