stuff-from-scratch/src/base/geometry/path/QuadraticBezierCurve.cpp
2023-01-20 16:47:39 +00:00

58 lines
No EOL
1.3 KiB
C++

#include "QuadraticBezierCurve.h"
#include "PointParser.h"
QuadraticBezierCurve::QuadraticBezierCurve(const Point& startPoint, const Point& endPoint, const Point& controlPoint)
: mStartPoint(startPoint),
mEndPoint(endPoint),
mControlPoint(controlPoint)
{
}
Point QuadraticBezierCurve::getFirstPoint() const
{
return mStartPoint;
}
Point QuadraticBezierCurve::getEndPoint() const
{
return mEndPoint;
}
std::string QuadraticBezierCurve::toPostScriptString(std::size_t precision) const
{
if (mPostscriptPositioning == PostscriptPositioning::RELATIVE_TO)
{
return "q" + PointParser::toStringRelative(mControlPoint, mStartPoint, 2, " ", precision) + " " + PointParser::toStringRelative(mEndPoint, mStartPoint, 2, " ", precision);
}
else
{
return "Q" + PointParser::toString(mControlPoint, 2, " ", precision) + " " + PointParser::toString(mEndPoint, 2, " ", precision);
}
}
Bounds QuadraticBezierCurve::getBounds() const
{
return {};
}
const Point& QuadraticBezierCurve::getLocation() const
{
return mStartPoint;
}
void QuadraticBezierCurve::sample(SparseGrid<bool>* grid) const
{
}
QuadraticBezierCurve::Type QuadraticBezierCurve::getType() const
{
return Type::CURVE;
}
QuadraticBezierCurve::CurveType QuadraticBezierCurve::getCurveType() const
{
return CurveType::QUADRATIC_BEZIER;
}