Clean up of scene nodes to support 2d and non int positioning.
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45 changed files with 341 additions and 200 deletions
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@ -13,7 +13,7 @@
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TEST_CASE(TestBlochSphereNode, "quantum_computing")
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{
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auto node = std::make_unique<BlochSphereNode>(DiscretePoint(0.5, 0.5));
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auto node = std::make_unique<BlochSphereNode>(Point(0.5, 0.5));
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Qubit state({ 1.0, 0.0 }, { 0.0, 0.0 });
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